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authorTor Andersson <tor@ccxvii.net>2022-03-24 02:15:19 +0100
committerTor Andersson <tor@ccxvii.net>2023-02-18 11:54:52 +0100
commited2e67651cfb9a8a1969969231733e7973103df9 (patch)
tree8b286743b99fab78590cefc6d90df80618340b36 /play.js
parente5edcf0b76e59e73c491291ce41b81549f0fa0b8 (diff)
downloadwilderness-war-ed2e67651cfb9a8a1969969231733e7973103df9.tar.gz
Use separate "drop off" state to reduce mis-clicking "end move".
Diffstat (limited to 'play.js')
-rw-r--r--play.js3
1 files changed, 1 insertions, 2 deletions
diff --git a/play.js b/play.js
index dc158ca..0c0e2f5 100644
--- a/play.js
+++ b/play.js
@@ -1425,10 +1425,9 @@ function update_map() {
action_button("assault", "Assault");
action_button("move", "Move");
action_button("naval_move", "Naval");
- action_button("boat_move", "Boat");
- action_button("land_move", "Land");
action_button("eliminate", "Eliminate");
action_button("pick_up_all", "Pick up all");
+ action_button("drop_off", "Drop off");
action_button("exchange", "Exchange");
action_button("stop", "Stop");
action_button("pass", "Pass");