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authorTor Andersson <tor@ccxvii.net>2022-10-24 11:27:55 +0200
committerTor Andersson <tor@ccxvii.net>2022-11-30 13:26:51 +0100
commitb957187e791d042ff54ecc194a2d089f195fece0 (patch)
treeed85fb27c30cbe2ad980eeffc6b57bbb20eccf1e
parentb5382593b0a3ef645f4e935eeceda0c3203fcfcd (diff)
downloadcrusader-rex-b957187e791d042ff54ecc194a2d089f195fece0.tar.gz
FAQ is wrong, besieger does NOT control towns for draw purposes.
See designer clarification here: https://boardgamegeek.com/thread/122917/article/1112380#1112380
-rw-r--r--rules.js3
1 files changed, 1 insertions, 2 deletions
diff --git a/rules.js b/rules.js
index e40caa5..281ba00 100644
--- a/rules.js
+++ b/rules.js
@@ -3278,8 +3278,7 @@ states.draw_phase = {
for (let town = first_town; town <= last_town; ++town) {
if (town === ENGLAND || town === FRANCE || town === GERMANIA)
continue
- // FAQ claims besieger controls town for draw purposes
- if (is_friendly_field(town)) {
+ if (is_friendly_town(town)) {
if (set_has(block_seats[game.who], town))
gen_action(view, 'town', town)
else