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authorTor Andersson <tor@ccxvii.net>2022-06-09 14:48:13 +0200
committerTor Andersson <tor@ccxvii.net>2022-11-16 19:19:39 +0100
commit18b6a0e8e0b8b82a346b49dc45106183028c6397 (patch)
treee3d43e020b2ce94a24ee20130ae9750cadd622da
parent4ac1a15288a36ca0651984080af74454e1531d3e (diff)
downloadcrusader-rex-18b6a0e8e0b8b82a346b49dc45106183028c6397.tar.gz
Reworded battle field control change.
-rw-r--r--rules.js2
1 files changed, 1 insertions, 1 deletions
diff --git a/rules.js b/rules.js
index faaedd9..49addd4 100644
--- a/rules.js
+++ b/rules.js
@@ -2810,7 +2810,7 @@ function resume_field_battle() {
if (is_friendly_battle_field()) {
print_retreat_summary();
log("Defending main force was eliminated.");
- log(game.active + " are now the defender.");
+ log("Battlefield control changed.");
game.attacker[game.where] = enemy(game.active);
// The new defender takes control of the empty castle
if (!is_under_siege(game.where))