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path: root/rules.js
AgeCommit message (Collapse)Author
12 daysremoved code no longer needed for compatabilityFrans Bongers
13 daysTweak log messages.Tor Andersson
Loss result to "Fascist" (instead of "None"). Use correct faction in trash_card.
2025-03-11fix: game stuck when moving track at maxFrans Bongers
2025-03-11auto resolve fascist test hero_points & draw card and allow morale bonus ↵Frans Bongers
skip if no valid options
2025-03-11More UI tweaks.Tor Andersson
2025-03-11Tweak some prompts. Remove unused buttons from play.jsTor Andersson
2025-03-11fix for possible typo in card10_event2Tor Andersson
2025-03-11Set source to 'player_event' for event effects.Tor Andersson
2025-03-11Add specific track trigger prefixes.Tor Andersson
2025-03-10Add prompt prefix in common game_view function.Tor Andersson
2025-03-10Add hidden bag of glory option.Tor Andersson
2025-03-09keep card selected when played to tableauFrans Bongers
2025-03-09List morale bonus icons on prompt.Tor Andersson
2025-03-09Add prefix to fascist turn.Tor Andersson
2025-03-09last refactor for clicking tracks instead of standeesFrans Bongers
2025-03-09replace buttons for activate icon stateFrans Bongers
2025-03-09explicitly add confirm_turn step for fascist eventsFrans Bongers
2025-03-09code improvements resolving spend hero pointsFrans Bongers
2025-03-09resolve spend hero points state immediatelyFrans Bongers
2025-03-09move event card to trash after resolving actionFrans Bongers
2025-03-08Remove no-op "Move a Track" and "Turn on Bonus" buttons.Tor Andersson
2025-03-08Move directly on track instead of Up/Down buttons.Tor Andersson
2025-03-08Prefix prompt with event names.Tor Andersson
2025-03-08New client and client data processing tools.Tor Andersson
2025-03-02Some rules.ts changes for new client.Tor Andersson
Remove unused properties from view object. Use separate fascist_cards and trash view properties. Remove common selectable_cards property. Use game.fascist when resolving fascist event and test. - prevent saving undo states (no choices here) - color header brown for active player (not their own faction) Use abbreviated player order in view.player_order.
2025-03-01Fix restoring state in pop_undo (don't call next).Tor Andersson
2025-03-01Fix intermittent bug with undo.Tor Andersson
2025-02-28Don't clobber readonly "roles" array when using it as active player list.Tor Andersson
2025-02-22refactor: rename leaf to state nodeFrans Bongers
2025-02-22fix: resolving node with chossing Momentum medallionFrans Bongers
2025-02-16multiactive choose card stateFrans Bongers
2025-02-16initial multiactive updatesFrans Bongers
2025-02-09bugfixesFrans Bongers
2025-02-01bugfixes and testfeedbackFrans Bongers
2025-01-24Disable button if icon cannot be resolvedFrans Bongers
2025-01-24bugfixes and improvementsFrans Bongers
2025-01-08bugfixesFrans Bongers
2025-01-03fix player order display issueFrans Bongers
2025-01-03fix: player can choose order for Moral Bonus and Action PointsFrans Bongers
2025-01-03fix: do not allow players to sabotage their own tracksFrans Bongers
2025-01-03fixed several bugsFrans Bongers
2025-01-03fix: reset first player at end of turnFrans Bongers
2024-12-31random player order and show ui relative to player orderFrans Bongers
2024-12-30fix click fronts and remove console logsFrans Bongers
2024-12-30spend hero points at any point during a turnFrans Bongers
2024-12-30implement remove attacks effectsFrans Bongers
2024-12-30peek at fascist card event effectFrans Bongers
2024-12-30take hero pointsFrans Bongers
2024-12-27play additional cardFrans Bongers
2024-12-27refactor selected cardsFrans Bongers