diff options
Diffstat (limited to 'info/s_25.html')
-rw-r--r-- | info/s_25.html | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/info/s_25.html b/info/s_25.html index 401bcdc..e62902b 100644 --- a/info/s_25.html +++ b/info/s_25.html @@ -57,13 +57,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url <div class="action_row"> <div class="action_type">Attack</div> <div class="action_requirement"></div> -<div class="action_target">de Trobriand, Tilton, Kelly, Sweitzer</div> +<div class="action_target">de Trobriand, Tilton, Kelly, Sweitzer</div> <div class="action_effect">1 hit per die. 1 self per action. (But see Semmes.)</div> </div> <div class="action_row"> <div class="action_type reaction">Counterattack</div> <div class="action_requirement">Pair</div> -<div class="action_target">Any enemy attacking it</div> +<div class="action_target">Any enemy attacking it</div> <div class="action_effect">1 hit. Addtionally, this unit suffers one less hit.</div> </div> <div class="number">151A</div> @@ -76,13 +76,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url <div class="action_row"> <div class="action_type">Attack</div> <div class="action_requirement"></div> -<div class="action_target">Ward, de Trobriand, Zook, Burbank</div> +<div class="action_target">Ward, de Trobriand, Zook, Burbank</div> <div class="action_effect">1 hit per die. 1 self per action.</div> </div> <div class="action_row"> <div class="action_type reaction">Counterattack</div> <div class="action_requirement">Pair</div> -<div class="action_target">Any enemy attacking it</div> +<div class="action_target">Any enemy attacking it</div> <div class="action_effect">1 hit.</div> </div> <div class="number">152A</div> @@ -101,7 +101,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url <div class="action_row"> <div class="action_type reaction">Counterattack</div> <div class="action_requirement">Pair</div> -<div class="action_target">Any enemy attacking it</div> +<div class="action_target">Any enemy attacking it</div> <div class="action_effect">1 hit.</div> </div> <div class="number">153A</div> @@ -114,7 +114,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url <div class="action_row"> <div class="action_type reaction">Screen</div> <div class="action_requirement">Voluntary</div> -<div class="action_target">Any enemy formation</div> +<div class="action_target">Any enemy formation</div> </div> <div class="number">154A</div> <div class="extra">♦</div> @@ -180,7 +180,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url <div class="action_row"> <div class="action_type reaction">Counterattack</div> <div class="action_requirement">Pair</div> -<div class="action_target">Any enemy attacking it</div> +<div class="action_target">Any enemy attacking it</div> <div class="action_effect">1 hit.</div> </div> <div class="reserve">RETIRE</div> @@ -200,7 +200,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url <div class="action_row"> <div class="action_type reaction">Absorb</div> <div class="action_requirement">Voluntary</div> -<div class="action_target">de Trobriand</div> +<div class="action_target">de Trobriand</div> <div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div> </div> <div class="reserve">RETIRE</div> @@ -214,7 +214,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url <div class="action_row"> <div class="action_type reaction">Screen</div> <div class="action_requirement"></div> -<div class="action_target">Any enemy formation</div> +<div class="action_target">Any enemy formation</div> </div> <div class="rule_text">At the start of any Union turn in which there are no other Blue (not Dark Blue, but Blue) Formations remaining, this Formation immediately Routs. Yes, this does constitute a Rout and results in passing a morale cube.</div> <div class="number">160A</div> @@ -233,7 +233,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url <div class="action_row"> <div class="action_type reaction">Counterattack</div> <div class="action_requirement">Pair</div> -<div class="action_target">Any enemy attacking it</div> +<div class="action_target">Any enemy attacking it</div> <div class="action_effect">1 hit.</div> </div> <div class="reserve">RETIRE; RESERVE (Ward)</div> @@ -267,7 +267,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url <div class="action_row"> <div class="action_type reaction">Counterattack</div> <div class="action_requirement">Pair</div> -<div class="action_target">Any enemy attacking it</div> +<div class="action_target">Any enemy attacking it</div> <div class="action_effect">1 hit.</div> </div> <div class="reserve">IN RESERVE (de Trobriand)</div> @@ -288,7 +288,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url <div class="action_row"> <div class="action_type reaction">Counterattack</div> <div class="action_requirement">Pair</div> -<div class="action_target">Any enemy attacking it</div> +<div class="action_target">Any enemy attacking it</div> <div class="action_effect">1 hit.</div> </div> <div class="reserve">IN RESERVE (de Trobriand)</div> @@ -308,7 +308,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url <div class="action_row"> <div class="action_type reaction">Counterattack</div> <div class="action_requirement">Pair</div> -<div class="action_target">Any enemy attacking it</div> +<div class="action_target">Any enemy attacking it</div> <div class="action_effect">1 hit.</div> </div> <div class="reserve">IN RESERVE (Tilton)</div> @@ -328,7 +328,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url <div class="action_row"> <div class="action_type reaction">Counterattack</div> <div class="action_requirement">Pair</div> -<div class="action_target">Any enemy attacking it</div> +<div class="action_target">Any enemy attacking it</div> <div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div> </div> <div class="reserve">IN RESERVE (Cross)</div> @@ -348,7 +348,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url <div class="action_row"> <div class="action_type reaction">Counterattack</div> <div class="action_requirement">Pair</div> -<div class="action_target">Any enemy attacking it</div> +<div class="action_target">Any enemy attacking it</div> <div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div> </div> <div class="reserve">IN RESERVE (Cross)</div> |