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authorTor Andersson <tor@ccxvii.net>2023-12-17 18:57:31 +0100
committerTor Andersson <tor@ccxvii.net>2024-01-08 16:36:48 +0100
commit07ad3d0deaf49aaa8655ead84f96046f0b3bdb6f (patch)
tree4f27ae5bded727565dd11dbf86c293eed1b7e635
parentc2cf8c62d263ce359dcfdb76172326cceb6c53ab (diff)
downloadtable-battles-07ad3d0deaf49aaa8655ead84f96046f0b3bdb6f.tar.gz
don't line break in middle of target names
-rw-r--r--info/ref.html1220
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52 files changed, 1220 insertions, 1220 deletions
diff --git a/info/ref.html b/info/ref.html
index 5592a8f..a0f2027 100644
--- a/info/ref.html
+++ b/info/ref.html
@@ -29,7 +29,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy attack</div>
+<div class="action_target">Any enemy attack</div>
</div>
<div class="lore_text">These were a dozen heavy guns fielded by the Catholic League.</div>
<div class="number">1A</div>
@@ -76,7 +76,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Triplet</div>
-<div class="action_target">Protestant Cavalry</div>
+<div class="action_target">Protestant Cavalry</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
@@ -143,7 +143,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Triplet</div>
-<div class="action_target">Imperial Cavalry</div>
+<div class="action_target">Imperial Cavalry</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
@@ -164,7 +164,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Catholic League Foot, Liechtenstein, Tiefenbach</div>
+<div class="action_target">Catholic League Foot, Liechtenstein, Tiefenbach</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="number">9A</div>
@@ -178,13 +178,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Triplet</div>
-<div class="action_target">Catholic League Cavalry</div>
+<div class="action_target">Catholic League Cavalry</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Catholic League Foot</div>
+<div class="action_target">Catholic League Foot</div>
</div>
<div class="number">10A</div>
<div class="extra">♣</div>
@@ -233,7 +233,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy attack</div>
+<div class="action_target">Any enemy attack</div>
</div>
<div class="number">13A</div>
<div class="extra">♣</div>
@@ -305,13 +305,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Byron, Northern Horse</div>
+<div class="action_target">Byron, Northern Horse</div>
<div class="action_effect">1 hit per die.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Byron, Tillier's Right, Whitecoats</div>
+<div class="action_target">Byron, Tillier's Right, Whitecoats</div>
</div>
<div class="lore_text">Cromwell's disciplined cavalry didn't chase after the fleeing Byron, but circled around to take out the other wing of horse.</div>
<div class="number">18A</div>
@@ -325,7 +325,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Tillier's Right, Whitecoats</div>
+<div class="action_target">Tillier's Right, Whitecoats</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="reserve">RETIRE</div>
@@ -340,7 +340,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Tillier's Right, Whitecoats</div>
+<div class="action_target">Tillier's Right, Whitecoats</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="reserve">IN RESERVE (Crawford)</div>
@@ -355,7 +355,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy attack</div>
+<div class="action_target">Any enemy attack</div>
</div>
<div class="number">21A</div>
<div class="extra">♥</div>
@@ -368,7 +368,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Tillier's Left, Tillier's Right, Whitecoats</div>
+<div class="action_target">Tillier's Left, Tillier's Right, Whitecoats</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="reserve">RETIRE</div>
@@ -383,7 +383,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Tillier's Left, Tillier's Right, Whitecoats</div>
+<div class="action_target">Tillier's Left, Tillier's Right, Whitecoats</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="reserve">IN RESERVE (Baillie)</div>
@@ -398,13 +398,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Northern Horse</div>
+<div class="action_target">Northern Horse</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Tillier's Left, Northern Horse</div>
+<div class="action_target">Tillier's Left, Northern Horse</div>
</div>
<div class="reserve">PURSUIT</div>
<div class="number">24A</div>
@@ -420,13 +420,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">French Right</div>
+<div class="action_target">French Right</div>
<div class="action_effect">1 hit per die.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
-<div class="action_target">French Right</div>
+<div class="action_target">French Right</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">25A</div>
@@ -440,13 +440,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">French Center</div>
+<div class="action_target">French Center</div>
<div class="action_effect">1 hit per die.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
-<div class="action_target">French Center</div>
+<div class="action_target">French Center</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="number">26A</div>
@@ -460,13 +460,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">French Left</div>
+<div class="action_target">French Left</div>
<div class="action_effect">1 hit per die.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
-<div class="action_target">French Left</div>
+<div class="action_target">French Left</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">27A</div>
@@ -479,7 +479,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Voluntary</div>
-<div class="action_target">Any enemy attack</div>
+<div class="action_target">Any enemy attack</div>
</div>
<div class="rule_text">While this card is in play, you may place dice on TWO cards per turn. <p>Once this card is used to SCREEN an Attack, the card is removed from play. This does not constitute a Rout.</div>
<div class="lore_text">Brilliant, moody, and thirty-one years old, James Wolfe was fatally wounded early in the battle. As he bled out, he heard of his victory, and said "Now, God be praised, I will die in peace."</div>
@@ -495,13 +495,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">British Right</div>
+<div class="action_target">British Right</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
-<div class="action_target">British Right</div>
+<div class="action_target">British Right</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">29A</div>
@@ -515,13 +515,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">British Center</div>
+<div class="action_target">British Center</div>
<div class="action_effect">1 hit per die.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
-<div class="action_target">British Center</div>
+<div class="action_target">British Center</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">30A</div>
@@ -535,13 +535,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">British Left</div>
+<div class="action_target">British Left</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
-<div class="action_target">British Left</div>
+<div class="action_target">British Left</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">31A</div>
@@ -554,7 +554,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Voluntary</div>
-<div class="action_target">Any enemy attack</div>
+<div class="action_target">Any enemy attack</div>
</div>
<div class="rule_text">While this card is in play, you may place dice on TWO cards per turn. <p>Once this card is used to SCREEN an Attack, the card is removed from play. This does not constitute a Rout.</div>
<div class="lore_text">A seasoned commander at the age of forty-seven, Montcalm tried his best with inferior troops. Wounded during the battle, he died the next day.</div>
@@ -597,7 +597,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attack</div>
+<div class="action_target">Any enemy attack</div>
</div>
<div class="number">34A</div>
<div class="extra">♣</div>
@@ -616,7 +616,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attack</div>
+<div class="action_target">Any enemy attack</div>
</div>
<div class="reserve">IN RESERVE (Commanded)</div>
<div class="number">35A</div>
@@ -631,13 +631,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Norfolk, King Richard III</div>
+<div class="action_target">Norfolk, King Richard III</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">36A</div>
@@ -651,13 +651,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Norfolk, King Richard III</div>
+<div class="action_target">Norfolk, King Richard III</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type">Command</div>
<div class="action_requirement">Full House</div>
-<div class="action_target">The Stanleys</div>
+<div class="action_target">The Stanleys</div>
</div>
<div class="lore_text">The future Henry VII. Contrary to popular belief, he gained his kingdom by winning this battle, not by trading Richard a horse.</div>
<div class="number">37A</div>
@@ -744,7 +744,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
-<div class="action_target">Any friendly formation</div>
+<div class="action_target">Any friendly formation</div>
<div class="action_effect">When target suffers Hits, this card suffers them instead.</div>
</div>
<div class="action_row">
@@ -855,7 +855,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">French Reserves</div>
+<div class="action_target">French Reserves</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="lore_text">A detachment under Henry Withers advanced against the French flank, forcing Villars to divert much-needed forces from his center. This weakened the French line, and in a final push Marlborough and Prince Eugene of Savoy broke it.</div>
@@ -872,13 +872,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Light Horse, Nemours</div>
+<div class="action_target">Light Horse, Nemours</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Light Horse</div>
+<div class="action_target">Light Horse</div>
</div>
<div class="number">7B</div>
<div class="extra">♠</div>
@@ -910,7 +910,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Light Horse, Nemours, Egmont</div>
+<div class="action_target">Light Horse, Nemours, Egmont</div>
</div>
<div class="action_row">
<div class="action_type">Bombard</div>
@@ -986,7 +986,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
-<div class="action_target">Any friendly formation</div>
+<div class="action_target">Any friendly formation</div>
<div class="action_effect">When target suffers Hits, this card suffers them instead.</div>
</div>
<div class="number">13B</div>
@@ -1021,13 +1021,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Henri IV</div>
+<div class="action_target">Henri IV</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Henri IV</div>
+<div class="action_target">Henri IV</div>
</div>
<div class="number">15B</div>
<div class="extra">♦</div>
@@ -1041,13 +1041,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Triplet</div>
-<div class="action_target">Henri IV</div>
+<div class="action_target">Henri IV</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Triplet</div>
-<div class="action_target">Henri IV</div>
+<div class="action_target">Henri IV</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">16B</div>
@@ -1061,7 +1061,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">D'Aumont, Montepensier, Baron de Biron</div>
+<div class="action_target">D'Aumont, Montepensier, Baron de Biron</div>
</div>
<div class="action_row">
<div class="action_type">Bombard</div>
@@ -1079,13 +1079,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Montepensier, Baron de Biron</div>
+<div class="action_target">Montepensier, Baron de Biron</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Baron de Biron</div>
+<div class="action_target">Baron de Biron</div>
</div>
<div class="number">18B</div>
<div class="extra">♥</div>
@@ -1138,7 +1138,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Don Juan Jose, Spanish Right Cavalry</div>
+<div class="action_target">Don Juan Jose, Spanish Right Cavalry</div>
</div>
<div class="rule_text">If there are one or more cubes on this card, Don Juan Jose cannot Counterattack, and the Spanish Right Cavalry cannot Screen. Both of these enemy Formations may still Attack (though said Attacks will of course be subject to being Screened).</div>
<div class="number">21B</div>
@@ -1152,7 +1152,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy attack</div>
+<div class="action_target">Any enemy attack</div>
</div>
<div class="action_row">
<div class="action_type">Bombard</div>
@@ -1170,14 +1170,14 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Spanish Right Cavalry</div>
+<div class="action_target">Spanish Right Cavalry</div>
<div class="action_effect short">1 hit.</div>
</div>
<div class="rule_text">May only take this action if target is not in Reserve.</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Don Juan Jose</div>
+<div class="action_target">Don Juan Jose</div>
</div>
<div class="number">23B</div>
<div class="extra">♠</div>
@@ -1190,13 +1190,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Don Juan Jose, Duke of York</div>
+<div class="action_target">Don Juan Jose, Duke of York</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
-<div class="action_target">Don Juan Jose</div>
+<div class="action_target">Don Juan Jose</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="number">24B</div>
@@ -1210,7 +1210,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Duke of York, Don Juan Jose</div>
+<div class="action_target">Duke of York, Don Juan Jose</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="number">25B</div>
@@ -1224,7 +1224,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Walloons, Duke of York</div>
+<div class="action_target">Walloons, Duke of York</div>
<div class="action_effect">1 hit per die.</div>
</div>
<div class="action_row">
@@ -1244,13 +1244,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Conde, Spanish Left Cavalry</div>
+<div class="action_target">Conde, Spanish Left Cavalry</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Conde, Spanish Left Cavalry</div>
+<div class="action_target">Conde, Spanish Left Cavalry</div>
</div>
<div class="number">27B</div>
<div class="extra">♣</div>
@@ -1263,7 +1263,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
-<div class="action_target">Any friendly formation</div>
+<div class="action_target">Any friendly formation</div>
<div class="action_effect">When target suffers Hits, this card suffers 1 hit ONLY instead.</div>
</div>
<div class="number">28B</div>
@@ -1278,7 +1278,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Triplet</div>
-<div class="action_target">De Crequi</div>
+<div class="action_target">De Crequi</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">29B</div>
@@ -1292,13 +1292,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Swiss Guard, Turenne's Center</div>
+<div class="action_target">Swiss Guard, Turenne's Center</div>
<div class="action_effect">1 hit per die.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Swiss Guard</div>
+<div class="action_target">Swiss Guard</div>
</div>
<div class="number">30B</div>
<div class="extra">♥</div>
@@ -1311,7 +1311,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Turenne's Center, Lockhart</div>
+<div class="action_target">Turenne's Center, Lockhart</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="number">31B</div>
@@ -1325,7 +1325,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Lockhart, Turenne's Center</div>
+<div class="action_target">Lockhart, Turenne's Center</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
@@ -1345,7 +1345,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
-<div class="action_target">Any friendly formation</div>
+<div class="action_target">Any friendly formation</div>
<div class="action_effect">When target suffers Hits, this card suffers 1 hit ONLY instead.</div>
</div>
<div class="number">33B</div>
@@ -1359,13 +1359,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">De Crequi, Swiss Guard</div>
+<div class="action_target">De Crequi, Swiss Guard</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">De Crequi, Swiss Guard</div>
+<div class="action_target">De Crequi, Swiss Guard</div>
</div>
<div class="reserve">IN RESERVE (Conde)</div>
<div class="number">34B</div>
@@ -1379,13 +1379,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Lockhart, De Castelnau</div>
+<div class="action_target">Lockhart, De Castelnau</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Lockhart, De Castelnau</div>
+<div class="action_target">Lockhart, De Castelnau</div>
</div>
<div class="reserve">IN RESERVE (Don Juan Jose)</div>
<div class="number">35B</div>
@@ -1401,7 +1401,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Stirling, The Maryland 400</div>
+<div class="action_target">Stirling, The Maryland 400</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
@@ -1525,13 +1525,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Sopwell Lane</div>
+<div class="action_target">Sopwell Lane</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Sopwell Lane</div>
+<div class="action_target">Sopwell Lane</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">43A</div>
@@ -1545,13 +1545,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Shropshire Lane</div>
+<div class="action_target">Shropshire Lane</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Two Pairs</div>
-<div class="action_target">Henry VI</div>
+<div class="action_target">Henry VI</div>
<div class="action_effect">1 hit. Warwick Retires upon completing this Attack Action.</div>
</div>
<div class="number">44A</div>
@@ -1565,13 +1565,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Shropshire Lane, Sopwell Lane</div>
+<div class="action_target">Shropshire Lane, Sopwell Lane</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Shropshire Lane</div>
+<div class="action_target">Shropshire Lane</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">45A</div>
@@ -1585,7 +1585,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy attack</div>
+<div class="action_target">Any enemy attack</div>
</div>
<div class="rule_text">If there is a cube on this card when you make an Attack, disregard the "Defensive Works" special ability on the Henry VI card.</div>
<div class="number">46A</div>
@@ -1651,13 +1651,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Neville's Right, Neville's Center</div>
+<div class="action_target">Neville's Right, Neville's Center</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Neville's Right</div>
+<div class="action_target">Neville's Right</div>
</div>
<div class="number">50A</div>
<div class="extra">♦</div>
@@ -1670,13 +1670,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Neville's Left, Neville's Center</div>
+<div class="action_target">Neville's Left, Neville's Center</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Neville's Left</div>
+<div class="action_target">Neville's Left</div>
</div>
<div class="number">51A</div>
<div class="extra">♦</div>
@@ -1689,7 +1689,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy attack</div>
+<div class="action_target">Any enemy attack</div>
</div>
<div class="rule_text">When both Audley's Left and Audley's Right have Routed, remove this card from play. The removal of this card does not constitute a Rout.</div>
<div class="number">52A</div>
@@ -1703,7 +1703,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Neville's Right, Neville's Center</div>
+<div class="action_target">Neville's Right, Neville's Center</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="reserve">IN RESERVE (Audley's Left)</div>
@@ -1718,7 +1718,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Neville's Left, Neville's Center</div>
+<div class="action_target">Neville's Left, Neville's Center</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="reserve">IN RESERVE (Audley's Right)</div>
@@ -1733,7 +1733,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any friendly Pink formation</div>
+<div class="action_target">Any friendly Pink formation</div>
<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div>
</div>
<div class="number">55A</div>
@@ -1748,7 +1748,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy attack</div>
+<div class="action_target">Any enemy attack</div>
</div>
<div class="number">56A</div>
<div class="extra">♠</div>
@@ -1761,13 +1761,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Audley's Right, Dudley's Right</div>
+<div class="action_target">Audley's Right, Dudley's Right</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Audley's Right</div>
+<div class="action_target">Audley's Right</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">57A</div>
@@ -1782,7 +1782,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Audley's Left, Audley's Right, Dudley's Left, Dudley's Right</div>
+<div class="action_target">Audley's Left, Audley's Right, Dudley's Left, Dudley's Right</div>
<div class="action_effect">1 hit, PLUS 1 hit per die. 1 self per action.</div>
</div>
<div class="rule_text">While this card is in play, you may place dice on TWO Blue cards each turn, in addition to dice placed on any Dark Blue card.</div>
@@ -1797,13 +1797,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Audley's Left, Dudley's Left</div>
+<div class="action_target">Audley's Left, Dudley's Left</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Audley's Left</div>
+<div class="action_target">Audley's Left</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">59A</div>
@@ -1817,7 +1817,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Audley's Left, Audley's Right</div>
+<div class="action_target">Audley's Left, Audley's Right</div>
</div>
<div class="number">60A</div>
<div class="extra">♠</div>
@@ -1832,7 +1832,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Devereaux, York's Center</div>
+<div class="action_target">Devereaux, York's Center</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
@@ -1852,13 +1852,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">York's Center</div>
+<div class="action_target">York's Center</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">York's Center</div>
+<div class="action_target">York's Center</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">62A</div>
@@ -1872,7 +1872,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Herbert, York's Center</div>
+<div class="action_target">Herbert, York's Center</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
@@ -1918,7 +1918,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attack</div>
+<div class="action_target">Any enemy attack</div>
</div>
<div class="number">65A</div>
<div class="extra">♣</div>
@@ -1961,13 +1961,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Warwick's Right, Warwick's Left, Wenlock</div>
+<div class="action_target">Warwick's Right, Warwick's Left, Wenlock</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Warwick's Right</div>
+<div class="action_target">Warwick's Right</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">68A</div>
@@ -1981,13 +1981,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Warwick's Right, Wenlock, Dinham</div>
+<div class="action_target">Warwick's Right, Wenlock, Dinham</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy formation</div>
+<div class="action_target">Any enemy formation</div>
</div>
<div class="number">69A</div>
<div class="extra">♦</div>
@@ -2000,13 +2000,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Warwick's Left, Warwick's Right, Dinham</div>
+<div class="action_target">Warwick's Left, Warwick's Right, Dinham</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Warwick's Left</div>
+<div class="action_target">Warwick's Left</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">70A</div>
@@ -2020,7 +2020,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy formation</div>
+<div class="action_target">Any enemy formation</div>
</div>
<div class="number">71A</div>
<div class="extra">♥</div>
@@ -2033,7 +2033,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Warwick's Right, Wenlock</div>
+<div class="action_target">Warwick's Right, Wenlock</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
@@ -2054,13 +2054,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Warwick's Right, Wenlock, Dinham</div>
+<div class="action_target">Warwick's Right, Wenlock, Dinham</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy formation</div>
+<div class="action_target">Any enemy formation</div>
</div>
<div class="reserve">IN RESERVE (Somerset's Center)</div>
<div class="number">73A</div>
@@ -2074,7 +2074,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Warwick's Left, Dinham</div>
+<div class="action_target">Warwick's Left, Dinham</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
@@ -2095,7 +2095,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
-<div class="action_target">Any friendly formation</div>
+<div class="action_target">Any friendly formation</div>
<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
</div>
<div class="number">75A</div>
@@ -2110,13 +2110,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Somerset's Right, Somerset's Center, Exeter's Right</div>
+<div class="action_target">Somerset's Right, Somerset's Center, Exeter's Right</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Somerset's Right, Somerset's Center</div>
+<div class="action_target">Somerset's Right, Somerset's Center</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">76A</div>
@@ -2130,13 +2130,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Somerset's Left, Somerset's Center, Exeter's Left</div>
+<div class="action_target">Somerset's Left, Somerset's Center, Exeter's Left</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Somerset's Left, Somerset's Center</div>
+<div class="action_target">Somerset's Left, Somerset's Center</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">77A</div>
@@ -2150,7 +2150,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy formation</div>
+<div class="action_target">Any enemy formation</div>
</div>
<div class="action_row">
<div class="action_type">Bombard</div>
@@ -2168,13 +2168,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Somerset's Right, Somerset's Center, Exeter's Right, Exeter's Center</div>
+<div class="action_target">Somerset's Right, Somerset's Center, Exeter's Right, Exeter's Center</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Exeter's Right, Exeter's Center</div>
+<div class="action_target">Exeter's Right, Exeter's Center</div>
</div>
<div class="reserve">IN RESERVE (Warwick's Left)</div>
<div class="number">79A</div>
@@ -2188,13 +2188,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Somerset's Left, Somerset's Center, Exeter's Left, Exeter's Center</div>
+<div class="action_target">Somerset's Left, Somerset's Center, Exeter's Left, Exeter's Center</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Somerset's Center, Exeter's Left, Exeter's Center</div>
+<div class="action_target">Somerset's Center, Exeter's Left, Exeter's Center</div>
</div>
<div class="reserve">IN RESERVE (Warwick's Right)</div>
<div class="number">80A</div>
@@ -2222,13 +2222,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Somerset's Left, Somerset's Center, Exeter's Left, Exeter's Center</div>
+<div class="action_target">Somerset's Left, Somerset's Center, Exeter's Left, Exeter's Center</div>
<div class="action_effect short">1 hit per die.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
-<div class="action_target">Any friendly formation</div>
+<div class="action_target">Any friendly formation</div>
<div class="action_effect short">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
</div>
<div class="reserve">IN RESERVE (Commanded)</div>
@@ -2279,7 +2279,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Command</div>
<div class="action_requirement">3 cubes</div>
-<div class="action_target">Devon and Devon's Archers</div>
+<div class="action_target">Devon and Devon's Archers</div>
</div>
<div class="rule_text">Unlike most Special Formations, this card begins the game with NO cubes on it.</div>
<div class="number">45B</div>
@@ -2308,7 +2308,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy formation</div>
+<div class="action_target">Any enemy formation</div>
</div>
<div class="rule_text">Unlike most Special Formations, this card begins the game with NO cubes on it.</div>
<div class="reserve">IN RESERVE (Commanded)</div>
@@ -2344,7 +2344,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy formation</div>
+<div class="action_target">Any enemy formation</div>
</div>
<div class="number">49B</div>
<div class="extra">♦</div>
@@ -2388,7 +2388,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Edward IV</div>
+<div class="action_target">Edward IV</div>
<div class="action_effect">1 hit. 1 self per action.</div>
</div>
<div class="number">52B</div>
@@ -2402,13 +2402,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Hastings, Edward IV</div>
+<div class="action_target">Hastings, Edward IV</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Edward IV</div>
+<div class="action_target">Edward IV</div>
<div class="action_effect">1 hit. Additionally, this unit only suffers one hit.</div>
</div>
<div class="number">53B</div>
@@ -2422,7 +2422,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Hastings, Edward IV</div>
+<div class="action_target">Hastings, Edward IV</div>
<div class="action_effect">1 hit, PLUS 1 hit per die. 1 self per action.</div>
</div>
<div class="number">54B</div>
@@ -2436,7 +2436,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Edward IV, Gloucester</div>
+<div class="action_target">Edward IV, Gloucester</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="reserve">IN RESERVE (Exeter or Montagu)</div>
@@ -2450,7 +2450,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Voluntary</div>
-<div class="action_target">Any enemy formation</div>
+<div class="action_target">Any enemy formation</div>
</div>
<div class="rule_text">While this card is in play, you may place dice on TWO Red cards per Turn. <p>Once this card is used to SCREEN an attack, the card is removed from play and this benefit is lost. This does not constitute Routing, but it does constitute Richard Neville, 16th Earl of Warwick, suffering from a fatal case of being stabbed to death.</div>
<div class="number">56B</div>
@@ -2519,7 +2519,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
-<div class="action_target">Edward IV</div>
+<div class="action_target">Edward IV</div>
<div class="action_effect short">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
</div>
<div class="rule_text">If this card is still in play when Edward IV Routs, this card also Routs, immediately and simultaneously.</div>
@@ -2548,7 +2548,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Voluntary</div>
-<div class="action_target">Any enemy formation</div>
+<div class="action_target">Any enemy formation</div>
</div>
<div class="rule_text">While this card is in play, you may place dice on TWO Blue cards per Turn, in addition to any dice placed on a Dark Blue card. <p>Once this card is used to SCREEN an attack, the card is removed from play and this benefit is lost. This does not constitute Routing.</div>
<div class="number">62B</div>
@@ -2630,7 +2630,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy formation</div>
+<div class="action_target">Any enemy formation</div>
</div>
<div class="action_row">
<div class="action_type">Bombard</div>
@@ -2649,7 +2649,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Hastings, Edward IV</div>
+<div class="action_target">Hastings, Edward IV</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
@@ -2668,13 +2668,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Edward IV, Gloucester</div>
+<div class="action_target">Edward IV, Gloucester</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Edward IV</div>
+<div class="action_target">Edward IV</div>
</div>
<div class="rule_text">Wenlock cannot Screen after Somerset Routs (the retreating Somerset, enraged that Wenlock had not supported his attack, killed him on the spot with an axe).</div>
<div class="number">69B</div>
@@ -2689,7 +2689,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Edward IV, Gloucester</div>
+<div class="action_target">Edward IV, Gloucester</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="number">70B</div>
@@ -2703,7 +2703,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy formation</div>
+<div class="action_target">Any enemy formation</div>
</div>
<div class="number">71B</div>
<div class="extra">♥</div>
@@ -2759,7 +2759,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any friendly formation</div>
+<div class="action_target">Any friendly formation</div>
<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div>
</div>
<div class="number">74B</div>
@@ -2794,13 +2794,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Lincoln's Right</div>
+<div class="action_target">Lincoln's Right</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Lincoln's Right</div>
+<div class="action_target">Lincoln's Right</div>
</div>
<div class="reserve">PURSUIT</div>
<div class="number">76B</div>
@@ -2815,13 +2815,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">German Mercenaries, Lincoln's Left, Lincoln's Right</div>
+<div class="action_target">German Mercenaries, Lincoln's Left, Lincoln's Right</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">German Mercenaries</div>
+<div class="action_target">German Mercenaries</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="number">77B</div>
@@ -2835,13 +2835,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Lincoln's Left</div>
+<div class="action_target">Lincoln's Left</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Lincoln's Left</div>
+<div class="action_target">Lincoln's Left</div>
</div>
<div class="reserve">PURSUIT</div>
<div class="number">78B</div>
@@ -2855,13 +2855,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Irish Kerns</div>
+<div class="action_target">Irish Kerns</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy formation</div>
+<div class="action_target">Any enemy formation</div>
</div>
<div class="number">79B</div>
<div class="extra">♥</div>
@@ -2883,7 +2883,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
-<div class="action_target">Any friendly formation</div>
+<div class="action_target">Any friendly formation</div>
<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div>
</div>
<div class="number">81B</div>
@@ -2897,7 +2897,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">German Mercenaries, Lincoln's Right, Lincoln's Left</div>
+<div class="action_target">German Mercenaries, Lincoln's Right, Lincoln's Left</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="reserve">IN RESERVE (Oxford)</div>
@@ -2916,13 +2916,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">A.P. Hill, Longstreet</div>
+<div class="action_target">A.P. Hill, Longstreet</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">A.P. Hill, Longstreet</div>
+<div class="action_target">A.P. Hill, Longstreet</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="reserve">RETIRE</div>
@@ -2937,13 +2937,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">A.P. Hill, Longstreet</div>
+<div class="action_target">A.P. Hill, Longstreet</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">A.P. Hill, Longstreet</div>
+<div class="action_target">A.P. Hill, Longstreet</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="reserve">IN RESERVE (Morell)</div>
@@ -2958,13 +2958,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">D.H. Hill, A.P. Hill</div>
+<div class="action_target">D.H. Hill, A.P. Hill</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">D.H. Hill, A.P. Hill</div>
+<div class="action_target">D.H. Hill, A.P. Hill</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="number">85A</div>
@@ -2978,7 +2978,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy formation</div>
+<div class="action_target">Any enemy formation</div>
</div>
<div class="number">86A</div>
<div class="extra">♠</div>
@@ -2991,7 +2991,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
-<div class="action_target">Any friendly formation</div>
+<div class="action_target">Any friendly formation</div>
<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
</div>
<div class="number">87A</div>
@@ -3084,7 +3084,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Boulogne, German Infantry</div>
+<div class="action_target">Boulogne, German Infantry</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
@@ -3104,13 +3104,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">German Infantry</div>
+<div class="action_target">German Infantry</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">German Infantry</div>
+<div class="action_target">German Infantry</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="reserve">RETIRE</div>
@@ -3126,7 +3126,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Flanders, German Infantry</div>
+<div class="action_target">Flanders, German Infantry</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
@@ -3146,13 +3146,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">German Infantry, German Knights</div>
+<div class="action_target">German Infantry, German Knights</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">German Knights</div>
+<div class="action_target">German Knights</div>
</div>
<div class="reserve">IN RESERVE (Philip Augustus)</div>
<div class="number">86B</div>
@@ -3187,7 +3187,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Philip Augustus, French Knights</div>
+<div class="action_target">Philip Augustus, French Knights</div>
<div class="action_effect">1 hit per die (but see below). 1 self per action.</div>
</div>
<div class="rule_text">Whenever this Formation takes an Action, BEFORE resolving it, take all the dice from the Saxon Infantry card and place it on this one: these dice are also expended, and also score Hits. There must be at least one die on this card to take the action however.</div>
@@ -3202,7 +3202,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">German Infantry</div>
+<div class="action_target">German Infantry</div>
<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div>
</div>
<div class="rule_text">Note that any/all dice on this card are removed when German Infantry takes an Action. <p>When the German Infantry Formation Routs, this Formation also Routs.</div>
@@ -3237,13 +3237,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">French Knights</div>
+<div class="action_target">French Knights</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">French Knights</div>
+<div class="action_target">French Knights</div>
</div>
<div class="rule_text">No, that's not a typo below; this Formation comes out of Reserve when the enemy Formation Philip Augustus Routs/Retires.</div>
<div class="reserve">IN RESERVE (Philip Augustus)</div>
@@ -3262,13 +3262,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Sacred Band, Thebans, Allies</div>
+<div class="action_target">Sacred Band, Thebans, Allies</div>
<div class="action_effect">1 hit per die.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Sacred Band, Thebans, Allies</div>
+<div class="action_target">Sacred Band, Thebans, Allies</div>
</div>
<div class="number">92A</div>
<div class="extra">♥</div>
@@ -3288,7 +3288,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
-<div class="action_target">Center Phalanx</div>
+<div class="action_target">Center Phalanx</div>
<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div>
</div>
<div class="number">93A</div>
@@ -3309,7 +3309,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
-<div class="action_target">Left Phalanx or Right Phalanx</div>
+<div class="action_target">Left Phalanx or Right Phalanx</div>
<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div>
</div>
<div class="number">94A</div>
@@ -3324,13 +3324,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Athenian Right, Allies</div>
+<div class="action_target">Athenian Right, Allies</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
-<div class="action_target">Center Phalanx</div>
+<div class="action_target">Center Phalanx</div>
<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div>
</div>
<div class="number">95A</div>
@@ -3344,13 +3344,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Athenian Left, Athenian Right</div>
+<div class="action_target">Athenian Left, Athenian Right</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Athenian Left, Athenian Right</div>
+<div class="action_target">Athenian Left, Athenian Right</div>
</div>
<div class="rule_text">This Formation ALWAYS suffers one less Hit when Attacked and NEVER suffers more than one Hit in any given Attack.</div>
<div class="reserve">RETIRE</div>
@@ -3366,13 +3366,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Philip's Hypaspists</div>
+<div class="action_target">Philip's Hypaspists</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Philip's Hypaspists, Right Phalanx</div>
+<div class="action_target">Philip's Hypaspists, Right Phalanx</div>
</div>
<div class="reserve">PURSUIT</div>
<div class="number">97A</div>
@@ -3386,13 +3386,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Right Phalanx, Center Phalanx</div>
+<div class="action_target">Right Phalanx, Center Phalanx</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Right Phalanx</div>
+<div class="action_target">Right Phalanx</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">98A</div>
@@ -3406,13 +3406,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Center Phalanx</div>
+<div class="action_target">Center Phalanx</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Center Phalanx</div>
+<div class="action_target">Center Phalanx</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">99A</div>
@@ -3426,13 +3426,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Left Phalanx, Center Phalanx</div>
+<div class="action_target">Left Phalanx, Center Phalanx</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">100A</div>
@@ -3446,7 +3446,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Left Phalanx, Alexander</div>
+<div class="action_target">Left Phalanx, Alexander</div>
<div class="action_effect">1 hit per die.</div>
</div>
<div class="action_row">
@@ -3474,7 +3474,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Companions, Hypaspists, Right Phalanx</div>
+<div class="action_target">Companions, Hypaspists, Right Phalanx</div>
</div>
<div class="number">102A</div>
<div class="extra">♣</div>
@@ -3487,13 +3487,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Hypaspists, Right Phalanx</div>
+<div class="action_target">Hypaspists, Right Phalanx</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Right Phalanx</div>
+<div class="action_target">Right Phalanx</div>
</div>
<div class="number">103A</div>
<div class="extra">♣</div>
@@ -3506,13 +3506,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Center Phalanx</div>
+<div class="action_target">Center Phalanx</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Center Phalanx</div>
+<div class="action_target">Center Phalanx</div>
</div>
<div class="rule_text">While this card is in play, you may place dice on TWO Blue cards per Turn.</div>
<div class="number">104A</div>
@@ -3526,13 +3526,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Thessalians, Left Phalanx</div>
+<div class="action_target">Thessalians, Left Phalanx</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Left Phalanx</div>
+<div class="action_target">Left Phalanx</div>
</div>
<div class="number">105A</div>
<div class="extra">♣</div>
@@ -3545,13 +3545,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Thessalians, Left Phalanx</div>
+<div class="action_target">Thessalians, Left Phalanx</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Thessalians, Left Phalanx</div>
+<div class="action_target">Thessalians, Left Phalanx</div>
</div>
<div class="number">106A</div>
<div class="extra">♣</div>
@@ -3564,7 +3564,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Hypaspists, Right Phalanx</div>
+<div class="action_target">Hypaspists, Right Phalanx</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
@@ -3585,13 +3585,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Left Phalanx</div>
+<div class="action_target">Left Phalanx</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Left Phalanx</div>
+<div class="action_target">Left Phalanx</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="reserve">IN RESERVE (Persian Right)</div>
@@ -3607,13 +3607,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Persian Far Right, Persian Right, Memnon's Right</div>
+<div class="action_target">Persian Far Right, Persian Right, Memnon's Right</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Persian Far Right, Persian Right</div>
+<div class="action_target">Persian Far Right, Persian Right</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">109A</div>
@@ -3628,13 +3628,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Persian Far Right, Persian Right, Memnon's Right</div>
+<div class="action_target">Persian Far Right, Persian Right, Memnon's Right</div>
<div class="action_effect">1 hit, PLUS 1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
-<div class="action_target">Center Phalanx</div>
+<div class="action_target">Center Phalanx</div>
<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
</div>
<div class="number">110A</div>
@@ -3649,13 +3649,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Persian Center</div>
+<div class="action_target">Persian Center</div>
<div class="action_effect">1 hit, PLUS 1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
-<div class="action_target">Left Phalanx or Right Phalanx</div>
+<div class="action_target">Left Phalanx or Right Phalanx</div>
<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
</div>
<div class="number">111A</div>
@@ -3670,13 +3670,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Persian Left, Persian Center</div>
+<div class="action_target">Persian Left, Persian Center</div>
<div class="action_effect">1 hit, PLUS 1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
-<div class="action_target">Center Phalanx</div>
+<div class="action_target">Center Phalanx</div>
<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
</div>
<div class="number">112A</div>
@@ -3690,13 +3690,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Persian Far Left, Persian Left, Memnon's Left</div>
+<div class="action_target">Persian Far Left, Persian Left, Memnon's Left</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Persian Far Left, Persian Left</div>
+<div class="action_target">Persian Far Left, Persian Left</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">113A</div>
@@ -3710,13 +3710,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Persian Far Left, Persian Left, Memnon's Left</div>
+<div class="action_target">Persian Far Left, Persian Left, Memnon's Left</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Persian Far Left</div>
+<div class="action_target">Persian Far Left</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">114A</div>
@@ -3760,13 +3760,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Hypaspists, Right Phalanx</div>
+<div class="action_target">Hypaspists, Right Phalanx</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Right Phalanx</div>
+<div class="action_target">Right Phalanx</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">117A</div>
@@ -3780,13 +3780,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Center Phalanx, Left Phalanx</div>
+<div class="action_target">Center Phalanx, Left Phalanx</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Center Phalanx</div>
+<div class="action_target">Center Phalanx</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">118A</div>
@@ -3800,7 +3800,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Left Phalanx</div>
+<div class="action_target">Left Phalanx</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="number">119A</div>
@@ -3814,7 +3814,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Thessalians, Left Phalanx</div>
+<div class="action_target">Thessalians, Left Phalanx</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
@@ -3856,13 +3856,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Persian Horse, Cardaces Right</div>
+<div class="action_target">Persian Horse, Cardaces Right</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Persian Horse</div>
+<div class="action_target">Persian Horse</div>
</div>
<div class="number">122A</div>
<div class="extra">♥</div>
@@ -3875,7 +3875,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Cardaces Right, Greek Left, Greek Right</div>
+<div class="action_target">Cardaces Right, Greek Left, Greek Right</div>
</div>
<div class="lore_text">Often these battles began with skirmishing forces up-front fighting with each other before the heavier infantry was engaged. Usually these preliminaries aren't a great fit for the scale and emphasis of this system. <p>If you feel like their absence in the other scenarios is a deal-breaker, use this optional rule: roll a die. If it's a 1-3, your skirmishers beat the other side's, and if it's 4-6, theirs beat yours. This does not constitute routing and no morale cubes change hands.</div>
<div class="number">123A</div>
@@ -3890,13 +3890,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Cardaces Right, Greek Right</div>
+<div class="action_target">Cardaces Right, Greek Right</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Persian Horse, Cardaces Right</div>
+<div class="action_target">Persian Horse, Cardaces Right</div>
<div class="action_effect">1 hit. This unit suffers ONE less hit and never more than one.</div>
</div>
<div class="number">124A</div>
@@ -3911,13 +3911,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Greek Right, Greek Left</div>
+<div class="action_target">Greek Right, Greek Left</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Greek Right</div>
+<div class="action_target">Greek Right</div>
<div class="action_effect">1 hit. This unit suffers ONE less hit and never more than one.</div>
</div>
<div class="number">125A</div>
@@ -3932,13 +3932,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Greek Left, Greek Right</div>
+<div class="action_target">Greek Left, Greek Right</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Greek Left</div>
+<div class="action_target">Greek Left</div>
<div class="action_effect">1 hit. This unit suffers ONE less hit and never more than one.</div>
</div>
<div class="number">126A</div>
@@ -3953,7 +3953,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
-<div class="action_target">Any friendly formation</div>
+<div class="action_target">Any friendly formation</div>
<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div>
</div>
<div class="number">127A</div>
@@ -3967,13 +3967,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Light Infantry, Cardaces Left, Greek Left, The Immortals</div>
+<div class="action_target">Light Infantry, Cardaces Left, Greek Left, The Immortals</div>
<div class="action_effect short">1 hit per die.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Cardaces Left, Greek Left, The Immortals</div>
+<div class="action_target">Cardaces Left, Greek Left, The Immortals</div>
<div class="action_effect short">1 hit.</div>
</div>
<div class="number">128A</div>
@@ -3987,13 +3987,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Light Infantry, Cardaces Left, Greek Left, The Immortals</div>
+<div class="action_target">Light Infantry, Cardaces Left, Greek Left, The Immortals</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Cardaces Left, The Immortals</div>
+<div class="action_target">Cardaces Left, The Immortals</div>
<div class="action_effect">1 hit. This unit suffers ONE less hit and never more than one.</div>
</div>
<div class="number">129A</div>
@@ -4009,13 +4009,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Left Chariots OR Right Chariots</div>
+<div class="action_target">Left Chariots OR Right Chariots</div>
<div class="action_effect">1 hit. You CHOOSE the target.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy formation</div>
+<div class="action_target">Any enemy formation</div>
<div class="action_effect">If either Chariot formation is screened, it suffers one Hit!</div>
</div>
<div class="number">130A</div>
@@ -4050,13 +4050,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Greeks, The Immortals, Right Reserve</div>
+<div class="action_target">Greeks, The Immortals, Right Reserve</div>
<div class="action_effect">1 hit, PLUS 1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="number">132A</div>
@@ -4071,7 +4071,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
-<div class="action_target">Any friendly formation</div>
+<div class="action_target">Any friendly formation</div>
<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div>
</div>
<div class="lore_text">As the years of campaigning wore on, the elite Macedonian Phalanx grew smaller, and Alexander had to increasingly rely on Greek mercenaries and allies to plug holes in his line.</div>
@@ -4087,13 +4087,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Mazaeus, Kinsmen, The Immortals</div>
+<div class="action_target">Mazaeus, Kinsmen, The Immortals</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Mazaeus, Kinsmen, The Immortals</div>
+<div class="action_target">Mazaeus, Kinsmen, The Immortals</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">134A</div>
@@ -4108,13 +4108,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Kinsmen, The Immortals, Left Reserve</div>
+<div class="action_target">Kinsmen, The Immortals, Left Reserve</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Left Chariots</div>
+<div class="action_target">Left Chariots</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">135A</div>
@@ -4182,7 +4182,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit. This unit suffers ONE less hit and never more than one.</div>
</div>
<div class="number">95B</div>
@@ -4279,13 +4279,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Right Elephants, Right Infantry</div>
+<div class="action_target">Right Elephants, Right Infantry</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
-<div class="action_target">Right Infantry</div>
+<div class="action_target">Right Infantry</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">101B</div>
@@ -4300,7 +4300,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
-<div class="action_target">Left Phalanx or Right Phalanx</div>
+<div class="action_target">Left Phalanx or Right Phalanx</div>
<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
</div>
<div class="rule_text">When either the Left or the Right Phalanx makes an Attack, if there are dice on this card, remove them and use them as part of that formation's Attack.</div>
@@ -4316,13 +4316,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Left Elephants, Left Infantry</div>
+<div class="action_target">Left Elephants, Left Infantry</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
-<div class="action_target">Left Infantry</div>
+<div class="action_target">Left Infantry</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">103B</div>
@@ -4336,7 +4336,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Left Elephants, Left Infantry</div>
+<div class="action_target">Left Elephants, Left Infantry</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
@@ -4355,13 +4355,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Left Cavalry, Right Cavalry, Left Infantry</div>
+<div class="action_target">Left Cavalry, Right Cavalry, Left Infantry</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Left Cavalry, Right Cavalry</div>
+<div class="action_target">Left Cavalry, Right Cavalry</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">105B</div>
@@ -4375,7 +4375,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Right Cavalry</div>
+<div class="action_target">Right Cavalry</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="rule_text">Yes, the below is correct: this Formation comes out of Reserve when the enemy player's Left Cavalry Routs.</div>
@@ -4391,7 +4391,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Triplet</div>
-<div class="action_target">Left Infantry, Right Infantry</div>
+<div class="action_target">Left Infantry, Right Infantry</div>
<div class="action_effect">5 hits.</div>
</div>
<div class="rule_text">This Formation can Attack its targets even when those targets are in Reserve.</div>
@@ -4427,7 +4427,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Right Phalanx</div>
+<div class="action_target">Right Phalanx</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="rule_text">This Formation ALWAYS suffers one less Hit when Attacked.</div>
@@ -4443,7 +4443,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Left Phalanx</div>
+<div class="action_target">Left Phalanx</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="rule_text">This Formation ALWAYS suffers one less Hit when Attacked.</div>
@@ -4474,7 +4474,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Right Phalanx</div>
+<div class="action_target">Right Phalanx</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="reserve">IN RESERVE (Left Elephants)</div>
@@ -4489,7 +4489,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Left Phalanx</div>
+<div class="action_target">Left Phalanx</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="reserve">IN RESERVE (Right Elephants)</div>
@@ -4506,13 +4506,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">A. Heavy Cavalry, A. Phalanx</div>
+<div class="action_target">A. Heavy Cavalry, A. Phalanx</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">A. Heavy Cavalry</div>
+<div class="action_target">A. Heavy Cavalry</div>
</div>
<div class="number">114B</div>
<div class="extra">♦</div>
@@ -4525,13 +4525,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">A. Elephants</div>
+<div class="action_target">A. Elephants</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">A. Elephants</div>
+<div class="action_target">A. Elephants</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="reserve">PURSUIT</div>
@@ -4546,13 +4546,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">A. Light Cavalry</div>
+<div class="action_target">A. Light Cavalry</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">A. Light Cavalry, A. Phalanx</div>
+<div class="action_target">A. Light Cavalry, A. Phalanx</div>
</div>
<div class="number">116B</div>
<div class="extra">♥</div>
@@ -4574,13 +4574,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">A. Phalanx</div>
+<div class="action_target">A. Phalanx</div>
<div class="action_effect">1 hit per die (plus dice from E. Phalanx).</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
-<div class="action_target">A. Phalanx</div>
+<div class="action_target">A. Phalanx</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="reserve">IN RESERVE (E. Elephants)</div>
@@ -4595,7 +4595,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement"></div>
-<div class="action_target">The Silver Shields</div>
+<div class="action_target">The Silver Shields</div>
<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div>
</div>
<div class="rule_text">Whenever the Silver Shields make an Attack, remove the dice from this card and use them as part of the Attack.</div>
@@ -4612,13 +4612,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Eumenes's Camp</div>
+<div class="action_target">Eumenes's Camp</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">E. Light Cavalry, The Silver Shields</div>
+<div class="action_target">E. Light Cavalry, The Silver Shields</div>
</div>
<div class="reserve">PURSUIT</div>
<div class="number">120B</div>
@@ -4632,13 +4632,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">E. Elephants</div>
+<div class="action_target">E. Elephants</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">E. Elephants</div>
+<div class="action_target">E. Elephants</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="reserve">PURSUIT</div>
@@ -4653,13 +4653,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">E. Heavy Cavalry, The Silver Shields</div>
+<div class="action_target">E. Heavy Cavalry, The Silver Shields</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">E. Heavy Cavalry</div>
+<div class="action_target">E. Heavy Cavalry</div>
</div>
<div class="number">122B</div>
<div class="extra">♠</div>
@@ -4673,13 +4673,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">The Silver Shields, E. Phalanx</div>
+<div class="action_target">The Silver Shields, E. Phalanx</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">The Silver Shields</div>
+<div class="action_target">The Silver Shields</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="reserve">IN RESERVE (A. Elephants)</div>
@@ -4696,13 +4696,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">S. Light Cavalry</div>
+<div class="action_target">S. Light Cavalry</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">S. Light Cavalry</div>
+<div class="action_target">S. Light Cavalry</div>
</div>
<div class="number">124B</div>
<div class="extra">♣</div>
@@ -4715,13 +4715,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">S. Elephants, S. Light Cavalry</div>
+<div class="action_target">S. Elephants, S. Light Cavalry</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">S. Elephants</div>
+<div class="action_target">S. Elephants</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="reserve">RETIRE</div>
@@ -4758,7 +4758,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">S. Left Phalanx, S. Right Phalanx</div>
+<div class="action_target">S. Left Phalanx, S. Right Phalanx</div>
</div>
<div class="number">127B</div>
<div class="extra">♣</div>
@@ -4771,13 +4771,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">S. Right Phalanx, S. Left Phalanx</div>
+<div class="action_target">S. Right Phalanx, S. Left Phalanx</div>
<div class="action_effect">1 hit per die (plus dice from A. Right Phalanx). 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">S. Right Phalanx</div>
+<div class="action_target">S. Right Phalanx</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="reserve">IN RESERVE (A. Elephants)</div>
@@ -4792,13 +4792,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">S. Left Phalanx, S. Right Phalanx</div>
+<div class="action_target">S. Left Phalanx, S. Right Phalanx</div>
<div class="action_effect">1 hit per die (plus dice from A. Left Phalanx). 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">S. Left Phalanx</div>
+<div class="action_target">S. Left Phalanx</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="reserve">IN RESERVE (A. Elephants)</div>
@@ -4835,13 +4835,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">A. Elephants, A. Light Cavalry</div>
+<div class="action_target">A. Elephants, A. Light Cavalry</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">A. Elephants</div>
+<div class="action_target">A. Elephants</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="reserve">RETIRE</div>
@@ -4862,7 +4862,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">A. Light Cavalry</div>
+<div class="action_target">A. Light Cavalry</div>
</div>
<div class="number">132B</div>
<div class="extra">♦</div>
@@ -4875,7 +4875,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">A. Left Phalanx, A. Right Phalanx</div>
+<div class="action_target">A. Left Phalanx, A. Right Phalanx</div>
</div>
<div class="rule_text">If Antiochus Routs or Pursues, remove this Formation from play (this removal does not constitute a Rout).</div>
<div class="lore_text">Historically Antiochus was chased off the field by Demetrius. Seleucus then moved his elephant reserve to block Demetrius from returning.</div>
@@ -4890,13 +4890,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">A. Right Phalanx, A. Left Phalanx</div>
+<div class="action_target">A. Right Phalanx, A. Left Phalanx</div>
<div class="action_effect">1 hit per die (plus dice from S. Right Phalanx). 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">A. Right Phalanx</div>
+<div class="action_target">A. Right Phalanx</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="reserve">IN RESERVE (S. Elephants)</div>
@@ -4911,13 +4911,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">A. Left Phalanx, A. Right Phalanx</div>
+<div class="action_target">A. Left Phalanx, A. Right Phalanx</div>
<div class="action_effect">1 hit per die (plus dice from S. Left Phalanx). 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">A. Left Phalanx</div>
+<div class="action_target">A. Left Phalanx</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="reserve">IN RESERVE (S. Elephants)</div>
@@ -4936,7 +4936,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">15th Alabama</div>
+<div class="action_target">15th Alabama</div>
</div>
<div class="rule_text">If there are dice on this card when the 20th Maine attacks, remove these dice and deal one additional hit. <p>When the 15th Alabama Routs, remove this card from play (this does not constitute a Rout).</div>
<div class="number">136A</div>
@@ -4951,13 +4951,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">15th Alabama, 47th Alabama</div>
+<div class="action_target">15th Alabama, 47th Alabama</div>
<div class="action_effect">1 hit per die. 1 self per action. (But see Sharpshooters.)</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">15th Alabama</div>
+<div class="action_target">15th Alabama</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="number">137A</div>
@@ -4972,13 +4972,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">47th Alabama, 4th Alabama, 15th Alabama</div>
+<div class="action_target">47th Alabama, 4th Alabama, 15th Alabama</div>
<div class="action_effect short">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">47th Alabama or 4th Alabama</div>
+<div class="action_target">47th Alabama or 4th Alabama</div>
<div class="action_effect short">1 hit.</div>
</div>
<div class="rule_text">Can React to EITHER of the targets.</div>
@@ -4994,13 +4994,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">5th Texas, 4th Texas, 4th Alabama</div>
+<div class="action_target">5th Texas, 4th Texas, 4th Alabama</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">5th Texas</div>
+<div class="action_target">5th Texas</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">139A</div>
@@ -5015,13 +5015,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">4th Texas, 5th Texas</div>
+<div class="action_target">4th Texas, 5th Texas</div>
<div class="action_effect short">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">4th Texas</div>
+<div class="action_target">4th Texas</div>
<div class="action_effect short">1 hit.</div>
</div>
<div class="lore_text">Hurray, Michigan!</div>
@@ -5036,7 +5036,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Voluntary</div>
-<div class="action_target">Any enemy formation</div>
+<div class="action_target">Any enemy formation</div>
</div>
<div class="number">141A</div>
<div class="extra">♣</div>
@@ -5050,13 +5050,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
-<div class="action_target">Any friendly formation</div>
+<div class="action_target">Any friendly formation</div>
<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
-<div class="action_target">Any friendly formation</div>
+<div class="action_target">Any friendly formation</div>
<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
</div>
<div class="number">142A</div>
@@ -5079,7 +5079,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Devil's Den, Weed's Brigade</div>
+<div class="action_target">Devil's Den, Weed's Brigade</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="number">144A</div>
@@ -5093,13 +5093,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">16th Michigan, 44th New York</div>
+<div class="action_target">16th Michigan, 44th New York</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">16th Michigan</div>
+<div class="action_target">16th Michigan</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">145A</div>
@@ -5113,13 +5113,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">44th New York, 16th Michigan</div>
+<div class="action_target">44th New York, 16th Michigan</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">44th New York</div>
+<div class="action_target">44th New York</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">146A</div>
@@ -5133,7 +5133,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">83rd Pennsylvania, 44th New York</div>
+<div class="action_target">83rd Pennsylvania, 44th New York</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="rule_text">Whenever the 47th Alabama makes an Attack, you MAY remove the dice from this card and use them as part of the Attack.</div>
@@ -5148,13 +5148,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">83rd Pennsylvania, 20th Maine</div>
+<div class="action_target">83rd Pennsylvania, 20th Maine</div>
<div class="action_effect">1 hit per die. 1 self per action. (But see 4th Alabama.)</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">83rd Pennsylvania</div>
+<div class="action_target">83rd Pennsylvania</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">148A</div>
@@ -5168,13 +5168,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">20th Maine, 83rd Pennsylvania</div>
+<div class="action_target">20th Maine, 83rd Pennsylvania</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">20th Maine</div>
+<div class="action_target">20th Maine</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">149A</div>
@@ -5205,13 +5205,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">de Trobriand, Tilton, Kelly, Sweitzer</div>
+<div class="action_target">de Trobriand, Tilton, Kelly, Sweitzer</div>
<div class="action_effect">1 hit per die. 1 self per action. (But see Semmes.)</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit. Addtionally, this unit suffers one less hit.</div>
</div>
<div class="number">151A</div>
@@ -5225,13 +5225,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Ward, de Trobriand, Zook, Burbank</div>
+<div class="action_target">Ward, de Trobriand, Zook, Burbank</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">152A</div>
@@ -5251,7 +5251,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">153A</div>
@@ -5265,7 +5265,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Voluntary</div>
-<div class="action_target">Any enemy formation</div>
+<div class="action_target">Any enemy formation</div>
</div>
<div class="number">154A</div>
<div class="extra">♦</div>
@@ -5335,7 +5335,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="reserve">RETIRE</div>
@@ -5356,7 +5356,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
-<div class="action_target">de Trobriand</div>
+<div class="action_target">de Trobriand</div>
<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
</div>
<div class="reserve">RETIRE</div>
@@ -5371,7 +5371,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy formation</div>
+<div class="action_target">Any enemy formation</div>
</div>
<div class="rule_text">At the start of any Union turn in which there are no other Blue (not Dark Blue, but Blue) Formations remaining, this Formation immediately Routs. Yes, this does constitute a Rout and results in passing a morale cube.</div>
<div class="number">160A</div>
@@ -5391,7 +5391,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="reserve">RETIRE; RESERVE (Ward)</div>
@@ -5427,7 +5427,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="reserve">IN RESERVE (de Trobriand)</div>
@@ -5449,7 +5449,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="reserve">IN RESERVE (de Trobriand)</div>
@@ -5470,7 +5470,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="reserve">IN RESERVE (Tilton)</div>
@@ -5491,7 +5491,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="reserve">IN RESERVE (Cross)</div>
@@ -5512,7 +5512,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="reserve">IN RESERVE (Cross)</div>
@@ -5529,13 +5529,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">105th Pennsylvania, 57th Pennsylvania</div>
+<div class="action_target">105th Pennsylvania, 57th Pennsylvania</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">168A</div>
@@ -5549,13 +5549,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">63rd Pennsylvania, 57th Pennsylvania</div>
+<div class="action_target">63rd Pennsylvania, 57th Pennsylvania</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">169A</div>
@@ -5569,13 +5569,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">63rd Pennsylvania, 114th Pennsylvania</div>
+<div class="action_target">63rd Pennsylvania, 114th Pennsylvania</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">170A</div>
@@ -5589,13 +5589,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">68th Pennsylvania, 141st Pennsylvania, 114th Pennsylvania</div>
+<div class="action_target">68th Pennsylvania, 141st Pennsylvania, 114th Pennsylvania</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">171A</div>
@@ -5609,7 +5609,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
-<div class="action_target">Any Red formation</div>
+<div class="action_target">Any Red formation</div>
<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
</div>
<div class="number">172A</div>
@@ -5623,7 +5623,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy formation</div>
+<div class="action_target">Any enemy formation</div>
</div>
<div class="number">173A</div>
<div class="extra">♦</div>
@@ -5636,7 +5636,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">68th Pennsylvania, 141st Pennsylvania, 114th Pennsylvania</div>
+<div class="action_target">68th Pennsylvania, 141st Pennsylvania, 114th Pennsylvania</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="number">174A</div>
@@ -5650,7 +5650,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">141st Pennsylvania, 68th Pennsylvania, 114th Pennsylvania</div>
+<div class="action_target">141st Pennsylvania, 68th Pennsylvania, 114th Pennsylvania</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="number">175A</div>
@@ -5664,7 +5664,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">141st Pennsylvania, 68th Pennsylvania, 114th Pennsylvania</div>
+<div class="action_target">141st Pennsylvania, 68th Pennsylvania, 114th Pennsylvania</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="number">176A</div>
@@ -5688,13 +5688,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">2nd South Carolina, 3rd South Carolina Battalion</div>
+<div class="action_target">2nd South Carolina, 3rd South Carolina Battalion</div>
<div class="action_effect short">1 hit per die (also take dice from 68th Pennsylvania). 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect short">1 hit.</div>
</div>
<div class="number">136B</div>
@@ -5708,13 +5708,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">21st Mississippi, 8th South Carolina</div>
+<div class="action_target">21st Mississippi, 8th South Carolina</div>
<div class="action_effect">1 hit per die (also take dice from 141st Pennsylvania). 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">137B</div>
@@ -5728,7 +5728,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any attack on 68th Pennsylvania or 141st Pennsylvania</div>
+<div class="action_target">Any attack on 68th Pennsylvania or 141st Pennsylvania</div>
</div>
<div class="rule_text">If both the 68th and 141st Pennsylvania are Routed, this Formation immediately Routs as well. This DOES constitute a Rout and results in the exchange of a morale cube.</div>
<div class="number">138B</div>
@@ -5742,13 +5742,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">21st Mississippi, 17th Mississippi</div>
+<div class="action_target">21st Mississippi, 17th Mississippi</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="reserve">IN RESERVE (63rd Pennsylvania)</div>
@@ -5763,13 +5763,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any Red formation</div>
+<div class="action_target">Any Red formation</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair, Voluntary</div>
-<div class="action_target">Any attack on 105th Pennsylvania</div>
+<div class="action_target">Any attack on 105th Pennsylvania</div>
</div>
<div class="reserve">RETIRE</div>
<div class="number">140B</div>
@@ -5783,13 +5783,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">13th Mississippi, 17th Mississippi</div>
+<div class="action_target">13th Mississippi, 17th Mississippi</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="reserve">IN RESERVE (63rd Pennsylvania)</div>
@@ -5804,13 +5804,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">18th Mississippi, 13th Mississippi</div>
+<div class="action_target">18th Mississippi, 13th Mississippi</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="number">142B</div>
@@ -5824,7 +5824,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any Red formation</div>
+<div class="action_target">Any Red formation</div>
</div>
<div class="number">143B</div>
<div class="extra">♠</div>
@@ -5839,7 +5839,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Hays's Division</div>
+<div class="action_target">Hays's Division</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="rule_text">Posey may Attack Hays's Division even while that Division is in Reserve.</div>
@@ -5874,7 +5874,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
-<div class="action_target">Wilcox or Wright</div>
+<div class="action_target">Wilcox or Wright</div>
<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
</div>
<div class="rule_text">Whenever an Attack is made by Wilcox or Wright, you MUST remove the dice from this card and use them as part of the Attack.</div>
@@ -5889,7 +5889,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Carr, 1st Minnesota, Hall</div>
+<div class="action_target">Carr, 1st Minnesota, Hall</div>
<div class="action_effect">1 hit per die. 1 self per action. (But see Lang.)</div>
</div>
<div class="action_row">
@@ -6023,7 +6023,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy formation</div>
+<div class="action_target">Any enemy formation</div>
</div>
<div class="number">154B</div>
<div class="extra">♣</div>
@@ -6111,7 +6111,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
-<div class="action_target">Any friendly formation</div>
+<div class="action_target">Any friendly formation</div>
<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div>
</div>
<div class="number">159B</div>
@@ -6151,13 +6151,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Greene's Right, 137th New York</div>
+<div class="action_target">Greene's Right, 137th New York</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Greene's Right, 137th New York</div>
+<div class="action_target">Greene's Right, 137th New York</div>
</div>
<div class="number">162B</div>
<div class="extra">♦</div>
@@ -6170,13 +6170,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Greene's Center</div>
+<div class="action_target">Greene's Center</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Greene's Center</div>
+<div class="action_target">Greene's Center</div>
</div>
<div class="number">163B</div>
<div class="extra">♥</div>
@@ -6189,13 +6189,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Greene's Left</div>
+<div class="action_target">Greene's Left</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Greene's Left</div>
+<div class="action_target">Greene's Left</div>
</div>
<div class="number">164B</div>
<div class="extra">♥</div>
@@ -6324,7 +6324,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
-<div class="action_target">Little Round Top</div>
+<div class="action_target">Little Round Top</div>
<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
</div>
<div class="number">171B</div>
@@ -6338,7 +6338,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
-<div class="action_target">Any friendly but Little Round Top</div>
+<div class="action_target">Any friendly but Little Round Top</div>
<div class="action_effect">When this Reaction is used, choose any friendly Formation except Little Round Top; that Formation suffers the hits instead.</div>
</div>
<div class="rule_text">The Meade Formation never suffers hits, and this Reaction can never be used to absorb hits for Little Round Top.</div>
@@ -6414,13 +6414,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Little Round Top, Sickles</div>
+<div class="action_target">Little Round Top, Sickles</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Voluntary</div>
-<div class="action_target">Little Round Top</div>
+<div class="action_target">Little Round Top</div>
</div>
<div class="number">177B</div>
<div class="extra">♦</div>
@@ -6437,7 +6437,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy formation</div>
+<div class="action_target">Any enemy formation</div>
</div>
<div class="rule_text">To earn a cube for this card, you must have five dice comprising a Double and a Triple in a single roll.</div>
<div class="number">178A</div>
@@ -6451,7 +6451,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Basil Fielding</div>
+<div class="action_target">Basil Fielding</div>
<div class="action_effect">2 hits.</div>
</div>
<div class="action_row">
@@ -6471,7 +6471,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Meldrum, Charles Essex</div>
+<div class="action_target">Meldrum, Charles Essex</div>
<div class="action_effect">1 hit per die. 1 self per action. (But see William Fielding.)</div>
</div>
<div class="action_row">
@@ -6492,7 +6492,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
-<div class="action_target">Any other Pink formation</div>
+<div class="action_target">Any other Pink formation</div>
<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
</div>
<div class="rule_text">When either Wentworth or Gerard makes an Attack, if there are dice on this card, you may (but don't have to) remove them and use them as part of that formation's Attack.</div>
@@ -6508,13 +6508,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Charles Essex, Ballard</div>
+<div class="action_target">Charles Essex, Ballard</div>
<div class="action_effect">1 hit per die (1 extra vs Essex). 1 self per action. (See W. Fielding.)</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Charles Essex, Ballard</div>
+<div class="action_target">Charles Essex, Ballard</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="reserve">RETIRE</div>
@@ -6535,7 +6535,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Charles Essex</div>
+<div class="action_target">Charles Essex</div>
</div>
<div class="reserve">PURSUIT</div>
<div class="number">183A</div>
@@ -6549,7 +6549,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Meldrum, Charles Essex, Ballard</div>
+<div class="action_target">Meldrum, Charles Essex, Ballard</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="reserve">IN RESERVE (Wentworth)</div>
@@ -6564,7 +6564,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Charles Essex, Ballard</div>
+<div class="action_target">Charles Essex, Ballard</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="reserve">IN RESERVE (Gerard)</div>
@@ -6580,7 +6580,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy formation</div>
+<div class="action_target">Any enemy formation</div>
</div>
<div class="rule_text">To earn a cube for this card, you must have five dice comprising a Double and a Triple in a single roll.</div>
<div class="number">186A</div>
@@ -6594,7 +6594,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Rupert of the Rhine</div>
+<div class="action_target">Rupert of the Rhine</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
@@ -6614,7 +6614,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Gerard, William Fielding, Belasyse</div>
+<div class="action_target">Gerard, William Fielding, Belasyse</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="lore_text">Colonel Charles Essex was of no relation to, and should not be confused with, the Earl of Essex, who led the Parliamentarian army. The colonel was kind enough not to survive this battle, thus preventing any such potential confusion going forward.</div>
@@ -6630,7 +6630,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Wentworth, William Fielding, Byron</div>
+<div class="action_target">Wentworth, William Fielding, Byron</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
@@ -6671,7 +6671,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Gerard, William Fielding, Belasyse</div>
+<div class="action_target">Gerard, William Fielding, Belasyse</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
@@ -6692,7 +6692,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Gerard, William Fielding, Belasyse</div>
+<div class="action_target">Gerard, William Fielding, Belasyse</div>
<div class="action_effect">1 hit per die.</div>
</div>
<div class="rule_text">When both Rupert of the Rhine and Wilmot have left play (either via Rout or Pursuit), this card comes out of reserve.</div>
@@ -6708,7 +6708,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Wentworth, William Fielding, Byron</div>
+<div class="action_target">Wentworth, William Fielding, Byron</div>
<div class="action_effect">1 hit per die.</div>
</div>
<div class="rule_text">When both Rupert of the Rhine and Wilmot have left play (either via Rout or Pursuit), this card comes out of reserve.</div>
@@ -6726,7 +6726,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy formation</div>
+<div class="action_target">Any enemy formation</div>
</div>
<div class="rule_text">When Skippon routs, this card is removed from play (this does not constitute a rout).</div>
<div class="lore_text">Parliamentarian artillery was concentrated atop Round Hill, the position that Skippon occupied. Surrounding terrain funneled the enemy into narrow lanes within the firing zone. Dislodging Skippon and taking Round Hill in turn neutered the artillery, making that a key Royalist objective.</div>
@@ -6768,7 +6768,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
-<div class="action_target">Any friendly formation</div>
+<div class="action_target">Any friendly formation</div>
<div class="action_effect">When target suffers Hits, this card suffers one less Hit instead.</div>
</div>
<div class="number">196A</div>
@@ -6841,7 +6841,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy formation</div>
+<div class="action_target">Any enemy formation</div>
</div>
<div class="rule_text">While Skippon is in play, a Straight 4 is needed to earn a cube for this card. After Skippon Routs, only a Straight 3 is needed.</div>
<div class="number">200A</div>
@@ -6855,7 +6855,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">London Trained Bands</div>
+<div class="action_target">London Trained Bands</div>
<div class="action_effect">1 hit, PLUS 1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
@@ -6875,7 +6875,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Essex OR Stapleton</div>
+<div class="action_target">Essex OR Stapleton</div>
<div class="action_effect">1 hit per die. 1 self per action. You CHOOSE the target.</div>
</div>
<div class="action_row">
@@ -6949,7 +6949,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement"></div>
-<div class="action_target">Vavasour or Wentworth</div>
+<div class="action_target">Vavasour or Wentworth</div>
<div class="action_effect">When target suffers Hits, this unit suffers 1 less hit per die.</div>
</div>
<div class="rule_text">For example, if three Hits are to be inflicted and there are two dice on this card, this card suffers only one instead; if there are three dice, it suffers zero. Before you ask, no, it can't suffer less than zero or regain sticks or anything silly like that.</div>
@@ -6986,13 +6986,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Cornish Foot</div>
+<div class="action_target">Cornish Foot</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Cornish Foot</div>
+<div class="action_target">Cornish Foot</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">208A</div>
@@ -7112,7 +7112,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement"></div>
-<div class="action_target">Any friendly formation</div>
+<div class="action_target">Any friendly formation</div>
<div class="action_effect">When target suffers Hits, this unit suffers 1 less hit per die.</div>
</div>
<div class="number">214A</div>
@@ -7271,13 +7271,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement"></div>
-<div class="action_target">Any Pink formation</div>
+<div class="action_target">Any Pink formation</div>
<div class="action_effect short">When target suffers Hits, this unit suffers 1 less hit per die.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect short">1 hit. This unit suffers ONE less hit and never more than one.</div>
</div>
<div class="lore_text">Yeah, I know the card is red.</div>
@@ -7293,13 +7293,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Rupert of the Rhine, Astley</div>
+<div class="action_target">Rupert of the Rhine, Astley</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Rupert of the Rhine, Astley</div>
+<div class="action_target">Rupert of the Rhine, Astley</div>
</div>
<div class="lore_text">Cromwell's son-in-law and a regicide. He died in 1651, and would be executed ten years later.</div>
<div class="number">184B</div>
@@ -7333,7 +7333,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement"></div>
-<div class="action_target">Skippon or Pickering</div>
+<div class="action_target">Skippon or Pickering</div>
<div class="action_effect">When target suffers Hits, this unit suffers 1 less hit.</div>
</div>
<div class="lore_text">This is Hardresse Waller, cousin to the more famous Sir William. A regicide, he was condemned to death once Charles II was restored, but his life was spared due to the intervention of well-connected friends.</div>
@@ -7368,7 +7368,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement"></div>
-<div class="action_target">Fairfax or Pickering</div>
+<div class="action_target">Fairfax or Pickering</div>
<div class="action_effect">When target suffers Hits, this unit suffers 1 less hit.</div>
</div>
<div class="lore_text">Montagu was reliably Cromwell's man up until the future Lord Protector's death. Seeing the restoration as inevitable, he was instrumental in bringing Charles II to the throne, not only saving his own neck, but being created the first Earl of Sandwich. Decades later, his great-grandson decided to put stuff between two slices of bread.</div>
@@ -7522,7 +7522,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement"></div>
-<div class="action_target">Any Blue formation</div>
+<div class="action_target">Any Blue formation</div>
<div class="action_effect">When target suffers Hits, this unit suffers 1 less hit per die.</div>
</div>
<div class="number">196B</div>
@@ -7593,13 +7593,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Perth Trained Bands</div>
+<div class="action_target">Perth Trained Bands</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
-<div class="action_target">Perth Trained Bands</div>
+<div class="action_target">Perth Trained Bands</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
</div>
<div class="number">200B</div>
@@ -7633,13 +7633,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Scott of Rossie, Tullibardine</div>
+<div class="action_target">Scott of Rossie, Tullibardine</div>
<div class="action_effect">1 hit per die (1 extra vs Tullibardine). 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Scott of Rossie</div>
+<div class="action_target">Scott of Rossie</div>
</div>
<div class="rule_text">If there are dice on this card, all Pink Formations inflict one extra Hit when attacking.</div>
<div class="number">202B</div>
@@ -7655,7 +7655,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Garlic Hill, Irish Right</div>
+<div class="action_target">Garlic Hill, Irish Right</div>
</div>
<div class="lore_text">A single troop of about thirty men (and presumably the same number of horses) that would be easily routed by the arrival of two hundred cavalry under Gordon.</div>
<div class="number">203B</div>
@@ -7669,13 +7669,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Garlic Hill, MacColla's Lifeguard</div>
+<div class="action_target">Garlic Hill, MacColla's Lifeguard</div>
<div class="action_effect">1 hit per die (also take all dice from Lawers's Horse). 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
</div>
<div class="reserve">RETIRE</div>
@@ -7690,7 +7690,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Campbell of Lawers</div>
+<div class="action_target">Campbell of Lawers</div>
<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
</div>
<div class="rule_text">If Campbell of Lawers Routs or Retires, Seaforth immediately Routs.</div>
@@ -7725,13 +7725,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Irish Right</div>
+<div class="action_target">Irish Right</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Irish Right</div>
+<div class="action_target">Irish Right</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="reserve">IN RESERVE (Campbell of Lawers)</div>
@@ -7746,13 +7746,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Irish Left</div>
+<div class="action_target">Irish Left</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Irish Left</div>
+<div class="action_target">Irish Left</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="reserve">IN RESERVE (Drummond)</div>
@@ -7768,13 +7768,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Campbell of Lawers</div>
+<div class="action_target">Campbell of Lawers</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
-<div class="action_target">Campbell of Lawers</div>
+<div class="action_target">Campbell of Lawers</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
</div>
<div class="reserve">RETIRE</div>
@@ -7789,7 +7789,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Campbell of Lawers</div>
+<div class="action_target">Campbell of Lawers</div>
</div>
<div class="rule_text">When Garlic Hill Retires, so does this card; they are all falling back to the position represented by the MacColla's Lifeguard card, in Auldearn.</div>
<div class="number">210B</div>
@@ -7803,7 +7803,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Campbell of Lawers</div>
+<div class="action_target">Campbell of Lawers</div>
<div class="action_effect">1 hit, PLUS 1 hit per die.</div>
</div>
<div class="rule_text">This Formation ALWAYS suffers one less Hit when Attacked and NEVER suffers more than one Hit in any given Attack.</div>
@@ -7820,13 +7820,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Command</div>
<div class="action_requirement">Full House</div>
-<div class="action_target">Gordon and Aboyne</div>
+<div class="action_target">Gordon and Aboyne</div>
</div>
<div class="rule_text">Montrose may only perform the second action after having previously performed the first.</div>
<div class="action_row">
<div class="action_type">Command</div>
<div class="action_requirement">Two Pairs</div>
-<div class="action_target">Irish Left and Irish Right</div>
+<div class="action_target">Irish Left and Irish Right</div>
</div>
<div class="lore_text">Montrose's horse went around the village and smashed the enemy wings; then his foot came through the village to engage.</div>
<div class="number">212B</div>
@@ -7840,13 +7840,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Drummond, Lord Chancellor's</div>
+<div class="action_target">Drummond, Lord Chancellor's</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Drummond, Lord Chancellor's</div>
+<div class="action_target">Drummond, Lord Chancellor's</div>
</div>
<div class="reserve">IN RESERVE (Commanded)</div>
<div class="number">213B</div>
@@ -7860,13 +7860,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Lawers's Horse, Campbell of Lawers</div>
+<div class="action_target">Lawers's Horse, Campbell of Lawers</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Campbell of Lawers, Lothian</div>
+<div class="action_target">Campbell of Lawers, Lothian</div>
</div>
<div class="reserve">IN RESERVE (Commanded)</div>
<div class="number">214B</div>
@@ -7880,13 +7880,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Campbell of Lawers, Drummond, Lord Chancellor's</div>
+<div class="action_target">Campbell of Lawers, Drummond, Lord Chancellor's</div>
<div class="action_effect">1 hit, PLUS hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
-<div class="action_target">Lord Chancellor's</div>
+<div class="action_target">Lord Chancellor's</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
</div>
<div class="reserve">IN RESERVE (Commanded)</div>
@@ -7901,7 +7901,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Campbell of Lawers, Lothian</div>
+<div class="action_target">Campbell of Lawers, Lothian</div>
<div class="action_effect">1 hit, PLUS hit per die. 1 self per action.</div>
</div>
<div class="action_row">
@@ -7926,7 +7926,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Caesar's Horse, Sulla</div>
+<div class="action_target">Caesar's Horse, Sulla</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
@@ -7973,7 +7973,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Cilicians or Pompey</div>
+<div class="action_target">Cilicians or Pompey</div>
<div class="action_effect">When target suffers Hits, this card suffers them instead.</div>
</div>
<div class="number">219A</div>
@@ -8030,13 +8030,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Metellus Scipio</div>
+<div class="action_target">Metellus Scipio</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
-<div class="action_target">Metellus Scipio</div>
+<div class="action_target">Metellus Scipio</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
</div>
<div class="number">222A</div>
@@ -8108,13 +8108,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Sandbag Battery, French Troops</div>
+<div class="action_target">Sandbag Battery, French Troops</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">French Troops</div>
+<div class="action_target">French Troops</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="reserve">IN RESERVE (Commanded)</div>
@@ -8129,7 +8129,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy attack</div>
+<div class="action_target">Any enemy attack</div>
</div>
<div class="number">218B</div>
<div class="extra">♠</div>
@@ -8142,13 +8142,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Home Ridge, British Troops</div>
+<div class="action_target">Home Ridge, British Troops</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type">Command</div>
<div class="action_requirement">Triplet</div>
-<div class="action_target">Pauloff's Left</div>
+<div class="action_target">Pauloff's Left</div>
</div>
<div class="rule_text">When this card Commands Pauloff's Left, add one new Morale Cube to the Russian side.</div>
<div class="reserve">IN RESERVE (Commanded)</div>
@@ -8163,13 +8163,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Home Ridge</div>
+<div class="action_target">Home Ridge</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type">Command</div>
<div class="action_requirement">Triplet</div>
-<div class="action_target">Pauloff's Right</div>
+<div class="action_target">Pauloff's Right</div>
</div>
<div class="rule_text">Until the first Fog Cube is lifted, this card suffers one less hit when it is Attacked.</div>
<div class="number">220B</div>
@@ -8185,14 +8185,14 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Pauloff's Right, Soimonoff</div>
+<div class="action_target">Pauloff's Right, Soimonoff</div>
<div class="action_effect short">1 hit per die.</div>
</div>
<div class="rule_text">*- Ignore first target until it comes out of Reserve.</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
</div>
<div class="number">221B</div>
@@ -8206,13 +8206,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Pauloff's Left</div>
+<div class="action_target">Pauloff's Left</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Pauloff's Right</div>
+<div class="action_target">Pauloff's Right</div>
</div>
<div class="lore_text">Though it had little strategic significance, fighting over the Sandbag Battery was intense and it changed hands many times.</div>
<div class="number">222B</div>
@@ -8227,13 +8227,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Soimonoff, Pauloff's Right</div>
+<div class="action_target">Soimonoff, Pauloff's Right</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement"></div>
-<div class="action_target">Home Ridge</div>
+<div class="action_target">Home Ridge</div>
<div class="action_effect">When target suffers Hits, this card suffers 1 less hit per die.</div>
</div>
<div class="reserve">IN RESERVE (Commanded)</div>
@@ -8249,13 +8249,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Pauloff's Left</div>
+<div class="action_target">Pauloff's Left</div>
<div class="action_effect">1 hit, PLUS one hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
-<div class="action_target">Pauloff's Left</div>
+<div class="action_target">Pauloff's Left</div>
<div class="action_effect">1 hit per die.</div>
</div>
<div class="reserve">IN RESERVE (Commanded)</div>
@@ -8270,7 +8270,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Command</div>
<div class="action_requirement">Two Pairs</div>
-<div class="action_target">The Fog Lifts...</div>
+<div class="action_target">The Fog Lifts...</div>
</div>
<div class="rule_text">At the start of the battle, place three cubes below. When this Command action is used, remove the cubes in order from top to bottom, resolving the effect given.<p>[1] Soimonoff special text negated.<p>[2] British Troops out of reserve.<p>[3] French Troops out of reserve.</div>
<div class="number">225B</div>
@@ -8289,13 +8289,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Spanish Horse, Dutch Right Foot</div>
+<div class="action_target">Spanish Horse, Dutch Right Foot</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Spanish Horse, Dutch Right Foot</div>
+<div class="action_target">Spanish Horse, Dutch Right Foot</div>
</div>
<div class="lore_text">Jean Christophe, comte de Gournay, died leading a charge against the enemy horse, leaving his cavalry in disarray.</div>
<div class="number">226A</div>
@@ -8310,13 +8310,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Dutch Right Foot, Dutch Left Foot</div>
+<div class="action_target">Dutch Right Foot, Dutch Left Foot</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">227A</div>
@@ -8330,7 +8330,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy attack</div>
+<div class="action_target">Any enemy attack</div>
</div>
<div class="rule_text">If Gournay's Horse is Routed, remove this Formation from play (this does not constitute a Rout).</div>
<div class="lore_text">Though the Dutch cavalry on Waldeck's left was swept by Luxembourg's attack, the Spanish horse under d'Huby protected his right, repulsed the French assaults, and even managed to make off with some of the French cannons.</div>
@@ -8346,13 +8346,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Dutch Right Foot, Van Aylva</div>
+<div class="action_target">Dutch Right Foot, Van Aylva</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
</div>
<div class="reserve">IN RESERVE (Luxembourg's Horse)</div>
@@ -8368,13 +8368,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Dutch Left Foot, Dutch Right Foot</div>
+<div class="action_target">Dutch Left Foot, Dutch Right Foot</div>
<div class="action_effect">1 hit per die. 1 self per action. Does 1 extra hit if Dutch Horse Routed.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">230A</div>
@@ -8389,13 +8389,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Dutch Horse, Dutch Left Foot</div>
+<div class="action_target">Dutch Horse, Dutch Left Foot</div>
<div class="action_effect">1 hit per die. 1 self per action. Does 1 extra hit versus Dutch Left Foot.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Dutch Horse, Dutch Left Foot</div>
+<div class="action_target">Dutch Horse, Dutch Left Foot</div>
</div>
<div class="rule_text">If this card "retires", Gournay's Horse is reinforced: add any remaining unit sticks from this card to Gournay's.</div>
<div class="reserve">RETIRE</div>
@@ -8411,13 +8411,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Luxembourg's Horse</div>
+<div class="action_target">Luxembourg's Horse</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">French Right</div>
+<div class="action_target">French Right</div>
</div>
<div class="lore_text">These horsemen put up little resistance, fleeing the field and leaving the left flank utterly exposed.</div>
<div class="number">232A</div>
@@ -8432,13 +8432,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">French Right, French Center</div>
+<div class="action_target">French Right, French Center</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">French Right</div>
+<div class="action_target">French Right</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">233A</div>
@@ -8453,13 +8453,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">French Left, French Center</div>
+<div class="action_target">French Left, French Center</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">234A</div>
@@ -8473,13 +8473,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Gournay's Horse</div>
+<div class="action_target">Gournay's Horse</div>
<div class="action_effect">1 hit per die.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Gournay's Horse, French Left</div>
+<div class="action_target">Gournay's Horse, French Left</div>
</div>
<div class="number">235A</div>
<div class="extra">♦</div>
@@ -8493,13 +8493,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
-<div class="action_target">Any friendly formation</div>
+<div class="action_target">Any friendly formation</div>
<div class="action_effect">When target suffers Hits, this unit suffers 1 less hit per die.</div>
</div>
<div class="action_row">
<div class="action_type">Command</div>
<div class="action_requirement">Two Pairs</div>
-<div class="action_target">Activate "Retreat to Nivelles"</div>
+<div class="action_target">Activate "Retreat to Nivelles"</div>
</div>
<div class="number">236A</div>
<div class="extra">♥</div>
@@ -8520,7 +8520,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">French Center</div>
+<div class="action_target">French Center</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="rule_text">If this card Routs, the French win.</div>
@@ -8537,13 +8537,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">French Center</div>
+<div class="action_target">French Center</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">French Center</div>
+<div class="action_target">French Center</div>
</div>
<div class="reserve">IN RESERVE (Special Rule)</div>
<div class="number">239A</div>
@@ -8640,7 +8640,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement"></div>
-<div class="action_target">Any Red formation</div>
+<div class="action_target">Any Red formation</div>
<div class="action_effect">When target suffers Hits, this card suffers them instead.</div>
</div>
<div class="number">244A</div>
@@ -8654,7 +8654,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attack</div>
+<div class="action_target">Any enemy attack</div>
</div>
<div class="rule_text">If there are dice on this card when Eugene attacks, Eugene does not suffer self hits (but Eugene may still suffer hits from a Counterattack Reaction).</div>
<div class="number">245A</div>
@@ -8669,13 +8669,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Capara, Duke of Savoy</div>
+<div class="action_target">Capara, Duke of Savoy</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Capara, Duke of Savoy</div>
+<div class="action_target">Capara, Duke of Savoy</div>
</div>
<div class="number">246A</div>
<div class="extra">♠</div>
@@ -8689,13 +8689,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Duke of Savoy, Eugene</div>
+<div class="action_target">Duke of Savoy, Eugene</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
-<div class="action_target">Duke of Savoy</div>
+<div class="action_target">Duke of Savoy</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">247A</div>
@@ -8710,7 +8710,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Eugene, Duke of Savoy</div>
+<div class="action_target">Eugene, Duke of Savoy</div>
<div class="action_effect">1 hit per die. 1 self per action (but see Bayonets!).</div>
</div>
<div class="action_row">
@@ -8749,7 +8749,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement"></div>
-<div class="action_target">Any Blue formation</div>
+<div class="action_target">Any Blue formation</div>
<div class="action_effect">When target suffers Hits, this unit suffers 1 less hit.</div>
</div>
<div class="number">250A</div>
@@ -8775,7 +8775,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Cassines II, Guttenstein</div>
+<div class="action_target">Cassines II, Guttenstein</div>
<div class="action_effect">1 hit per die. 1 self per action (but see Vaisseaux).</div>
</div>
<div class="action_row">
@@ -8795,7 +8795,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Cassines II, Mannsfeldt</div>
+<div class="action_target">Cassines II, Mannsfeldt</div>
<div class="action_effect">1 hit per die. 1 self per action (but see Vaisseaux).</div>
</div>
<div class="action_row">
@@ -8815,7 +8815,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
-<div class="action_target">Any Dark Blue formation</div>
+<div class="action_target">Any Dark Blue formation</div>
<div class="action_effect">When target suffers Hits, this card suffers them instead.</div>
</div>
<div class="rule_text">If there are dice on this card when either Anjou or Royal Comtois attacks, the attack inflicts one extra hit.</div>
@@ -8830,7 +8830,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Cassines I, Kriechbaum</div>
+<div class="action_target">Cassines I, Kriechbaum</div>
<div class="action_effect">1 hit per die. 1 self per action (but see Auvergne).</div>
</div>
<div class="action_row">
@@ -8850,7 +8850,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Cassines I, Nigrelli</div>
+<div class="action_target">Cassines I, Nigrelli</div>
<div class="action_effect">1 hit per die. 1 self per action (but see Auvergne).</div>
</div>
<div class="action_row">
@@ -8870,7 +8870,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
-<div class="action_target">Any Blue formation</div>
+<div class="action_target">Any Blue formation</div>
<div class="action_effect">When target suffers Hits, this card suffers them instead.</div>
</div>
<div class="rule_text">If there are dice on this card when either Normandie or Bourgogne attacks, the attack inflicts one extra hit.</div>
@@ -8904,7 +8904,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Anjou, Royal Comtois</div>
+<div class="action_target">Anjou, Royal Comtois</div>
</div>
<div class="rule_text">As an Action, without expending any dice, you may move one pink unit stick from either Mannsfeldt or Guttenstein to this card, increasing its strength. This card may never have more than 3 sticks at one time.</div>
<div class="reserve">RETIRE</div>
@@ -8962,13 +8962,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Royal Comtois, Anjou</div>
+<div class="action_target">Royal Comtois, Anjou</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Royal Comtois</div>
+<div class="action_target">Royal Comtois</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">262A</div>
@@ -8983,7 +8983,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Anjou, Royal Comtois</div>
+<div class="action_target">Anjou, Royal Comtois</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
@@ -9025,7 +9025,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">St. Pierre, Oberglauheim</div>
+<div class="action_target">St. Pierre, Oberglauheim</div>
<div class="action_effect">1 hit per die (also take all dice from Horn). 1 self per action.</div>
</div>
<div class="action_row">
@@ -9047,13 +9047,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Oberglauheim, St. Pierre</div>
+<div class="action_target">Oberglauheim, St. Pierre</div>
<div class="action_effect">1 hit per die (also take all dice from Ingoldsby). 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Oberglauheim, St. Pierre</div>
+<div class="action_target">Oberglauheim, St. Pierre</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">228B</div>
@@ -9073,7 +9073,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any Dark Blue formation</div>
+<div class="action_target">Any Dark Blue formation</div>
</div>
<div class="lore_text">French cavalry fought with pistols at a distance, while Marlborough's horsemen charged home with flashes of hot steel.</div>
<div class="number">229B</div>
@@ -9087,7 +9087,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy attack</div>
+<div class="action_target">Any enemy attack</div>
</div>
<div class="number">230B</div>
<div class="extra">♦</div>
@@ -9100,13 +9100,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">De Bourg</div>
+<div class="action_target">De Bourg</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any Blue formation</div>
+<div class="action_target">Any Blue formation</div>
</div>
<div class="number">231B</div>
<div class="extra">♥</div>
@@ -9140,7 +9140,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
-<div class="action_target">Any Pink formation</div>
+<div class="action_target">Any Pink formation</div>
<div class="action_effect">When target suffers Hits, this unit suffers 1 less hit per die.</div>
</div>
<div class="rule_text">As an Action, you can remove all dice on this card to "redeploy" up to one unit stick per die from this card to any Red card, increasing its strength accordingly.</div>
@@ -9157,13 +9157,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Eugene's Horse</div>
+<div class="action_target">Eugene's Horse</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any Pink formation</div>
+<div class="action_target">Any Pink formation</div>
</div>
<div class="number">234B</div>
<div class="extra">♣</div>
@@ -9178,7 +9178,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Anhalt-Dessau, Prince Eugene</div>
+<div class="action_target">Anhalt-Dessau, Prince Eugene</div>
<div class="action_effect">1 hit per die. 1 self per action. If reduced to one stick, no self hits.</div>
</div>
<div class="action_row">
@@ -9200,7 +9200,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Anhalt-Dessau, Prince Eugene</div>
+<div class="action_target">Anhalt-Dessau, Prince Eugene</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
@@ -9267,7 +9267,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Cutt's Column</div>
+<div class="action_target">Cutt's Column</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="rule_text">At the end of your roll phase, if you do not place any dice on a Dark Blue card, this card Routs. Any unit sticks it has remaining are added to Blenheim.</div>
@@ -9291,7 +9291,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Cutt's Column</div>
+<div class="action_target">Cutt's Column</div>
<div class="action_effect short">1 hit.</div>
</div>
<div class="rule_text">Dice cannot be removed from this card except as a Reaction.</div>
@@ -9306,13 +9306,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Shock Cavalry</div>
+<div class="action_target">Shock Cavalry</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any Red formation</div>
+<div class="action_target">Any Red formation</div>
</div>
<div class="number">241B</div>
<div class="extra">♠</div>
@@ -9330,7 +9330,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy attack</div>
+<div class="action_target">Any enemy attack</div>
</div>
<div class="lore_text">The French had ninety cannon compared to their enemy's sixty, subjecting the Grand Alliance to murderous fire as they slowly marched across the marshy Nebel.</div>
<div class="number">242B</div>
@@ -9382,13 +9382,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">French Right</div>
+<div class="action_target">French Right</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">French Right</div>
+<div class="action_target">French Right</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">245B</div>
@@ -9403,13 +9403,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">French Left</div>
+<div class="action_target">French Left</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">French Left</div>
+<div class="action_target">French Left</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">246B</div>
@@ -9423,7 +9423,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy attack</div>
+<div class="action_target">Any enemy attack</div>
</div>
<div class="rule_text">As an Action, you can remove all dice on this card to Redeploy 4 Unit sticks, adding them to any red or pink card except the Dutch Guards. After the second Redeploy action, remove this card from play (this is not a Rout).</div>
<div class="lore_text">Marlborough's timely shifting of units from his right to his left allowed him to break the weakened French line south of Ramillies, winning the day.</div>
@@ -9439,7 +9439,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Orkney's Right</div>
+<div class="action_target">Orkney's Right</div>
</div>
<div class="rule_text">If the French Left Routs, this card Routs immediately.</div>
<div class="lore_text">This village was the first of four that anchored the French line, but also stretched it dangerously thin.</div>
@@ -9454,13 +9454,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Orkney's Right</div>
+<div class="action_target">Orkney's Right</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Orkney's Right</div>
+<div class="action_target">Orkney's Right</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">249B</div>
@@ -9474,7 +9474,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
-<div class="action_target">Any Blue formation</div>
+<div class="action_target">Any Blue formation</div>
<div class="action_effect">When target suffers Hits, this card suffers 1 hit ONLY instead.</div>
</div>
<div class="lore_text">The second of four villages that anchored Villeroy's army.</div>
@@ -9489,13 +9489,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Orkney's Left</div>
+<div class="action_target">Orkney's Left</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Orkney's Left</div>
+<div class="action_target">Orkney's Left</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">251B</div>
@@ -9532,7 +9532,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Overkirk, Dutch Guards</div>
+<div class="action_target">Overkirk, Dutch Guards</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">253B</div>
@@ -9546,7 +9546,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
-<div class="action_target">Dutch Guards</div>
+<div class="action_target">Dutch Guards</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="action_row">
@@ -9569,13 +9569,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Villars's Right, Villars's Left</div>
+<div class="action_target">Villars's Right, Villars's Left</div>
<div class="action_effect">1 hit per die. 1 self per action. If reduced to one stick, no self hits.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="number">255B</div>
@@ -9589,13 +9589,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Broglie, Villars's Left</div>
+<div class="action_target">Broglie, Villars's Left</div>
<div class="action_effect">1 hit per die (two per die vs. Villars's Left). 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Broglie, Villars's Left*</div>
+<div class="action_target">Broglie, Villars's Left*</div>
</div>
<div class="rule_text">* - May only Screen Villars's Left if Broglie has Routed.</div>
<div class="reserve">RETIRE</div>
@@ -9610,7 +9610,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Villars's Left, Villars's Right</div>
+<div class="action_target">Villars's Left, Villars's Right</div>
</div>
<div class="rule_text">When the Dutch Garrison Routs, this card Routs immediately.</div>
<div class="lore_text">While sheer numbers made the French victory over the small garrison perhaps inevitable, Dutch artillery ensured they paid for their victory in blood. Eventually a grisly bayonet charge breached the walls, forcing the doomed garrison to retreat across a mill bridge. It collapsed from underneath them; hundreds drowned.</div>
@@ -9630,7 +9630,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
-<div class="action_target">Dutch Garrison</div>
+<div class="action_target">Dutch Garrison</div>
<div class="action_effect">When target suffers Hits, this card suffers 1 hit ONLY instead.</div>
</div>
<div class="lore_text">The Earl of Albemarle held out as long as he could against overwhelming odds. He and the survivors were taken prisoner.</div>
@@ -9646,13 +9646,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Prince de Tingry</div>
+<div class="action_target">Prince de Tingry</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Prince de Tingry</div>
+<div class="action_target">Prince de Tingry</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="reserve">IN RESERVE (Commanded)</div>
@@ -9684,13 +9684,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Dutch Horse</div>
+<div class="action_target">Dutch Horse</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Dutch Horse</div>
+<div class="action_target">Dutch Horse</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">261B</div>
@@ -9705,13 +9705,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Dutch Garrison</div>
+<div class="action_target">Dutch Garrison</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Dutch Garrison</div>
+<div class="action_target">Dutch Garrison</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">262B</div>
@@ -9726,13 +9726,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Dutch Garrison</div>
+<div class="action_target">Dutch Garrison</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Dutch Garrison</div>
+<div class="action_target">Dutch Garrison</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">263B</div>
@@ -9750,7 +9750,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Command</div>
<div class="action_requirement">Three Cubes</div>
-<div class="action_target">Frederick II</div>
+<div class="action_target">Frederick II</div>
</div>
<div class="lore_text">The bridge at the Striegau River created a bottleneck for Frederick's columns.</div>
<div class="number">264A</div>
@@ -9764,7 +9764,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Command</div>
<div class="action_requirement"></div>
-<div class="action_target">See Below</div>
+<div class="action_target">See Below</div>
</div>
<div class="rule_text">Each Command action brings into play the next card in this sequence: Leopold's Right, Leopold's Center, Leopold's Left, Nassau, Zieten, Bayreuth Dragoons. <p>If at the start of your turn you have no Infantry or Cavalry cards in play, you lose.<p>Note that the cards are numbered in their order of arrival, and are thus given in a right-to-left rather than the usual left-to-right order.</div>
<div class="reserve">IN RESERVE (Commanded)</div>
@@ -9780,13 +9780,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Saxon Horse</div>
+<div class="action_target">Saxon Horse</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Saxon Horse (Voluntary), Weissenfels</div>
+<div class="action_target">Saxon Horse (Voluntary), Weissenfels</div>
</div>
<div class="number">266A</div>
<div class="extra">♣</div>
@@ -9800,7 +9800,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Lorraine's Left or Lorraine's Right</div>
+<div class="action_target">Lorraine's Left or Lorraine's Right</div>
<div class="action_effect">Two hits per die.</div>
</div>
<div class="rule_text">After making its first and only attack, this card is removed from play (this does not count as a Rout).</div>
@@ -9819,13 +9819,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Austrian Horse</div>
+<div class="action_target">Austrian Horse</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Austrian Horse</div>
+<div class="action_target">Austrian Horse</div>
</div>
<div class="reserve">IN RESERVE (Commanded)</div>
<div class="number">271A</div>
@@ -9841,13 +9841,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Austrian Horse</div>
+<div class="action_target">Austrian Horse</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Austrian Horse</div>
+<div class="action_target">Austrian Horse</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="reserve">IN RESERVE (Commanded)</div>
@@ -9864,14 +9864,14 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Lorraine's Right, Lorraine's Left</div>
+<div class="action_target">Lorraine's Right, Lorraine's Left</div>
<div class="action_effect short">1 hit per die. 1 self per action.</div>
</div>
<div class="rule_text">If neither target is in play, may attack Charles and suffers no self hits.</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Lorraine's Right, Lorraine's Left</div>
+<div class="action_target">Lorraine's Right, Lorraine's Left</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="reserve">IN RESERVE (Commanded)</div>
@@ -9889,14 +9889,14 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Lorraine's Left, Lorraine's Right</div>
+<div class="action_target">Lorraine's Left, Lorraine's Right</div>
<div class="action_effect short">1 hit per die. 1 self per action.</div>
</div>
<div class="rule_text">If neither target is in play, may attack Charles and suffers no self hits.</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Lorraine's Left, Lorraine's Right</div>
+<div class="action_target">Lorraine's Left, Lorraine's Right</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="reserve">IN RESERVE (Commanded)</div>
@@ -9913,7 +9913,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Weissenfels, Lorraine's Left</div>
+<div class="action_target">Weissenfels, Lorraine's Left</div>
<div class="action_effect short">1 hit per die. 1 self per action.</div>
</div>
<div class="rule_text">If neither target is in play, may attack Charles and suffers no self hits.</div>
@@ -9937,13 +9937,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Du Moulin</div>
+<div class="action_target">Du Moulin</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Leopold's Right</div>
+<div class="action_target">Leopold's Right</div>
</div>
<div class="number">273A</div>
<div class="extra">♥</div>
@@ -9957,13 +9957,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Command</div>
<div class="action_requirement">Three Dice</div>
-<div class="action_target">See Below</div>
+<div class="action_target">See Below</div>
</div>
<div class="rule_text">Each Command action brings into play the in-reserve card of your choice.</div>
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
-<div class="action_target">Any friendly formation</div>
+<div class="action_target">Any friendly formation</div>
<div class="action_effect">When target suffers Hits, this card suffers 1 less hit per die.</div>
</div>
<div class="number">274A</div>
@@ -9979,13 +9979,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Leopold's Right</div>
+<div class="action_target">Leopold's Right</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Leopold's Right</div>
+<div class="action_target">Leopold's Right</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="reserve">IN RESERVE (Commanded)</div>
@@ -10003,13 +10003,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Leopold's Center, Leopold's Left</div>
+<div class="action_target">Leopold's Center, Leopold's Left</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Leopold's Center, Leopold's Left</div>
+<div class="action_target">Leopold's Center, Leopold's Left</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="reserve">IN RESERVE (Commanded)</div>
@@ -10027,13 +10027,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Leopold's Left, Leopold's Center</div>
+<div class="action_target">Leopold's Left, Leopold's Center</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Leopold's Left, Leopold's Center</div>
+<div class="action_target">Leopold's Left, Leopold's Center</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="reserve">IN RESERVE (Commanded)</div>
@@ -10050,13 +10050,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Nassau, Leopold's Left</div>
+<div class="action_target">Nassau, Leopold's Left</div>
<div class="action_effect">1 hit per die.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
-<div class="action_target">Nassau or Zieten</div>
+<div class="action_target">Nassau or Zieten</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="reserve">IN RESERVE (Commanded)</div>
@@ -10124,7 +10124,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement"></div>
-<div class="action_target">Austrian Guns</div>
+<div class="action_target">Austrian Guns</div>
<div class="action_effect">When target suffers Hits, this card suffers them instead.</div>
</div>
<div class="number">281A</div>
@@ -10140,13 +10140,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Prussian Center, Prussian Left</div>
+<div class="action_target">Prussian Center, Prussian Left</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Prussian Center, Prussian Left</div>
+<div class="action_target">Prussian Center, Prussian Left</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">282A</div>
@@ -10162,13 +10162,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Prussian Left, Prussian Center</div>
+<div class="action_target">Prussian Left, Prussian Center</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Prussian Left, Prussian Center</div>
+<div class="action_target">Prussian Left, Prussian Center</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">283A</div>
@@ -10183,7 +10183,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
-<div class="action_target">Any Pink formation</div>
+<div class="action_target">Any Pink formation</div>
<div class="action_effect">When target suffers Hits, this card suffers them instead.</div>
</div>
<div class="number">284A</div>
@@ -10198,12 +10198,12 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Prussian Left</div>
+<div class="action_target">Prussian Left</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Two Pairs</div>
-<div class="action_target">Left Horse</div>
+<div class="action_target">Left Horse</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="lore_text">Historically, these horsemen did very little to oppose the enemy, allowing them to capture Austrian infantry with impugnity.</div>
@@ -10227,7 +10227,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Austrian Right</div>
+<div class="action_target">Austrian Right</div>
</div>
<div class="number">286A</div>
<div class="extra">♣</div>
@@ -10242,13 +10242,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Austrian Right, Austrian Center</div>
+<div class="action_target">Austrian Right, Austrian Center</div>
<div class="action_effect">1 hit per die.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Austrian Right, Austrian Center</div>
+<div class="action_target">Austrian Right, Austrian Center</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">287A</div>
@@ -10264,13 +10264,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Austrian Center, Austrian Right</div>
+<div class="action_target">Austrian Center, Austrian Right</div>
<div class="action_effect">1 hit per die.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Austrian Center, Austrian Right</div>
+<div class="action_target">Austrian Center, Austrian Right</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="number">288A</div>
@@ -10285,7 +10285,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Austrian Guns, Graner-Koppe</div>
+<div class="action_target">Austrian Guns, Graner-Koppe</div>
<div class="action_effect">1 hit plus 1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
@@ -10307,7 +10307,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Cuirassiers, Austrian Guns</div>
+<div class="action_target">Cuirassiers, Austrian Guns</div>
<div class="action_effect">1 hit per die.</div>
</div>
<div class="lore_text">The Austrian guns were positioned atop the Graner-Koppe. These horsemen wheeled around to the right of the mound to avoid the enemy arc of fire, but this left their own infantry vulnerable to the enemy foot. Casualties among the elite Grenadiers who made up the first line of advance were appalling. Included among their number was the Queen's brother Albrecht, aged twenty.</div>
@@ -10324,7 +10324,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Austrian Guns, Graner-Koppe</div>
+<div class="action_target">Austrian Guns, Graner-Koppe</div>
<div class="action_effect short">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
@@ -10350,7 +10350,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Right, Right Center</div>
+<div class="action_target">Right, Right Center</div>
<div class="action_effect">1 hit per die.</div>
</div>
<div class="action_row">
@@ -10372,13 +10372,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Right Center, Right</div>
+<div class="action_target">Right Center, Right</div>
<div class="action_effect">1 hit per die.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Right Center</div>
+<div class="action_target">Right Center</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">293A</div>
@@ -10394,13 +10394,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Left Center, Left</div>
+<div class="action_target">Left Center, Left</div>
<div class="action_effect short">1 hit per die.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Left Center</div>
+<div class="action_target">Left Center</div>
<div class="action_effect short">1 hit.</div>
</div>
<div class="rule_text">If Ligonier's Right Routs or Retires, this card Routs immediately.</div>
@@ -10418,13 +10418,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Left, Left Center</div>
+<div class="action_target">Left, Left Center</div>
<div class="action_effect short">1 hit per die.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Left, Left Center</div>
+<div class="action_target">Left, Left Center</div>
<div class="action_effect short">1 hit.</div>
</div>
<div class="rule_text">If Ligonier's Left Routs or Retires, this card Routs immediately.</div>
@@ -10451,13 +10451,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Left, Left Center</div>
+<div class="action_target">Left, Left Center</div>
<div class="action_effect">1 hit plus 1 hit per die.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit. This unit suffers ONE less hit and never more than one.</div>
</div>
<div class="reserve">IN RESERVE (Ligonier's Left)</div>
@@ -10474,13 +10474,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Ligonier's Right, Ligonier's Left, Rearguard</div>
+<div class="action_target">Ligonier's Right, Ligonier's Left, Rearguard</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Ligonier's Right, Rearguard</div>
+<div class="action_target">Ligonier's Right, Rearguard</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="number">298A</div>
@@ -10495,13 +10495,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Ligonier's Left, Ligonier's Right, Rearguard</div>
+<div class="action_target">Ligonier's Left, Ligonier's Right, Rearguard</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Ligonier's Left, Rearguard</div>
+<div class="action_target">Ligonier's Left, Rearguard</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="number">299A</div>
@@ -10520,7 +10520,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">One Cube*</div>
-<div class="action_target">Any enemy attack</div>
+<div class="action_target">Any enemy attack</div>
</div>
<div class="rule_text">* If there are two cubes on this card when a Screen is triggered, expend both of them.</div>
<div class="lore_text">A Dutch officer dubbed the fire from the French batteries as "one of the most terrible ever seen, and it looked as if hell had opened her mouth to swallow us up."</div>
@@ -10536,13 +10536,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Waldeck's Right, Waldeck's Left</div>
+<div class="action_target">Waldeck's Right, Waldeck's Left</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Waldeck's Right, Waldeck's Left</div>
+<div class="action_target">Waldeck's Right, Waldeck's Left</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="number">301A</div>
@@ -10557,13 +10557,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Waldeck's Left, Waldeck's Right</div>
+<div class="action_target">Waldeck's Left, Waldeck's Right</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Waldeck's Left, Waldeck's Right</div>
+<div class="action_target">Waldeck's Left, Waldeck's Right</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="number">302A</div>
@@ -10577,7 +10577,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
-<div class="action_target">Any friendly formation</div>
+<div class="action_target">Any friendly formation</div>
<div class="action_effect">When target suffers Hits, this card suffers them instead.</div>
</div>
<div class="lore_text">De Saxe attacked in eight columns, each much deeper than the thin allied line. <p>And yes, I know those should be French and not Prussian uniforms on the other blue cards. Look, you're lucky you're getting art at all. Don't push it.</div>
@@ -10659,7 +10659,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Charles Lorraine</div>
+<div class="action_target">Charles Lorraine</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="lore_text">When a wide gap opened up in the Austrian line, von Mannstein on his own initiative marched in with four grenadier battalions, forcing the Austrians to abandon their earthworks. This threatened the main part of the army under Charles's command, leading him to withdraw toward Prague.</div>
@@ -10704,7 +10704,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
-<div class="action_target">Any friendly formation</div>
+<div class="action_target">Any friendly formation</div>
<div class="action_effect">When target suffers Hits, this card suffers them instead.</div>
</div>
<div class="number">269B</div>
@@ -10718,7 +10718,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy attack</div>
+<div class="action_target">Any enemy attack</div>
</div>
<div class="rule_text">If during your Roll Phase you do not place any dice, remove this card from play (this does not count as a Rout).</div>
<div class="lore_text">The 72-year-old Schwerin commanded the army for an ill Frederick. When he saw his own regiment in retreat, Schwerin grabbed the colors and rode into battle. "Let all brave Prussians follow me!" After just a few paces, a blast of grapeshot removed half of his head, killing him instantly.</div>
@@ -10757,13 +10757,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Right Foot, Left Foot</div>
+<div class="action_target">Right Foot, Left Foot</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
-<div class="action_target">Right Foot, Left Foot</div>
+<div class="action_target">Right Foot, Left Foot</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
</div>
<div class="reserve">RETIRE</div>
@@ -10779,13 +10779,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Left Foot, Right Foot</div>
+<div class="action_target">Left Foot, Right Foot</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
-<div class="action_target">Left Foot, Right Foot</div>
+<div class="action_target">Left Foot, Right Foot</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
</div>
<div class="reserve">RETIRE</div>
@@ -10824,13 +10824,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Right Foot, Left Foot</div>
+<div class="action_target">Right Foot, Left Foot</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Right Foot, Left Foot</div>
+<div class="action_target">Right Foot, Left Foot</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="reserve">IN RESERVE (d'Ursel)</div>
@@ -10846,13 +10846,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Left Foot, Right Foot</div>
+<div class="action_target">Left Foot, Right Foot</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Left Foot, Right Foot</div>
+<div class="action_target">Left Foot, Right Foot</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="reserve">IN RESERVE (Stolberg)</div>
@@ -10912,7 +10912,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy attack</div>
+<div class="action_target">Any enemy attack</div>
</div>
<div class="rule_text">If during your Roll Phase you do not place any dice, remove this card from play (this does not count as a Rout).</div>
<div class="lore_text">The 51-year-old Browne commanded the defense of the Austrian right, throwing off the Prussians with great success. While planning a general counterattack, his leg was hit by a cannonball. His removal left the Austrian line rudderless. Browne would die from his wounds 52 days later.</div>
@@ -11010,7 +11010,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy attack</div>
+<div class="action_target">Any enemy attack</div>
</div>
<div class="rule_text">If rolling five or more dice during your Roll Phase, you need a four-die straight to earn a cube. If rolling four or fewer, you need a three-die straight to earn a cube. <p><b>Artillery Duel:</b> If at the end of your turn there are no cubes on this card, but the Prussian Guns card has two cubes, remove this card from play. This does not count as a Rout.</div>
<div class="number">284B</div>
@@ -11050,7 +11050,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement"></div>
-<div class="action_target">Lestwitz or Zieten</div>
+<div class="action_target">Lestwitz or Zieten</div>
<div class="action_effect">When target suffers Hits, this card suffers 1 less hit per die.</div>
</div>
<div class="number">286B</div>
@@ -11095,7 +11095,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
</div>
<div class="number">288B</div>
@@ -11110,7 +11110,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
-<div class="action_target">Any friendly formation</div>
+<div class="action_target">Any friendly formation</div>
<div class="action_effect">When target suffers Hits, this card suffers 1 less hit per die.</div>
</div>
<div class="rule_text">When there are dice on this card, friendly Counterattacks inflict one extra hit.</div>
@@ -11126,7 +11126,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy attack</div>
+<div class="action_target">Any enemy attack</div>
</div>
<div class="rule_text">If rolling five or more dice during your Roll Phase, you need a four-die straight to earn a cube. If rolling four or fewer, you need a three-die straight to earn a cube. <p><b>Artillery Duel:</b> If at the end of your turn there are no cubes on this card, but the Austrian Guns card has two cubes, remove this card from play. This does not count as a Rout.</div>
<div class="number">290B</div>
@@ -11243,7 +11243,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
-<div class="action_target">Any friendly formation</div>
+<div class="action_target">Any friendly formation</div>
<div class="action_effect">When target suffers Hits, this card suffers 1 less hit per die.</div>
</div>
<div class="rule_text">Once during the game, you may remove all the dice from this card and add them to any attack, then remove this card from play.</div>
@@ -11307,13 +11307,13 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement"></div>
-<div class="action_target">Nadasdy or Kheul</div>
+<div class="action_target">Nadasdy or Kheul</div>
<div class="action_effect">When target suffers Hits, this card suffers 1 less hit instead.</div>
</div>
<div class="action_row">
<div class="action_type">Command</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Kheul and Lucchesi</div>
+<div class="action_target">Kheul and Lucchesi</div>
</div>
<div class="reserve">IN RESERVE (Commanded)</div>
<div class="number">299B</div>
@@ -11394,7 +11394,7 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement"></div>
-<div class="action_target">Any friendly formation</div>
+<div class="action_target">Any friendly formation</div>
<div class="action_effect">When target suffers Hits, this card suffers 1 hit ONLY instead.</div>
</div>
<div class="lore_text">This was the worst defeat of our hero's career, and it was enough at long last to get him sacked.</div>
diff --git a/info/s_1.html b/info/s_1.html
index a4549eb..2b4b73c 100644
--- a/info/s_1.html
+++ b/info/s_1.html
@@ -48,7 +48,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy attack</div>
+<div class="action_target">Any enemy attack</div>
</div>
<div class="lore_text">These were a dozen heavy guns fielded by the Catholic League.</div>
<div class="number">1A</div>
@@ -92,7 +92,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Triplet</div>
-<div class="action_target">Protestant Cavalry</div>
+<div class="action_target">Protestant Cavalry</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
@@ -155,7 +155,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Triplet</div>
-<div class="action_target">Imperial Cavalry</div>
+<div class="action_target">Imperial Cavalry</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
@@ -175,7 +175,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Catholic League Foot, Liechtenstein, Tiefenbach</div>
+<div class="action_target">Catholic League Foot, Liechtenstein, Tiefenbach</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="number">9A</div>
@@ -188,13 +188,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Triplet</div>
-<div class="action_target">Catholic League Cavalry</div>
+<div class="action_target">Catholic League Cavalry</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Catholic League Foot</div>
+<div class="action_target">Catholic League Foot</div>
</div>
<div class="number">10A</div>
<div class="extra">♣</div>
diff --git a/info/s_10.html b/info/s_10.html
index 1433f95..c5f5c57 100644
--- a/info/s_10.html
+++ b/info/s_10.html
@@ -43,13 +43,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Neville's Right, Neville's Center</div>
+<div class="action_target">Neville's Right, Neville's Center</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Neville's Right</div>
+<div class="action_target">Neville's Right</div>
</div>
<div class="number">50A</div>
<div class="extra">♦</div>
@@ -61,13 +61,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Neville's Left, Neville's Center</div>
+<div class="action_target">Neville's Left, Neville's Center</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Neville's Left</div>
+<div class="action_target">Neville's Left</div>
</div>
<div class="number">51A</div>
<div class="extra">♦</div>
@@ -79,7 +79,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy attack</div>
+<div class="action_target">Any enemy attack</div>
</div>
<div class="rule_text">When both Audley's Left and Audley's Right have Routed, remove this card from play. The removal of this card does not constitute a Rout.</div>
<div class="number">52A</div>
@@ -92,7 +92,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Neville's Right, Neville's Center</div>
+<div class="action_target">Neville's Right, Neville's Center</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="reserve">IN RESERVE (Audley's Left)</div>
@@ -106,7 +106,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Neville's Left, Neville's Center</div>
+<div class="action_target">Neville's Left, Neville's Center</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="reserve">IN RESERVE (Audley's Right)</div>
@@ -120,7 +120,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any friendly Pink formation</div>
+<div class="action_target">Any friendly Pink formation</div>
<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div>
</div>
<div class="number">55A</div>
@@ -134,7 +134,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy attack</div>
+<div class="action_target">Any enemy attack</div>
</div>
<div class="number">56A</div>
<div class="extra">♠</div>
@@ -146,13 +146,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Audley's Right, Dudley's Right</div>
+<div class="action_target">Audley's Right, Dudley's Right</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Audley's Right</div>
+<div class="action_target">Audley's Right</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">57A</div>
@@ -166,7 +166,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Audley's Left, Audley's Right, Dudley's Left, Dudley's Right</div>
+<div class="action_target">Audley's Left, Audley's Right, Dudley's Left, Dudley's Right</div>
<div class="action_effect">1 hit, PLUS 1 hit per die. 1 self per action.</div>
</div>
<div class="rule_text">While this card is in play, you may place dice on TWO Blue cards each turn, in addition to dice placed on any Dark Blue card.</div>
@@ -180,13 +180,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Audley's Left, Dudley's Left</div>
+<div class="action_target">Audley's Left, Dudley's Left</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Audley's Left</div>
+<div class="action_target">Audley's Left</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">59A</div>
@@ -199,7 +199,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Audley's Left, Audley's Right</div>
+<div class="action_target">Audley's Left, Audley's Right</div>
</div>
<div class="number">60A</div>
<div class="extra">♠</div>
diff --git a/info/s_11.html b/info/s_11.html
index e8dbbad..ad87f69 100644
--- a/info/s_11.html
+++ b/info/s_11.html
@@ -43,7 +43,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Devereaux, York's Center</div>
+<div class="action_target">Devereaux, York's Center</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
@@ -62,13 +62,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">York's Center</div>
+<div class="action_target">York's Center</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">York's Center</div>
+<div class="action_target">York's Center</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">62A</div>
@@ -81,7 +81,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Herbert, York's Center</div>
+<div class="action_target">Herbert, York's Center</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
@@ -125,7 +125,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attack</div>
+<div class="action_target">Any enemy attack</div>
</div>
<div class="number">65A</div>
<div class="extra">♣</div>
diff --git a/info/s_12.html b/info/s_12.html
index 29c8cb3..5b0464e 100644
--- a/info/s_12.html
+++ b/info/s_12.html
@@ -43,13 +43,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Warwick's Right, Warwick's Left, Wenlock</div>
+<div class="action_target">Warwick's Right, Warwick's Left, Wenlock</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Warwick's Right</div>
+<div class="action_target">Warwick's Right</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">68A</div>
@@ -62,13 +62,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Warwick's Right, Wenlock, Dinham</div>
+<div class="action_target">Warwick's Right, Wenlock, Dinham</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy formation</div>
+<div class="action_target">Any enemy formation</div>
</div>
<div class="number">69A</div>
<div class="extra">♦</div>
@@ -80,13 +80,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Warwick's Left, Warwick's Right, Dinham</div>
+<div class="action_target">Warwick's Left, Warwick's Right, Dinham</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Warwick's Left</div>
+<div class="action_target">Warwick's Left</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">70A</div>
@@ -99,7 +99,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy formation</div>
+<div class="action_target">Any enemy formation</div>
</div>
<div class="number">71A</div>
<div class="extra">♥</div>
@@ -111,7 +111,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Warwick's Right, Wenlock</div>
+<div class="action_target">Warwick's Right, Wenlock</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
@@ -131,13 +131,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Warwick's Right, Wenlock, Dinham</div>
+<div class="action_target">Warwick's Right, Wenlock, Dinham</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy formation</div>
+<div class="action_target">Any enemy formation</div>
</div>
<div class="reserve">IN RESERVE (Somerset's Center)</div>
<div class="number">73A</div>
@@ -150,7 +150,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Warwick's Left, Dinham</div>
+<div class="action_target">Warwick's Left, Dinham</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
@@ -170,7 +170,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
-<div class="action_target">Any friendly formation</div>
+<div class="action_target">Any friendly formation</div>
<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
</div>
<div class="number">75A</div>
@@ -184,13 +184,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Somerset's Right, Somerset's Center, Exeter's Right</div>
+<div class="action_target">Somerset's Right, Somerset's Center, Exeter's Right</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Somerset's Right, Somerset's Center</div>
+<div class="action_target">Somerset's Right, Somerset's Center</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">76A</div>
@@ -203,13 +203,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Somerset's Left, Somerset's Center, Exeter's Left</div>
+<div class="action_target">Somerset's Left, Somerset's Center, Exeter's Left</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Somerset's Left, Somerset's Center</div>
+<div class="action_target">Somerset's Left, Somerset's Center</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">77A</div>
@@ -222,7 +222,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy formation</div>
+<div class="action_target">Any enemy formation</div>
</div>
<div class="action_row">
<div class="action_type">Bombard</div>
@@ -239,13 +239,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Somerset's Right, Somerset's Center, Exeter's Right, Exeter's Center</div>
+<div class="action_target">Somerset's Right, Somerset's Center, Exeter's Right, Exeter's Center</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Exeter's Right, Exeter's Center</div>
+<div class="action_target">Exeter's Right, Exeter's Center</div>
</div>
<div class="reserve">IN RESERVE (Warwick's Left)</div>
<div class="number">79A</div>
@@ -258,13 +258,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Somerset's Left, Somerset's Center, Exeter's Left, Exeter's Center</div>
+<div class="action_target">Somerset's Left, Somerset's Center, Exeter's Left, Exeter's Center</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Somerset's Center, Exeter's Left, Exeter's Center</div>
+<div class="action_target">Somerset's Center, Exeter's Left, Exeter's Center</div>
</div>
<div class="reserve">IN RESERVE (Warwick's Right)</div>
<div class="number">80A</div>
@@ -290,13 +290,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Somerset's Left, Somerset's Center, Exeter's Left, Exeter's Center</div>
+<div class="action_target">Somerset's Left, Somerset's Center, Exeter's Left, Exeter's Center</div>
<div class="action_effect short">1 hit per die.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
-<div class="action_target">Any friendly formation</div>
+<div class="action_target">Any friendly formation</div>
<div class="action_effect short">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
</div>
<div class="reserve">IN RESERVE (Commanded)</div>
diff --git a/info/s_13.html b/info/s_13.html
index 44f2309..2d4770e 100644
--- a/info/s_13.html
+++ b/info/s_13.html
@@ -75,7 +75,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Command</div>
<div class="action_requirement">3 cubes</div>
-<div class="action_target">Devon and Devon's Archers</div>
+<div class="action_target">Devon and Devon's Archers</div>
</div>
<div class="rule_text">Unlike most Special Formations, this card begins the game with NO cubes on it.</div>
<div class="number">45B</div>
@@ -102,7 +102,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy formation</div>
+<div class="action_target">Any enemy formation</div>
</div>
<div class="rule_text">Unlike most Special Formations, this card begins the game with NO cubes on it.</div>
<div class="reserve">IN RESERVE (Commanded)</div>
@@ -136,7 +136,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy formation</div>
+<div class="action_target">Any enemy formation</div>
</div>
<div class="number">49B</div>
<div class="extra">♦</div>
diff --git a/info/s_14.html b/info/s_14.html
index 779830b..6da0c79 100644
--- a/info/s_14.html
+++ b/info/s_14.html
@@ -43,7 +43,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Edward IV</div>
+<div class="action_target">Edward IV</div>
<div class="action_effect">1 hit. 1 self per action.</div>
</div>
<div class="number">52B</div>
@@ -56,13 +56,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Hastings, Edward IV</div>
+<div class="action_target">Hastings, Edward IV</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Edward IV</div>
+<div class="action_target">Edward IV</div>
<div class="action_effect">1 hit. Additionally, this unit only suffers one hit.</div>
</div>
<div class="number">53B</div>
@@ -75,7 +75,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Hastings, Edward IV</div>
+<div class="action_target">Hastings, Edward IV</div>
<div class="action_effect">1 hit, PLUS 1 hit per die. 1 self per action.</div>
</div>
<div class="number">54B</div>
@@ -88,7 +88,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Edward IV, Gloucester</div>
+<div class="action_target">Edward IV, Gloucester</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="reserve">IN RESERVE (Exeter or Montagu)</div>
@@ -101,7 +101,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Voluntary</div>
-<div class="action_target">Any enemy formation</div>
+<div class="action_target">Any enemy formation</div>
</div>
<div class="rule_text">While this card is in play, you may place dice on TWO Red cards per Turn. <p>Once this card is used to SCREEN an attack, the card is removed from play and this benefit is lost. This does not constitute Routing, but it does constitute Richard Neville, 16th Earl of Warwick, suffering from a fatal case of being stabbed to death.</div>
<div class="number">56B</div>
@@ -166,7 +166,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
-<div class="action_target">Edward IV</div>
+<div class="action_target">Edward IV</div>
<div class="action_effect short">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
</div>
<div class="rule_text">If this card is still in play when Edward IV Routs, this card also Routs, immediately and simultaneously.</div>
@@ -193,7 +193,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Voluntary</div>
-<div class="action_target">Any enemy formation</div>
+<div class="action_target">Any enemy formation</div>
</div>
<div class="rule_text">While this card is in play, you may place dice on TWO Blue cards per Turn, in addition to any dice placed on a Dark Blue card. <p>Once this card is used to SCREEN an attack, the card is removed from play and this benefit is lost. This does not constitute Routing.</div>
<div class="number">62B</div>
diff --git a/info/s_15.html b/info/s_15.html
index ed62060..7de6a2d 100644
--- a/info/s_15.html
+++ b/info/s_15.html
@@ -105,7 +105,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy formation</div>
+<div class="action_target">Any enemy formation</div>
</div>
<div class="action_row">
<div class="action_type">Bombard</div>
@@ -123,7 +123,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Hastings, Edward IV</div>
+<div class="action_target">Hastings, Edward IV</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
@@ -141,13 +141,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Edward IV, Gloucester</div>
+<div class="action_target">Edward IV, Gloucester</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Edward IV</div>
+<div class="action_target">Edward IV</div>
</div>
<div class="rule_text">Wenlock cannot Screen after Somerset Routs (the retreating Somerset, enraged that Wenlock had not supported his attack, killed him on the spot with an axe).</div>
<div class="number">69B</div>
@@ -161,7 +161,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Edward IV, Gloucester</div>
+<div class="action_target">Edward IV, Gloucester</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="number">70B</div>
@@ -174,7 +174,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy formation</div>
+<div class="action_target">Any enemy formation</div>
</div>
<div class="number">71B</div>
<div class="extra">♥</div>
diff --git a/info/s_16.html b/info/s_16.html
index 570285b..c35ad87 100644
--- a/info/s_16.html
+++ b/info/s_16.html
@@ -82,7 +82,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any friendly formation</div>
+<div class="action_target">Any friendly formation</div>
<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div>
</div>
<div class="number">74B</div>
@@ -115,13 +115,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Lincoln's Right</div>
+<div class="action_target">Lincoln's Right</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Lincoln's Right</div>
+<div class="action_target">Lincoln's Right</div>
</div>
<div class="reserve">PURSUIT</div>
<div class="number">76B</div>
@@ -135,13 +135,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">German Mercenaries, Lincoln's Left, Lincoln's Right</div>
+<div class="action_target">German Mercenaries, Lincoln's Left, Lincoln's Right</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">German Mercenaries</div>
+<div class="action_target">German Mercenaries</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="number">77B</div>
@@ -154,13 +154,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Lincoln's Left</div>
+<div class="action_target">Lincoln's Left</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Lincoln's Left</div>
+<div class="action_target">Lincoln's Left</div>
</div>
<div class="reserve">PURSUIT</div>
<div class="number">78B</div>
@@ -173,13 +173,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Irish Kerns</div>
+<div class="action_target">Irish Kerns</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy formation</div>
+<div class="action_target">Any enemy formation</div>
</div>
<div class="number">79B</div>
<div class="extra">♥</div>
@@ -199,7 +199,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
-<div class="action_target">Any friendly formation</div>
+<div class="action_target">Any friendly formation</div>
<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div>
</div>
<div class="number">81B</div>
@@ -212,7 +212,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">German Mercenaries, Lincoln's Right, Lincoln's Left</div>
+<div class="action_target">German Mercenaries, Lincoln's Right, Lincoln's Left</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="reserve">IN RESERVE (Oxford)</div>
diff --git a/info/s_17.html b/info/s_17.html
index 42af208..56c1b71 100644
--- a/info/s_17.html
+++ b/info/s_17.html
@@ -43,13 +43,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Sacred Band, Thebans, Allies</div>
+<div class="action_target">Sacred Band, Thebans, Allies</div>
<div class="action_effect">1 hit per die.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Sacred Band, Thebans, Allies</div>
+<div class="action_target">Sacred Band, Thebans, Allies</div>
</div>
<div class="number">92A</div>
<div class="extra">♥</div>
@@ -68,7 +68,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
-<div class="action_target">Center Phalanx</div>
+<div class="action_target">Center Phalanx</div>
<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div>
</div>
<div class="number">93A</div>
@@ -88,7 +88,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
-<div class="action_target">Left Phalanx or Right Phalanx</div>
+<div class="action_target">Left Phalanx or Right Phalanx</div>
<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div>
</div>
<div class="number">94A</div>
@@ -102,13 +102,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Athenian Right, Allies</div>
+<div class="action_target">Athenian Right, Allies</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
-<div class="action_target">Center Phalanx</div>
+<div class="action_target">Center Phalanx</div>
<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div>
</div>
<div class="number">95A</div>
@@ -121,13 +121,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Athenian Left, Athenian Right</div>
+<div class="action_target">Athenian Left, Athenian Right</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Athenian Left, Athenian Right</div>
+<div class="action_target">Athenian Left, Athenian Right</div>
</div>
<div class="rule_text">This Formation ALWAYS suffers one less Hit when Attacked and NEVER suffers more than one Hit in any given Attack.</div>
<div class="reserve">RETIRE</div>
@@ -142,13 +142,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Philip's Hypaspists</div>
+<div class="action_target">Philip's Hypaspists</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Philip's Hypaspists, Right Phalanx</div>
+<div class="action_target">Philip's Hypaspists, Right Phalanx</div>
</div>
<div class="reserve">PURSUIT</div>
<div class="number">97A</div>
@@ -161,13 +161,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Right Phalanx, Center Phalanx</div>
+<div class="action_target">Right Phalanx, Center Phalanx</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Right Phalanx</div>
+<div class="action_target">Right Phalanx</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">98A</div>
@@ -180,13 +180,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Center Phalanx</div>
+<div class="action_target">Center Phalanx</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Center Phalanx</div>
+<div class="action_target">Center Phalanx</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">99A</div>
@@ -199,13 +199,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Left Phalanx, Center Phalanx</div>
+<div class="action_target">Left Phalanx, Center Phalanx</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">100A</div>
@@ -218,7 +218,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Left Phalanx, Alexander</div>
+<div class="action_target">Left Phalanx, Alexander</div>
<div class="action_effect">1 hit per die.</div>
</div>
<div class="action_row">
diff --git a/info/s_18.html b/info/s_18.html
index 5340f8e..60095f8 100644
--- a/info/s_18.html
+++ b/info/s_18.html
@@ -49,7 +49,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Companions, Hypaspists, Right Phalanx</div>
+<div class="action_target">Companions, Hypaspists, Right Phalanx</div>
</div>
<div class="number">102A</div>
<div class="extra">♣</div>
@@ -61,13 +61,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Hypaspists, Right Phalanx</div>
+<div class="action_target">Hypaspists, Right Phalanx</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Right Phalanx</div>
+<div class="action_target">Right Phalanx</div>
</div>
<div class="number">103A</div>
<div class="extra">♣</div>
@@ -79,13 +79,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Center Phalanx</div>
+<div class="action_target">Center Phalanx</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Center Phalanx</div>
+<div class="action_target">Center Phalanx</div>
</div>
<div class="rule_text">While this card is in play, you may place dice on TWO Blue cards per Turn.</div>
<div class="number">104A</div>
@@ -98,13 +98,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Thessalians, Left Phalanx</div>
+<div class="action_target">Thessalians, Left Phalanx</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Left Phalanx</div>
+<div class="action_target">Left Phalanx</div>
</div>
<div class="number">105A</div>
<div class="extra">♣</div>
@@ -116,13 +116,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Thessalians, Left Phalanx</div>
+<div class="action_target">Thessalians, Left Phalanx</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Thessalians, Left Phalanx</div>
+<div class="action_target">Thessalians, Left Phalanx</div>
</div>
<div class="number">106A</div>
<div class="extra">♣</div>
@@ -134,7 +134,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Hypaspists, Right Phalanx</div>
+<div class="action_target">Hypaspists, Right Phalanx</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
@@ -154,13 +154,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Left Phalanx</div>
+<div class="action_target">Left Phalanx</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Left Phalanx</div>
+<div class="action_target">Left Phalanx</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="reserve">IN RESERVE (Persian Right)</div>
@@ -175,13 +175,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Persian Far Right, Persian Right, Memnon's Right</div>
+<div class="action_target">Persian Far Right, Persian Right, Memnon's Right</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Persian Far Right, Persian Right</div>
+<div class="action_target">Persian Far Right, Persian Right</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">109A</div>
@@ -195,13 +195,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Persian Far Right, Persian Right, Memnon's Right</div>
+<div class="action_target">Persian Far Right, Persian Right, Memnon's Right</div>
<div class="action_effect">1 hit, PLUS 1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
-<div class="action_target">Center Phalanx</div>
+<div class="action_target">Center Phalanx</div>
<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
</div>
<div class="number">110A</div>
@@ -215,13 +215,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Persian Center</div>
+<div class="action_target">Persian Center</div>
<div class="action_effect">1 hit, PLUS 1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
-<div class="action_target">Left Phalanx or Right Phalanx</div>
+<div class="action_target">Left Phalanx or Right Phalanx</div>
<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
</div>
<div class="number">111A</div>
@@ -235,13 +235,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Persian Left, Persian Center</div>
+<div class="action_target">Persian Left, Persian Center</div>
<div class="action_effect">1 hit, PLUS 1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
-<div class="action_target">Center Phalanx</div>
+<div class="action_target">Center Phalanx</div>
<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
</div>
<div class="number">112A</div>
@@ -254,13 +254,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Persian Far Left, Persian Left, Memnon's Left</div>
+<div class="action_target">Persian Far Left, Persian Left, Memnon's Left</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Persian Far Left, Persian Left</div>
+<div class="action_target">Persian Far Left, Persian Left</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">113A</div>
@@ -273,13 +273,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Persian Far Left, Persian Left, Memnon's Left</div>
+<div class="action_target">Persian Far Left, Persian Left, Memnon's Left</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Persian Far Left</div>
+<div class="action_target">Persian Far Left</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">114A</div>
diff --git a/info/s_19.html b/info/s_19.html
index f042291..acb7836 100644
--- a/info/s_19.html
+++ b/info/s_19.html
@@ -69,13 +69,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Hypaspists, Right Phalanx</div>
+<div class="action_target">Hypaspists, Right Phalanx</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Right Phalanx</div>
+<div class="action_target">Right Phalanx</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">117A</div>
@@ -88,13 +88,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Center Phalanx, Left Phalanx</div>
+<div class="action_target">Center Phalanx, Left Phalanx</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Center Phalanx</div>
+<div class="action_target">Center Phalanx</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">118A</div>
@@ -107,7 +107,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Left Phalanx</div>
+<div class="action_target">Left Phalanx</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="number">119A</div>
@@ -120,7 +120,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Thessalians, Left Phalanx</div>
+<div class="action_target">Thessalians, Left Phalanx</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
@@ -160,13 +160,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Persian Horse, Cardaces Right</div>
+<div class="action_target">Persian Horse, Cardaces Right</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Persian Horse</div>
+<div class="action_target">Persian Horse</div>
</div>
<div class="number">122A</div>
<div class="extra">♥</div>
@@ -178,7 +178,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Cardaces Right, Greek Left, Greek Right</div>
+<div class="action_target">Cardaces Right, Greek Left, Greek Right</div>
</div>
<div class="lore_text">Often these battles began with skirmishing forces up-front fighting with each other before the heavier infantry was engaged. Usually these preliminaries aren't a great fit for the scale and emphasis of this system. <p>If you feel like their absence in the other scenarios is a deal-breaker, use this optional rule: roll a die. If it's a 1-3, your skirmishers beat the other side's, and if it's 4-6, theirs beat yours. This does not constitute routing and no morale cubes change hands.</div>
<div class="number">123A</div>
@@ -192,13 +192,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Cardaces Right, Greek Right</div>
+<div class="action_target">Cardaces Right, Greek Right</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Persian Horse, Cardaces Right</div>
+<div class="action_target">Persian Horse, Cardaces Right</div>
<div class="action_effect">1 hit. This unit suffers ONE less hit and never more than one.</div>
</div>
<div class="number">124A</div>
@@ -212,13 +212,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Greek Right, Greek Left</div>
+<div class="action_target">Greek Right, Greek Left</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Greek Right</div>
+<div class="action_target">Greek Right</div>
<div class="action_effect">1 hit. This unit suffers ONE less hit and never more than one.</div>
</div>
<div class="number">125A</div>
@@ -232,13 +232,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Greek Left, Greek Right</div>
+<div class="action_target">Greek Left, Greek Right</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Greek Left</div>
+<div class="action_target">Greek Left</div>
<div class="action_effect">1 hit. This unit suffers ONE less hit and never more than one.</div>
</div>
<div class="number">126A</div>
@@ -252,7 +252,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
-<div class="action_target">Any friendly formation</div>
+<div class="action_target">Any friendly formation</div>
<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div>
</div>
<div class="number">127A</div>
@@ -265,13 +265,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Light Infantry, Cardaces Left, Greek Left, The Immortals</div>
+<div class="action_target">Light Infantry, Cardaces Left, Greek Left, The Immortals</div>
<div class="action_effect short">1 hit per die.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Cardaces Left, Greek Left, The Immortals</div>
+<div class="action_target">Cardaces Left, Greek Left, The Immortals</div>
<div class="action_effect short">1 hit.</div>
</div>
<div class="number">128A</div>
@@ -284,13 +284,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Light Infantry, Cardaces Left, Greek Left, The Immortals</div>
+<div class="action_target">Light Infantry, Cardaces Left, Greek Left, The Immortals</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Cardaces Left, The Immortals</div>
+<div class="action_target">Cardaces Left, The Immortals</div>
<div class="action_effect">1 hit. This unit suffers ONE less hit and never more than one.</div>
</div>
<div class="number">129A</div>
diff --git a/info/s_2.html b/info/s_2.html
index a052c3a..984899c 100644
--- a/info/s_2.html
+++ b/info/s_2.html
@@ -75,7 +75,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy attack</div>
+<div class="action_target">Any enemy attack</div>
</div>
<div class="number">13A</div>
<div class="extra">♣</div>
@@ -142,13 +142,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Byron, Northern Horse</div>
+<div class="action_target">Byron, Northern Horse</div>
<div class="action_effect">1 hit per die.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Byron, Tillier's Right, Whitecoats</div>
+<div class="action_target">Byron, Tillier's Right, Whitecoats</div>
</div>
<div class="lore_text">Cromwell's disciplined cavalry didn't chase after the fleeing Byron, but circled around to take out the other wing of horse.</div>
<div class="number">18A</div>
@@ -161,7 +161,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Tillier's Right, Whitecoats</div>
+<div class="action_target">Tillier's Right, Whitecoats</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="reserve">RETIRE</div>
@@ -175,7 +175,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Tillier's Right, Whitecoats</div>
+<div class="action_target">Tillier's Right, Whitecoats</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="reserve">IN RESERVE (Crawford)</div>
@@ -189,7 +189,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy attack</div>
+<div class="action_target">Any enemy attack</div>
</div>
<div class="number">21A</div>
<div class="extra">♥</div>
@@ -201,7 +201,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Tillier's Left, Tillier's Right, Whitecoats</div>
+<div class="action_target">Tillier's Left, Tillier's Right, Whitecoats</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="reserve">RETIRE</div>
@@ -215,7 +215,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Tillier's Left, Tillier's Right, Whitecoats</div>
+<div class="action_target">Tillier's Left, Tillier's Right, Whitecoats</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="reserve">IN RESERVE (Baillie)</div>
@@ -229,13 +229,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Northern Horse</div>
+<div class="action_target">Northern Horse</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Tillier's Left, Northern Horse</div>
+<div class="action_target">Tillier's Left, Northern Horse</div>
</div>
<div class="reserve">PURSUIT</div>
<div class="number">24A</div>
diff --git a/info/s_20.html b/info/s_20.html
index 03fe078..aa1b1c6 100644
--- a/info/s_20.html
+++ b/info/s_20.html
@@ -43,13 +43,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Left Chariots OR Right Chariots</div>
+<div class="action_target">Left Chariots OR Right Chariots</div>
<div class="action_effect">1 hit. You CHOOSE the target.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy formation</div>
+<div class="action_target">Any enemy formation</div>
<div class="action_effect">If either Chariot formation is screened, it suffers one Hit!</div>
</div>
<div class="number">130A</div>
@@ -82,13 +82,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Greeks, The Immortals, Right Reserve</div>
+<div class="action_target">Greeks, The Immortals, Right Reserve</div>
<div class="action_effect">1 hit, PLUS 1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="number">132A</div>
@@ -102,7 +102,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
-<div class="action_target">Any friendly formation</div>
+<div class="action_target">Any friendly formation</div>
<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div>
</div>
<div class="lore_text">As the years of campaigning wore on, the elite Macedonian Phalanx grew smaller, and Alexander had to increasingly rely on Greek mercenaries and allies to plug holes in his line.</div>
@@ -117,13 +117,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Mazaeus, Kinsmen, The Immortals</div>
+<div class="action_target">Mazaeus, Kinsmen, The Immortals</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Mazaeus, Kinsmen, The Immortals</div>
+<div class="action_target">Mazaeus, Kinsmen, The Immortals</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">134A</div>
@@ -137,13 +137,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Kinsmen, The Immortals, Left Reserve</div>
+<div class="action_target">Kinsmen, The Immortals, Left Reserve</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Left Chariots</div>
+<div class="action_target">Left Chariots</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">135A</div>
@@ -207,7 +207,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit. This unit suffers ONE less hit and never more than one.</div>
</div>
<div class="number">95B</div>
diff --git a/info/s_21.html b/info/s_21.html
index 652599b..689b7b5 100644
--- a/info/s_21.html
+++ b/info/s_21.html
@@ -44,13 +44,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Right Elephants, Right Infantry</div>
+<div class="action_target">Right Elephants, Right Infantry</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
-<div class="action_target">Right Infantry</div>
+<div class="action_target">Right Infantry</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">101B</div>
@@ -64,7 +64,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
-<div class="action_target">Left Phalanx or Right Phalanx</div>
+<div class="action_target">Left Phalanx or Right Phalanx</div>
<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
</div>
<div class="rule_text">When either the Left or the Right Phalanx makes an Attack, if there are dice on this card, remove them and use them as part of that formation's Attack.</div>
@@ -79,13 +79,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Left Elephants, Left Infantry</div>
+<div class="action_target">Left Elephants, Left Infantry</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
-<div class="action_target">Left Infantry</div>
+<div class="action_target">Left Infantry</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">103B</div>
@@ -98,7 +98,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Left Elephants, Left Infantry</div>
+<div class="action_target">Left Elephants, Left Infantry</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
@@ -116,13 +116,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Left Cavalry, Right Cavalry, Left Infantry</div>
+<div class="action_target">Left Cavalry, Right Cavalry, Left Infantry</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Left Cavalry, Right Cavalry</div>
+<div class="action_target">Left Cavalry, Right Cavalry</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">105B</div>
@@ -135,7 +135,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Right Cavalry</div>
+<div class="action_target">Right Cavalry</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="rule_text">Yes, the below is correct: this Formation comes out of Reserve when the enemy player's Left Cavalry Routs.</div>
@@ -150,7 +150,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Triplet</div>
-<div class="action_target">Left Infantry, Right Infantry</div>
+<div class="action_target">Left Infantry, Right Infantry</div>
<div class="action_effect">5 hits.</div>
</div>
<div class="rule_text">This Formation can Attack its targets even when those targets are in Reserve.</div>
@@ -184,7 +184,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Right Phalanx</div>
+<div class="action_target">Right Phalanx</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="rule_text">This Formation ALWAYS suffers one less Hit when Attacked.</div>
@@ -199,7 +199,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Left Phalanx</div>
+<div class="action_target">Left Phalanx</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="rule_text">This Formation ALWAYS suffers one less Hit when Attacked.</div>
@@ -228,7 +228,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Right Phalanx</div>
+<div class="action_target">Right Phalanx</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="reserve">IN RESERVE (Left Elephants)</div>
@@ -242,7 +242,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Left Phalanx</div>
+<div class="action_target">Left Phalanx</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="reserve">IN RESERVE (Right Elephants)</div>
diff --git a/info/s_22.html b/info/s_22.html
index 2920c42..d708c60 100644
--- a/info/s_22.html
+++ b/info/s_22.html
@@ -43,13 +43,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">A. Heavy Cavalry, A. Phalanx</div>
+<div class="action_target">A. Heavy Cavalry, A. Phalanx</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">A. Heavy Cavalry</div>
+<div class="action_target">A. Heavy Cavalry</div>
</div>
<div class="number">114B</div>
<div class="extra">♦</div>
@@ -61,13 +61,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">A. Elephants</div>
+<div class="action_target">A. Elephants</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">A. Elephants</div>
+<div class="action_target">A. Elephants</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="reserve">PURSUIT</div>
@@ -81,13 +81,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">A. Light Cavalry</div>
+<div class="action_target">A. Light Cavalry</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">A. Light Cavalry, A. Phalanx</div>
+<div class="action_target">A. Light Cavalry, A. Phalanx</div>
</div>
<div class="number">116B</div>
<div class="extra">♥</div>
@@ -107,13 +107,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">A. Phalanx</div>
+<div class="action_target">A. Phalanx</div>
<div class="action_effect">1 hit per die (plus dice from E. Phalanx).</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
-<div class="action_target">A. Phalanx</div>
+<div class="action_target">A. Phalanx</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="reserve">IN RESERVE (E. Elephants)</div>
@@ -127,7 +127,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement"></div>
-<div class="action_target">The Silver Shields</div>
+<div class="action_target">The Silver Shields</div>
<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div>
</div>
<div class="rule_text">Whenever the Silver Shields make an Attack, remove the dice from this card and use them as part of the Attack.</div>
@@ -143,13 +143,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Eumenes's Camp</div>
+<div class="action_target">Eumenes's Camp</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">E. Light Cavalry, The Silver Shields</div>
+<div class="action_target">E. Light Cavalry, The Silver Shields</div>
</div>
<div class="reserve">PURSUIT</div>
<div class="number">120B</div>
@@ -162,13 +162,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">E. Elephants</div>
+<div class="action_target">E. Elephants</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">E. Elephants</div>
+<div class="action_target">E. Elephants</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="reserve">PURSUIT</div>
@@ -182,13 +182,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">E. Heavy Cavalry, The Silver Shields</div>
+<div class="action_target">E. Heavy Cavalry, The Silver Shields</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">E. Heavy Cavalry</div>
+<div class="action_target">E. Heavy Cavalry</div>
</div>
<div class="number">122B</div>
<div class="extra">♠</div>
@@ -201,13 +201,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">The Silver Shields, E. Phalanx</div>
+<div class="action_target">The Silver Shields, E. Phalanx</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">The Silver Shields</div>
+<div class="action_target">The Silver Shields</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="reserve">IN RESERVE (A. Elephants)</div>
diff --git a/info/s_23.html b/info/s_23.html
index 5fe18d2..030d745 100644
--- a/info/s_23.html
+++ b/info/s_23.html
@@ -43,13 +43,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">S. Light Cavalry</div>
+<div class="action_target">S. Light Cavalry</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">S. Light Cavalry</div>
+<div class="action_target">S. Light Cavalry</div>
</div>
<div class="number">124B</div>
<div class="extra">♣</div>
@@ -61,13 +61,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">S. Elephants, S. Light Cavalry</div>
+<div class="action_target">S. Elephants, S. Light Cavalry</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">S. Elephants</div>
+<div class="action_target">S. Elephants</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="reserve">RETIRE</div>
@@ -102,7 +102,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">S. Left Phalanx, S. Right Phalanx</div>
+<div class="action_target">S. Left Phalanx, S. Right Phalanx</div>
</div>
<div class="number">127B</div>
<div class="extra">♣</div>
@@ -114,13 +114,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">S. Right Phalanx, S. Left Phalanx</div>
+<div class="action_target">S. Right Phalanx, S. Left Phalanx</div>
<div class="action_effect">1 hit per die (plus dice from A. Right Phalanx). 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">S. Right Phalanx</div>
+<div class="action_target">S. Right Phalanx</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="reserve">IN RESERVE (A. Elephants)</div>
@@ -134,13 +134,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">S. Left Phalanx, S. Right Phalanx</div>
+<div class="action_target">S. Left Phalanx, S. Right Phalanx</div>
<div class="action_effect">1 hit per die (plus dice from A. Left Phalanx). 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">S. Left Phalanx</div>
+<div class="action_target">S. Left Phalanx</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="reserve">IN RESERVE (A. Elephants)</div>
@@ -175,13 +175,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">A. Elephants, A. Light Cavalry</div>
+<div class="action_target">A. Elephants, A. Light Cavalry</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">A. Elephants</div>
+<div class="action_target">A. Elephants</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="reserve">RETIRE</div>
@@ -201,7 +201,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">A. Light Cavalry</div>
+<div class="action_target">A. Light Cavalry</div>
</div>
<div class="number">132B</div>
<div class="extra">♦</div>
@@ -213,7 +213,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">A. Left Phalanx, A. Right Phalanx</div>
+<div class="action_target">A. Left Phalanx, A. Right Phalanx</div>
</div>
<div class="rule_text">If Antiochus Routs or Pursues, remove this Formation from play (this removal does not constitute a Rout).</div>
<div class="lore_text">Historically Antiochus was chased off the field by Demetrius. Seleucus then moved his elephant reserve to block Demetrius from returning.</div>
@@ -227,13 +227,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">A. Right Phalanx, A. Left Phalanx</div>
+<div class="action_target">A. Right Phalanx, A. Left Phalanx</div>
<div class="action_effect">1 hit per die (plus dice from S. Right Phalanx). 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">A. Right Phalanx</div>
+<div class="action_target">A. Right Phalanx</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="reserve">IN RESERVE (S. Elephants)</div>
@@ -247,13 +247,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">A. Left Phalanx, A. Right Phalanx</div>
+<div class="action_target">A. Left Phalanx, A. Right Phalanx</div>
<div class="action_effect">1 hit per die (plus dice from S. Left Phalanx). 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">A. Left Phalanx</div>
+<div class="action_target">A. Left Phalanx</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="reserve">IN RESERVE (S. Elephants)</div>
diff --git a/info/s_24.html b/info/s_24.html
index 5df78a7..558d2f2 100644
--- a/info/s_24.html
+++ b/info/s_24.html
@@ -43,7 +43,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">15th Alabama</div>
+<div class="action_target">15th Alabama</div>
</div>
<div class="rule_text">If there are dice on this card when the 20th Maine attacks, remove these dice and deal one additional hit. <p>When the 15th Alabama Routs, remove this card from play (this does not constitute a Rout).</div>
<div class="number">136A</div>
@@ -57,13 +57,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">15th Alabama, 47th Alabama</div>
+<div class="action_target">15th Alabama, 47th Alabama</div>
<div class="action_effect">1 hit per die. 1 self per action. (But see Sharpshooters.)</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">15th Alabama</div>
+<div class="action_target">15th Alabama</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="number">137A</div>
@@ -77,13 +77,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">47th Alabama, 4th Alabama, 15th Alabama</div>
+<div class="action_target">47th Alabama, 4th Alabama, 15th Alabama</div>
<div class="action_effect short">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">47th Alabama or 4th Alabama</div>
+<div class="action_target">47th Alabama or 4th Alabama</div>
<div class="action_effect short">1 hit.</div>
</div>
<div class="rule_text">Can React to EITHER of the targets.</div>
@@ -98,13 +98,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">5th Texas, 4th Texas, 4th Alabama</div>
+<div class="action_target">5th Texas, 4th Texas, 4th Alabama</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">5th Texas</div>
+<div class="action_target">5th Texas</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">139A</div>
@@ -118,13 +118,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">4th Texas, 5th Texas</div>
+<div class="action_target">4th Texas, 5th Texas</div>
<div class="action_effect short">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">4th Texas</div>
+<div class="action_target">4th Texas</div>
<div class="action_effect short">1 hit.</div>
</div>
<div class="lore_text">Hurray, Michigan!</div>
@@ -138,7 +138,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Voluntary</div>
-<div class="action_target">Any enemy formation</div>
+<div class="action_target">Any enemy formation</div>
</div>
<div class="number">141A</div>
<div class="extra">♣</div>
@@ -151,13 +151,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
-<div class="action_target">Any friendly formation</div>
+<div class="action_target">Any friendly formation</div>
<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
-<div class="action_target">Any friendly formation</div>
+<div class="action_target">Any friendly formation</div>
<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
</div>
<div class="number">142A</div>
@@ -178,7 +178,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Devil's Den, Weed's Brigade</div>
+<div class="action_target">Devil's Den, Weed's Brigade</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="number">144A</div>
@@ -191,13 +191,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">16th Michigan, 44th New York</div>
+<div class="action_target">16th Michigan, 44th New York</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">16th Michigan</div>
+<div class="action_target">16th Michigan</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">145A</div>
@@ -210,13 +210,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">44th New York, 16th Michigan</div>
+<div class="action_target">44th New York, 16th Michigan</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">44th New York</div>
+<div class="action_target">44th New York</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">146A</div>
@@ -229,7 +229,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">83rd Pennsylvania, 44th New York</div>
+<div class="action_target">83rd Pennsylvania, 44th New York</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="rule_text">Whenever the 47th Alabama makes an Attack, you MAY remove the dice from this card and use them as part of the Attack.</div>
@@ -243,13 +243,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">83rd Pennsylvania, 20th Maine</div>
+<div class="action_target">83rd Pennsylvania, 20th Maine</div>
<div class="action_effect">1 hit per die. 1 self per action. (But see 4th Alabama.)</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">83rd Pennsylvania</div>
+<div class="action_target">83rd Pennsylvania</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">148A</div>
@@ -262,13 +262,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">20th Maine, 83rd Pennsylvania</div>
+<div class="action_target">20th Maine, 83rd Pennsylvania</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">20th Maine</div>
+<div class="action_target">20th Maine</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">149A</div>
diff --git a/info/s_25.html b/info/s_25.html
index 401bcdc..e62902b 100644
--- a/info/s_25.html
+++ b/info/s_25.html
@@ -57,13 +57,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">de Trobriand, Tilton, Kelly, Sweitzer</div>
+<div class="action_target">de Trobriand, Tilton, Kelly, Sweitzer</div>
<div class="action_effect">1 hit per die. 1 self per action. (But see Semmes.)</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit. Addtionally, this unit suffers one less hit.</div>
</div>
<div class="number">151A</div>
@@ -76,13 +76,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Ward, de Trobriand, Zook, Burbank</div>
+<div class="action_target">Ward, de Trobriand, Zook, Burbank</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">152A</div>
@@ -101,7 +101,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">153A</div>
@@ -114,7 +114,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Voluntary</div>
-<div class="action_target">Any enemy formation</div>
+<div class="action_target">Any enemy formation</div>
</div>
<div class="number">154A</div>
<div class="extra">♦</div>
@@ -180,7 +180,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="reserve">RETIRE</div>
@@ -200,7 +200,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
-<div class="action_target">de Trobriand</div>
+<div class="action_target">de Trobriand</div>
<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
</div>
<div class="reserve">RETIRE</div>
@@ -214,7 +214,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy formation</div>
+<div class="action_target">Any enemy formation</div>
</div>
<div class="rule_text">At the start of any Union turn in which there are no other Blue (not Dark Blue, but Blue) Formations remaining, this Formation immediately Routs. Yes, this does constitute a Rout and results in passing a morale cube.</div>
<div class="number">160A</div>
@@ -233,7 +233,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="reserve">RETIRE; RESERVE (Ward)</div>
@@ -267,7 +267,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="reserve">IN RESERVE (de Trobriand)</div>
@@ -288,7 +288,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="reserve">IN RESERVE (de Trobriand)</div>
@@ -308,7 +308,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="reserve">IN RESERVE (Tilton)</div>
@@ -328,7 +328,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="reserve">IN RESERVE (Cross)</div>
@@ -348,7 +348,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="reserve">IN RESERVE (Cross)</div>
diff --git a/info/s_26.html b/info/s_26.html
index 471f4e7..e5c8523 100644
--- a/info/s_26.html
+++ b/info/s_26.html
@@ -43,13 +43,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">105th Pennsylvania, 57th Pennsylvania</div>
+<div class="action_target">105th Pennsylvania, 57th Pennsylvania</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">168A</div>
@@ -62,13 +62,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">63rd Pennsylvania, 57th Pennsylvania</div>
+<div class="action_target">63rd Pennsylvania, 57th Pennsylvania</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">169A</div>
@@ -81,13 +81,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">63rd Pennsylvania, 114th Pennsylvania</div>
+<div class="action_target">63rd Pennsylvania, 114th Pennsylvania</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">170A</div>
@@ -100,13 +100,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">68th Pennsylvania, 141st Pennsylvania, 114th Pennsylvania</div>
+<div class="action_target">68th Pennsylvania, 141st Pennsylvania, 114th Pennsylvania</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">171A</div>
@@ -119,7 +119,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
-<div class="action_target">Any Red formation</div>
+<div class="action_target">Any Red formation</div>
<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
</div>
<div class="number">172A</div>
@@ -132,7 +132,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy formation</div>
+<div class="action_target">Any enemy formation</div>
</div>
<div class="number">173A</div>
<div class="extra">♦</div>
@@ -144,7 +144,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">68th Pennsylvania, 141st Pennsylvania, 114th Pennsylvania</div>
+<div class="action_target">68th Pennsylvania, 141st Pennsylvania, 114th Pennsylvania</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="number">174A</div>
@@ -157,7 +157,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">141st Pennsylvania, 68th Pennsylvania, 114th Pennsylvania</div>
+<div class="action_target">141st Pennsylvania, 68th Pennsylvania, 114th Pennsylvania</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="number">175A</div>
@@ -170,7 +170,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">141st Pennsylvania, 68th Pennsylvania, 114th Pennsylvania</div>
+<div class="action_target">141st Pennsylvania, 68th Pennsylvania, 114th Pennsylvania</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="number">176A</div>
@@ -192,13 +192,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">2nd South Carolina, 3rd South Carolina Battalion</div>
+<div class="action_target">2nd South Carolina, 3rd South Carolina Battalion</div>
<div class="action_effect short">1 hit per die (also take dice from 68th Pennsylvania). 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect short">1 hit.</div>
</div>
<div class="number">136B</div>
@@ -211,13 +211,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">21st Mississippi, 8th South Carolina</div>
+<div class="action_target">21st Mississippi, 8th South Carolina</div>
<div class="action_effect">1 hit per die (also take dice from 141st Pennsylvania). 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">137B</div>
@@ -230,7 +230,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any attack on 68th Pennsylvania or 141st Pennsylvania</div>
+<div class="action_target">Any attack on 68th Pennsylvania or 141st Pennsylvania</div>
</div>
<div class="rule_text">If both the 68th and 141st Pennsylvania are Routed, this Formation immediately Routs as well. This DOES constitute a Rout and results in the exchange of a morale cube.</div>
<div class="number">138B</div>
@@ -243,13 +243,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">21st Mississippi, 17th Mississippi</div>
+<div class="action_target">21st Mississippi, 17th Mississippi</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="reserve">IN RESERVE (63rd Pennsylvania)</div>
@@ -263,13 +263,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any Red formation</div>
+<div class="action_target">Any Red formation</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair, Voluntary</div>
-<div class="action_target">Any attack on 105th Pennsylvania</div>
+<div class="action_target">Any attack on 105th Pennsylvania</div>
</div>
<div class="reserve">RETIRE</div>
<div class="number">140B</div>
@@ -282,13 +282,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">13th Mississippi, 17th Mississippi</div>
+<div class="action_target">13th Mississippi, 17th Mississippi</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="reserve">IN RESERVE (63rd Pennsylvania)</div>
@@ -302,13 +302,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">18th Mississippi, 13th Mississippi</div>
+<div class="action_target">18th Mississippi, 13th Mississippi</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="number">142B</div>
@@ -321,7 +321,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any Red formation</div>
+<div class="action_target">Any Red formation</div>
</div>
<div class="number">143B</div>
<div class="extra">♠</div>
diff --git a/info/s_27.html b/info/s_27.html
index 12fc99b..dee60c3 100644
--- a/info/s_27.html
+++ b/info/s_27.html
@@ -43,7 +43,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Hays's Division</div>
+<div class="action_target">Hays's Division</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="rule_text">Posey may Attack Hays's Division even while that Division is in Reserve.</div>
@@ -76,7 +76,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
-<div class="action_target">Wilcox or Wright</div>
+<div class="action_target">Wilcox or Wright</div>
<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
</div>
<div class="rule_text">Whenever an Attack is made by Wilcox or Wright, you MUST remove the dice from this card and use them as part of the Attack.</div>
@@ -90,7 +90,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Carr, 1st Minnesota, Hall</div>
+<div class="action_target">Carr, 1st Minnesota, Hall</div>
<div class="action_effect">1 hit per die. 1 self per action. (But see Lang.)</div>
</div>
<div class="action_row">
@@ -217,7 +217,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy formation</div>
+<div class="action_target">Any enemy formation</div>
</div>
<div class="number">154B</div>
<div class="extra">♣</div>
diff --git a/info/s_28.html b/info/s_28.html
index 229df39..bc2b1a3 100644
--- a/info/s_28.html
+++ b/info/s_28.html
@@ -112,7 +112,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
-<div class="action_target">Any friendly formation</div>
+<div class="action_target">Any friendly formation</div>
<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div>
</div>
<div class="number">159B</div>
@@ -149,13 +149,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Greene's Right, 137th New York</div>
+<div class="action_target">Greene's Right, 137th New York</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Greene's Right, 137th New York</div>
+<div class="action_target">Greene's Right, 137th New York</div>
</div>
<div class="number">162B</div>
<div class="extra">♦</div>
@@ -167,13 +167,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Greene's Center</div>
+<div class="action_target">Greene's Center</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Greene's Center</div>
+<div class="action_target">Greene's Center</div>
</div>
<div class="number">163B</div>
<div class="extra">♥</div>
@@ -185,13 +185,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Greene's Left</div>
+<div class="action_target">Greene's Left</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Greene's Left</div>
+<div class="action_target">Greene's Left</div>
</div>
<div class="number">164B</div>
<div class="extra">♥</div>
diff --git a/info/s_29.html b/info/s_29.html
index 21ae6c3..0b7657f 100644
--- a/info/s_29.html
+++ b/info/s_29.html
@@ -143,7 +143,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
-<div class="action_target">Little Round Top</div>
+<div class="action_target">Little Round Top</div>
<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
</div>
<div class="number">171B</div>
@@ -156,7 +156,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
-<div class="action_target">Any friendly but Little Round Top</div>
+<div class="action_target">Any friendly but Little Round Top</div>
<div class="action_effect">When this Reaction is used, choose any friendly Formation except Little Round Top; that Formation suffers the hits instead.</div>
</div>
<div class="rule_text">The Meade Formation never suffers hits, and this Reaction can never be used to absorb hits for Little Round Top.</div>
@@ -227,13 +227,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Little Round Top, Sickles</div>
+<div class="action_target">Little Round Top, Sickles</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Voluntary</div>
-<div class="action_target">Little Round Top</div>
+<div class="action_target">Little Round Top</div>
</div>
<div class="number">177B</div>
<div class="extra">♦</div>
diff --git a/info/s_3.html b/info/s_3.html
index 3baa4b0..09a00af 100644
--- a/info/s_3.html
+++ b/info/s_3.html
@@ -43,13 +43,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">French Right</div>
+<div class="action_target">French Right</div>
<div class="action_effect">1 hit per die.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
-<div class="action_target">French Right</div>
+<div class="action_target">French Right</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">25A</div>
@@ -62,13 +62,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">French Center</div>
+<div class="action_target">French Center</div>
<div class="action_effect">1 hit per die.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
-<div class="action_target">French Center</div>
+<div class="action_target">French Center</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="number">26A</div>
@@ -81,13 +81,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">French Left</div>
+<div class="action_target">French Left</div>
<div class="action_effect">1 hit per die.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
-<div class="action_target">French Left</div>
+<div class="action_target">French Left</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">27A</div>
@@ -99,7 +99,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Voluntary</div>
-<div class="action_target">Any enemy attack</div>
+<div class="action_target">Any enemy attack</div>
</div>
<div class="rule_text">While this card is in play, you may place dice on TWO cards per turn. <p>Once this card is used to SCREEN an Attack, the card is removed from play. This does not constitute a Rout.</div>
<div class="lore_text">Brilliant, moody, and thirty-one years old, James Wolfe was fatally wounded early in the battle. As he bled out, he heard of his victory, and said "Now, God be praised, I will die in peace."</div>
@@ -114,13 +114,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">British Right</div>
+<div class="action_target">British Right</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
-<div class="action_target">British Right</div>
+<div class="action_target">British Right</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">29A</div>
@@ -133,13 +133,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">British Center</div>
+<div class="action_target">British Center</div>
<div class="action_effect">1 hit per die.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
-<div class="action_target">British Center</div>
+<div class="action_target">British Center</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">30A</div>
@@ -152,13 +152,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">British Left</div>
+<div class="action_target">British Left</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
-<div class="action_target">British Left</div>
+<div class="action_target">British Left</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">31A</div>
@@ -170,7 +170,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Voluntary</div>
-<div class="action_target">Any enemy attack</div>
+<div class="action_target">Any enemy attack</div>
</div>
<div class="rule_text">While this card is in play, you may place dice on TWO cards per turn. <p>Once this card is used to SCREEN an Attack, the card is removed from play. This does not constitute a Rout.</div>
<div class="lore_text">A seasoned commander at the age of forty-seven, Montcalm tried his best with inferior troops. Wounded during the battle, he died the next day.</div>
diff --git a/info/s_30.html b/info/s_30.html
index 8e4461b..96f1cf7 100644
--- a/info/s_30.html
+++ b/info/s_30.html
@@ -43,7 +43,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy formation</div>
+<div class="action_target">Any enemy formation</div>
</div>
<div class="rule_text">To earn a cube for this card, you must have five dice comprising a Double and a Triple in a single roll.</div>
<div class="number">178A</div>
@@ -56,7 +56,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Basil Fielding</div>
+<div class="action_target">Basil Fielding</div>
<div class="action_effect">2 hits.</div>
</div>
<div class="action_row">
@@ -75,7 +75,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Meldrum, Charles Essex</div>
+<div class="action_target">Meldrum, Charles Essex</div>
<div class="action_effect">1 hit per die. 1 self per action. (But see William Fielding.)</div>
</div>
<div class="action_row">
@@ -95,7 +95,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
-<div class="action_target">Any other Pink formation</div>
+<div class="action_target">Any other Pink formation</div>
<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
</div>
<div class="rule_text">When either Wentworth or Gerard makes an Attack, if there are dice on this card, you may (but don't have to) remove them and use them as part of that formation's Attack.</div>
@@ -110,13 +110,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Charles Essex, Ballard</div>
+<div class="action_target">Charles Essex, Ballard</div>
<div class="action_effect">1 hit per die (1 extra vs Essex). 1 self per action. (See W. Fielding.)</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Charles Essex, Ballard</div>
+<div class="action_target">Charles Essex, Ballard</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="reserve">RETIRE</div>
@@ -136,7 +136,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Charles Essex</div>
+<div class="action_target">Charles Essex</div>
</div>
<div class="reserve">PURSUIT</div>
<div class="number">183A</div>
@@ -149,7 +149,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Meldrum, Charles Essex, Ballard</div>
+<div class="action_target">Meldrum, Charles Essex, Ballard</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="reserve">IN RESERVE (Wentworth)</div>
@@ -163,7 +163,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Charles Essex, Ballard</div>
+<div class="action_target">Charles Essex, Ballard</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="reserve">IN RESERVE (Gerard)</div>
@@ -178,7 +178,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy formation</div>
+<div class="action_target">Any enemy formation</div>
</div>
<div class="rule_text">To earn a cube for this card, you must have five dice comprising a Double and a Triple in a single roll.</div>
<div class="number">186A</div>
@@ -191,7 +191,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Rupert of the Rhine</div>
+<div class="action_target">Rupert of the Rhine</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
@@ -210,7 +210,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Gerard, William Fielding, Belasyse</div>
+<div class="action_target">Gerard, William Fielding, Belasyse</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="lore_text">Colonel Charles Essex was of no relation to, and should not be confused with, the Earl of Essex, who led the Parliamentarian army. The colonel was kind enough not to survive this battle, thus preventing any such potential confusion going forward.</div>
@@ -225,7 +225,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Wentworth, William Fielding, Byron</div>
+<div class="action_target">Wentworth, William Fielding, Byron</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
@@ -264,7 +264,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Gerard, William Fielding, Belasyse</div>
+<div class="action_target">Gerard, William Fielding, Belasyse</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
@@ -284,7 +284,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Gerard, William Fielding, Belasyse</div>
+<div class="action_target">Gerard, William Fielding, Belasyse</div>
<div class="action_effect">1 hit per die.</div>
</div>
<div class="rule_text">When both Rupert of the Rhine and Wilmot have left play (either via Rout or Pursuit), this card comes out of reserve.</div>
@@ -299,7 +299,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Wentworth, William Fielding, Byron</div>
+<div class="action_target">Wentworth, William Fielding, Byron</div>
<div class="action_effect">1 hit per die.</div>
</div>
<div class="rule_text">When both Rupert of the Rhine and Wilmot have left play (either via Rout or Pursuit), this card comes out of reserve.</div>
diff --git a/info/s_31.html b/info/s_31.html
index 3ce8e3c..47b7f4d 100644
--- a/info/s_31.html
+++ b/info/s_31.html
@@ -43,7 +43,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy formation</div>
+<div class="action_target">Any enemy formation</div>
</div>
<div class="rule_text">When Skippon routs, this card is removed from play (this does not constitute a rout).</div>
<div class="lore_text">Parliamentarian artillery was concentrated atop Round Hill, the position that Skippon occupied. Surrounding terrain funneled the enemy into narrow lanes within the firing zone. Dislodging Skippon and taking Round Hill in turn neutered the artillery, making that a key Royalist objective.</div>
@@ -83,7 +83,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
-<div class="action_target">Any friendly formation</div>
+<div class="action_target">Any friendly formation</div>
<div class="action_effect">When target suffers Hits, this card suffers one less Hit instead.</div>
</div>
<div class="number">196A</div>
@@ -152,7 +152,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy formation</div>
+<div class="action_target">Any enemy formation</div>
</div>
<div class="rule_text">While Skippon is in play, a Straight 4 is needed to earn a cube for this card. After Skippon Routs, only a Straight 3 is needed.</div>
<div class="number">200A</div>
@@ -165,7 +165,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">London Trained Bands</div>
+<div class="action_target">London Trained Bands</div>
<div class="action_effect">1 hit, PLUS 1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
@@ -184,7 +184,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Essex OR Stapleton</div>
+<div class="action_target">Essex OR Stapleton</div>
<div class="action_effect">1 hit per die. 1 self per action. You CHOOSE the target.</div>
</div>
<div class="action_row">
@@ -254,7 +254,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement"></div>
-<div class="action_target">Vavasour or Wentworth</div>
+<div class="action_target">Vavasour or Wentworth</div>
<div class="action_effect">When target suffers Hits, this unit suffers 1 less hit per die.</div>
</div>
<div class="rule_text">For example, if three Hits are to be inflicted and there are two dice on this card, this card suffers only one instead; if there are three dice, it suffers zero. Before you ask, no, it can't suffer less than zero or regain sticks or anything silly like that.</div>
diff --git a/info/s_32.html b/info/s_32.html
index e614791..cf51ed6 100644
--- a/info/s_32.html
+++ b/info/s_32.html
@@ -62,13 +62,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Cornish Foot</div>
+<div class="action_target">Cornish Foot</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Cornish Foot</div>
+<div class="action_target">Cornish Foot</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">208A</div>
@@ -182,7 +182,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement"></div>
-<div class="action_target">Any friendly formation</div>
+<div class="action_target">Any friendly formation</div>
<div class="action_effect">When target suffers Hits, this unit suffers 1 less hit per die.</div>
</div>
<div class="number">214A</div>
diff --git a/info/s_3201.html b/info/s_3201.html
index 0450e16..8c2beec 100644
--- a/info/s_3201.html
+++ b/info/s_3201.html
@@ -43,13 +43,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">A.P. Hill, Longstreet</div>
+<div class="action_target">A.P. Hill, Longstreet</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">A.P. Hill, Longstreet</div>
+<div class="action_target">A.P. Hill, Longstreet</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="reserve">RETIRE</div>
@@ -63,13 +63,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">A.P. Hill, Longstreet</div>
+<div class="action_target">A.P. Hill, Longstreet</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">A.P. Hill, Longstreet</div>
+<div class="action_target">A.P. Hill, Longstreet</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="reserve">IN RESERVE (Morell)</div>
@@ -83,13 +83,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">D.H. Hill, A.P. Hill</div>
+<div class="action_target">D.H. Hill, A.P. Hill</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">D.H. Hill, A.P. Hill</div>
+<div class="action_target">D.H. Hill, A.P. Hill</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="number">85A</div>
@@ -102,7 +102,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy formation</div>
+<div class="action_target">Any enemy formation</div>
</div>
<div class="number">86A</div>
<div class="extra">♠</div>
@@ -114,7 +114,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
-<div class="action_target">Any friendly formation</div>
+<div class="action_target">Any friendly formation</div>
<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
</div>
<div class="number">87A</div>
diff --git a/info/s_3202.html b/info/s_3202.html
index ffa5025..e3b1f8e 100644
--- a/info/s_3202.html
+++ b/info/s_3202.html
@@ -44,7 +44,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Boulogne, German Infantry</div>
+<div class="action_target">Boulogne, German Infantry</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
@@ -63,13 +63,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">German Infantry</div>
+<div class="action_target">German Infantry</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">German Infantry</div>
+<div class="action_target">German Infantry</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="reserve">RETIRE</div>
@@ -84,7 +84,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Flanders, German Infantry</div>
+<div class="action_target">Flanders, German Infantry</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
@@ -103,13 +103,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">German Infantry, German Knights</div>
+<div class="action_target">German Infantry, German Knights</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">German Knights</div>
+<div class="action_target">German Knights</div>
</div>
<div class="reserve">IN RESERVE (Philip Augustus)</div>
<div class="number">86B</div>
@@ -142,7 +142,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Philip Augustus, French Knights</div>
+<div class="action_target">Philip Augustus, French Knights</div>
<div class="action_effect">1 hit per die (but see below). 1 self per action.</div>
</div>
<div class="rule_text">Whenever this Formation takes an Action, BEFORE resolving it, take all the dice from the Saxon Infantry card and place it on this one: these dice are also expended, and also score Hits. There must be at least one die on this card to take the action however.</div>
@@ -156,7 +156,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">German Infantry</div>
+<div class="action_target">German Infantry</div>
<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div>
</div>
<div class="rule_text">Note that any/all dice on this card are removed when German Infantry takes an Action. <p>When the German Infantry Formation Routs, this Formation also Routs.</div>
@@ -189,13 +189,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">French Knights</div>
+<div class="action_target">French Knights</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">French Knights</div>
+<div class="action_target">French Knights</div>
</div>
<div class="rule_text">No, that's not a typo below; this Formation comes out of Reserve when the enemy Formation Philip Augustus Routs/Retires.</div>
<div class="reserve">IN RESERVE (Philip Augustus)</div>
diff --git a/info/s_33.html b/info/s_33.html
index 846cdba..ea027ee 100644
--- a/info/s_33.html
+++ b/info/s_33.html
@@ -140,13 +140,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement"></div>
-<div class="action_target">Any Pink formation</div>
+<div class="action_target">Any Pink formation</div>
<div class="action_effect short">When target suffers Hits, this unit suffers 1 less hit per die.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect short">1 hit. This unit suffers ONE less hit and never more than one.</div>
</div>
<div class="lore_text">Yeah, I know the card is red.</div>
@@ -161,13 +161,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Rupert of the Rhine, Astley</div>
+<div class="action_target">Rupert of the Rhine, Astley</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Rupert of the Rhine, Astley</div>
+<div class="action_target">Rupert of the Rhine, Astley</div>
</div>
<div class="lore_text">Cromwell's son-in-law and a regicide. He died in 1651, and would be executed ten years later.</div>
<div class="number">184B</div>
@@ -199,7 +199,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement"></div>
-<div class="action_target">Skippon or Pickering</div>
+<div class="action_target">Skippon or Pickering</div>
<div class="action_effect">When target suffers Hits, this unit suffers 1 less hit.</div>
</div>
<div class="lore_text">This is Hardresse Waller, cousin to the more famous Sir William. A regicide, he was condemned to death once Charles II was restored, but his life was spared due to the intervention of well-connected friends.</div>
@@ -232,7 +232,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement"></div>
-<div class="action_target">Fairfax or Pickering</div>
+<div class="action_target">Fairfax or Pickering</div>
<div class="action_effect">When target suffers Hits, this unit suffers 1 less hit.</div>
</div>
<div class="lore_text">Montagu was reliably Cromwell's man up until the future Lord Protector's death. Seeing the restoration as inevitable, he was instrumental in bringing Charles II to the throne, not only saving his own neck, but being created the first Earl of Sandwich. Decades later, his great-grandson decided to put stuff between two slices of bread.</div>
diff --git a/info/s_34.html b/info/s_34.html
index 993978c..96422e9 100644
--- a/info/s_34.html
+++ b/info/s_34.html
@@ -136,7 +136,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement"></div>
-<div class="action_target">Any Blue formation</div>
+<div class="action_target">Any Blue formation</div>
<div class="action_effect">When target suffers Hits, this unit suffers 1 less hit per die.</div>
</div>
<div class="number">196B</div>
@@ -203,13 +203,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Perth Trained Bands</div>
+<div class="action_target">Perth Trained Bands</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
-<div class="action_target">Perth Trained Bands</div>
+<div class="action_target">Perth Trained Bands</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
</div>
<div class="number">200B</div>
@@ -241,13 +241,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Scott of Rossie, Tullibardine</div>
+<div class="action_target">Scott of Rossie, Tullibardine</div>
<div class="action_effect">1 hit per die (1 extra vs Tullibardine). 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Scott of Rossie</div>
+<div class="action_target">Scott of Rossie</div>
</div>
<div class="rule_text">If there are dice on this card, all Pink Formations inflict one extra Hit when attacking.</div>
<div class="number">202B</div>
diff --git a/info/s_35.html b/info/s_35.html
index 7f659c1..3774deb 100644
--- a/info/s_35.html
+++ b/info/s_35.html
@@ -43,7 +43,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Garlic Hill, Irish Right</div>
+<div class="action_target">Garlic Hill, Irish Right</div>
</div>
<div class="lore_text">A single troop of about thirty men (and presumably the same number of horses) that would be easily routed by the arrival of two hundred cavalry under Gordon.</div>
<div class="number">203B</div>
@@ -56,13 +56,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Garlic Hill, MacColla's Lifeguard</div>
+<div class="action_target">Garlic Hill, MacColla's Lifeguard</div>
<div class="action_effect">1 hit per die (also take all dice from Lawers's Horse). 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
</div>
<div class="reserve">RETIRE</div>
@@ -76,7 +76,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Campbell of Lawers</div>
+<div class="action_target">Campbell of Lawers</div>
<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
</div>
<div class="rule_text">If Campbell of Lawers Routs or Retires, Seaforth immediately Routs.</div>
@@ -109,13 +109,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Irish Right</div>
+<div class="action_target">Irish Right</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Irish Right</div>
+<div class="action_target">Irish Right</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="reserve">IN RESERVE (Campbell of Lawers)</div>
@@ -129,13 +129,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Irish Left</div>
+<div class="action_target">Irish Left</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Irish Left</div>
+<div class="action_target">Irish Left</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="reserve">IN RESERVE (Drummond)</div>
@@ -150,13 +150,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Campbell of Lawers</div>
+<div class="action_target">Campbell of Lawers</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
-<div class="action_target">Campbell of Lawers</div>
+<div class="action_target">Campbell of Lawers</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
</div>
<div class="reserve">RETIRE</div>
@@ -170,7 +170,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Campbell of Lawers</div>
+<div class="action_target">Campbell of Lawers</div>
</div>
<div class="rule_text">When Garlic Hill Retires, so does this card; they are all falling back to the position represented by the MacColla's Lifeguard card, in Auldearn.</div>
<div class="number">210B</div>
@@ -183,7 +183,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Campbell of Lawers</div>
+<div class="action_target">Campbell of Lawers</div>
<div class="action_effect">1 hit, PLUS 1 hit per die.</div>
</div>
<div class="rule_text">This Formation ALWAYS suffers one less Hit when Attacked and NEVER suffers more than one Hit in any given Attack.</div>
@@ -199,13 +199,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Command</div>
<div class="action_requirement">Full House</div>
-<div class="action_target">Gordon and Aboyne</div>
+<div class="action_target">Gordon and Aboyne</div>
</div>
<div class="rule_text">Montrose may only perform the second action after having previously performed the first.</div>
<div class="action_row">
<div class="action_type">Command</div>
<div class="action_requirement">Two Pairs</div>
-<div class="action_target">Irish Left and Irish Right</div>
+<div class="action_target">Irish Left and Irish Right</div>
</div>
<div class="lore_text">Montrose's horse went around the village and smashed the enemy wings; then his foot came through the village to engage.</div>
<div class="number">212B</div>
@@ -218,13 +218,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Drummond, Lord Chancellor's</div>
+<div class="action_target">Drummond, Lord Chancellor's</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Drummond, Lord Chancellor's</div>
+<div class="action_target">Drummond, Lord Chancellor's</div>
</div>
<div class="reserve">IN RESERVE (Commanded)</div>
<div class="number">213B</div>
@@ -237,13 +237,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Lawers's Horse, Campbell of Lawers</div>
+<div class="action_target">Lawers's Horse, Campbell of Lawers</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Campbell of Lawers, Lothian</div>
+<div class="action_target">Campbell of Lawers, Lothian</div>
</div>
<div class="reserve">IN RESERVE (Commanded)</div>
<div class="number">214B</div>
@@ -256,13 +256,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Campbell of Lawers, Drummond, Lord Chancellor's</div>
+<div class="action_target">Campbell of Lawers, Drummond, Lord Chancellor's</div>
<div class="action_effect">1 hit, PLUS hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
-<div class="action_target">Lord Chancellor's</div>
+<div class="action_target">Lord Chancellor's</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
</div>
<div class="reserve">IN RESERVE (Commanded)</div>
@@ -276,7 +276,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Campbell of Lawers, Lothian</div>
+<div class="action_target">Campbell of Lawers, Lothian</div>
<div class="action_effect">1 hit, PLUS hit per die. 1 self per action.</div>
</div>
<div class="action_row">
diff --git a/info/s_36.html b/info/s_36.html
index b280c90..e88b681 100644
--- a/info/s_36.html
+++ b/info/s_36.html
@@ -43,7 +43,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Caesar's Horse, Sulla</div>
+<div class="action_target">Caesar's Horse, Sulla</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
@@ -88,7 +88,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Cilicians or Pompey</div>
+<div class="action_target">Cilicians or Pompey</div>
<div class="action_effect">When target suffers Hits, this card suffers them instead.</div>
</div>
<div class="number">219A</div>
@@ -142,13 +142,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Metellus Scipio</div>
+<div class="action_target">Metellus Scipio</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
-<div class="action_target">Metellus Scipio</div>
+<div class="action_target">Metellus Scipio</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
</div>
<div class="number">222A</div>
diff --git a/info/s_37.html b/info/s_37.html
index d84d219..feecd2d 100644
--- a/info/s_37.html
+++ b/info/s_37.html
@@ -43,13 +43,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Sandbag Battery, French Troops</div>
+<div class="action_target">Sandbag Battery, French Troops</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">French Troops</div>
+<div class="action_target">French Troops</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="reserve">IN RESERVE (Commanded)</div>
@@ -63,7 +63,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy attack</div>
+<div class="action_target">Any enemy attack</div>
</div>
<div class="number">218B</div>
<div class="extra">♠</div>
@@ -75,13 +75,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Home Ridge, British Troops</div>
+<div class="action_target">Home Ridge, British Troops</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type">Command</div>
<div class="action_requirement">Triplet</div>
-<div class="action_target">Pauloff's Left</div>
+<div class="action_target">Pauloff's Left</div>
</div>
<div class="rule_text">When this card Commands Pauloff's Left, add one new Morale Cube to the Russian side.</div>
<div class="reserve">IN RESERVE (Commanded)</div>
@@ -95,13 +95,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Home Ridge</div>
+<div class="action_target">Home Ridge</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type">Command</div>
<div class="action_requirement">Triplet</div>
-<div class="action_target">Pauloff's Right</div>
+<div class="action_target">Pauloff's Right</div>
</div>
<div class="rule_text">Until the first Fog Cube is lifted, this card suffers one less hit when it is Attacked.</div>
<div class="number">220B</div>
@@ -116,14 +116,14 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Pauloff's Right, Soimonoff</div>
+<div class="action_target">Pauloff's Right, Soimonoff</div>
<div class="action_effect short">1 hit per die.</div>
</div>
<div class="rule_text">*- Ignore first target until it comes out of Reserve.</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
</div>
<div class="number">221B</div>
@@ -136,13 +136,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Pauloff's Left</div>
+<div class="action_target">Pauloff's Left</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Pauloff's Right</div>
+<div class="action_target">Pauloff's Right</div>
</div>
<div class="lore_text">Though it had little strategic significance, fighting over the Sandbag Battery was intense and it changed hands many times.</div>
<div class="number">222B</div>
@@ -156,13 +156,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Soimonoff, Pauloff's Right</div>
+<div class="action_target">Soimonoff, Pauloff's Right</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement"></div>
-<div class="action_target">Home Ridge</div>
+<div class="action_target">Home Ridge</div>
<div class="action_effect">When target suffers Hits, this card suffers 1 less hit per die.</div>
</div>
<div class="reserve">IN RESERVE (Commanded)</div>
@@ -177,13 +177,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Pauloff's Left</div>
+<div class="action_target">Pauloff's Left</div>
<div class="action_effect">1 hit, PLUS one hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
-<div class="action_target">Pauloff's Left</div>
+<div class="action_target">Pauloff's Left</div>
<div class="action_effect">1 hit per die.</div>
</div>
<div class="reserve">IN RESERVE (Commanded)</div>
@@ -197,7 +197,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Command</div>
<div class="action_requirement">Two Pairs</div>
-<div class="action_target">The Fog Lifts...</div>
+<div class="action_target">The Fog Lifts...</div>
</div>
<div class="rule_text">At the start of the battle, place three cubes below. When this Command action is used, remove the cubes in order from top to bottom, resolving the effect given.<p>[1] Soimonoff special text negated.<p>[2] British Troops out of reserve.<p>[3] French Troops out of reserve.</div>
<div class="number">225B</div>
diff --git a/info/s_38.html b/info/s_38.html
index e518d68..79ecbf0 100644
--- a/info/s_38.html
+++ b/info/s_38.html
@@ -44,13 +44,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Spanish Horse, Dutch Right Foot</div>
+<div class="action_target">Spanish Horse, Dutch Right Foot</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Spanish Horse, Dutch Right Foot</div>
+<div class="action_target">Spanish Horse, Dutch Right Foot</div>
</div>
<div class="lore_text">Jean Christophe, comte de Gournay, died leading a charge against the enemy horse, leaving his cavalry in disarray.</div>
<div class="number">226A</div>
@@ -64,13 +64,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Dutch Right Foot, Dutch Left Foot</div>
+<div class="action_target">Dutch Right Foot, Dutch Left Foot</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">227A</div>
@@ -83,7 +83,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy attack</div>
+<div class="action_target">Any enemy attack</div>
</div>
<div class="rule_text">If Gournay's Horse is Routed, remove this Formation from play (this does not constitute a Rout).</div>
<div class="lore_text">Though the Dutch cavalry on Waldeck's left was swept by Luxembourg's attack, the Spanish horse under d'Huby protected his right, repulsed the French assaults, and even managed to make off with some of the French cannons.</div>
@@ -98,13 +98,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Dutch Right Foot, Van Aylva</div>
+<div class="action_target">Dutch Right Foot, Van Aylva</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
</div>
<div class="reserve">IN RESERVE (Luxembourg's Horse)</div>
@@ -119,13 +119,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Dutch Left Foot, Dutch Right Foot</div>
+<div class="action_target">Dutch Left Foot, Dutch Right Foot</div>
<div class="action_effect">1 hit per die. 1 self per action. Does 1 extra hit if Dutch Horse Routed.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">230A</div>
@@ -139,13 +139,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Dutch Horse, Dutch Left Foot</div>
+<div class="action_target">Dutch Horse, Dutch Left Foot</div>
<div class="action_effect">1 hit per die. 1 self per action. Does 1 extra hit versus Dutch Left Foot.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Dutch Horse, Dutch Left Foot</div>
+<div class="action_target">Dutch Horse, Dutch Left Foot</div>
</div>
<div class="rule_text">If this card "retires", Gournay's Horse is reinforced: add any remaining unit sticks from this card to Gournay's.</div>
<div class="reserve">RETIRE</div>
@@ -160,13 +160,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Luxembourg's Horse</div>
+<div class="action_target">Luxembourg's Horse</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">French Right</div>
+<div class="action_target">French Right</div>
</div>
<div class="lore_text">These horsemen put up little resistance, fleeing the field and leaving the left flank utterly exposed.</div>
<div class="number">232A</div>
@@ -180,13 +180,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">French Right, French Center</div>
+<div class="action_target">French Right, French Center</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">French Right</div>
+<div class="action_target">French Right</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">233A</div>
@@ -200,13 +200,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">French Left, French Center</div>
+<div class="action_target">French Left, French Center</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">234A</div>
@@ -219,13 +219,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Gournay's Horse</div>
+<div class="action_target">Gournay's Horse</div>
<div class="action_effect">1 hit per die.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Gournay's Horse, French Left</div>
+<div class="action_target">Gournay's Horse, French Left</div>
</div>
<div class="number">235A</div>
<div class="extra">♦</div>
@@ -238,13 +238,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
-<div class="action_target">Any friendly formation</div>
+<div class="action_target">Any friendly formation</div>
<div class="action_effect">When target suffers Hits, this unit suffers 1 less hit per die.</div>
</div>
<div class="action_row">
<div class="action_type">Command</div>
<div class="action_requirement">Two Pairs</div>
-<div class="action_target">Activate "Retreat to Nivelles"</div>
+<div class="action_target">Activate "Retreat to Nivelles"</div>
</div>
<div class="number">236A</div>
<div class="extra">♥</div>
@@ -263,7 +263,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">French Center</div>
+<div class="action_target">French Center</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="rule_text">If this card Routs, the French win.</div>
@@ -279,13 +279,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">French Center</div>
+<div class="action_target">French Center</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">French Center</div>
+<div class="action_target">French Center</div>
</div>
<div class="reserve">IN RESERVE (Special Rule)</div>
<div class="number">239A</div>
diff --git a/info/s_39.html b/info/s_39.html
index 8c7d75d..cb764b7 100644
--- a/info/s_39.html
+++ b/info/s_39.html
@@ -120,7 +120,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement"></div>
-<div class="action_target">Any Red formation</div>
+<div class="action_target">Any Red formation</div>
<div class="action_effect">When target suffers Hits, this card suffers them instead.</div>
</div>
<div class="number">244A</div>
@@ -133,7 +133,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attack</div>
+<div class="action_target">Any enemy attack</div>
</div>
<div class="rule_text">If there are dice on this card when Eugene attacks, Eugene does not suffer self hits (but Eugene may still suffer hits from a Counterattack Reaction).</div>
<div class="number">245A</div>
@@ -147,13 +147,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Capara, Duke of Savoy</div>
+<div class="action_target">Capara, Duke of Savoy</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Capara, Duke of Savoy</div>
+<div class="action_target">Capara, Duke of Savoy</div>
</div>
<div class="number">246A</div>
<div class="extra">♠</div>
@@ -166,13 +166,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Duke of Savoy, Eugene</div>
+<div class="action_target">Duke of Savoy, Eugene</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
-<div class="action_target">Duke of Savoy</div>
+<div class="action_target">Duke of Savoy</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">247A</div>
@@ -186,7 +186,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Eugene, Duke of Savoy</div>
+<div class="action_target">Eugene, Duke of Savoy</div>
<div class="action_effect">1 hit per die. 1 self per action (but see Bayonets!).</div>
</div>
<div class="action_row">
@@ -223,7 +223,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement"></div>
-<div class="action_target">Any Blue formation</div>
+<div class="action_target">Any Blue formation</div>
<div class="action_effect">When target suffers Hits, this unit suffers 1 less hit.</div>
</div>
<div class="number">250A</div>
diff --git a/info/s_4.html b/info/s_4.html
index b515629..a144798 100644
--- a/info/s_4.html
+++ b/info/s_4.html
@@ -68,7 +68,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attack</div>
+<div class="action_target">Any enemy attack</div>
</div>
<div class="number">34A</div>
<div class="extra">♣</div>
@@ -86,7 +86,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attack</div>
+<div class="action_target">Any enemy attack</div>
</div>
<div class="reserve">IN RESERVE (Commanded)</div>
<div class="number">35A</div>
@@ -100,13 +100,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Norfolk, King Richard III</div>
+<div class="action_target">Norfolk, King Richard III</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">36A</div>
@@ -119,13 +119,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Norfolk, King Richard III</div>
+<div class="action_target">Norfolk, King Richard III</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type">Command</div>
<div class="action_requirement">Full House</div>
-<div class="action_target">The Stanleys</div>
+<div class="action_target">The Stanleys</div>
</div>
<div class="lore_text">The future Henry VII. Contrary to popular belief, he gained his kingdom by winning this battle, not by trading Richard a horse.</div>
<div class="number">37A</div>
diff --git a/info/s_40.html b/info/s_40.html
index fede582..7e501e5 100644
--- a/info/s_40.html
+++ b/info/s_40.html
@@ -43,7 +43,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Cassines II, Guttenstein</div>
+<div class="action_target">Cassines II, Guttenstein</div>
<div class="action_effect">1 hit per die. 1 self per action (but see Vaisseaux).</div>
</div>
<div class="action_row">
@@ -62,7 +62,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Cassines II, Mannsfeldt</div>
+<div class="action_target">Cassines II, Mannsfeldt</div>
<div class="action_effect">1 hit per die. 1 self per action (but see Vaisseaux).</div>
</div>
<div class="action_row">
@@ -81,7 +81,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
-<div class="action_target">Any Dark Blue formation</div>
+<div class="action_target">Any Dark Blue formation</div>
<div class="action_effect">When target suffers Hits, this card suffers them instead.</div>
</div>
<div class="rule_text">If there are dice on this card when either Anjou or Royal Comtois attacks, the attack inflicts one extra hit.</div>
@@ -95,7 +95,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Cassines I, Kriechbaum</div>
+<div class="action_target">Cassines I, Kriechbaum</div>
<div class="action_effect">1 hit per die. 1 self per action (but see Auvergne).</div>
</div>
<div class="action_row">
@@ -114,7 +114,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Cassines I, Nigrelli</div>
+<div class="action_target">Cassines I, Nigrelli</div>
<div class="action_effect">1 hit per die. 1 self per action (but see Auvergne).</div>
</div>
<div class="action_row">
@@ -133,7 +133,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
-<div class="action_target">Any Blue formation</div>
+<div class="action_target">Any Blue formation</div>
<div class="action_effect">When target suffers Hits, this card suffers them instead.</div>
</div>
<div class="rule_text">If there are dice on this card when either Normandie or Bourgogne attacks, the attack inflicts one extra hit.</div>
@@ -165,7 +165,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Anjou, Royal Comtois</div>
+<div class="action_target">Anjou, Royal Comtois</div>
</div>
<div class="rule_text">As an Action, without expending any dice, you may move one pink unit stick from either Mannsfeldt or Guttenstein to this card, increasing its strength. This card may never have more than 3 sticks at one time.</div>
<div class="reserve">RETIRE</div>
@@ -220,13 +220,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Royal Comtois, Anjou</div>
+<div class="action_target">Royal Comtois, Anjou</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Royal Comtois</div>
+<div class="action_target">Royal Comtois</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">262A</div>
@@ -240,7 +240,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Anjou, Royal Comtois</div>
+<div class="action_target">Anjou, Royal Comtois</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
diff --git a/info/s_41.html b/info/s_41.html
index dc13486..36e79d4 100644
--- a/info/s_41.html
+++ b/info/s_41.html
@@ -62,7 +62,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">St. Pierre, Oberglauheim</div>
+<div class="action_target">St. Pierre, Oberglauheim</div>
<div class="action_effect">1 hit per die (also take all dice from Horn). 1 self per action.</div>
</div>
<div class="action_row">
@@ -83,13 +83,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Oberglauheim, St. Pierre</div>
+<div class="action_target">Oberglauheim, St. Pierre</div>
<div class="action_effect">1 hit per die (also take all dice from Ingoldsby). 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Oberglauheim, St. Pierre</div>
+<div class="action_target">Oberglauheim, St. Pierre</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">228B</div>
@@ -108,7 +108,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any Dark Blue formation</div>
+<div class="action_target">Any Dark Blue formation</div>
</div>
<div class="lore_text">French cavalry fought with pistols at a distance, while Marlborough's horsemen charged home with flashes of hot steel.</div>
<div class="number">229B</div>
@@ -121,7 +121,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy attack</div>
+<div class="action_target">Any enemy attack</div>
</div>
<div class="number">230B</div>
<div class="extra">♦</div>
@@ -133,13 +133,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">De Bourg</div>
+<div class="action_target">De Bourg</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any Blue formation</div>
+<div class="action_target">Any Blue formation</div>
</div>
<div class="number">231B</div>
<div class="extra">♥</div>
@@ -171,7 +171,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
-<div class="action_target">Any Pink formation</div>
+<div class="action_target">Any Pink formation</div>
<div class="action_effect">When target suffers Hits, this unit suffers 1 less hit per die.</div>
</div>
<div class="rule_text">As an Action, you can remove all dice on this card to "redeploy" up to one unit stick per die from this card to any Red card, increasing its strength accordingly.</div>
@@ -187,13 +187,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Eugene's Horse</div>
+<div class="action_target">Eugene's Horse</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any Pink formation</div>
+<div class="action_target">Any Pink formation</div>
</div>
<div class="number">234B</div>
<div class="extra">♣</div>
@@ -207,7 +207,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Anhalt-Dessau, Prince Eugene</div>
+<div class="action_target">Anhalt-Dessau, Prince Eugene</div>
<div class="action_effect">1 hit per die. 1 self per action. If reduced to one stick, no self hits.</div>
</div>
<div class="action_row">
@@ -228,7 +228,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Anhalt-Dessau, Prince Eugene</div>
+<div class="action_target">Anhalt-Dessau, Prince Eugene</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
@@ -292,7 +292,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Cutt's Column</div>
+<div class="action_target">Cutt's Column</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="rule_text">At the end of your roll phase, if you do not place any dice on a Dark Blue card, this card Routs. Any unit sticks it has remaining are added to Blenheim.</div>
@@ -315,7 +315,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Cutt's Column</div>
+<div class="action_target">Cutt's Column</div>
<div class="action_effect short">1 hit.</div>
</div>
<div class="rule_text">Dice cannot be removed from this card except as a Reaction.</div>
@@ -329,13 +329,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Shock Cavalry</div>
+<div class="action_target">Shock Cavalry</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any Red formation</div>
+<div class="action_target">Any Red formation</div>
</div>
<div class="number">241B</div>
<div class="extra">♠</div>
@@ -352,7 +352,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy attack</div>
+<div class="action_target">Any enemy attack</div>
</div>
<div class="lore_text">The French had ninety cannon compared to their enemy's sixty, subjecting the Grand Alliance to murderous fire as they slowly marched across the marshy Nebel.</div>
<div class="number">242B</div>
diff --git a/info/s_42.html b/info/s_42.html
index 5cce3cc..2fafb95 100644
--- a/info/s_42.html
+++ b/info/s_42.html
@@ -77,13 +77,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">French Right</div>
+<div class="action_target">French Right</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">French Right</div>
+<div class="action_target">French Right</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">245B</div>
@@ -97,13 +97,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">French Left</div>
+<div class="action_target">French Left</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">French Left</div>
+<div class="action_target">French Left</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">246B</div>
@@ -116,7 +116,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy attack</div>
+<div class="action_target">Any enemy attack</div>
</div>
<div class="rule_text">As an Action, you can remove all dice on this card to Redeploy 4 Unit sticks, adding them to any red or pink card except the Dutch Guards. After the second Redeploy action, remove this card from play (this is not a Rout).</div>
<div class="lore_text">Marlborough's timely shifting of units from his right to his left allowed him to break the weakened French line south of Ramillies, winning the day.</div>
@@ -131,7 +131,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Orkney's Right</div>
+<div class="action_target">Orkney's Right</div>
</div>
<div class="rule_text">If the French Left Routs, this card Routs immediately.</div>
<div class="lore_text">This village was the first of four that anchored the French line, but also stretched it dangerously thin.</div>
@@ -145,13 +145,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Orkney's Right</div>
+<div class="action_target">Orkney's Right</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Orkney's Right</div>
+<div class="action_target">Orkney's Right</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">249B</div>
@@ -164,7 +164,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
-<div class="action_target">Any Blue formation</div>
+<div class="action_target">Any Blue formation</div>
<div class="action_effect">When target suffers Hits, this card suffers 1 hit ONLY instead.</div>
</div>
<div class="lore_text">The second of four villages that anchored Villeroy's army.</div>
@@ -178,13 +178,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Orkney's Left</div>
+<div class="action_target">Orkney's Left</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Orkney's Left</div>
+<div class="action_target">Orkney's Left</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">251B</div>
@@ -219,7 +219,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Overkirk, Dutch Guards</div>
+<div class="action_target">Overkirk, Dutch Guards</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">253B</div>
@@ -232,7 +232,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
-<div class="action_target">Dutch Guards</div>
+<div class="action_target">Dutch Guards</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="action_row">
diff --git a/info/s_43.html b/info/s_43.html
index bcff162..23e240c 100644
--- a/info/s_43.html
+++ b/info/s_43.html
@@ -44,13 +44,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Villars's Right, Villars's Left</div>
+<div class="action_target">Villars's Right, Villars's Left</div>
<div class="action_effect">1 hit per die. 1 self per action. If reduced to one stick, no self hits.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="number">255B</div>
@@ -63,13 +63,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Broglie, Villars's Left</div>
+<div class="action_target">Broglie, Villars's Left</div>
<div class="action_effect">1 hit per die (two per die vs. Villars's Left). 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Broglie, Villars's Left*</div>
+<div class="action_target">Broglie, Villars's Left*</div>
</div>
<div class="rule_text">* - May only Screen Villars's Left if Broglie has Routed.</div>
<div class="reserve">RETIRE</div>
@@ -83,7 +83,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Villars's Left, Villars's Right</div>
+<div class="action_target">Villars's Left, Villars's Right</div>
</div>
<div class="rule_text">When the Dutch Garrison Routs, this card Routs immediately.</div>
<div class="lore_text">While sheer numbers made the French victory over the small garrison perhaps inevitable, Dutch artillery ensured they paid for their victory in blood. Eventually a grisly bayonet charge breached the walls, forcing the doomed garrison to retreat across a mill bridge. It collapsed from underneath them; hundreds drowned.</div>
@@ -102,7 +102,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
-<div class="action_target">Dutch Garrison</div>
+<div class="action_target">Dutch Garrison</div>
<div class="action_effect">When target suffers Hits, this card suffers 1 hit ONLY instead.</div>
</div>
<div class="lore_text">The Earl of Albemarle held out as long as he could against overwhelming odds. He and the survivors were taken prisoner.</div>
@@ -117,13 +117,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Prince de Tingry</div>
+<div class="action_target">Prince de Tingry</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Prince de Tingry</div>
+<div class="action_target">Prince de Tingry</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="reserve">IN RESERVE (Commanded)</div>
@@ -153,13 +153,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Dutch Horse</div>
+<div class="action_target">Dutch Horse</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Dutch Horse</div>
+<div class="action_target">Dutch Horse</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">261B</div>
@@ -173,13 +173,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Dutch Garrison</div>
+<div class="action_target">Dutch Garrison</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Dutch Garrison</div>
+<div class="action_target">Dutch Garrison</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">262B</div>
@@ -193,13 +193,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Dutch Garrison</div>
+<div class="action_target">Dutch Garrison</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Dutch Garrison</div>
+<div class="action_target">Dutch Garrison</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">263B</div>
diff --git a/info/s_44.html b/info/s_44.html
index 37b5e59..1143506 100644
--- a/info/s_44.html
+++ b/info/s_44.html
@@ -43,7 +43,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Command</div>
<div class="action_requirement">Three Cubes</div>
-<div class="action_target">Frederick II</div>
+<div class="action_target">Frederick II</div>
</div>
<div class="lore_text">The bridge at the Striegau River created a bottleneck for Frederick's columns.</div>
<div class="number">264A</div>
@@ -56,7 +56,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Command</div>
<div class="action_requirement"></div>
-<div class="action_target">See Below</div>
+<div class="action_target">See Below</div>
</div>
<div class="rule_text">Each Command action brings into play the next card in this sequence: Leopold's Right, Leopold's Center, Leopold's Left, Nassau, Zieten, Bayreuth Dragoons. <p>If at the start of your turn you have no Infantry or Cavalry cards in play, you lose.<p>Note that the cards are numbered in their order of arrival, and are thus given in a right-to-left rather than the usual left-to-right order.</div>
<div class="reserve">IN RESERVE (Commanded)</div>
@@ -71,13 +71,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Saxon Horse</div>
+<div class="action_target">Saxon Horse</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Saxon Horse (Voluntary), Weissenfels</div>
+<div class="action_target">Saxon Horse (Voluntary), Weissenfels</div>
</div>
<div class="number">266A</div>
<div class="extra">♣</div>
@@ -90,7 +90,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Lorraine's Left or Lorraine's Right</div>
+<div class="action_target">Lorraine's Left or Lorraine's Right</div>
<div class="action_effect">Two hits per die.</div>
</div>
<div class="rule_text">After making its first and only attack, this card is removed from play (this does not count as a Rout).</div>
@@ -108,13 +108,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Austrian Horse</div>
+<div class="action_target">Austrian Horse</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Austrian Horse</div>
+<div class="action_target">Austrian Horse</div>
</div>
<div class="reserve">IN RESERVE (Commanded)</div>
<div class="number">271A</div>
@@ -129,13 +129,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Austrian Horse</div>
+<div class="action_target">Austrian Horse</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Austrian Horse</div>
+<div class="action_target">Austrian Horse</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="reserve">IN RESERVE (Commanded)</div>
@@ -151,14 +151,14 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Lorraine's Right, Lorraine's Left</div>
+<div class="action_target">Lorraine's Right, Lorraine's Left</div>
<div class="action_effect short">1 hit per die. 1 self per action.</div>
</div>
<div class="rule_text">If neither target is in play, may attack Charles and suffers no self hits.</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Lorraine's Right, Lorraine's Left</div>
+<div class="action_target">Lorraine's Right, Lorraine's Left</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="reserve">IN RESERVE (Commanded)</div>
@@ -175,14 +175,14 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Lorraine's Left, Lorraine's Right</div>
+<div class="action_target">Lorraine's Left, Lorraine's Right</div>
<div class="action_effect short">1 hit per die. 1 self per action.</div>
</div>
<div class="rule_text">If neither target is in play, may attack Charles and suffers no self hits.</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Lorraine's Left, Lorraine's Right</div>
+<div class="action_target">Lorraine's Left, Lorraine's Right</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="reserve">IN RESERVE (Commanded)</div>
@@ -198,7 +198,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Weissenfels, Lorraine's Left</div>
+<div class="action_target">Weissenfels, Lorraine's Left</div>
<div class="action_effect short">1 hit per die. 1 self per action.</div>
</div>
<div class="rule_text">If neither target is in play, may attack Charles and suffers no self hits.</div>
@@ -221,13 +221,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Du Moulin</div>
+<div class="action_target">Du Moulin</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Leopold's Right</div>
+<div class="action_target">Leopold's Right</div>
</div>
<div class="number">273A</div>
<div class="extra">♥</div>
@@ -240,13 +240,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Command</div>
<div class="action_requirement">Three Dice</div>
-<div class="action_target">See Below</div>
+<div class="action_target">See Below</div>
</div>
<div class="rule_text">Each Command action brings into play the in-reserve card of your choice.</div>
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
-<div class="action_target">Any friendly formation</div>
+<div class="action_target">Any friendly formation</div>
<div class="action_effect">When target suffers Hits, this card suffers 1 less hit per die.</div>
</div>
<div class="number">274A</div>
@@ -261,13 +261,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Leopold's Right</div>
+<div class="action_target">Leopold's Right</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Leopold's Right</div>
+<div class="action_target">Leopold's Right</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="reserve">IN RESERVE (Commanded)</div>
@@ -284,13 +284,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Leopold's Center, Leopold's Left</div>
+<div class="action_target">Leopold's Center, Leopold's Left</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Leopold's Center, Leopold's Left</div>
+<div class="action_target">Leopold's Center, Leopold's Left</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="reserve">IN RESERVE (Commanded)</div>
@@ -307,13 +307,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Leopold's Left, Leopold's Center</div>
+<div class="action_target">Leopold's Left, Leopold's Center</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Leopold's Left, Leopold's Center</div>
+<div class="action_target">Leopold's Left, Leopold's Center</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="reserve">IN RESERVE (Commanded)</div>
@@ -329,13 +329,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Nassau, Leopold's Left</div>
+<div class="action_target">Nassau, Leopold's Left</div>
<div class="action_effect">1 hit per die.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
-<div class="action_target">Nassau or Zieten</div>
+<div class="action_target">Nassau or Zieten</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="reserve">IN RESERVE (Commanded)</div>
diff --git a/info/s_45.html b/info/s_45.html
index ef11204..1d1d8be 100644
--- a/info/s_45.html
+++ b/info/s_45.html
@@ -92,7 +92,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement"></div>
-<div class="action_target">Austrian Guns</div>
+<div class="action_target">Austrian Guns</div>
<div class="action_effect">When target suffers Hits, this card suffers them instead.</div>
</div>
<div class="number">281A</div>
@@ -107,13 +107,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Prussian Center, Prussian Left</div>
+<div class="action_target">Prussian Center, Prussian Left</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Prussian Center, Prussian Left</div>
+<div class="action_target">Prussian Center, Prussian Left</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">282A</div>
@@ -128,13 +128,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Prussian Left, Prussian Center</div>
+<div class="action_target">Prussian Left, Prussian Center</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Prussian Left, Prussian Center</div>
+<div class="action_target">Prussian Left, Prussian Center</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">283A</div>
@@ -148,7 +148,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
-<div class="action_target">Any Pink formation</div>
+<div class="action_target">Any Pink formation</div>
<div class="action_effect">When target suffers Hits, this card suffers them instead.</div>
</div>
<div class="number">284A</div>
@@ -162,12 +162,12 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Prussian Left</div>
+<div class="action_target">Prussian Left</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Two Pairs</div>
-<div class="action_target">Left Horse</div>
+<div class="action_target">Left Horse</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="lore_text">Historically, these horsemen did very little to oppose the enemy, allowing them to capture Austrian infantry with impugnity.</div>
@@ -190,7 +190,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Austrian Right</div>
+<div class="action_target">Austrian Right</div>
</div>
<div class="number">286A</div>
<div class="extra">♣</div>
@@ -204,13 +204,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Austrian Right, Austrian Center</div>
+<div class="action_target">Austrian Right, Austrian Center</div>
<div class="action_effect">1 hit per die.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Austrian Right, Austrian Center</div>
+<div class="action_target">Austrian Right, Austrian Center</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">287A</div>
@@ -225,13 +225,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Austrian Center, Austrian Right</div>
+<div class="action_target">Austrian Center, Austrian Right</div>
<div class="action_effect">1 hit per die.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Austrian Center, Austrian Right</div>
+<div class="action_target">Austrian Center, Austrian Right</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="number">288A</div>
@@ -245,7 +245,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Austrian Guns, Graner-Koppe</div>
+<div class="action_target">Austrian Guns, Graner-Koppe</div>
<div class="action_effect">1 hit plus 1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
@@ -266,7 +266,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Cuirassiers, Austrian Guns</div>
+<div class="action_target">Cuirassiers, Austrian Guns</div>
<div class="action_effect">1 hit per die.</div>
</div>
<div class="lore_text">The Austrian guns were positioned atop the Graner-Koppe. These horsemen wheeled around to the right of the mound to avoid the enemy arc of fire, but this left their own infantry vulnerable to the enemy foot. Casualties among the elite Grenadiers who made up the first line of advance were appalling. Included among their number was the Queen's brother Albrecht, aged twenty.</div>
@@ -282,7 +282,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Austrian Guns, Graner-Koppe</div>
+<div class="action_target">Austrian Guns, Graner-Koppe</div>
<div class="action_effect short">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
diff --git a/info/s_46.html b/info/s_46.html
index ded2b4b..d87a675 100644
--- a/info/s_46.html
+++ b/info/s_46.html
@@ -45,7 +45,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Right, Right Center</div>
+<div class="action_target">Right, Right Center</div>
<div class="action_effect">1 hit per die.</div>
</div>
<div class="action_row">
@@ -66,13 +66,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Right Center, Right</div>
+<div class="action_target">Right Center, Right</div>
<div class="action_effect">1 hit per die.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Right Center</div>
+<div class="action_target">Right Center</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">293A</div>
@@ -87,13 +87,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Left Center, Left</div>
+<div class="action_target">Left Center, Left</div>
<div class="action_effect short">1 hit per die.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Left Center</div>
+<div class="action_target">Left Center</div>
<div class="action_effect short">1 hit.</div>
</div>
<div class="rule_text">If Ligonier's Right Routs or Retires, this card Routs immediately.</div>
@@ -110,13 +110,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Left, Left Center</div>
+<div class="action_target">Left, Left Center</div>
<div class="action_effect short">1 hit per die.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Left, Left Center</div>
+<div class="action_target">Left, Left Center</div>
<div class="action_effect short">1 hit.</div>
</div>
<div class="rule_text">If Ligonier's Left Routs or Retires, this card Routs immediately.</div>
@@ -141,13 +141,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Left, Left Center</div>
+<div class="action_target">Left, Left Center</div>
<div class="action_effect">1 hit plus 1 hit per die.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit. This unit suffers ONE less hit and never more than one.</div>
</div>
<div class="reserve">IN RESERVE (Ligonier's Left)</div>
@@ -163,13 +163,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Ligonier's Right, Ligonier's Left, Rearguard</div>
+<div class="action_target">Ligonier's Right, Ligonier's Left, Rearguard</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Ligonier's Right, Rearguard</div>
+<div class="action_target">Ligonier's Right, Rearguard</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="number">298A</div>
@@ -183,13 +183,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Ligonier's Left, Ligonier's Right, Rearguard</div>
+<div class="action_target">Ligonier's Left, Ligonier's Right, Rearguard</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Ligonier's Left, Rearguard</div>
+<div class="action_target">Ligonier's Left, Rearguard</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="number">299A</div>
@@ -207,7 +207,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">One Cube*</div>
-<div class="action_target">Any enemy attack</div>
+<div class="action_target">Any enemy attack</div>
</div>
<div class="rule_text">* If there are two cubes on this card when a Screen is triggered, expend both of them.</div>
<div class="lore_text">A Dutch officer dubbed the fire from the French batteries as "one of the most terrible ever seen, and it looked as if hell had opened her mouth to swallow us up."</div>
@@ -222,13 +222,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Waldeck's Right, Waldeck's Left</div>
+<div class="action_target">Waldeck's Right, Waldeck's Left</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Waldeck's Right, Waldeck's Left</div>
+<div class="action_target">Waldeck's Right, Waldeck's Left</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="number">301A</div>
@@ -242,13 +242,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Waldeck's Left, Waldeck's Right</div>
+<div class="action_target">Waldeck's Left, Waldeck's Right</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Waldeck's Left, Waldeck's Right</div>
+<div class="action_target">Waldeck's Left, Waldeck's Right</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="number">302A</div>
@@ -261,7 +261,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
-<div class="action_target">Any friendly formation</div>
+<div class="action_target">Any friendly formation</div>
<div class="action_effect">When target suffers Hits, this card suffers them instead.</div>
</div>
<div class="lore_text">De Saxe attacked in eight columns, each much deeper than the thin allied line. <p>And yes, I know those should be French and not Prussian uniforms on the other blue cards. Look, you're lucky you're getting art at all. Don't push it.</div>
diff --git a/info/s_47.html b/info/s_47.html
index 5e106ad..fbaddeb 100644
--- a/info/s_47.html
+++ b/info/s_47.html
@@ -105,7 +105,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Charles Lorraine</div>
+<div class="action_target">Charles Lorraine</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="lore_text">When a wide gap opened up in the Austrian line, von Mannstein on his own initiative marched in with four grenadier battalions, forcing the Austrians to abandon their earthworks. This threatened the main part of the army under Charles's command, leading him to withdraw toward Prague.</div>
@@ -148,7 +148,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
-<div class="action_target">Any friendly formation</div>
+<div class="action_target">Any friendly formation</div>
<div class="action_effect">When target suffers Hits, this card suffers them instead.</div>
</div>
<div class="number">269B</div>
@@ -161,7 +161,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy attack</div>
+<div class="action_target">Any enemy attack</div>
</div>
<div class="rule_text">If during your Roll Phase you do not place any dice, remove this card from play (this does not count as a Rout).</div>
<div class="lore_text">The 72-year-old Schwerin commanded the army for an ill Frederick. When he saw his own regiment in retreat, Schwerin grabbed the colors and rode into battle. "Let all brave Prussians follow me!" After just a few paces, a blast of grapeshot removed half of his head, killing him instantly.</div>
@@ -198,13 +198,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Right Foot, Left Foot</div>
+<div class="action_target">Right Foot, Left Foot</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
-<div class="action_target">Right Foot, Left Foot</div>
+<div class="action_target">Right Foot, Left Foot</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
</div>
<div class="reserve">RETIRE</div>
@@ -219,13 +219,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Left Foot, Right Foot</div>
+<div class="action_target">Left Foot, Right Foot</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
-<div class="action_target">Left Foot, Right Foot</div>
+<div class="action_target">Left Foot, Right Foot</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
</div>
<div class="reserve">RETIRE</div>
@@ -262,13 +262,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Right Foot, Left Foot</div>
+<div class="action_target">Right Foot, Left Foot</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Right Foot, Left Foot</div>
+<div class="action_target">Right Foot, Left Foot</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="reserve">IN RESERVE (d'Ursel)</div>
@@ -283,13 +283,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Left Foot, Right Foot</div>
+<div class="action_target">Left Foot, Right Foot</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Left Foot, Right Foot</div>
+<div class="action_target">Left Foot, Right Foot</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="reserve">IN RESERVE (Stolberg)</div>
@@ -346,7 +346,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy attack</div>
+<div class="action_target">Any enemy attack</div>
</div>
<div class="rule_text">If during your Roll Phase you do not place any dice, remove this card from play (this does not count as a Rout).</div>
<div class="lore_text">The 51-year-old Browne commanded the defense of the Austrian right, throwing off the Prussians with great success. While planning a general counterattack, his leg was hit by a cannonball. His removal left the Austrian line rudderless. Browne would die from his wounds 52 days later.</div>
diff --git a/info/s_48.html b/info/s_48.html
index 4fd5cbc..ebf8303 100644
--- a/info/s_48.html
+++ b/info/s_48.html
@@ -120,7 +120,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy attack</div>
+<div class="action_target">Any enemy attack</div>
</div>
<div class="rule_text">If rolling five or more dice during your Roll Phase, you need a four-die straight to earn a cube. If rolling four or fewer, you need a three-die straight to earn a cube. <p><b>Artillery Duel:</b> If at the end of your turn there are no cubes on this card, but the Prussian Guns card has two cubes, remove this card from play. This does not count as a Rout.</div>
<div class="number">284B</div>
@@ -158,7 +158,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement"></div>
-<div class="action_target">Lestwitz or Zieten</div>
+<div class="action_target">Lestwitz or Zieten</div>
<div class="action_effect">When target suffers Hits, this card suffers 1 less hit per die.</div>
</div>
<div class="number">286B</div>
@@ -201,7 +201,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
</div>
<div class="number">288B</div>
@@ -215,7 +215,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
-<div class="action_target">Any friendly formation</div>
+<div class="action_target">Any friendly formation</div>
<div class="action_effect">When target suffers Hits, this card suffers 1 less hit per die.</div>
</div>
<div class="rule_text">When there are dice on this card, friendly Counterattacks inflict one extra hit.</div>
@@ -230,7 +230,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy attack</div>
+<div class="action_target">Any enemy attack</div>
</div>
<div class="rule_text">If rolling five or more dice during your Roll Phase, you need a four-die straight to earn a cube. If rolling four or fewer, you need a three-die straight to earn a cube. <p><b>Artillery Duel:</b> If at the end of your turn there are no cubes on this card, but the Austrian Guns card has two cubes, remove this card from play. This does not count as a Rout.</div>
<div class="number">290B</div>
diff --git a/info/s_49.html b/info/s_49.html
index 4be52c6..306d99e 100644
--- a/info/s_49.html
+++ b/info/s_49.html
@@ -139,7 +139,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
-<div class="action_target">Any friendly formation</div>
+<div class="action_target">Any friendly formation</div>
<div class="action_effect">When target suffers Hits, this card suffers 1 less hit per die.</div>
</div>
<div class="rule_text">Once during the game, you may remove all the dice from this card and add them to any attack, then remove this card from play.</div>
@@ -200,13 +200,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement"></div>
-<div class="action_target">Nadasdy or Kheul</div>
+<div class="action_target">Nadasdy or Kheul</div>
<div class="action_effect">When target suffers Hits, this card suffers 1 less hit instead.</div>
</div>
<div class="action_row">
<div class="action_type">Command</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Kheul and Lucchesi</div>
+<div class="action_target">Kheul and Lucchesi</div>
</div>
<div class="reserve">IN RESERVE (Commanded)</div>
<div class="number">299B</div>
@@ -283,7 +283,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement"></div>
-<div class="action_target">Any friendly formation</div>
+<div class="action_target">Any friendly formation</div>
<div class="action_effect">When target suffers Hits, this card suffers 1 hit ONLY instead.</div>
</div>
<div class="lore_text">This was the worst defeat of our hero's career, and it was enough at long last to get him sacked.</div>
diff --git a/info/s_5.html b/info/s_5.html
index 2144b36..9a0639e 100644
--- a/info/s_5.html
+++ b/info/s_5.html
@@ -94,7 +94,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
-<div class="action_target">Any friendly formation</div>
+<div class="action_target">Any friendly formation</div>
<div class="action_effect">When target suffers Hits, this card suffers them instead.</div>
</div>
<div class="action_row">
@@ -199,7 +199,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">French Reserves</div>
+<div class="action_target">French Reserves</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="lore_text">A detachment under Henry Withers advanced against the French flank, forcing Villars to divert much-needed forces from his center. This weakened the French line, and in a final push Marlborough and Prince Eugene of Savoy broke it.</div>
diff --git a/info/s_6.html b/info/s_6.html
index 761158e..d6c4e38 100644
--- a/info/s_6.html
+++ b/info/s_6.html
@@ -43,13 +43,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Light Horse, Nemours</div>
+<div class="action_target">Light Horse, Nemours</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Light Horse</div>
+<div class="action_target">Light Horse</div>
</div>
<div class="number">7B</div>
<div class="extra">♠</div>
@@ -79,7 +79,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Light Horse, Nemours, Egmont</div>
+<div class="action_target">Light Horse, Nemours, Egmont</div>
</div>
<div class="action_row">
<div class="action_type">Bombard</div>
@@ -151,7 +151,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
-<div class="action_target">Any friendly formation</div>
+<div class="action_target">Any friendly formation</div>
<div class="action_effect">When target suffers Hits, this card suffers them instead.</div>
</div>
<div class="number">13B</div>
@@ -184,13 +184,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Henri IV</div>
+<div class="action_target">Henri IV</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Henri IV</div>
+<div class="action_target">Henri IV</div>
</div>
<div class="number">15B</div>
<div class="extra">♦</div>
@@ -203,13 +203,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Triplet</div>
-<div class="action_target">Henri IV</div>
+<div class="action_target">Henri IV</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Triplet</div>
-<div class="action_target">Henri IV</div>
+<div class="action_target">Henri IV</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">16B</div>
@@ -222,7 +222,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">D'Aumont, Montepensier, Baron de Biron</div>
+<div class="action_target">D'Aumont, Montepensier, Baron de Biron</div>
</div>
<div class="action_row">
<div class="action_type">Bombard</div>
@@ -239,13 +239,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Montepensier, Baron de Biron</div>
+<div class="action_target">Montepensier, Baron de Biron</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Baron de Biron</div>
+<div class="action_target">Baron de Biron</div>
</div>
<div class="number">18B</div>
<div class="extra">♥</div>
diff --git a/info/s_7.html b/info/s_7.html
index 9232d4c..16fa8d1 100644
--- a/info/s_7.html
+++ b/info/s_7.html
@@ -43,7 +43,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Don Juan Jose, Spanish Right Cavalry</div>
+<div class="action_target">Don Juan Jose, Spanish Right Cavalry</div>
</div>
<div class="rule_text">If there are one or more cubes on this card, Don Juan Jose cannot Counterattack, and the Spanish Right Cavalry cannot Screen. Both of these enemy Formations may still Attack (though said Attacks will of course be subject to being Screened).</div>
<div class="number">21B</div>
@@ -56,7 +56,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy attack</div>
+<div class="action_target">Any enemy attack</div>
</div>
<div class="action_row">
<div class="action_type">Bombard</div>
@@ -73,14 +73,14 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Spanish Right Cavalry</div>
+<div class="action_target">Spanish Right Cavalry</div>
<div class="action_effect short">1 hit.</div>
</div>
<div class="rule_text">May only take this action if target is not in Reserve.</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Don Juan Jose</div>
+<div class="action_target">Don Juan Jose</div>
</div>
<div class="number">23B</div>
<div class="extra">♠</div>
@@ -92,13 +92,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Don Juan Jose, Duke of York</div>
+<div class="action_target">Don Juan Jose, Duke of York</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
-<div class="action_target">Don Juan Jose</div>
+<div class="action_target">Don Juan Jose</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="number">24B</div>
@@ -111,7 +111,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Duke of York, Don Juan Jose</div>
+<div class="action_target">Duke of York, Don Juan Jose</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="number">25B</div>
@@ -124,7 +124,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Walloons, Duke of York</div>
+<div class="action_target">Walloons, Duke of York</div>
<div class="action_effect">1 hit per die.</div>
</div>
<div class="action_row">
@@ -143,13 +143,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Conde, Spanish Left Cavalry</div>
+<div class="action_target">Conde, Spanish Left Cavalry</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Conde, Spanish Left Cavalry</div>
+<div class="action_target">Conde, Spanish Left Cavalry</div>
</div>
<div class="number">27B</div>
<div class="extra">♣</div>
@@ -161,7 +161,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
-<div class="action_target">Any friendly formation</div>
+<div class="action_target">Any friendly formation</div>
<div class="action_effect">When target suffers Hits, this card suffers 1 hit ONLY instead.</div>
</div>
<div class="number">28B</div>
@@ -175,7 +175,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Triplet</div>
-<div class="action_target">De Crequi</div>
+<div class="action_target">De Crequi</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">29B</div>
@@ -188,13 +188,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Swiss Guard, Turenne's Center</div>
+<div class="action_target">Swiss Guard, Turenne's Center</div>
<div class="action_effect">1 hit per die.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Swiss Guard</div>
+<div class="action_target">Swiss Guard</div>
</div>
<div class="number">30B</div>
<div class="extra">♥</div>
@@ -206,7 +206,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Turenne's Center, Lockhart</div>
+<div class="action_target">Turenne's Center, Lockhart</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="number">31B</div>
@@ -219,7 +219,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Lockhart, Turenne's Center</div>
+<div class="action_target">Lockhart, Turenne's Center</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
@@ -238,7 +238,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
-<div class="action_target">Any friendly formation</div>
+<div class="action_target">Any friendly formation</div>
<div class="action_effect">When target suffers Hits, this card suffers 1 hit ONLY instead.</div>
</div>
<div class="number">33B</div>
@@ -251,13 +251,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">De Crequi, Swiss Guard</div>
+<div class="action_target">De Crequi, Swiss Guard</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">De Crequi, Swiss Guard</div>
+<div class="action_target">De Crequi, Swiss Guard</div>
</div>
<div class="reserve">IN RESERVE (Conde)</div>
<div class="number">34B</div>
@@ -270,13 +270,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Lockhart, De Castelnau</div>
+<div class="action_target">Lockhart, De Castelnau</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Lockhart, De Castelnau</div>
+<div class="action_target">Lockhart, De Castelnau</div>
</div>
<div class="reserve">IN RESERVE (Don Juan Jose)</div>
<div class="number">35B</div>
diff --git a/info/s_8.html b/info/s_8.html
index c264a89..dcbb7d7 100644
--- a/info/s_8.html
+++ b/info/s_8.html
@@ -43,7 +43,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Stirling, The Maryland 400</div>
+<div class="action_target">Stirling, The Maryland 400</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
diff --git a/info/s_9.html b/info/s_9.html
index 0ea1fcd..1caea02 100644
--- a/info/s_9.html
+++ b/info/s_9.html
@@ -43,13 +43,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Sopwell Lane</div>
+<div class="action_target">Sopwell Lane</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Sopwell Lane</div>
+<div class="action_target">Sopwell Lane</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">43A</div>
@@ -62,13 +62,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Shropshire Lane</div>
+<div class="action_target">Shropshire Lane</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Two Pairs</div>
-<div class="action_target">Henry VI</div>
+<div class="action_target">Henry VI</div>
<div class="action_effect">1 hit. Warwick Retires upon completing this Attack Action.</div>
</div>
<div class="number">44A</div>
@@ -81,13 +81,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Shropshire Lane, Sopwell Lane</div>
+<div class="action_target">Shropshire Lane, Sopwell Lane</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Shropshire Lane</div>
+<div class="action_target">Shropshire Lane</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">45A</div>
@@ -100,7 +100,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy attack</div>
+<div class="action_target">Any enemy attack</div>
</div>
<div class="rule_text">If there is a cube on this card when you make an Attack, disregard the "Defensive Works" special ability on the Henry VI card.</div>
<div class="number">46A</div>