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<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>31 - 1st Newbury</title>
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<style>
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</head>
<body>
<h1>31 - 1st Newbury</h1>
<div class="list">
<div id="scenario_31" class="scenario card">
<div class="scenario_title">
<div class="battle_name">1st Newbury</div>
<div class="battle_date">20 September 1643</div>
</div>
<div class="scenario_player">
<div class="scenario_player_name">Parliamentarians</div>
<div class="scenario_line">Cards 194A-199A</div>
<div class="scenario_line">Morale: 2</div>
<div class="scenario_line"></div>
</div>
<div class="scenario_player">
<div class="scenario_player_name">Royalists</div>
<div class="scenario_line">Cards 200A-206A</div>
<div class="scenario_line">Morale: 1</div>
<div class="scenario_line"></div>
</div>
<div class="rule_text"></div>
<div class="lore_text">A surprise attack grabbed key terrain and threatened the Royalist flanks. Recovering from the chaos, a counterattack broke the roundhead center, splitting Essex's army. An attempt to envelop the two halves was thwarted by the London Trained Bands.</div>
<div class="number">31</div>
</div>
</div><div class="list">
<div class="formation card">
<div class="name blue">Round Hill</div>
<div class="strength">I</div>
<div class="dice_area">Straight 4</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
<div class="action_target">Any enemy formation</div>
</div>
<div class="rule_text">When Skippon routs, this card is removed from play (this does not constitute a rout).</div>
<div class="lore_text">Parliamentarian artillery was concentrated atop Round Hill, the position that Skippon occupied. Surrounding terrain funneled the enemy into narrow lanes within the firing zone. Dislodging Skippon and taking Round Hill in turn neutered the artillery, making that a key Royalist objective.</div>
<div class="number">194A</div>
<div class="extra">♣</div>
</div>
<div class="formation card">
<div class="name blue">Fortescue</div>
<div class="strength">6</div>
<div class="star">&#x2605;</div>
<div class="dice_area">(3)/(4)</div>
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Vavasour</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Vavasour</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">195A</div>
<div class="extra">♣</div>
</div>
<div class="formation card">
<div class="name blue">Skippon</div>
<div class="strength">6</div>
<div class="dice_area">1-3</div>
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Wentworth, Byron</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
<div class="action_target">Any friendly formation</div>
<div class="action_effect">When target suffers Hits, this card suffers one less Hit instead.</div>
</div>
<div class="number">196A</div>
<div class="extra">♣</div>
</div>
<div class="formation card">
<div class="name dkblue">Essex</div>
<div class="strength">6</div>
<div class="star">&#x2605;</div>
<div class="dice_area">(5)/(6)</div>
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Rupert, Wentworth</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Rupert</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">197A</div>
<div class="extra">♠</div>
</div>
<div class="formation card">
<div class="name dkblue">Stapleton</div>
<div class="strength">4</div>
<div class="star">&#x2605;</div>
<div class="dice_area">Doubles</div>
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Rupert</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Rupert</div>
</div>
<div class="number">198A</div>
<div class="extra">♠</div>
</div>
<div class="formation card">
<div class="name dkblue">London Trained Bands</div>
<div class="strength">4</div>
<div class="star">&#x2605;</div>
<div class="dice_area">3/4</div>
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Gerard</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="rule_text">This unit always suffers 1 less Hit when attacked.</div>
<div class="reserve">IN RESERVE (Skippon)</div>
<div class="number">199A</div>
<div class="extra">♠</div>
</div>
</div><div class="list">
<div class="formation card">
<div class="name red">Royalist Guns</div>
<div class="strength">I</div>
<div class="dice_area">Straight 4/3</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
<div class="action_target">Any enemy formation</div>
</div>
<div class="rule_text">While Skippon is in play, a Straight 4 is needed to earn a cube for this card. After Skippon Routs, only a Straight 3 is needed.</div>
<div class="number">200A</div>
<div class="extra">♦</div>
</div>
<div class="formation card">
<div class="name red">Gerard</div>
<div class="strength">4</div>
<div class="dice_area">3/4</div>
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">London Trained Bands</div>
<div class="action_effect">1 hit, PLUS 1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
<div class="action_target">Stapleton</div>
</div>
<div class="rule_text">Once London Trained Bands enters play, this formation can no longer Screen Stapleton.</div>
<div class="number">201A</div>
<div class="extra">♦</div>
</div>
<div class="formation card">
<div class="name red">Rupert of the Rhine</div>
<div class="strength">6</div>
<div class="dice_area">(5)/(6)</div>
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Essex OR Stapleton</div>
<div class="action_effect">1 hit per die. 1 self per action. You CHOOSE the target.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
<div class="action_target">Essex</div>
</div>
<div class="number">202A</div>
<div class="extra">♦</div>
</div>
<div class="formation card">
<div class="name pink">Wentworth</div>
<div class="strength">6</div>
<div class="dice_area">(3)/(4)</div>
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Skippon, Essex</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Skippon, Essex</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">203A</div>
<div class="extra">♥</div>
</div>
<div class="formation card">
<div class="name pink">Byron</div>
<div class="strength">4</div>
<div class="dice_area">Doubles</div>
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Skippon</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="rule_text">If there are dice on this card and Skippon is in play, Wentworth inflicts one extra Hit when Attacking, and suffers one less Hit when Attacked.</div>
<div class="number">204A</div>
<div class="extra">♥</div>
</div>
<div class="formation card">
<div class="name pink">Vavasour</div>
<div class="strength">6</div>
<div class="dice_area">1/2</div>
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Fortescue</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Fortescue</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">205A</div>
<div class="extra">♥</div>
</div>
<div class="formation card">
<div class="name red">Infantry Reserve</div>
<div class="strength">4</div>
<div class="dice_area">1/2</div>
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement"></div>
<div class="action_target">Vavasour or Wentworth</div>
<div class="action_effect">When target suffers Hits, this unit suffers 1 less hit per die.</div>
</div>
<div class="rule_text">For example, if three Hits are to be inflicted and there are two dice on this card, this card suffers only one instead; if there are three dice, it suffers zero. Before you ask, no, it can't suffer less than zero or regain sticks or anything silly like that.</div>
<div class="number">206A</div>
<div class="extra">♦</div>
</div>