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9 daysAdd dont_snap callback to prevent extra snapshots during card selection.HEADmasterTor Andersson
9 daysLossless cover.Tor Andersson
2024-06-10improve layout with many blocks in aleppoTor Andersson
2024-04-25Besiegers can't sea move away from besieged fortified port.Tor Andersson
2024-04-10Skip combat round when relief arrive after main defenders sailed away.Tor Andersson
2024-04-10Set drawn result to "Draw" instead of "None".Tor Andersson
2024-01-01Only sea move into besieged castle in Tyre and Tripoli.Tor Andersson
Fix bug when combining Richard's Sea Legs with non-Fortified Port that is under siege...
2023-12-29Fat finger tweaks.Tor Andersson
2023-12-24Automatic resign menu.Tor Andersson
2023-12-10New player list.Tor Andersson
2023-11-18Show road limits.Tor Andersson
Use maps instead of objects for road_limit, last_used and main_road.
2023-11-12Tone down the shadows.Tor Andersson
2023-10-27Mobile friendly info pages.Tor Andersson
2023-10-22Battle box #2.Tor Andersson
2023-10-21Show battle box near battle site.Tor Andersson
2023-10-21Only auto-scroll on mobile.Tor Andersson
2023-10-20Mobile layout.Tor Andersson
2023-10-12Make delayed hits default behavior.Tor Andersson
Add immediate hits as a (hidden) option.
2023-09-21Update cover JPEGs.Tor Andersson
2023-09-21Add match making setups.Tor Andersson
2023-05-24No undo after selecting cards.Tor Andersson
2023-04-06Fix deployment block name prompt.Tor Andersson
2023-02-16Fix Jihad space formatting.Tor Andersson
2023-01-28Reword delayed hit option.Tor Andersson
2022-12-14Stop delaying hits when more hits inflicted than steps.Tor Andersson
2022-11-30Fix delay hits being skipped when a battle ends early after harrying.Tor Andersson
2022-11-30Mark blocks as moved after first step to mask tracking movement speeds.Tor Andersson
2022-11-30Regroup after Assassins kill last block in siege.Tor Andersson
2022-11-30Delay hits option.Tor Andersson
2022-11-30FAQ is wrong, besieger does NOT control towns for draw purposes.Tor Andersson
See designer clarification here: https://boardgamegeek.com/thread/122917/article/1112380#1112380
2022-11-30Fix bug with stacked layout.Tor Andersson
2022-11-30Links in main menu.Tor Andersson
2022-11-30Use broken highlight for placing drawn blocks at reduced strength.Tor Andersson
2022-11-30Optimize game state representation using numbers instead of string ids.Tor Andersson
2022-11-30Clean up common play.css file.Tor Andersson
New battle CSS.
2022-11-16No semicolons.Tor Andersson
2022-11-16Show perma-dead blocks in pools as well.Tor Andersson
Adjust pool positions to allow for more blocks.
2022-11-16Lift siege when assassin's eliminate last block.Tor Andersson
2022-11-16Update RNG.Tor Andersson
2022-11-16Optimize for loops.Tor Andersson
2022-11-16Don't use JSON for undo state.Tor Andersson
2022-11-16Remove exports.ready function.Tor Andersson
2022-11-16Reworded battle field control change.Tor Andersson
2022-11-16Past tense.Tor Andersson
2022-11-16Replace Fullscreen menu with Home link.Tor Andersson
2022-11-16When placing a drawn block into a besieged port, make sure it goes inside.Tor Andersson
2022-11-16Change create_log_entry to on_log.Tor Andersson
2022-11-16Log which options are in effect.Tor Andersson
2022-11-16Drop table roles.Tor Andersson
2022-11-16Add "Iron Bridge" optional rule.Tor Andersson