summaryrefslogtreecommitdiff
path: root/info/rulebook.html
blob: cc8b2e146a8c22bdc9b99a0a7f044cc4853af707 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
<!DOCTYPE html>
<html>
<head>
<meta name="viewport" content="width=1060">
<title>Vijayanagara - Rulebook</title>
<link rel="stylesheet" href="/fonts/fonts.css">
<style>
body{background-color:slategray}
div{position:relative;background-color:white;margin:1em auto;box-shadow:1px 1px 8px -2px black}
p{position:absolute;white-space:pre;margin:0}
p{font-family:Tinos,Times New Roman,Times,serif;font-size:11.9pt;line-height:1.0em}
</style>
</head>
<body>

<div id="page1" style="background-image:url('rulebook1.webp');width:768pt;height:993pt">
<p style="top:583.0pt;left:161.0pt;font-size:57.0pt"><span style="color:#ffffff">RULES OF PLAY</span></p>
<p style="top:924.0pt;left:160.2pt;font-size:10.6pt"><span style="color:#231f20">&#xa9; 2023 GMT Games, LLC  &#x2022;  P.O. Box 1308, Hanford, CA 93232-1308  &#x2022;  www.GMTGames.com</span></p>
<p style="top:745.0pt;left:75.5pt"><span style="color:#231f20">1.0 Introduction .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . . . . . . . . . . . 2</span></p>
<p style="top:765.6pt;left:75.5pt"><span style="color:#231f20">2.0 Setup &amp; Sequence of Play .  .  .  .  .  .  .  .  .  . . . . . . . . . . 7</span></p>
<p style="top:786.2pt;left:75.5pt"><span style="color:#231f20">3.0 Commands  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . . . . . . . . . . . . 10</span></p>
<p style="top:806.8pt;left:75.5pt"><span style="color:#231f20">4.0 Decrees .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . . .. . . . . . . . . . . 13</span></p>
<p style="top:710.1pt;left:270.3pt;font-size:14.3pt"><b><span style="color:#231f20">T A B L E  O F  C O N T E N T S</span></b></p>
<p style="top:652.9pt;left:81.1pt;font-size:16.6pt"><b><span style="color:#ffffff">by Saverio E. Spagnolie, Mathieu Johnson, Cory Graham, and Aman Matthews</span></b></p>
<p style="top:745.0pt;left:393.6pt"><span style="color:#231f20">5.0 Victory .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . . . . . . . . . . . . . . . 14</span></p>
<p style="top:765.6pt;left:393.6pt"><span style="color:#231f20">Key Terms Index .  .  .  .  .  .  .  .  .  .  .  .  .  . . . . . . . . . . . . . . . . 16</span></p>
<p style="top:786.2pt;left:393.6pt"><span style="color:#231f20">Counter Scans .  .  .  .  .  .  .  .  .  .  .  .  .  .  . . . . . . . . . . . . . . . . . 18</span></p>
<p style="top:806.8pt;left:393.6pt"><span style="color:#231f20">Setup Diagram  .  .  .  .  .  .  .  .  .  .  .  .  .  . .  . . . . . . . . . . . . . . . 20</span></p>
<p style="top:855.6pt;left:219.2pt"><span style="color:#231f20">Cover image: The Mosque of Delhi and the Iron Pillar, mid-19th </span></p>
<p style="top:870.6pt;left:218.5pt"><span style="color:#231f20">century painting from India, artist unknown. Freer Gallery of Art </span></p>
<p style="top:885.6pt;left:246.1pt"><span style="color:#231f20">and Arthur M. Sackler Gallery, from the Smithsonian.</span></p>
</div>

<div id="page2" style="background-image:url('rulebook2.webp');width:768pt;height:993pt">
<p style="top:37.8pt;left:55.3pt"><span style="color:#231f20">2</span></p>
<p style="top:37.8pt;left:348.3pt"><b><i><span style="color:#231f20">Vijayanagara</span></i></b></p>
<p style="top:940.9pt;left:334.4pt;font-size:9.5pt"><i><span style="color:#231f20">&#xa9; 2023 GMT Games, LLC</span></i></p>
<p style="top:66.3pt;left:392.8pt"><span style="color:#231f20">The Delhi Sultanate is trying to maintain its grip on the south </span></p>
<p style="top:81.3pt;left:392.8pt"><span style="color:#231f20">of India. Its victory points are equal to the total Prosperity of </span></p>
<p style="top:96.3pt;left:392.8pt"><span style="color:#231f20">Tributary Provinces (1.3.1), adjusted up or down according to </span></p>
<p style="top:111.3pt;left:392.8pt"><span style="color:#231f20">how well Delhi fares against Timur&#x2019;s final Mongol invasion at </span></p>
<p style="top:126.3pt;left:392.8pt"><span style="color:#231f20">the end of the game. </span></p>
<p style="top:150.3pt;left:392.8pt"><span style="color:#231f20">The Bahmani Kingdom and Vijayanagara Empire are both seek-</span></p>
<p style="top:165.3pt;left:392.8pt"><span style="color:#231f20">ing to establish their own independent Control over Provinces </span></p>
<p style="top:180.3pt;left:392.8pt"><span style="color:#231f20">dividing the Indian subcontinent, solidify their positions with the </span></p>
<p style="top:195.3pt;left:392.8pt"><span style="color:#231f20">construction of Forts (Bahmanis) and Temples (Vijayanagara), </span></p>
<p style="top:210.3pt;left:392.8pt"><span style="color:#231f20">and to ensure the propagation of their Influence throughout the </span></p>
<p style="top:225.3pt;left:392.8pt"><span style="color:#231f20">Deccan region. Their victory points are given by the total Prosper-</span></p>
<p style="top:240.3pt;left:392.8pt"><span style="color:#231f20">ity (1.3.1) of Provinces that they Control (1.7), plus the number </span></p>
<p style="top:255.3pt;left:392.8pt"><span style="color:#231f20">of their Forts/Temples on the map (1.4.2), and each Faction&#x2019;s </span></p>
<p style="top:270.3pt;left:392.8pt"><span style="color:#231f20">position on a Deccan Influence track (1.9). </span></p>
<p style="top:294.3pt;left:392.8pt"><span style="color:#231f20">See section 5.0 for more details on how to calculate victory at </span></p>
<p style="top:309.3pt;left:392.8pt"><span style="color:#231f20">the end of the game.</span></p>
<p style="top:338.1pt;left:392.8pt"><b><span style="color:#231f20"> </span></b><b><span style="color:#231f20">1.2 Components</span></b></p>
<p style="top:353.1pt;left:392.8pt"><span style="color:#231f20">A complete set of </span><i><span style="color:#231f20">Vijayanagara</span></i><span style="color:#231f20"> includes the following (a spare </span></p>
<p style="top:368.1pt;left:392.8pt"><span style="color:#231f20">of each wooden piece is also included):</span></p>
<p style="top:392.1pt;left:392.8pt"><span style="color:#231f20">&#x2022; A 17&#x201d;x22&#x201d; mounted game board (1.3)</span></p>
<p style="top:411.6pt;left:392.8pt"><span style="color:#231f20">&#x2022; A 36-card Event deck (2.3)</span></p>
<p style="top:431.1pt;left:392.8pt"><span style="color:#231f20">&#x2022; Eight Mongol Invasion cards (2.4)</span></p>
<p style="top:450.6pt;left:392.8pt"><span style="color:#231f20">&#x2022; Three unique Succession cards (2.5)</span></p>
<p style="top:470.1pt;left:392.8pt"><span style="color:#231f20">&#x2022; Two Timurid Empire cards (2.6)</span></p>
<p style="top:489.6pt;left:392.8pt"><span style="color:#231f20">&#x2022; One Dynasty card (2.7)</span></p>
<p style="top:509.1pt;left:392.8pt"><span style="color:#231f20">&#x2022; Three Attack Reference cards</span></p>
<p style="top:528.6pt;left:392.8pt"><span style="color:#231f20">&#x2022; Three foldout Faction Aid sheets</span></p>
<p style="top:548.1pt;left:392.8pt"><span style="color:#231f20">&#x2022; Three Non-Player Faction Aid Sheets/Faction Strategy sheets</span></p>
<p style="top:567.6pt;left:392.8pt"><span style="color:#231f20">&#x2022; A Sequence of Play Aid sheet (front); and game mat for </span></p>
<p style="top:582.6pt;left:404.0pt"><span style="color:#231f20">Aadu-Huli aata/Goat-Tiger game (back).</span></p>
<p style="top:602.1pt;left:392.8pt"><span style="color:#231f20">&#x2022; A 12-card Non-Player </span><i><span style="color:#231f20">Ibn Battuta</span></i><span style="color:#231f20"> deck </span></p>
<p style="top:621.6pt;left:392.8pt"><span style="color:#231f20">&#x2022; One Non-Player Mongol Invader card </span></p>
<p style="top:641.1pt;left:392.8pt"><span style="color:#231f20">&#x2022; 44 cubes (12 red Mongol Invaders and 32 gray Troops; 1.4.1)</span></p>
<p style="top:660.6pt;left:392.8pt"><span style="color:#231f20">&#x2022; 45 embossed hexagonal cylinders (5 black Governors, </span></p>
<p style="top:675.6pt;left:404.0pt"><span style="color:#231f20">18 turquoise Amirs, 22 yellow Rajas; 1.4.1)</span></p>
<p style="top:695.1pt;left:392.8pt"><span style="color:#231f20">&#x2022; 15 embossed discs (5 black Qasbahs, 5 turquoise Forts, </span></p>
<p style="top:710.1pt;left:404.0pt"><span style="color:#231f20">5 yellow Temples; 1.4.2) </span></p>
<p style="top:729.6pt;left:392.8pt"><span style="color:#231f20">&#x2022; 6 embossed cylinders (2 black, 2 turquoise, 2 yellow)</span></p>
<p style="top:749.1pt;left:392.8pt"><span style="color:#231f20">&#x2022; 9 pawns (6 white and 3 brown)</span></p>
<p style="top:768.6pt;left:392.8pt"><span style="color:#231f20">&#x2022; One half-size, full color counter sheet</span></p>
<p style="top:788.1pt;left:392.8pt"><span style="color:#231f20">&#x2022; Six 6-sided dice (4 dark red and 2 light brown)</span></p>
<p style="top:807.6pt;left:392.8pt"><span style="color:#231f20">&#x2022; A Learn to Play booklet</span></p>
<p style="top:827.1pt;left:392.8pt"><span style="color:#231f20">&#x2022; A Non-Player Rules booklet</span></p>
<p style="top:846.6pt;left:392.8pt"><span style="color:#231f20">&#x2022; A background Playbook</span></p>
<p style="top:866.1pt;left:392.8pt"><span style="color:#231f20">&#x2022; This rulebook</span></p>
<p style="top:69.1pt;left:55.3pt;font-size:21.4pt"><b><span style="color:#f26650">1.0 INTRODUCTION</span></b></p>
<p style="top:94.3pt;left:55.3pt"><i><span style="color:#231f20">Vijayanagara</span></i><span style="color:#231f20"> is a 1-3 player board game depicting the dynam-</span></p>
<p style="top:109.3pt;left:55.3pt"><span style="color:#231f20">ics of the Indian subcontinent during the years 1290-1398. The </span></p>
<p style="top:124.3pt;left:55.3pt"><span style="color:#231f20">game spans the Khalji (1290-1320) and most of the Tughlaq </span></p>
<p style="top:139.3pt;left:55.3pt"><span style="color:#231f20">(1320-1413) dynasties of the Delhi Sultanate, while showing the </span></p>
<p style="top:154.3pt;left:55.3pt"><span style="color:#231f20">birth of two upstart powers in the Deccan Plateau, the Bahmani </span></p>
<p style="top:169.3pt;left:55.3pt"><span style="color:#231f20">Kingdom and the Vijayanagara Empire. The game closes with the </span></p>
<p style="top:184.3pt;left:55.3pt"><span style="color:#231f20">historical invasion of Delhi by Timur in 1398, though a careful </span></p>
<p style="top:199.3pt;left:55.3pt"><span style="color:#231f20">Delhi Sultanate player might be able to avoid this fate.</span></p>
<p style="top:223.3pt;left:55.3pt"><span style="color:#231f20">A Learn to Play booklet accompanies these rules and provides a </span></p>
<p style="top:238.3pt;left:55.3pt"><span style="color:#231f20">more natural introduction to the game. An additional Playbook </span></p>
<p style="top:253.3pt;left:55.3pt"><span style="color:#231f20">contains a more detailed discussion of the history of this period, </span></p>
<p style="top:268.3pt;left:55.3pt"><span style="color:#231f20">along with event card backgrounds, designer notes, and sug-</span></p>
<p style="top:283.3pt;left:55.3pt"><span style="color:#231f20">gested reading. Rules for automated Non-Player Factions and </span></p>
<p style="top:298.3pt;left:55.3pt"><span style="color:#231f20">examples of their operation are included in a separate Non-Player </span></p>
<p style="top:313.3pt;left:55.3pt"><span style="color:#231f20">Rulebook</span><span style="color:#231f20">.</span></p>
<p style="top:341.6pt;left:60.9pt"><b><span style="color:#231f20">STOP!</span></b><span style="color:#231f20"> If this is your first time playing, you might want to start </span></p>
<p style="top:356.6pt;left:60.9pt"><span style="color:#231f20">with the Learn to Play booklet, which will guide you through </span></p>
<p style="top:371.6pt;left:60.9pt"><span style="color:#231f20">setup and teach you the game. This Rulebook is intended </span></p>
<p style="top:386.6pt;left:60.9pt"><span style="color:#231f20">primarily for reference purposes.</span></p>
<p style="top:414.0pt;left:55.3pt;font-size:14.3pt"><b><span style="color:#231f20">1.1 General Course of Play </span></b></p>
<p style="top:433.5pt;left:55.3pt"><span style="color:#231f20">In </span><i><span style="color:#231f20">Vijayanagara</span></i><span style="color:#231f20">, players take on the roles of the Delhi Sultanate </span></p>
<p style="top:451.0pt;left:55.3pt"><span style="color:#231f20">(</span></p>
<p style="top:451.0pt;left:86.2pt"><span style="color:#231f20">, black and gray pieces), the Bahmani Kingdom (</span></p>
<p style="top:451.0pt;left:367.1pt"><span style="color:#231f20">, </span></p>
<p style="top:468.5pt;left:55.3pt"><span style="color:#231f20">turquoise pieces), and the Vijayanagara Empire (</span></p>
<p style="top:468.5pt;left:329.4pt"><span style="color:#231f20">, yellow </span></p>
<p style="top:489.8pt;left:55.3pt"><span style="color:#231f20">pieces).</span></p>
<p style="top:513.8pt;left:55.3pt"><span style="color:#231f20">Event cards are drawn one at a time, each identifying an import-</span></p>
<p style="top:528.8pt;left:55.3pt"><span style="color:#231f20">ant historical event or region that played pivotal roles in 14th </span></p>
<p style="top:543.8pt;left:55.3pt"><span style="color:#231f20">century India. Players will have opportunities to either execute </span></p>
<p style="top:558.8pt;left:55.3pt"><span style="color:#231f20">the Event, which can have substantial consequences on the board </span></p>
<p style="top:573.8pt;left:55.3pt"><span style="color:#231f20">state, or to instead use standard Commands and special Decrees </span></p>
<p style="top:588.8pt;left:55.3pt"><span style="color:#231f20">that are unique to each Faction. A Sequence of Play track on the </span></p>
<p style="top:603.8pt;left:55.3pt"><span style="color:#231f20">board is used to determine which Factions are Eligible to play </span></p>
<p style="top:618.8pt;left:55.3pt"><span style="color:#231f20">on each card, and each Event card indicates turn order among </span></p>
<p style="top:633.8pt;left:55.3pt"><span style="color:#231f20">Eligible Factions.</span></p>
<p style="top:657.8pt;left:55.3pt"><span style="color:#231f20">Three Succession cards disrupt the normal course of play. The </span></p>
<p style="top:672.8pt;left:55.3pt"><span style="color:#231f20">first signals the end of the Khalji Dynasty and the dawn of the </span></p>
<p style="top:687.8pt;left:55.3pt"><span style="color:#231f20">Tughlaq Dynasty, changing the rules for the remainder of the </span></p>
<p style="top:702.8pt;left:55.3pt"><span style="color:#231f20">game upon its arrival. Rebellions are not allowed during the </span></p>
<p style="top:717.8pt;left:55.3pt"><span style="color:#231f20">fierce, oppressive rule of the Khalji Dynasty, but are allowed </span></p>
<p style="top:732.8pt;left:55.3pt"><span style="color:#231f20">during the rule of the more vulnerable Tughlaq Dynasty in the </span></p>
<p style="top:747.8pt;left:55.3pt"><span style="color:#231f20">second phase of the game. Regular play is also periodically </span></p>
<p style="top:762.8pt;left:55.3pt"><span style="color:#231f20">interrupted by the actions of the non-player Mongol Invaders, </span></p>
<p style="top:777.8pt;left:55.3pt"><span style="color:#231f20">who threaten Delhi from the northwest, and the game ends with </span></p>
<p style="top:792.8pt;left:55.3pt"><span style="color:#231f20">the climactic arrival of the great Mongol warlord Timur.</span></p>
<p style="top:816.8pt;left:55.3pt"><b><span style="color:#231f20">1.1.1 Winning the game. </span></b><span style="color:#231f20">Each Faction&#x2019;s victory point total is </span></p>
<p style="top:831.8pt;left:55.3pt"><span style="color:#231f20">adjusted throughout the game (see 5.0), and the game is won by </span></p>
<p style="top:846.8pt;left:55.3pt"><span style="color:#231f20">the Faction with the most victory points once Timur arrives (ties </span></p>
<p style="top:861.8pt;left:55.3pt"><span style="color:#231f20">are broken by comparing Resources).</span></p>
</div>

<div id="page3" style="background-image:url('rulebook3.webp');width:768pt;height:993pt">
<p style="top:37.8pt;left:701.8pt"><span style="color:#231f20">3</span></p>
<p style="top:36.8pt;left:346.3pt"><b><i><span style="color:#231f20">Vijayanagara</span></i></b></p>
<p style="top:940.9pt;left:334.7pt;font-size:9.5pt"><i><span style="color:#231f20">&#xa9; 2023 GMT Games, LLC</span></i></p>
<p style="top:66.9pt;left:55.3pt;font-size:14.3pt"><b><span style="color:#231f20">1.3 Game Board and Map</span></b></p>
<p style="top:83.9pt;left:55.3pt"><span style="color:#231f20">The game board shows a map of the Indian subcontinent, split </span></p>
<p style="top:98.9pt;left:55.3pt"><span style="color:#231f20">into spaces relevant to the historical period: irregular-shaped </span></p>
<p style="top:113.9pt;left:55.3pt"><span style="color:#231f20">Provinces and Mongol Invasion Regions, and a single large cir-</span></p>
<p style="top:128.9pt;left:55.3pt"><span style="color:#231f20">cular Delhi space. The game board also features holding boxes </span></p>
<p style="top:143.9pt;left:55.3pt"><span style="color:#231f20">to store each Faction&#x2019;s Available Forces, a numbered edge track </span></p>
<p style="top:158.9pt;left:55.3pt"><span style="color:#231f20">for general record keeping, a Deccan Influence track, and a </span></p>
<p style="top:173.9pt;left:55.3pt"><span style="color:#231f20">Sequence of Play track.</span></p>
<p style="top:638.4pt;left:55.3pt"><b><span style="color:#231f20">1.3.1 Provinces. </span></b><span style="color:#231f20">Provinces are irregular green-colored map </span></p>
<p style="top:653.4pt;left:55.3pt"><span style="color:#231f20">spaces that are always either Tributaries or Independent (1.6), </span></p>
<p style="top:668.4pt;left:55.3pt"><span style="color:#231f20">and may be Controlled (1.7) by any Faction once Independent. </span></p>
<p style="top:683.4pt;left:55.3pt"><span style="color:#231f20">Each Province has a Prosperity value, either 1 or 2, relevant for </span></p>
<p style="top:698.4pt;left:55.3pt"><span style="color:#231f20">Collect Tribute and Tax Decrees (4.0), and for final scoring (5.0). </span></p>
<p style="top:713.4pt;left:55.3pt"><span style="color:#231f20">Pieces of all three player Factions (excluding Mongol Invaders) </span></p>
<p style="top:728.4pt;left:55.3pt"><span style="color:#231f20">may enter or be placed into any Provinces.</span></p>
<p style="top:752.4pt;left:55.3pt"><b><span style="color:#231f20">1.3.2 Mongol Invasion Regions. </span></b><span style="color:#231f20">The two light brown irregular </span></p>
<p style="top:767.4pt;left:55.3pt"><span style="color:#231f20">spaces &#x201c;Mountain Passes&#x201d; and &#x201c;Punjab&#x201d; are Mongol Invasion </span></p>
<p style="top:782.4pt;left:55.3pt"><span style="color:#231f20">Regions. These spaces are not Provinces; as such they are never </span></p>
<p style="top:797.4pt;left:55.3pt"><span style="color:#231f20">marked Tributary or Independent and are never Controlled (1.7) </span></p>
<p style="top:812.4pt;left:55.3pt"><span style="color:#231f20">by any Faction. Only Mongol Invader and Delhi Sultanate pieces </span></p>
<p style="top:827.4pt;left:55.3pt"><span style="color:#231f20">may enter or be placed into the two Mongol Invasion Regions. </span></p>
<p style="top:851.4pt;left:55.3pt"><b><span style="color:#231f20">1.3.3 Delhi. </span></b><span style="color:#231f20">The large circular Delhi space is the capital of the </span></p>
<p style="top:866.4pt;left:55.3pt"><span style="color:#231f20">Delhi Sultanate. It offers an enhanced version of the Conscript </span></p>
<p style="top:881.4pt;left:55.3pt"><span style="color:#231f20">Command (3.2.1) and is important for final scoring (5.0). Only </span></p>
<p style="top:896.4pt;left:55.3pt"><span style="color:#231f20">Mongol Invaders and Delhi Sultanate pieces may enter or be </span></p>
<p style="top:911.4pt;left:55.3pt"><span style="color:#231f20">placed into Delhi. </span></p>
<p style="top:66.3pt;left:392.8pt"><b><span style="color:#231f20">1.3.4 City. </span></b><span style="color:#231f20">Cities refer to named points on the map which lie </span></p>
<p style="top:81.3pt;left:392.8pt"><span style="color:#231f20">at certain vertices of Province boundaries. Delhi is not a City. </span></p>
<p style="top:96.3pt;left:392.8pt"><span style="color:#231f20">Cities are not spaces and no pieces may be placed into them. </span></p>
<p style="top:111.3pt;left:392.8pt"><span style="color:#231f20">Some Cities are referenced on Event cards (2.3).</span></p>
<p style="top:135.3pt;left:392.8pt"><b><span style="color:#231f20">1.3.5 Adjacency. </span></b><span style="color:#231f20">Two spaces are adjacent if they share any border </span></p>
<p style="top:150.3pt;left:392.8pt"><span style="color:#231f20">points (including vertices). Hence Gondwana and Andhra are </span></p>
<p style="top:165.3pt;left:392.8pt"><span style="color:#231f20">adjacent, as are Madhyadesh and Orissa. Jaunpur and Punjab </span></p>
<p style="top:180.3pt;left:392.8pt"><span style="color:#231f20">are not adjacent. </span></p>
<p style="top:204.3pt;left:392.8pt"><b><span style="color:#231f20">1.3.6 Vindhya Range. </span></b><span style="color:#231f20">The shaded Vindhya Range space, lying </span></p>
<p style="top:219.3pt;left:392.8pt"><span style="color:#231f20">between Malwa, Jaunpur, Madhyadesh, and Gondwana, is im-</span></p>
<p style="top:234.3pt;left:392.8pt"><span style="color:#231f20">passable and may not be entered under any circumstances. This </span></p>
<p style="top:249.3pt;left:392.8pt"><span style="color:#231f20">blocks adjacency between Malwa and Gondwana, and between </span></p>
<p style="top:264.3pt;left:392.8pt"><span style="color:#231f20">Madhyadesh and Jaunpur.</span></p>
<p style="top:291.1pt;left:392.8pt;font-size:14.3pt"><b><span style="color:#231f20">1.4 Forces</span></b></p>
<p style="top:308.1pt;left:392.8pt"><span style="color:#231f20">The square, hexagonal, and flat circular wooden pieces represent </span></p>
<p style="top:323.1pt;left:392.8pt"><span style="color:#231f20">the various forces of the three player Factions and non-player </span></p>
<p style="top:338.1pt;left:392.8pt"><span style="color:#231f20">Mongol Invaders Faction.</span></p>
<p style="top:416.3pt;left:540.6pt"><b><span style="color:#231f20">Delhi Sultanate Governors (5)</span></b></p>
<p style="top:466.3pt;left:540.6pt"><b><span style="color:#231f20">Delhi Sultanate Troops (32)</span></b></p>
<p style="top:510.8pt;left:540.6pt"><b><span style="color:#231f20">Bahmani Kingdom Amirs (18)</span></b></p>
<p style="top:573.0pt;left:540.6pt"><b><span style="color:#231f20">Vijayanagara Empire Rajas (22)</span></b></p>
<p style="top:623.6pt;left:540.6pt"><b><span style="color:#231f20">Mongol Invaders (12)</span></b></p>
<p style="top:748.3pt;left:446.8pt"><b><span style="color:#231f20">Forts (5)</span></b></p>
<p style="top:748.3pt;left:614.0pt"><b><span style="color:#231f20">Qasbahs (5)</span></b></p>
<p style="top:748.3pt;left:529.0pt"><b><span style="color:#231f20">Temples (5)</span></b></p>
<p style="top:371.7pt;left:533.5pt;font-size:14.3pt"><b><span style="color:#231f20">Units</span></b></p>
<p style="top:667.5pt;left:514.5pt;font-size:14.3pt"><b><span style="color:#231f20">Structures</span></b></p>
<p style="top:791.1pt;left:392.8pt"><b><i><span style="color:#231f20">Delhi Sultanate Forces:</span></i></b><span style="color:#231f20"> 5 Governors (black hexagonal cyl-</span></p>
<p style="top:806.1pt;left:392.8pt"><span style="color:#231f20">inders), 32 Troops (gray cubes), and 5 Qasbahs (black disks).</span></p>
<p style="top:830.1pt;left:392.8pt"><b><i><span style="color:#231f20">Bahmani Kingdom Forces:</span></i></b><i><span style="color:#231f20"> </span></i><span style="color:#231f20">18 Amirs (turquoise hexagonal </span></p>
<p style="top:845.1pt;left:392.8pt"><span style="color:#231f20">cylinders) and 5 Forts (turquoise disks).</span></p>
<p style="top:869.1pt;left:392.8pt"><b><i><span style="color:#231f20">Vijayanagara Empire Forces:</span></i></b><b><span style="color:#231f20"> </span></b><span style="color:#231f20">22 Rajas (yellow hexagonal </span></p>
<p style="top:884.1pt;left:392.8pt"><span style="color:#231f20">cylinders) and 5 Temples (yellow disks).</span></p>
</div>

<div id="page4" style="background-image:url('rulebook4.webp');width:768pt;height:993pt">
<p style="top:37.8pt;left:55.3pt"><span style="color:#231f20">4</span></p>
<p style="top:37.8pt;left:348.3pt"><b><i><span style="color:#231f20">Vijayanagara</span></i></b></p>
<p style="top:940.9pt;left:334.4pt;font-size:9.5pt"><i><span style="color:#231f20">&#xa9; 2023 GMT Games, LLC</span></i></p>
<p style="top:66.1pt;left:55.3pt"><b><i><span style="color:#231f20">Mongol Invader Forces:</span></i></b><span style="color:#231f20"> 12 Mongol Invaders (red cubes).</span></p>
<p style="top:90.1pt;left:55.3pt"><span style="color:#231f20">Governors, Troops, Amirs, Rajas, and Mongol Invaders (i.e., </span></p>
<p style="top:105.1pt;left:55.3pt"><span style="color:#231f20">hexagonal cylinders and cubes) are all </span><i><span style="color:#231f20">Units </span></i><span style="color:#231f20">(1.4.1). Qasbahs, </span></p>
<p style="top:120.1pt;left:55.3pt"><span style="color:#231f20">Forts, and Temples (i.e., wooden disks) are all </span><i><span style="color:#231f20">Structures </span></i><span style="color:#231f20">(1.4.2).</span></p>
<p style="top:144.1pt;left:55.3pt"><b><span style="color:#231f20">1.4.1 Units.</span></b><b><i><span style="color:#231f20"> </span></i></b><span style="color:#231f20">Units may be moved with March (3.2.2) or Migrate </span></p>
<p style="top:159.1pt;left:55.3pt"><span style="color:#231f20">(3.3.2, 3.4.2) Commands and contribute towards their Factions&#x2019; </span></p>
<p style="top:174.1pt;left:55.3pt"><span style="color:#231f20">Attack (3.2.4, 3.3.4, 3.4.4) Commands.</span></p>
<p style="top:198.1pt;left:55.3pt"><b><i><span style="color:#231f20">Governors (black hexagonal cylinders):</span></i></b><span style="color:#231f20"> Elite nobles of the </span></p>
<p style="top:213.1pt;left:55.3pt"><span style="color:#231f20">Delhi Sultanate with their own small armies that may attack </span></p>
<p style="top:228.1pt;left:55.3pt"><span style="color:#231f20">and defend along with the Sultanate&#x2019;s Troops. Governors use </span></p>
<p style="top:243.1pt;left:55.3pt"><span style="color:#231f20">a Govern Command (3.2.3) to remove Obedient (1.4.5) Rajas </span></p>
<p style="top:258.1pt;left:55.3pt"><span style="color:#231f20">and Amirs and oversee the construction of Qasbahs (1.4.2), and </span></p>
<p style="top:273.1pt;left:55.3pt"><span style="color:#231f20">they are necessary in order to Demand Obedience (4.2.3) in an </span></p>
<p style="top:288.1pt;left:55.3pt"><span style="color:#231f20">Independent Province to place a Tributary marker there (1.6). </span></p>
<p style="top:303.1pt;left:55.3pt"><span style="color:#231f20">Governors are embossed on one end for decoration, but this has </span></p>
<p style="top:318.1pt;left:55.3pt"><span style="color:#231f20">no game effect.</span></p>
<p style="top:342.1pt;left:55.3pt"><b><i><span style="color:#231f20">Troops (gray cubes):</span></i></b><span style="color:#231f20"> Each Troops cube represents roughly </span></p>
<p style="top:357.1pt;left:55.3pt"><span style="color:#231f20">10,000 troops in the armies conscripted by the Delhi Sultanate. </span></p>
<p style="top:372.1pt;left:55.3pt"><span style="color:#231f20">Troops (and Governors) may Attack Rebelling Amirs and Rajas </span></p>
<p style="top:387.1pt;left:55.3pt"><span style="color:#231f20">(1.4.5, 3.2.4).</span></p>
<p style="top:411.1pt;left:55.3pt"><b><i><span style="color:#231f20">Amirs (turquoise hexagonal cylinders):</span></i></b><i><span style="color:#231f20"> </span></i><span style="color:#231f20">Elite nobles and gov-</span></p>
<p style="top:426.1pt;left:55.3pt"><span style="color:#231f20">ernors of the Delhi Sultanate whose relationship to Delhi have </span></p>
<p style="top:441.1pt;left:55.3pt"><span style="color:#231f20">become tenuous, as well as the rulers of small kingdoms allied </span></p>
<p style="top:456.1pt;left:55.3pt"><span style="color:#231f20">with the Bahmani Kingdom. Amirs maintain their own armies, </span></p>
<p style="top:471.1pt;left:55.3pt"><span style="color:#231f20">allowing them to Attack other Factions (3.3.4). Amirs are em-</span></p>
<p style="top:486.1pt;left:55.3pt"><span style="color:#231f20">bossed on one end to indicate whether they are currently Obedient </span></p>
<p style="top:501.1pt;left:55.3pt"><span style="color:#231f20">or Rebelling (1.4.5).</span></p>
<p style="top:525.1pt;left:55.3pt"><b><i><span style="color:#231f20">Rajas (yellow hexagonal cylinders):</span></i></b><i><span style="color:#231f20"> </span></i><span style="color:#231f20">Rulers of the Vijayanagara </span></p>
<p style="top:540.1pt;left:55.3pt"><span style="color:#231f20">Empire and small allied kingdoms. Rajas maintain their own </span></p>
<p style="top:555.1pt;left:55.3pt"><span style="color:#231f20">armies, allowing them to Attack other Factions (3.4.4). Rajas </span></p>
<p style="top:570.1pt;left:55.3pt"><span style="color:#231f20">are embossed on one end to indicate whether they are currently </span></p>
<p style="top:585.1pt;left:55.3pt"><span style="color:#231f20">Obedient or Rebelling (1.4.5).</span></p>
<p style="top:609.1pt;left:55.3pt"><b><i><span style="color:#231f20">Mongol Invaders (red cubes).</span></i></b><i><span style="color:#231f20"> </span></i><span style="color:#231f20">Each cube represents roughly </span></p>
<p style="top:624.1pt;left:55.3pt"><span style="color:#231f20">10,000 Mongol troops. Mongol Invaders are always treated as </span></p>
<p style="top:639.1pt;left:55.3pt"><span style="color:#231f20">Rebelling (1.4.5). They are affected by some Event cards (2.3) </span></p>
<p style="top:654.1pt;left:55.3pt"><span style="color:#231f20">and all Mongol Invasion cards (2.4).</span></p>
<p style="top:678.1pt;left:55.3pt"><b><span style="color:#231f20">1.4.2 Structures. </span></b><span style="color:#231f20">All three types of Structure are embossed on </span></p>
<p style="top:693.1pt;left:55.3pt"><span style="color:#231f20">one side for decoration, but this has no game effect. Once placed </span></p>
<p style="top:708.1pt;left:55.3pt"><span style="color:#231f20">into a map space, Structures may never be moved unless an Event </span></p>
<p style="top:723.1pt;left:55.3pt"><span style="color:#231f20">effect specifically states otherwise.</span></p>
<p style="top:747.1pt;left:55.3pt"><b><i><span style="color:#231f20">Qasbahs (black disks):</span></i></b><b><span style="color:#231f20"> </span></b><span style="color:#231f20">Small towns occupied by a member of </span></p>
<p style="top:762.1pt;left:55.3pt"><span style="color:#231f20">rank within the Delhi Sultanate. Qasbahs are placed using the </span></p>
<p style="top:777.1pt;left:55.3pt"><span style="color:#231f20">Govern Command (3.2.3), improve the Sultanate&#x2019;s Conscript </span></p>
<p style="top:792.1pt;left:55.3pt"><span style="color:#231f20">Command (3.2.1), and allow up to two Troops and Governors </span></p>
<p style="top:807.1pt;left:55.3pt"><span style="color:#231f20">to support or lead Attacks in adjacent spaces (3.2.4).</span></p>
<p style="top:831.1pt;left:55.3pt"><b><i><span style="color:#231f20">Forts (turquoise disk):</span></i></b><span style="color:#231f20"> Imposing defensive structures construct-</span></p>
<p style="top:846.1pt;left:55.3pt"><span style="color:#231f20">ed by the rebellious Bahmani Kingdom. Forts are placed with the </span></p>
<p style="top:861.1pt;left:55.3pt"><span style="color:#231f20">Build Decree (4.3.2), and Attacks on the Bahmani Kingdom by </span></p>
<p style="top:876.1pt;left:55.3pt"><span style="color:#231f20">other Factions are weakened when a Fort is present (3.2.4, 3.4.4). </span></p>
<p style="top:891.1pt;left:55.3pt"><span style="color:#231f20">Forts also allow up to two Amirs to support or lead Attacks in </span></p>
<p style="top:906.1pt;left:55.3pt"><span style="color:#231f20">adjacent Provinces (3.3.4).</span></p>
<p style="top:66.1pt;left:392.8pt"><b><i><span style="color:#231f20">Temples (yellow disks):</span></i></b><b><span style="color:#231f20"> </span></b><span style="color:#231f20">Spectacular symbols of sovereignty </span></p>
<p style="top:81.1pt;left:392.8pt"><span style="color:#231f20">constructed by the Vijayanagara Empire. They are placed by the </span></p>
<p style="top:96.1pt;left:392.8pt"><span style="color:#231f20">Build Decree (4.4.2), and improve the Empire&#x2019;s ability to Rally </span></p>
<p style="top:111.1pt;left:392.8pt"><span style="color:#231f20">(3.4.1) and Tax (4.4.1). Temples also allow up to one Raja to </span></p>
<p style="top:126.1pt;left:392.8pt"><span style="color:#231f20">support or lead Attacks in adjacent Provinces (3.4.4).</span></p>
<p style="top:150.1pt;left:392.8pt"><b><span style="color:#231f20">1.4.3 Availability and Removal.</span></b><span style="color:#231f20"> Keep any pieces available </span></p>
<p style="top:165.1pt;left:392.8pt"><span style="color:#231f20">for placement in their Faction&#x2019;s holding box on the gameboard. </span></p>
<p style="top:180.1pt;left:392.8pt"><span style="color:#231f20">When placing or removing pieces, they must be taken from, or </span></p>
<p style="top:195.1pt;left:392.8pt"><span style="color:#231f20">sent to, their Faction&#x2019;s holding box.</span></p>
<p style="top:219.1pt;left:392.8pt"><b><span style="color:#231f20">1.4.4 Stacking. </span></b><span style="color:#231f20">Each Province may contain up to one of each </span></p>
<p style="top:234.1pt;left:392.8pt"><span style="color:#231f20">Faction&#x2019;s Structure; i.e., up to one Qasbah, one Fort, and one </span></p>
<p style="top:249.1pt;left:392.8pt"><span style="color:#231f20">Temple. This stacking limit may never be violated, not even by </span></p>
<p style="top:264.1pt;left:392.8pt"><span style="color:#231f20">Event effects that place Structures. There is no limit to the number </span></p>
<p style="top:279.1pt;left:392.8pt"><span style="color:#231f20">of any Units in a space.</span></p>
<p style="top:303.1pt;left:392.8pt"><b><span style="color:#231f20">1.4.5</span></b><span style="color:#231f20"> </span><b><span style="color:#231f20">Obedient/Rebelling Units. </span></b><span style="color:#231f20">Amirs and Rajas are always </span></p>
<p style="top:318.1pt;left:392.8pt"><span style="color:#231f20">either Obedient (embossed end down) or Rebelling (embossed </span></p>
<p style="top:333.1pt;left:392.8pt"><span style="color:#231f20">end up). Certain actions and Events flip them from one state to </span></p>
<p style="top:348.1pt;left:392.8pt"><span style="color:#231f20">the other, or may require them to be in a certain state in order to </span></p>
<p style="top:363.1pt;left:392.8pt"><span style="color:#231f20">be affected. Amirs and Rajas are always Rebelling in Provinces </span></p>
<p style="top:378.1pt;left:392.8pt"><span style="color:#231f20">Controlled (1.7) by their respective Factions, but may also con-</span></p>
<p style="top:393.1pt;left:392.8pt"><span style="color:#231f20">tinue to be Rebelling if they lose Control of a Province. Mongol </span></p>
<p style="top:408.1pt;left:392.8pt"><span style="color:#231f20">Invaders are always Rebelling.</span></p>
<p style="top:436.4pt;left:398.4pt"><b><span style="color:#231f20">IMPORTANT</span></b><span style="color:#231f20">&#x2014;Every Amir in a Bahmani Controlled Prov-</span></p>
<p style="top:451.4pt;left:398.4pt"><span style="color:#231f20">ince is always Rebelling. Every Raja in a Vijayanagara Con-</span></p>
<p style="top:466.4pt;left:398.4pt"><span style="color:#231f20">trolled Province is always Rebelling. If a Province becomes </span></p>
<p style="top:481.4pt;left:398.4pt"><span style="color:#231f20">Controlled (1.7) by either of these two Factions, immediately </span></p>
<p style="top:496.4pt;left:398.4pt"><span style="color:#231f20">flip all their Units  in the Province to Rebelling.</span></p>
<p style="top:617.0pt;left:392.8pt"><b><span style="color:#231f20">1.4.6 Placing and Replacing pieces. </span></b><span style="color:#231f20">Many Events (2.3), Com-</span></p>
<p style="top:632.0pt;left:392.8pt"><span style="color:#231f20">mands (3.0), and Decrees (4.0) allow pieces to be placed in one </span></p>
<p style="top:647.0pt;left:392.8pt"><span style="color:#231f20">or multiple spaces on the map. When pieces are to be placed on </span></p>
<p style="top:662.0pt;left:392.8pt"><span style="color:#231f20">the map they must be taken from their Faction holding box; if </span></p>
<p style="top:677.0pt;left:392.8pt"><span style="color:#231f20">there are none  in the box they may not be placed in the space.</span></p>
<p style="top:701.0pt;left:392.8pt"><span style="color:#231f20">Rajas and Amirs are always placed on the map as Obedient </span></p>
<p style="top:716.0pt;left:392.8pt"><span style="color:#231f20">unless otherwise indicated. If they are placed into a Province </span></p>
<p style="top:731.0pt;left:392.8pt"><span style="color:#231f20">Controlled by their own Faction they will immediately become </span></p>
<p style="top:746.0pt;left:392.8pt"><span style="color:#231f20">Rebelling (1.4.5).</span></p>
<p style="top:770.0pt;left:392.8pt"><span style="color:#231f20">When a piece is to be replaced, the related action does not have </span></p>
<p style="top:785.0pt;left:392.8pt"><span style="color:#231f20">to be taken in full. A piece can simply be removed without being </span></p>
<p style="top:800.0pt;left:392.8pt"><span style="color:#231f20">replaced by another piece during such an action if desired.</span></p>
</div>

<div id="page5" style="background-image:url('rulebook5.webp');width:768pt;height:993pt">
<p style="top:37.8pt;left:701.8pt"><span style="color:#231f20">5</span></p>
<p style="top:36.8pt;left:346.3pt"><b><i><span style="color:#231f20">Vijayanagara</span></i></b></p>
<p style="top:940.9pt;left:334.7pt;font-size:9.5pt"><i><span style="color:#231f20">&#xa9; 2023 GMT Games, LLC</span></i></p>
<p style="top:66.9pt;left:55.3pt;font-size:14.3pt"><b><span style="color:#231f20">1.5 Players &amp; Factions</span></b></p>
<p style="top:83.9pt;left:55.3pt"><i><span style="color:#231f20">Vijayanagara </span></i><span style="color:#231f20">is playable by 1&#x2013;3 players. Player Factions are </span></p>
<p style="top:98.9pt;left:55.3pt"><span style="color:#231f20">the Delhi Sultanate (black), Bahmani Kingdom (turquoise), </span></p>
<p style="top:113.9pt;left:55.3pt"><span style="color:#231f20">and Vijayanagara Empire (yellow), with the non-player Mongol </span></p>
<p style="top:128.9pt;left:55.3pt"><span style="color:#231f20">Invaders (red) controlled alternately by the Bahmani Kingdom </span></p>
<p style="top:143.9pt;left:55.3pt"><span style="color:#231f20">and Vijayanagara Empire players. All Factions are &#x201c;opposing&#x201d; </span></p>
<p style="top:158.9pt;left:55.3pt"><span style="color:#231f20">to all others.</span></p>
<p style="top:182.9pt;left:66.5pt"><i><span style="color:#231f20">PLAY NOTE: The Delhi Sultanate is the most challenging </span></i></p>
<p style="top:197.9pt;left:66.5pt"><i><span style="color:#231f20">of the Factions to play. A careful balance must be achieved </span></i></p>
<p style="top:212.9pt;left:66.5pt"><i><span style="color:#231f20">to maintain control of the southern Provinces while also </span></i></p>
<p style="top:227.9pt;left:66.5pt"><i><span style="color:#231f20">fending off Mongol Invasions. First-time players may </span></i></p>
<p style="top:242.9pt;left:66.5pt"><i><span style="color:#231f20">quickly learn lessons about under- (or over-!) preparing </span></i></p>
<p style="top:257.9pt;left:66.5pt"><i><span style="color:#231f20">for Mongol raids.</span></i></p>
<p style="top:281.9pt;left:55.3pt"><b><span style="color:#231f20">1.5.1 Spare Factions. </span></b><span style="color:#231f20">The rules in the separate Non-Player </span></p>
<p style="top:296.9pt;left:55.3pt"><span style="color:#231f20">Rulebook can be used to operate spare Factions, allowing for </span></p>
<p style="top:311.9pt;left:55.3pt"><span style="color:#231f20">either two-player or one-player (solitaire) games, with any </span></p>
<p style="top:326.9pt;left:55.3pt"><span style="color:#231f20">combinations of player and non-player Factions.</span></p>
<p style="top:350.9pt;left:55.3pt"><b><span style="color:#231f20">1.5.2 Negotiation. </span></b><span style="color:#231f20">Players may make any mutual arrangements </span></p>
<p style="top:365.9pt;left:55.3pt"><span style="color:#231f20">within the rules. Resources and Cavalry tokens may be traded </span></p>
<p style="top:380.9pt;left:55.3pt"><span style="color:#231f20">among any Factions at any time. All negotiations are open. Play-</span></p>
<p style="top:395.9pt;left:55.3pt"><span style="color:#231f20">ers may make any mutual arrangements within the rules, binding </span></p>
<p style="top:410.9pt;left:55.3pt"><span style="color:#231f20">only as follows: once a player agrees to something within the </span></p>
<p style="top:425.9pt;left:55.3pt"><span style="color:#231f20">execution of a Command, Decree, or Event effect, the agreement </span></p>
<p style="top:440.9pt;left:55.3pt"><span style="color:#231f20">holds during that action. A player failing to obtain agreement at </span></p>
<p style="top:455.9pt;left:55.3pt"><span style="color:#231f20">the outset of an action may cancel the action.</span></p>
<p style="top:482.6pt;left:55.3pt;font-size:14.3pt"><b><span style="color:#231f20">1.6 Tributary and Independent Provinces</span></b></p>
<p style="top:499.6pt;left:55.3pt"><span style="color:#231f20">Each Province may either be a Tributary Province or an Indepen-</span></p>
<p style="top:514.7pt;left:55.3pt"><span style="color:#231f20">dent Province. A Tributary Province is marked with a Tributary </span></p>
<p style="top:529.7pt;left:55.3pt"><span style="color:#231f20">marker placed in the small circular spot above the Province name:</span></p>
<p style="top:625.6pt;left:55.3pt"><span style="color:#231f20">All other Provinces are Independent, and may be Controlled (1.7) </span></p>
<p style="top:640.7pt;left:55.3pt"><span style="color:#231f20">by any Faction. The game begins with Tributary markers in all </span></p>
<p style="top:655.7pt;left:55.3pt"><span style="color:#231f20">Provinces (see 2.1 for Setup). Events (2.3) and the Rebel Com-</span></p>
<p style="top:670.7pt;left:55.3pt"><span style="color:#231f20">mand (3.3.3, 3.4.3) may remove a Tributary marker (making the </span></p>
<p style="top:685.7pt;left:55.3pt"><span style="color:#231f20">Province Independent). Other Events and the Demand Obedience </span></p>
<p style="top:700.7pt;left:55.3pt"><span style="color:#231f20">Decree (4.2.3) can place a Tributary marker in an Independent </span></p>
<p style="top:715.7pt;left:55.3pt"><span style="color:#231f20">Province to set the Province back to Tributary status. Whenever </span></p>
<p style="top:730.7pt;left:55.3pt"><span style="color:#231f20">a Tributary marker is placed into a Province, whether by the </span></p>
<p style="top:745.7pt;left:55.3pt"><span style="color:#231f20">Sultanate&#x2019;s Demand Obedience decree (4.2.3) or by an Event </span></p>
<p style="top:760.7pt;left:55.3pt"><span style="color:#231f20">(2.3), all Rebelling Amirs and Rajas in that Province are flipped </span></p>
<p style="top:775.7pt;left:55.3pt"><span style="color:#231f20">to their Obedient states (1.4.5).</span></p>
<p style="top:799.6pt;left:66.5pt"><i><span style="color:#231f20">DESIGN NOTE: A Tributary is a Province in which the </span></i></p>
<p style="top:814.6pt;left:66.5pt"><i><span style="color:#231f20">general mass of minor rulers in that region continues to </span></i></p>
<p style="top:829.6pt;left:66.5pt"><i><span style="color:#231f20">send annual tributary payments back to Delhi (even if a </span></i></p>
<p style="top:844.6pt;left:66.5pt"><i><span style="color:#231f20">few noble houses or even small kingdoms are acting in de</span></i><i><span style="color:#231f20">-</span></i></p>
<p style="top:859.6pt;left:66.5pt"><i><span style="color:#231f20">fiance). An Independent Province is one in which all minor </span></i></p>
<p style="top:874.6pt;left:66.5pt"><i><span style="color:#231f20">houses and kingdoms in that region have united to cease </span></i></p>
<p style="top:889.6pt;left:66.5pt"><i><span style="color:#231f20">these annual payments to the Delhi Sultanate.</span></i></p>
<p style="top:66.9pt;left:392.8pt;font-size:14.3pt"><b><span style="color:#231f20">1.7 Control</span></b></p>
<p style="top:83.9pt;left:392.8pt"><span style="color:#231f20">An Independent Province (a Province that is not a Tributary, </span></p>
<p style="top:98.9pt;left:392.8pt"><span style="color:#231f20">1.6) may be Controlled by any Faction. A Faction instantly takes </span></p>
<p style="top:113.9pt;left:392.8pt"><span style="color:#231f20">control of an Independent Province if its own pieces there out-</span></p>
<p style="top:128.9pt;left:392.8pt"><span style="color:#231f20">number those of all opposing Factions combined (i.e., its pieces </span></p>
<p style="top:143.9pt;left:392.8pt"><span style="color:#231f20">are in the majority there). If a Faction Controls an Independent </span></p>
<p style="top:158.9pt;left:392.8pt"><span style="color:#231f20">Province (1.6), a circular marker is placed with that Faction&#x2019;s </span></p>
<p style="top:173.9pt;left:392.8pt"><span style="color:#231f20">flag and color. If no Faction controls an Independent Province it </span></p>
<p style="top:188.9pt;left:392.8pt"><span style="color:#231f20">is Uncontrolled, indicated by the absence of any circular marker.</span></p>
<p style="top:217.2pt;left:398.4pt"><b><span style="color:#231f20">IMPORTANT</span></b><span style="color:#231f20">&#x2014;Tributary Provinces are never Controlled, </span></p>
<p style="top:232.2pt;left:398.4pt"><span style="color:#231f20">even if a Faction has the majority of pieces there. Delhi, Punjab, </span></p>
<p style="top:247.2pt;left:398.4pt"><span style="color:#231f20">and the Mountain Passes are not Provinces (1.3.2, 1.3.3), hence </span></p>
<p style="top:262.2pt;left:398.4pt"><span style="color:#231f20">they are also never Tributary, Independent, or Controlled.</span></p>
<p style="top:289.6pt;left:392.8pt;font-size:14.3pt"><b><span style="color:#231f20">1.8 Resources</span></b></p>
<p style="top:306.6pt;left:392.8pt"><span style="color:#231f20">At any moment, each Faction has between a minimum of 0 and </span></p>
<p style="top:321.6pt;left:392.8pt"><span style="color:#231f20">up to a maximum of 24 Resources that are spent to perform </span></p>
<p style="top:336.6pt;left:392.8pt"><span style="color:#231f20">Commands and Decrees (3.0, 4.0), and sometimes increased or </span></p>
<p style="top:351.6pt;left:392.8pt"><span style="color:#231f20">reduced by Events (2.3) and Mongol Invasions (2.4). Resources </span></p>
<p style="top:366.6pt;left:392.8pt"><span style="color:#231f20">are tracked on the numbered edge track using a large embossed </span></p>
<p style="top:381.6pt;left:392.8pt"><span style="color:#231f20">wooden cylinder of the Faction&#x2019;s color. Resource adjustments </span></p>
<p style="top:396.6pt;left:392.8pt"><span style="color:#231f20">from Events (2.3) and summarized on Faction Aids are indicated </span></p>
<p style="top:411.6pt;left:392.8pt"><span style="color:#231f20">by the </span></p>
<p style="top:411.6pt;left:445.8pt"><span style="color:#231f20"> icon.</span></p>
<p style="top:438.3pt;left:392.8pt;font-size:14.3pt"><b><span style="color:#231f20">1.9 Deccan Influence</span></b></p>
<p style="top:455.3pt;left:392.8pt"><span style="color:#231f20">The Bahmani Kingdom and Vijayanagara Empire Factions each </span></p>
<p style="top:470.3pt;left:392.8pt"><span style="color:#231f20">have a Deccan Influence track associated with the successful </span></p>
<p style="top:485.3pt;left:392.8pt"><span style="color:#231f20">propagation of their influence, whether by economic or military </span></p>
<p style="top:500.3pt;left:392.8pt"><span style="color:#231f20">expansion. Deccan Influence is tracked using Influence markers </span></p>
<p style="top:515.3pt;left:392.8pt"><span style="color:#231f20">matching the color and symbol of each Faction, as depicted </span></p>
<p style="top:530.3pt;left:392.8pt"><span style="color:#231f20">below:</span></p>
<p style="top:626.3pt;left:392.8pt"><span style="color:#231f20">Deccan Influence begins the game at 0 for both Factions, but may </span></p>
<p style="top:641.3pt;left:392.8pt"><span style="color:#231f20">be moved up or down by Events (2.3), Migration (3.3.2; 3.4.2), </span></p>
<p style="top:656.3pt;left:392.8pt"><span style="color:#231f20">or battles between the two (3.3.4; 3.4.4). Advancement on these </span></p>
<p style="top:671.3pt;left:392.8pt"><span style="color:#231f20">tracks confers gameplay benefits (see below) and contributes to </span></p>
<p style="top:686.3pt;left:392.8pt"><span style="color:#231f20">final scoring (5.0). Any increase or decrease that would move the </span></p>
<p style="top:701.3pt;left:392.8pt"><span style="color:#231f20">marker off either end of the tracks is simply ignored.</span></p>
<p style="top:725.3pt;left:392.8pt"><span style="color:#231f20">During Setup (2.1) two Rajas are placed in each of the four </span></p>
<p style="top:740.3pt;left:392.8pt"><span style="color:#231f20">marked spaces on the Vijayanagara track, and two Amirs are </span></p>
<p style="top:755.3pt;left:392.8pt"><span style="color:#231f20">placed in each of the two marked spaces on the Bahmani King-</span></p>
<p style="top:770.3pt;left:392.8pt"><span style="color:#231f20">dom track. These Units represent immigrants from central Asia </span></p>
<p style="top:785.3pt;left:392.8pt"><span style="color:#231f20">and warrior chiefs (</span><i><span style="color:#231f20">Nayakas</span></i><span style="color:#231f20">) who can become amenable to </span></p>
<p style="top:800.3pt;left:392.8pt"><span style="color:#231f20">alliances with the upstart kingdoms. When a Faction&#x2019;s Influence </span></p>
<p style="top:815.3pt;left:392.8pt"><span style="color:#231f20">marker moves on or past these Units they are immediately placed </span></p>
<p style="top:830.3pt;left:392.8pt"><span style="color:#231f20">in their Faction&#x2019;s respective holding box. Whenever a Faction&#x2019;s </span></p>
<p style="top:845.3pt;left:392.8pt"><span style="color:#231f20">Influence decreases below a previously emptied Unit slot, that </span></p>
<p style="top:860.3pt;left:392.8pt"><span style="color:#231f20">Faction must place Amirs/Rajas in the empty spaces from either </span></p>
<p style="top:875.3pt;left:392.8pt"><span style="color:#231f20">their holding box or anywhere on the map.</span></p>
</div>

<div id="page6" style="background-image:url('rulebook6.webp');width:768pt;height:993pt">
<p style="top:37.8pt;left:55.3pt"><span style="color:#231f20">6</span></p>
<p style="top:37.8pt;left:348.3pt"><b><i><span style="color:#231f20">Vijayanagara</span></i></b></p>
<p style="top:940.9pt;left:334.4pt;font-size:9.5pt"><i><span style="color:#231f20">&#xa9; 2023 GMT Games, LLC</span></i></p>
<p style="top:286.7pt;left:55.3pt"><span style="color:#231f20">Influence shifts are indicated on Event cards (2.3) and sum</span><span style="color:#231f20">-</span></p>
<p style="top:301.7pt;left:55.3pt"><span style="color:#231f20">marized on Faction Aids  by icons, </span></p>
<p style="top:301.7pt;left:259.4pt"><span style="color:#231f20"> for shifting Bahmani </span></p>
<p style="top:316.7pt;left:55.3pt"><span style="color:#231f20">Influence, and </span></p>
<p style="top:316.7pt;left:146.6pt"><span style="color:#231f20"> for shifting Vijayanagara Influence. Whether </span></p>
<p style="top:331.7pt;left:55.3pt"><span style="color:#231f20">a shift in Influence is positive or negative will be indicated on </span></p>
<p style="top:346.7pt;left:55.3pt"><span style="color:#231f20">each relevant Event, Command, or Decree.</span></p>
<p style="top:370.7pt;left:55.3pt"><b><span style="color:#231f20">1.9.1 Bahmani Influence Bonuses.</span></b><span style="color:#231f20"> The Bahmani Kingdom </span></p>
<p style="top:385.7pt;left:55.3pt"><span style="color:#231f20">receives the following bonuses at each Deccan Influence level:</span></p>
<p style="top:409.7pt;left:66.5pt"><span style="color:#231f20">1. Whenever the Trade Decree is taken (4.3.1), the Bahmani </span></p>
<p style="top:424.7pt;left:77.8pt"><span style="color:#231f20">Kingdom gains an additional Cavalry token (1.10) beyond </span></p>
<p style="top:439.7pt;left:77.8pt"><span style="color:#231f20">the standard one usually provided by Trade, for two total.</span></p>
<p style="top:463.7pt;left:66.5pt"><span style="color:#231f20">2. The two Amirs on the track are immediately moved to the </span></p>
<p style="top:478.7pt;left:77.8pt"><span style="color:#231f20">Bahmani Kingdom holding box. The bonus to Trade remains </span></p>
<p style="top:493.7pt;left:77.8pt"><span style="color:#231f20">(one additional Cavalry token). The Conspire Decree can </span></p>
<p style="top:508.7pt;left:77.8pt"><span style="color:#231f20">now be used to replace Rajas as well as Governors, in Prov-</span></p>
<p style="top:523.7pt;left:77.8pt"><span style="color:#231f20">inces with or adjacent to Amirs (4.3.3).</span></p>
<p style="top:547.7pt;left:66.5pt"><span style="color:#231f20">3. The enhancement of the Conspire Decree above remains, </span></p>
<p style="top:562.7pt;left:77.8pt"><span style="color:#231f20">but now the Trade Decree provides two additional Cavalry </span></p>
<p style="top:577.7pt;left:77.8pt"><span style="color:#231f20">tokens beyond the standard one, for three total.</span></p>
<p style="top:601.7pt;left:66.5pt"><span style="color:#231f20">4. The two Amirs on the track are immediately moved to the </span></p>
<p style="top:616.7pt;left:77.8pt"><span style="color:#231f20">Bahmani Kingdom holding box. The bonuses to Conspire </span></p>
<p style="top:631.7pt;left:77.8pt"><span style="color:#231f20">and Trade above remain.</span></p>
<p style="top:655.7pt;left:55.3pt"><b><span style="color:#231f20">1.9.2 Vijayanagara Influence Bonuses.</span></b><span style="color:#231f20"> The Vijayanagara Empire </span></p>
<p style="top:670.7pt;left:55.3pt"><span style="color:#231f20">receives the following bonuses at each Deccan Influence level:</span></p>
<p style="top:694.7pt;left:66.5pt"><span style="color:#231f20">1. The two Rajas on the track are immediately moved to the </span></p>
<p style="top:709.7pt;left:77.8pt"><span style="color:#231f20">Vijayanagara Empire holding box.</span></p>
<p style="top:733.7pt;left:66.5pt"><span style="color:#231f20">2. The two Rajas on the track are immediately moved to the </span></p>
<p style="top:748.7pt;left:77.8pt"><span style="color:#231f20">Vijayanagara Empire holding box. The Compel Decree now </span></p>
<p style="top:763.7pt;left:77.8pt"><span style="color:#231f20">includes an additional option to remove a Troop, Governor, </span></p>
<p style="top:778.7pt;left:77.8pt"><span style="color:#231f20">or Amir in the selected space (4.4.3), and provides a Cavalry </span></p>
<p style="top:793.7pt;left:77.8pt"><span style="color:#231f20">token (1.10).</span></p>
<p style="top:817.7pt;left:66.5pt"><span style="color:#231f20">3. The two Rajas on the track are immediately moved to the </span></p>
<p style="top:832.7pt;left:77.8pt"><span style="color:#231f20">Vijayanagara Empire holding box. The bonus to Compel </span></p>
<p style="top:847.7pt;left:77.8pt"><span style="color:#231f20">above remains.</span></p>
<p style="top:871.7pt;left:66.5pt"><span style="color:#231f20">4. The two Rajas on the track are immediately moved to the </span></p>
<p style="top:886.7pt;left:77.8pt"><span style="color:#231f20">Vijayanagara Empire holding box. The bonus to Compel </span></p>
<p style="top:901.7pt;left:77.8pt"><span style="color:#231f20">above remains.</span></p>
<p style="top:66.9pt;left:392.8pt;font-size:14.3pt"><b><span style="color:#231f20">1.10 Cavalry</span></b></p>
<p style="top:83.9pt;left:392.8pt"><span style="color:#231f20">The ten Cavalry tokens are placed in a pool at the side of the board </span></p>
<p style="top:98.9pt;left:392.8pt"><span style="color:#231f20">and can be acquired by Factions through Events (2.3), Mongol </span></p>
<p style="top:113.9pt;left:392.8pt"><span style="color:#231f20">Invasions (2.4), Succession cards (2.5), and some Decrees (4.0); </span></p>
<p style="top:128.9pt;left:392.8pt"><span style="color:#231f20">the Delhi Sultanate also begins the game with two Cavalry to-</span></p>
<p style="top:143.9pt;left:392.8pt"><span style="color:#231f20">kens from this pool (2.1). When each Cavalry token is earned it </span></p>
<p style="top:158.9pt;left:392.8pt"><span style="color:#231f20">is taken from the pool; if there are none available in the pool it </span></p>
<p style="top:173.9pt;left:392.8pt"><span style="color:#231f20">may be taken from any other Faction, representing a technology </span></p>
<p style="top:188.9pt;left:392.8pt"><span style="color:#231f20">advance rendering existing military technology obsolete. Store a </span></p>
<p style="top:203.9pt;left:392.8pt"><span style="color:#231f20">Faction&#x2019;s earned Cavalry tokens in their holding box (the number </span></p>
<p style="top:218.9pt;left:392.8pt"><span style="color:#231f20">of Cavalry tokens each Faction has is open information). Two </span></p>
<p style="top:233.9pt;left:392.8pt"><span style="color:#231f20">spare Cavalry tokens are provided but should not be used during </span></p>
<p style="top:248.9pt;left:392.8pt"><span style="color:#231f20">play, unless they are needed as replacements for missing tokens </span></p>
<p style="top:263.9pt;left:392.8pt"><span style="color:#231f20">(there should always be a pool of ten Cavalry tokens shared </span></p>
<p style="top:278.9pt;left:392.8pt"><span style="color:#231f20">between the three player Factions). </span></p>
<p style="top:310.3pt;left:492.7pt;font-size:8.4pt"><b><span style="color:#fdfae4">CAVALRY</span></b></p>
<p style="top:352.3pt;left:495.1pt;font-size:7.7pt"><b><span style="color:#231f20">CHARGE</span></b></p>
<p style="top:310.3pt;left:570.8pt;font-size:8.4pt"><b><span style="color:#fdfae4">CAVALRY</span></b></p>
<p style="top:352.3pt;left:574.3pt;font-size:7.7pt"><b><span style="color:#231f20">SCREEN</span></b></p>
<p style="top:374.9pt;left:392.8pt"><span style="color:#231f20">Cavalry tokens are used during Attack Commands (3.2.4, 3.3.4, </span></p>
<p style="top:389.9pt;left:392.8pt"><span style="color:#231f20">3.4.4) by either the attacker or defender (or sometimes both). </span></p>
<p style="top:404.9pt;left:392.8pt"><span style="color:#231f20">After both involved Factions have rolled their dice,</span><i><span style="color:#231f20"> the attacker </span></i></p>
<p style="top:419.9pt;left:392.8pt"><i><span style="color:#231f20">first </span></i><span style="color:#231f20">and then the defender may use any number of Cavalry to-</span></p>
<p style="top:434.9pt;left:392.8pt"><span style="color:#231f20">kens, either to decrease any of the spending Faction&#x2019;s die rolls </span></p>
<p style="top:449.9pt;left:392.8pt"><span style="color:#231f20">by one to a minimum of 1 (Charge) or to remove an opponent&#x2019;s </span></p>
<p style="top:464.9pt;left:392.8pt"><span style="color:#231f20">die from the battle unless it is showing a 1 (Screen). Each token </span></p>
<p style="top:479.9pt;left:392.8pt"><span style="color:#231f20">may be used for either effect, and the same die may be affected </span></p>
<p style="top:494.9pt;left:392.8pt"><span style="color:#231f20">(by Charges or Screen) multiple times. Used Cavalry tokens </span></p>
<p style="top:509.9pt;left:392.8pt"><span style="color:#231f20">are then returned to the shared pool. Cavalry tokens gained or </span></p>
<p style="top:524.9pt;left:392.8pt"><span style="color:#231f20">removed by Events (2.3) Mongol Invasions (2.4), Succession </span></p>
<p style="top:539.9pt;left:392.8pt"><span style="color:#231f20">cards (2.5), and summarized on the Faction Aids are represented </span></p>
<p style="top:554.9pt;left:392.8pt"><span style="color:#231f20">by the </span></p>
<p style="top:554.9pt;left:446.7pt"><span style="color:#231f20"> icon.</span></p>
<p style="top:578.9pt;left:392.8pt"><span style="color:#231f20">When Mongol Invaders either Attack (3.5.3) or defend against </span></p>
<p style="top:593.9pt;left:392.8pt"><span style="color:#231f20">an Attack by the Delhi Sultanate (3.2.4), they are treated as </span></p>
<p style="top:608.9pt;left:392.8pt"><span style="color:#231f20">having one Cavalry token, and it is always played as a Charge </span></p>
<p style="top:623.9pt;left:392.8pt"><span style="color:#231f20">to reduce one of their die rolls by one (if possible). The Charge </span></p>
<p style="top:638.9pt;left:392.8pt"><span style="color:#231f20">must be used to convert a miss into a hit, or to convert a 2 into </span></p>
<p style="top:653.9pt;left:392.8pt"><span style="color:#231f20">a 1, if possible (i.e., the player currently controlling the Mongol </span></p>
<p style="top:668.9pt;left:392.8pt"><span style="color:#231f20">Invaders must use the token </span><i><span style="color:#231f20">effectively</span></i><span style="color:#231f20"> if they can). A single red </span></p>
<p style="top:683.9pt;left:392.8pt"><span style="color:#231f20">Mongol Cavalry token is provided as a reminder of this, but </span></p>
<p style="top:698.9pt;left:392.8pt"><span style="color:#231f20">should never be returned to the shared pool.</span></p>
</div>

<div id="page7" style="background-image:url('rulebook7.webp');width:768pt;height:993pt">
<p style="top:37.8pt;left:701.8pt"><span style="color:#231f20">7</span></p>
<p style="top:36.8pt;left:346.3pt"><b><i><span style="color:#231f20">Vijayanagara</span></i></b></p>
<p style="top:940.9pt;left:334.7pt;font-size:9.5pt"><i><span style="color:#231f20">&#xa9; 2023 GMT Games, LLC</span></i></p>
<p style="top:69.1pt;left:55.3pt;font-size:21.4pt"><b><span style="color:#f26650">2.0 Setup and Sequence of Play</span></b></p>
<p style="top:97.1pt;left:55.3pt;font-size:14.3pt"><b><span style="color:#231f20">2.1 Map Setup and Deck Construction</span></b></p>
<p style="top:114.1pt;left:55.3pt"><span style="color:#231f20">Place a Tributary marker in the round space in each Province, </span></p>
<p style="top:129.1pt;left:55.3pt"><span style="color:#231f20">then place the following wooden pieces on the map (you can </span></p>
<p style="top:144.1pt;left:55.3pt"><span style="color:#231f20">also find a full setup diagram on the back page of this rulebook):</span></p>
<p style="top:169.1pt;left:55.3pt"><span style="color:#231f20">&#x2022; </span><b><span style="color:#231f20">Delhi: </span></b><span style="color:#231f20">4 Troops</span></p>
<p style="top:188.6pt;left:55.3pt"><b><span style="color:#231f20">&#x2022; Mountain Passes: </span></b><span style="color:#231f20">2 Troops</span></p>
<p style="top:208.1pt;left:55.3pt"><b><span style="color:#231f20">&#x2022; Punjab: </span></b><span style="color:#231f20">4 Troops</span></p>
<p style="top:227.6pt;left:55.3pt"><b><span style="color:#231f20">&#x2022; Malwa: </span></b><span style="color:#231f20">3 Troops, 1 Governor</span></p>
<p style="top:247.1pt;left:55.3pt"><b><span style="color:#231f20">&#x2022; Jaunpur: </span></b><span style="color:#231f20">2 Troops</span></p>
<p style="top:266.6pt;left:55.3pt"><b><span style="color:#231f20">&#x2022; Madhyadesh: </span></b><span style="color:#231f20">2 Troops, 2 Amirs</span></p>
<p style="top:286.1pt;left:55.3pt"><b><span style="color:#231f20">&#x2022; Sindh: </span></b><span style="color:#231f20">1 Troop</span></p>
<p style="top:305.6pt;left:55.3pt"><b><span style="color:#231f20">&#x2022; Rajput Kingdoms: </span></b><span style="color:#231f20">1 Troop</span></p>
<p style="top:325.1pt;left:55.3pt"><b><span style="color:#231f20">&#x2022; Gujarat: </span></b><span style="color:#231f20">1 Troop, 1 Amir</span></p>
<p style="top:344.6pt;left:55.3pt"><b><span style="color:#231f20">&#x2022; Maharashtra: </span></b><span style="color:#231f20">4 Amirs</span></p>
<p style="top:364.1pt;left:55.3pt"><b><span style="color:#231f20">&#x2022; Gondwana: </span></b><span style="color:#231f20">1 Amir</span></p>
<p style="top:383.6pt;left:55.3pt"><b><span style="color:#231f20">&#x2022; Andhra: </span></b><span style="color:#231f20">1 Troop, 1 Qasbah, 2 Rajas</span></p>
<p style="top:403.1pt;left:55.3pt"><b><span style="color:#231f20">&#x2022; Karnataka: </span></b><span style="color:#231f20">3 Rajas</span></p>
<p style="top:422.6pt;left:55.3pt"><b><span style="color:#231f20">&#x2022; Tamilakam: </span></b><span style="color:#231f20">1 Troop, 1 Raja</span></p>
<p style="top:448.8pt;left:55.3pt"><span style="color:#231f20">Also place 4 Amirs and 8 Rajas in the indicated spaces on the </span></p>
<p style="top:463.8pt;left:55.3pt"><span style="color:#231f20">Deccan Influence tracks, and place the Bahmani Kingdom and </span></p>
<p style="top:478.8pt;left:55.3pt"><span style="color:#231f20">Vijayanagara Empire Influence markers at &#x2018;0&#x2019; on their respective </span></p>
<p style="top:493.8pt;left:55.3pt"><span style="color:#231f20">track. </span></p>
<p style="top:517.8pt;left:55.3pt"><span style="color:#231f20">Place each Faction&#x2019;s remaining pieces in their holding boxes </span></p>
<p style="top:532.8pt;left:55.3pt"><span style="color:#231f20">as follows:</span></p>
<p style="top:556.8pt;left:55.3pt"><b><span style="color:#231f20">&#x2022; Delhi Sultanate: </span></b><span style="color:#231f20">10 Troops, 4 Governors, 4 Qasbahs</span></p>
<p style="top:576.3pt;left:55.3pt"><b><span style="color:#231f20">&#x2022; Bahmani Kingdom: </span></b><span style="color:#231f20">6 Amirs, 5 Forts</span></p>
<p style="top:595.8pt;left:55.3pt"><b><span style="color:#231f20">&#x2022; Vijayanagara Empire: </span></b><span style="color:#231f20">8 Rajas, 5 Temples</span></p>
<p style="top:615.3pt;left:55.3pt"><b><span style="color:#231f20">&#x2022; Mongol Invaders: </span></b><span style="color:#231f20">12 Mongol Invaders</span></p>
<p style="top:641.6pt;left:55.3pt"><span style="color:#231f20">Place the following wooden pieces and markers on the numbered </span></p>
<p style="top:656.6pt;left:55.3pt"><span style="color:#231f20">edge track:</span></p>
<p style="top:680.6pt;left:55.3pt"><b><span style="color:#231f20">&#x2022; Delhi Sultanate Resources: </span></b><span style="color:#231f20">12</span></p>
<p style="top:700.1pt;left:55.3pt"><b><span style="color:#231f20">&#x2022; Vijayanagara Empire Resources: </span></b><span style="color:#231f20">7</span></p>
<p style="top:719.6pt;left:55.3pt"><b><span style="color:#231f20">&#x2022; Bahmani Kingdom Resources</span></b><span style="color:#231f20">: 6</span></p>
<p style="top:739.1pt;left:55.3pt"><b><span style="color:#231f20">&#x2022; Delhi Sultanate Victory:</span></b><span style="color:#231f20"> 18</span></p>
<p style="top:758.6pt;left:55.3pt"><b><span style="color:#231f20">&#x2022; Vijayanagara Empire Victory:  </span></b><span style="color:#231f20">0</span></p>
<p style="top:778.1pt;left:55.3pt"><b><span style="color:#231f20">&#x2022; Bahmani Kingdom Victory</span></b><span style="color:#231f20">: 0</span></p>
<p style="top:804.3pt;left:55.3pt"><span style="color:#231f20">Place two Cavalry tokens in the Delhi Sultanate box (they begin </span></p>
<p style="top:819.3pt;left:55.3pt"><span style="color:#231f20">the game with these), then form the remaining eight Cavalry </span></p>
<p style="top:834.3pt;left:55.3pt"><span style="color:#231f20">tokens into a shared pool and place the special Mongol Cavalry </span></p>
<p style="top:849.3pt;left:55.3pt"><span style="color:#231f20">token near the Mongol Invaders box. Form another pool of the </span></p>
<p style="top:864.3pt;left:55.3pt"><span style="color:#231f20">Bahmani/Vijayanagara Control markers. Place the three Faction </span></p>
<p style="top:879.3pt;left:55.3pt"><span style="color:#231f20">Eligibility cylinders into the &#x2018;Eligible Factions&#x2019; box on the Se</span><span style="color:#231f20">-</span></p>
<p style="top:894.3pt;left:55.3pt"><span style="color:#231f20">quence of Play track. Place the Khalji Dynasty card face-up near </span></p>
<p style="top:909.3pt;left:55.3pt"><span style="color:#231f20">the Delhi Sultanate player.</span></p>
<p style="top:66.3pt;left:392.8pt"><span style="color:#231f20">Prepare the Event deck as follows (a deck construction diagram </span></p>
<p style="top:81.3pt;left:392.8pt"><span style="color:#231f20">can also be found on the second to last page of the Learn to Play </span></p>
<p style="top:96.3pt;left:392.8pt"><span style="color:#231f20">booklet):</span></p>
<p style="top:120.3pt;left:404.0pt"><span style="color:#231f20">1. </span><span style="color:#231f20">Shuffle the Event cards and Mongol Invasion cards sepa</span><span style="color:#231f20">-</span></p>
<p style="top:135.3pt;left:415.3pt"><span style="color:#231f20">rately.</span></p>
<p style="top:159.3pt;left:404.0pt"><span style="color:#231f20">2. Deal 24 of the 36 Event cards into four equal stacks of six </span></p>
<p style="top:174.3pt;left:415.3pt"><span style="color:#231f20">cards each (the remaining 12 Event cards will not be used).</span></p>
<p style="top:198.3pt;left:404.0pt"><span style="color:#231f20">3. </span><span style="color:#231f20">Shuffle two Mongol Invasion cards into each of the first </span></p>
<p style="top:213.3pt;left:415.3pt"><span style="color:#231f20">three stacks (the remaining two Mongol Invasion cards </span></p>
<p style="top:228.3pt;left:415.3pt"><span style="color:#231f20">will not be used). Shuffle both Timurid Empire</span><span style="color:#231f20"> cards into </span></p>
<p style="top:243.3pt;left:415.3pt"><span style="color:#231f20">the fourth stack.</span></p>
<p style="top:267.3pt;left:404.0pt"><span style="color:#231f20">4. Take the fourth stack (with the </span><span style="color:#231f20">Timurid Empire</span><span style="color:#231f20"> cards) and </span></p>
<p style="top:282.3pt;left:415.3pt"><span style="color:#231f20">place the </span><span style="color:#231f20">Lords of the Deccan</span><span style="color:#231f20"> card on top of it.</span></p>
<p style="top:306.3pt;left:404.0pt"><span style="color:#231f20">5. Put the third stack on top of this pile, and place </span><span style="color:#231f20">Rise of the </span></p>
<p style="top:321.3pt;left:415.3pt"><span style="color:#231f20">Rebel Sultans</span><span style="color:#231f20"> on top of it.</span></p>
<p style="top:345.3pt;left:404.0pt"><span style="color:#231f20">6. Put the second stack on top of this pile, and </span><span style="color:#231f20">Zenith of the </span></p>
<p style="top:360.3pt;left:415.3pt"><span style="color:#231f20">Delhi Sultanate</span><span style="color:#231f20"> on top of it.</span></p>
<p style="top:384.3pt;left:404.0pt"><span style="color:#231f20">7. </span><span style="color:#231f20">Finally, place the first stack on top of this pile to complete </span></p>
<p style="top:399.3pt;left:415.2pt"><span style="color:#231f20">the Event deck.</span></p>
<p style="top:426.1pt;left:392.8pt;font-size:14.3pt"><b><span style="color:#231f20">2.2 Start</span></b></p>
<p style="top:443.1pt;left:392.8pt"><span style="color:#231f20">Draw and reveal the top card of the Event deck, placing it face </span></p>
<p style="top:458.1pt;left:392.8pt"><span style="color:#231f20">up next to the deck to form a played Events pile. Each turn all </span></p>
<p style="top:473.1pt;left:392.8pt"><span style="color:#231f20">Eligible Factions will get a chance to act on the Event card in </span></p>
<p style="top:488.1pt;left:392.8pt"><span style="color:#231f20">eligibility order, after which Eligibility is reset and a new card </span></p>
<p style="top:503.1pt;left:392.8pt"><span style="color:#231f20">is drawn. Regular play is interrupted when a Mongol Invasion, </span></p>
<p style="top:518.1pt;left:392.8pt"><span style="color:#231f20">Succession, or </span><span style="color:#231f20">Timurid Empire</span><span style="color:#231f20"> card is drawn, and the game im-</span></p>
<p style="top:533.1pt;left:392.8pt"><span style="color:#231f20">mediately ends after the second </span><span style="color:#231f20">Timurid Empire</span><span style="color:#231f20"> card is executed.</span></p>
<p style="top:559.8pt;left:392.8pt;font-size:14.3pt"><b><span style="color:#231f20">2.3 Event Cards</span></b></p>
<p style="top:576.8pt;left:392.8pt"><span style="color:#231f20">Each turn in the game begins with the players revealing the top </span></p>
<p style="top:591.8pt;left:392.8pt"><span style="color:#231f20">card from the Event deck. All played cards and the number of </span></p>
<p style="top:606.8pt;left:392.8pt"><span style="color:#231f20">cards remaining in the Event deck are open to inspection. If </span></p>
<p style="top:621.8pt;left:392.8pt"><span style="color:#231f20">the revealed card is a Mongol Invasion card, Succession card, </span></p>
<p style="top:636.8pt;left:392.8pt"><span style="color:#231f20">or </span><span style="color:#231f20">Timurid Empire </span><span style="color:#231f20">card, regular play is interrupted to execute </span></p>
<p style="top:651.8pt;left:392.8pt"><span style="color:#231f20">these cards (see 2.4, 2.5, and 2.6 below). Otherwise, proceed as </span></p>
<p style="top:666.8pt;left:392.8pt"><span style="color:#231f20">follows on each Event card.</span></p>
<p style="top:690.8pt;left:392.8pt"><span style="color:#231f20">Each Event card bears a title, card number, italicized flavor text, </span></p>
<p style="top:705.8pt;left:392.8pt"><span style="color:#231f20">Event text, and Eligibility order (2.3.1). Event texts are options </span></p>
<p style="top:720.8pt;left:392.8pt"><span style="color:#231f20">that an Eligible Faction may choose to execute (2.3.4). Flavor </span></p>
<p style="top:735.8pt;left:392.8pt"><span style="color:#231f20">text provides historical interest and has no effect on play.</span></p>
</div>

<div id="page8" style="background-image:url('rulebook8.webp');width:768pt;height:993pt">
<p style="top:37.8pt;left:55.3pt"><span style="color:#231f20">8</span></p>
<p style="top:37.8pt;left:348.3pt"><b><i><span style="color:#231f20">Vijayanagara</span></i></b></p>
<p style="top:940.9pt;left:334.4pt;font-size:9.5pt"><i><span style="color:#231f20">&#xa9; 2023 GMT Games, LLC</span></i></p>
<p style="top:78.4pt;left:262.1pt"><b><span style="color:#231f20">Card number</span></b></p>
<p style="top:92.5pt;left:262.1pt"><b><span style="color:#231f20">Eligibility order</span></b></p>
<p style="top:194.6pt;left:262.1pt"><b><span style="color:#231f20">Event title</span></b></p>
<p style="top:211.2pt;left:262.1pt"><b><span style="color:#231f20">&#x2018;Stay Eligible&#x2019; indicator</span></b></p>
<p style="top:225.9pt;left:262.1pt"><b><span style="color:#231f20">Flavor text</span></b></p>
<p style="top:245.8pt;left:262.1pt"><b><span style="color:#231f20">Event text</span></b></p>
<p style="top:179.9pt;left:55.3pt"><span style="color:#231f20">\</span></p>
<p style="top:347.9pt;left:66.5pt"><i><span style="color:#231f20">DESIGN NOTE: Each turn in </span></i><span style="color:#231f20">Vijayanagara</span><i><span style="color:#231f20"> corresponds to </span></i></p>
<p style="top:362.9pt;left:66.5pt"><i><span style="color:#231f20">roughly five years of history. Game concepts like migration, </span></i></p>
<p style="top:377.9pt;left:66.5pt"><i><span style="color:#231f20">rebelling, building forts and temples, and the ramp-up and </span></i></p>
<p style="top:392.9pt;left:66.5pt"><i><span style="color:#231f20">consequences of the Events in the game should be inter</span></i><i><span style="color:#231f20">-</span></i></p>
<p style="top:407.9pt;left:66.5pt"><i><span style="color:#231f20">preted with this in mind.</span></i></p>
<p style="top:431.9pt;left:55.3pt"><b><span style="color:#231f20">2.3.1 Eligibility. </span></b><span style="color:#231f20">Factions are either Eligible or Ineligible to play </span></p>
<p style="top:446.9pt;left:55.3pt"><span style="color:#231f20">when an Event card is drawn, as indicated by the position of their </span></p>
<p style="top:461.9pt;left:55.3pt"><span style="color:#231f20">Faction Eligibility cylinders on the Sequence of Play track. All </span></p>
<p style="top:476.9pt;left:55.3pt"><span style="color:#231f20">Factions begin the game Eligible to play, and all Eligible Factions </span></p>
<p style="top:491.9pt;left:55.3pt"><span style="color:#231f20">(possibly all three Factions) may choose actions from among their </span></p>
<p style="top:506.9pt;left:55.3pt"><span style="color:#231f20">options on a given Event card. Whether they remain Eligible or </span></p>
<p style="top:521.9pt;left:55.3pt"><span style="color:#231f20">become Ineligible on the following Event card depends on their </span></p>
<p style="top:536.9pt;left:55.3pt"><span style="color:#231f20">choice of actions (2.3.3).</span></p>
<p style="top:560.9pt;left:55.3pt"><b><span style="color:#231f20">2.3.2 Faction Order. </span></b><span style="color:#231f20">Faction symbols along the top of each </span></p>
<p style="top:575.9pt;left:55.3pt"><span style="color:#231f20">Event card indicate the order of play among the Eligible Factions </span></p>
<p style="top:590.9pt;left:55.3pt"><span style="color:#231f20">from left to right. The Eligible Faction with the leftmost symbol </span></p>
<p style="top:605.9pt;left:55.3pt"><span style="color:#231f20">appearing on the current Event card is the first to choose which </span></p>
<p style="top:620.9pt;left:55.3pt"><span style="color:#231f20">action to take (2.3.3). Ineligible Factions are skipped.</span></p>
<p style="top:644.9pt;left:55.3pt"><b><span style="color:#231f20">2.3.3 Options for Eligible Factions. </span></b><span style="color:#231f20">The Sequence of Play </span></p>
<p style="top:659.9pt;left:55.3pt"><span style="color:#231f20">track shows the options available to the Eligible Factions. Each </span></p>
<p style="top:674.9pt;left:55.3pt"><span style="color:#231f20">Eligible Faction has the option to select from either of the two </span></p>
<p style="top:689.9pt;left:55.3pt"><span style="color:#231f20">forked options to the right of the Eligible box, provided it has </span></p>
<p style="top:704.9pt;left:55.3pt"><span style="color:#231f20">not already been selected by another Faction; or to execute a </span></p>
<p style="top:719.9pt;left:55.3pt"><span style="color:#231f20">Limited Command (2.3.5); or to Pass (2.3.6).</span></p>
<p style="top:743.9pt;left:55.3pt"><span style="color:#231f20">The two forked options to the right of the Eligible box are to:</span></p>
<p style="top:767.9pt;left:55.3pt"><span style="color:#231f20">&#x2022; Execute a Command (3.0) in any number of spaces (possibly </span></p>
<p style="top:782.9pt;left:66.5pt"><span style="color:#231f20">zero), combined with a Decree (4.0) either before or after the </span></p>
<p style="top:797.9pt;left:66.5pt"><span style="color:#231f20">Command is fully completed.</span></p>
<p style="top:817.4pt;left:55.3pt"><span style="color:#231f20">&#x2022; Execute either the Event shown on the current card (2.3.4) or </span></p>
<p style="top:832.4pt;left:66.5pt"><span style="color:#231f20">a Command (3.0) in any number of spaces without a Decree.</span></p>
<p style="top:851.9pt;left:55.3pt"><span style="color:#231f20">Once an Eligible Faction has selected one of the two forked </span></p>
<p style="top:866.9pt;left:55.3pt"><span style="color:#231f20">options, it is no longer available for any remaining Eligible </span></p>
<p style="top:881.9pt;left:55.3pt"><span style="color:#231f20">Faction to select. If both forked options have been taken by the </span></p>
<p style="top:896.9pt;left:55.3pt"><span style="color:#231f20">first two Eligible Factions, a third Eligible Faction may only take </span></p>
<p style="top:911.9pt;left:55.3pt"><span style="color:#231f20">a Limited Command or Pass.</span></p>
<p style="top:331.1pt;left:404.0pt"><i><span style="color:#231f20">DESIGN NOTE: This is an adaptation of the three-player </span></i></p>
<p style="top:346.1pt;left:404.0pt"><i><span style="color:#231f20">Sequence of Play that was originally developed by Ken </span></i></p>
<p style="top:361.1pt;left:404.0pt"><i><span style="color:#231f20">Tee for </span></i><span style="color:#231f20">People Power</span><i><span style="color:#231f20">.</span></i></p>
<p style="top:385.1pt;left:392.8pt"><b><span style="color:#231f20">2.3.4 Executing the Event. </span></b><span style="color:#231f20">When a Faction executes an Event, </span></p>
<p style="top:400.1pt;left:392.8pt"><span style="color:#231f20">it carries out the Event text literally (sometimes involving actions </span></p>
<p style="top:415.1pt;left:392.8pt"><span style="color:#231f20">or decisions executed by other Factions). The executing Faction </span></p>
<p style="top:430.1pt;left:392.8pt"><span style="color:#231f20">carries out as much of the Event as possible. Unless otherwise </span></p>
<p style="top:445.1pt;left:392.8pt"><span style="color:#231f20">specified, the executing Faction makes all decisions involved in </span></p>
<p style="top:460.1pt;left:392.8pt"><span style="color:#231f20">implementing the text. If another Faction is selected to take an </span></p>
<p style="top:475.1pt;left:392.8pt"><span style="color:#231f20">action, that Faction decides the details of the action.</span></p>
<p style="top:499.1pt;left:392.8pt"><span style="color:#231f20">Event cards have both unshaded and shaded Event text. The </span></p>
<p style="top:514.1pt;left:392.8pt"><span style="color:#231f20">executing Faction may select either the unshaded or shaded text </span></p>
<p style="top:529.1pt;left:392.8pt"><span style="color:#231f20">to carry out (not both). The shaded option is often but not always </span></p>
<p style="top:544.1pt;left:392.8pt"><span style="color:#231f20">favorable to the Delhi Sultanate.</span></p>
<p style="top:568.1pt;left:392.8pt"><span style="color:#231f20">Many Events include the text &#x2018;Stay Eligible&#x2019; just below the card </span></p>
<p style="top:583.1pt;left:392.8pt"><span style="color:#231f20">title. A Faction that chooses to execute either Event option on </span></p>
<p style="top:598.1pt;left:392.8pt"><span style="color:#231f20">such a card returns to the Eligible box at the end of the turn, </span></p>
<p style="top:613.1pt;left:392.8pt"><span style="color:#231f20">instead of proceeding to the Ineligible box, even if executing </span></p>
<p style="top:628.1pt;left:392.8pt"><span style="color:#231f20">the Event resulted in a different Faction carrying out the Event </span></p>
<p style="top:643.1pt;left:392.8pt"><span style="color:#231f20">details. To help remember that such an Event was chosen, the </span></p>
<p style="top:658.1pt;left:392.8pt"><span style="color:#231f20">Faction Eligibility cylinder may be placed face down on the </span></p>
<p style="top:673.1pt;left:392.8pt"><span style="color:#231f20">Sequence of Play.</span></p>
<p style="top:697.1pt;left:392.8pt"><span style="color:#231f20">A key to the Icons used in the Event text is provided at the end </span></p>
<p style="top:712.1pt;left:392.8pt"><span style="color:#231f20">of the Key Terms Index and on the reverse of the Attack Ref-</span></p>
<p style="top:727.1pt;left:392.8pt"><span style="color:#231f20">erence cards.</span></p>
<p style="top:751.1pt;left:392.8pt"><b><span style="color:#231f20">2.3.5</span></b><span style="color:#231f20"> </span><b><span style="color:#231f20">Limited Command.</span></b><span style="color:#231f20"> An Eligible Faction always has the </span></p>
<p style="top:766.1pt;left:392.8pt"><span style="color:#231f20">option to execute a Limited Command. A Limited Command is </span></p>
<p style="top:781.1pt;left:392.8pt"><span style="color:#231f20">a Command (3.0) used in just a single space. It can still involve </span></p>
<p style="top:796.1pt;left:392.8pt"><span style="color:#231f20">pieces from multiple spaces, as per the Command&#x2019;s instructions. </span></p>
<p style="top:811.1pt;left:392.8pt"><span style="color:#231f20">Any number of Eligible Factions may select a Limited Command </span></p>
<p style="top:826.1pt;left:392.8pt"><span style="color:#231f20">and will remain Eligible for the next Event card.</span></p>
</div>

<div id="page9" style="background-image:url('rulebook9.webp');width:768pt;height:993pt">
<p style="top:37.8pt;left:701.8pt"><span style="color:#231f20">9</span></p>
<p style="top:36.8pt;left:346.3pt"><b><i><span style="color:#231f20">Vijayanagara</span></i></b></p>
<p style="top:940.9pt;left:334.7pt;font-size:9.5pt"><i><span style="color:#231f20">&#xa9; 2023 GMT Games, LLC</span></i></p>
<p style="top:66.3pt;left:55.3pt"><b><span style="color:#231f20">2.3.6 Passing. </span></b><span style="color:#231f20">An Eligible Faction always has the option to Pass; </span></p>
<p style="top:81.3pt;left:55.3pt"><span style="color:#231f20">it remains Eligible for the next card and receives Resources as </span></p>
<p style="top:96.3pt;left:55.3pt"><span style="color:#231f20">indicated on the Sequence of Play track (1 Resource for the </span></p>
<p style="top:111.3pt;left:55.3pt"><span style="color:#231f20">Bahmani Kingdom and Vijayanagara Empire, or 3 Resources for </span></p>
<p style="top:126.3pt;left:55.3pt"><span style="color:#231f20">the Delhi Sultanate). If the last Eligible Faction Passes, adjust </span></p>
<p style="top:141.3pt;left:55.3pt"><span style="color:#231f20">Eligibility (2.3.7) and draw the next card.</span></p>
<p style="top:165.3pt;left:55.3pt"><b><span style="color:#231f20">2.3.7 Adjust Eligibility. </span></b><span style="color:#231f20">After each Eligible Faction has either </span></p>
<p style="top:180.3pt;left:55.3pt"><span style="color:#231f20">executed an action or Passed, move any Faction Eligibility cyl-</span></p>
<p style="top:195.3pt;left:55.3pt"><span style="color:#231f20">inders in the Ineligible, Limited Command, or Pass boxes to the </span></p>
<p style="top:210.3pt;left:55.3pt"><span style="color:#231f20">Eligible box, and move any Faction cylinders in the two forked </span></p>
<p style="top:225.3pt;left:55.3pt"><span style="color:#231f20">options (2.3.3) to the Ineligible box (unless a &#x2018;Stay Eligible&#x2019; </span></p>
<p style="top:240.3pt;left:55.3pt"><span style="color:#231f20">Event was taken).</span></p>
<p style="top:268.6pt;left:60.9pt"><b><span style="color:#231f20">IMPORTANT</span></b><span style="color:#231f20">&#x2014;Remember to always return the Eligibility </span></p>
<p style="top:283.6pt;left:60.9pt"><span style="color:#231f20">cylinder of a Faction that executed a &#x2018;Stay Eligible&#x2019; Event to </span></p>
<p style="top:298.6pt;left:60.9pt"><span style="color:#231f20">the Eligible box. As an aid to memory, players may wish to </span></p>
<p style="top:313.6pt;left:60.9pt"><span style="color:#231f20">flip their Eligiblity cylinder face down when they execute a </span></p>
<p style="top:328.6pt;left:60.9pt"><span style="color:#231f20">&#x2018;Stay Eligible&#x2019; Event.</span></p>
<p style="top:353.2pt;left:55.3pt"><b><span style="color:#231f20">2.3.8 Next Card.</span></b><span style="color:#231f20"> After adjusting Eligibility, reveal the Event </span></p>
<p style="top:368.2pt;left:55.3pt"><span style="color:#231f20">deck&#x2019;s next card, and proceed as above.</span></p>
<p style="top:392.2pt;left:66.5pt"><i><span style="color:#231f20">PLAY NOTE: Players may wish to place played cards into </span></i></p>
<p style="top:407.2pt;left:66.5pt"><i><span style="color:#231f20">three separate discard piles, one each for Event cards, </span></i></p>
<p style="top:422.2pt;left:66.5pt"><i><span style="color:#231f20">Mongol Invasion cards (including the two Timurid Empire </span></i></p>
<p style="top:437.2pt;left:66.5pt"><i><span style="color:#231f20">cards), and Succession cards, in order to make it easier to </span></i></p>
<p style="top:452.2pt;left:66.5pt"><i><span style="color:#231f20">check how many of each card have been played.</span></i></p>
<p style="top:479.0pt;left:55.3pt;font-size:14.3pt"><b><span style="color:#231f20">2.4 Mongol Invasion Cards</span></b></p>
<p style="top:496.0pt;left:55.3pt"><span style="color:#231f20">Upon drawing a Mongol Invasion card, carry out the instructions </span></p>
<p style="top:511.0pt;left:55.3pt"><span style="color:#231f20">on the card in order:</span></p>
<p style="top:535.0pt;left:55.3pt"><b><span style="color:#231f20">2.4.1 Strategic Assistance. </span></b><span style="color:#231f20">First, either the Bahmani Kingdom </span></p>
<p style="top:550.0pt;left:55.3pt"><span style="color:#231f20">or Vijayanagara Empire (whichever is indicated on the card) </span></p>
<p style="top:565.0pt;left:55.3pt"><span style="color:#231f20">carries out any two Mongol Invader Commands (3.5), possibly </span></p>
<p style="top:580.0pt;left:55.3pt"><span style="color:#231f20">the same Command twice.</span></p>
<p style="top:604.0pt;left:55.3pt"><b><span style="color:#231f20">2.4.2 Compromising Gifts. </span></b><span style="color:#231f20">Second, the selected Faction may </span></p>
<p style="top:619.0pt;left:55.3pt"><span style="color:#231f20">optionally reduce its Deccan Influence (1.9) by one to gain 2 </span></p>
<p style="top:634.0pt;left:55.3pt"><span style="color:#231f20">Resources and 2 Cavalry tokens (1.10).</span></p>
<p style="top:658.0pt;left:55.3pt"><span style="color:#231f20">Play then continues without any adjustment of Eligibility &#x2013; reveal </span></p>
<p style="top:673.0pt;left:55.3pt"><span style="color:#231f20">the next Event card and continue as per 2.3.</span></p>
<p style="top:699.7pt;left:55.3pt;font-size:14.3pt"><b><span style="color:#231f20">2.5 Succession Cards</span></b></p>
<p style="top:716.7pt;left:55.3pt"><span style="color:#231f20">Three Succession cards divide the deck of Event cards evenly </span></p>
<p style="top:731.7pt;left:55.3pt"><span style="color:#231f20">(see Deck Construction in 2.1 above) and always appear in the </span></p>
<p style="top:746.7pt;left:55.3pt"><span style="color:#231f20">same order. The instructions on each card are carried out in the </span></p>
<p style="top:761.7pt;left:55.3pt"><span style="color:#231f20">listed order, then play continues without adjusting Eligibility &#x2013; </span></p>
<p style="top:776.7pt;left:55.3pt"><span style="color:#231f20">reveal the next Event card and continue as per 2.3.</span></p>
<p style="top:66.1pt;left:392.8pt"><b><span style="color:#231f20">2.5.1 Zenith of the Delhi Sultanate. </span></b><span style="color:#231f20">Zenith of the Delhi Sul</span><span style="color:#231f20">-</span></p>
<p style="top:81.1pt;left:392.8pt"><span style="color:#231f20">tanate is always the first Succession card and has the following </span></p>
<p style="top:96.1pt;left:392.8pt"><span style="color:#231f20">effects in this order: </span></p>
<p style="top:120.1pt;left:404.0pt"><span style="color:#231f20">1. </span><b><i><span style="color:#231f20">Power struggle in Delhi.</span></i></b><b><span style="color:#231f20"> </span></b><span style="color:#231f20">Flip the Dynasty Card to the Tugh-</span></p>
<p style="top:135.1pt;left:415.3pt"><span style="color:#231f20">laq side. The Rebel Command (3.3.3, 3.4.3) is now available </span></p>
<p style="top:150.1pt;left:415.3pt"><span style="color:#231f20">to the Bahmani Kingdom and Vijayanagara Empire Factions.</span></p>
<p style="top:174.1pt;left:404.0pt"><span style="color:#231f20">2. </span><b><i><span style="color:#231f20">The Sultanate reimposes its dominance.</span></i></b><b><span style="color:#231f20"> </span></b><span style="color:#231f20">The Delhi Sultan-</span></p>
<p style="top:189.1pt;left:415.3pt"><span style="color:#231f20">ate may Campaign (4.2.2), using only Delhi and Provinces </span></p>
<p style="top:204.1pt;left:415.3pt"><span style="color:#231f20">(not Mongol Invasion Regions).</span></p>
<p style="top:228.1pt;left:404.0pt"><span style="color:#231f20">3. </span><b><i><span style="color:#231f20">Military labor market thrives.</span></i></b><b><span style="color:#231f20"> </span></b><span style="color:#231f20">The Bahmani Kingdom gains </span></p>
<p style="top:243.1pt;left:415.3pt"><span style="color:#231f20">Cavalry tokens equal to its Influence track value and Forts </span></p>
<p style="top:258.1pt;left:415.3pt"><span style="color:#231f20">on the map.</span></p>
<p style="top:282.1pt;left:404.0pt"><span style="color:#231f20">4. </span><b><i><span style="color:#231f20">Temple towns emerge anew. </span></i></b><span style="color:#231f20">The Vijayanagara Empire gains </span></p>
<p style="top:297.1pt;left:415.3pt"><span style="color:#231f20">Resources equal to its Influence track value and Temples </span></p>
<p style="top:312.1pt;left:415.3pt"><span style="color:#231f20">on the map.</span></p>
<p style="top:336.1pt;left:392.8pt"><b><span style="color:#231f20">2.5.2 Rise of the Rebel Sultans. </span></b><span style="color:#231f20">Rise of the Rebel Sultans </span><span style="color:#231f20">is </span></p>
<p style="top:351.1pt;left:392.8pt"><span style="color:#231f20">always the second Succession card and has the following effects </span></p>
<p style="top:366.1pt;left:392.8pt"><span style="color:#231f20">in this order:</span></p>
<p style="top:390.1pt;left:404.0pt"><span style="color:#231f20">1. </span><b><i><span style="color:#231f20">Delhi monitors its interests. </span></i></b><span style="color:#231f20">The Delhi Sultanate may </span></p>
<p style="top:405.1pt;left:415.3pt"><span style="color:#231f20">Campaign, using only Delhi and Provinces (not Mongol </span></p>
<p style="top:420.1pt;left:415.3pt"><span style="color:#231f20">Invasion Regions).</span></p>
<p style="top:444.1pt;left:404.0pt"><span style="color:#231f20">2. </span><b><i><span style="color:#231f20">Ala-ud-Din Hasan Bahman Shah gathers allies and takes </span></i></b></p>
<p style="top:459.1pt;left:415.3pt"><b><i><span style="color:#231f20">the Deccan throne. </span></i></b><span style="color:#231f20">The Bahmani Kingdom may execute </span></p>
<p style="top:474.1pt;left:415.3pt"><span style="color:#231f20">a free Limited Command, then gains any combination of </span></p>
<p style="top:489.1pt;left:415.3pt"><span style="color:#231f20">Resources and Cavalry tokens</span><b><span style="color:#231f20"> </span></b><span style="color:#231f20">equal to the Prosperity of all </span></p>
<p style="top:504.1pt;left:415.3pt"><span style="color:#231f20">Bahmani-Controlled Independent Provinces (to a maximum </span></p>
<p style="top:519.1pt;left:415.3pt"><span style="color:#231f20">of three).</span></p>
<p style="top:543.1pt;left:404.0pt"><span style="color:#231f20">3. </span><b><i><span style="color:#231f20">Sangama brothers establish an empire.</span></i></b><span style="color:#231f20"> The Vijayanagara </span></p>
<p style="top:558.1pt;left:415.3pt"><span style="color:#231f20">Empire may execute a free Limited Command, then gains </span></p>
<p style="top:573.1pt;left:415.3pt"><span style="color:#231f20">any combination of</span><b><span style="color:#231f20"> </span></b><span style="color:#231f20">Resources and Cavalry tokens</span><b><span style="color:#231f20"> </span></b><span style="color:#231f20">equal to </span></p>
<p style="top:588.1pt;left:415.3pt"><span style="color:#231f20">the Prosperity of all Vijayanagara-Controlled Independent </span></p>
<p style="top:603.1pt;left:415.3pt"><span style="color:#231f20">Provinces (to a maximum of three).</span></p>
<p style="top:627.1pt;left:392.8pt"><b><span style="color:#231f20">2.5.3 Lords of the Deccan. </span></b><span style="color:#231f20">Lords of the Deccan </span><span style="color:#231f20">is always the </span></p>
<p style="top:642.1pt;left:392.8pt"><span style="color:#231f20">third Succession card and has the following effects in this order:</span></p>
<p style="top:666.1pt;left:404.0pt"><span style="color:#231f20">1. </span><b><i><span style="color:#231f20">Renewed focus on infrastructure.</span></i></b><span style="color:#231f20"> The Delhi Sultanate may </span></p>
<p style="top:681.1pt;left:415.3pt"><span style="color:#231f20">spend 3 Resources to shift either the Bahmani or Vijayanaga-</span></p>
<p style="top:696.1pt;left:415.3pt"><span style="color:#231f20">ra Influence by one in either direction. This action may be </span></p>
<p style="top:711.1pt;left:415.3pt"><span style="color:#231f20">taken up to three times.</span></p>
<p style="top:735.1pt;left:404.0pt"><span style="color:#231f20">2. </span><b><i><span style="color:#231f20">Bahmani network covers the Deccan: </span></i></b><span style="color:#231f20">The Bahmani King-</span></p>
<p style="top:750.1pt;left:415.3pt"><span style="color:#231f20">dom may do the same.</span></p>
<p style="top:774.1pt;left:404.0pt"><span style="color:#231f20">3. </span><b><i><span style="color:#231f20">Vast, unifying medieval metropolis: </span></i></b><span style="color:#231f20">The Vijayanagara </span></p>
<p style="top:789.1pt;left:415.3pt"><span style="color:#231f20">Empire may do the same.</span></p>
</div>

<div id="page10" style="background-image:url('rulebook10.webp');width:768pt;height:993pt">
<p style="top:37.8pt;left:55.3pt"><span style="color:#231f20">10</span></p>
<p style="top:37.8pt;left:348.3pt"><b><i><span style="color:#231f20">Vijayanagara</span></i></b></p>
<p style="top:940.9pt;left:334.4pt;font-size:9.5pt"><i><span style="color:#231f20">&#xa9; 2023 GMT Games, LLC</span></i></p>
<p style="top:66.9pt;left:55.3pt;font-size:14.3pt"><b><span style="color:#231f20">2.6 Timurid Empire Cards </span></b></p>
<p style="top:83.9pt;left:55.3pt"><span style="color:#231f20">When the first Timurid Empire</span><span style="color:#231f20"> card is drawn, place half the </span></p>
<p style="top:98.9pt;left:55.3pt"><span style="color:#231f20">Available Mongol Invaders (rounded down) in the Mountain </span></p>
<p style="top:113.9pt;left:55.3pt"><span style="color:#231f20">Passes, then draw the next Event card and continue play without </span></p>
<p style="top:128.9pt;left:55.3pt"><span style="color:#231f20">adjusting Eligibility.</span></p>
<p style="top:152.9pt;left:55.3pt"><span style="color:#231f20">When the second </span><span style="color:#231f20">Timurid Empire</span><span style="color:#231f20"> card is drawn, carry out the </span></p>
<p style="top:167.9pt;left:55.3pt"><i><span style="color:#231f20">Timur Invades Delhi</span></i><span style="color:#231f20"> sequence described below (and on the </span></p>
<p style="top:182.9pt;left:55.3pt"><span style="color:#231f20">Mongol Invader Faction Aid):</span></p>
<p style="top:206.9pt;left:66.5pt"><span style="color:#231f20">1. First, the Mongol Invaders Attack in the Mountain Passes, </span></p>
<p style="top:221.9pt;left:77.8pt"><span style="color:#231f20">ignoring the Resource consequences of the Attack &amp; Plun-</span></p>
<p style="top:236.9pt;left:77.8pt"><span style="color:#231f20">der Command (3.5.3). Then move any remaining Units </span></p>
<p style="top:251.9pt;left:77.8pt"><span style="color:#231f20">(both Mongol Invaders and Delhi Sultanate Units) from the </span></p>
<p style="top:266.9pt;left:77.8pt"><span style="color:#231f20">Mountain Passes to Punjab.</span></p>
<p style="top:290.9pt;left:66.5pt"><span style="color:#231f20">2. Next, the Mongol Invaders Attack in Punjab, ignoring the </span></p>
<p style="top:305.9pt;left:77.8pt"><span style="color:#231f20">Resource and Province-related consequences of the Attack </span></p>
<p style="top:320.9pt;left:77.8pt"><span style="color:#231f20">&amp; Plunder Command. Then move any remaining Units </span></p>
<p style="top:335.9pt;left:77.8pt"><span style="color:#231f20">(both Mongol Invaders and Delhi Sultanate Units) from </span></p>
<p style="top:350.9pt;left:77.8pt"><span style="color:#231f20">Punjab to Delhi.</span></p>
<p style="top:374.9pt;left:66.5pt"><span style="color:#231f20">3. Finally, the Mongol Invaders Attack in Delhi, ignoring the </span></p>
<p style="top:389.9pt;left:77.8pt"><span style="color:#231f20">Province-related consequences of the Attack &amp; Plunder </span></p>
<p style="top:404.9pt;left:77.8pt"><span style="color:#231f20">Command. They continue to Attack in this way until either </span></p>
<p style="top:419.9pt;left:77.8pt"><span style="color:#231f20">no Mongol Invaders or no Delhi Sultanate Units remain in </span></p>
<p style="top:434.9pt;left:77.8pt"><span style="color:#231f20">Delhi. </span></p>
<p style="top:463.2pt;left:60.9pt"><b><span style="color:#231f20">IMPORTANT</span></b><span style="color:#231f20">&#x2014;Remember that the Mongol Invaders always </span></p>
<p style="top:478.2pt;left:60.9pt"><span style="color:#231f20">roll only three dice when Attacking in Delhi (3.5.3).</span></p>
<p style="top:502.8pt;left:55.3pt"><span style="color:#231f20">Once this sequence is complete, calculate final Victory scores to </span></p>
<p style="top:517.8pt;left:55.3pt"><span style="color:#231f20">see which Faction has won the game (5.0).</span></p>
<p style="top:544.6pt;left:55.3pt;font-size:14.3pt"><b><span style="color:#231f20">2.7 Dynasty Card</span></b></p>
<p style="top:561.6pt;left:55.3pt"><span style="color:#231f20">The current ruling dynasty in Delhi is shown by the Dynasty </span></p>
<p style="top:576.6pt;left:55.3pt"><span style="color:#231f20">card, which should be placed near the Delhi Sultanate player. At </span></p>
<p style="top:591.6pt;left:55.3pt"><span style="color:#231f20">the beginning of the game the Dynasty card is placed with the </span></p>
<p style="top:606.6pt;left:55.3pt"><span style="color:#231f20">Khalji Dynasty side face-up.</span></p>
<p style="top:630.6pt;left:55.3pt"><b><span style="color:#231f20">2.7.1 Khalji Dynasty. </span></b><span style="color:#231f20">The Rebel Command (3.3.3, 3.4.3) may </span></p>
<p style="top:645.6pt;left:55.3pt"><span style="color:#231f20">not be used during the Khalji Dynasty. Some Event cards may </span></p>
<p style="top:660.6pt;left:55.3pt"><span style="color:#231f20">still allow a Rebel Command or remove a Tributary Marker </span></p>
<p style="top:675.6pt;left:55.3pt"><span style="color:#231f20">directly while this Dynasty card is in play.</span></p>
<p style="top:699.6pt;left:55.3pt"><b><span style="color:#231f20">2.7.2 Tughlaq Dynasty. </span></b><span style="color:#231f20">The first Succession Card (2.5) flips the </span></p>
<p style="top:714.6pt;left:55.3pt"><span style="color:#231f20">Dynasty card to its Tughlaq Dynasty side. The Rebel Command </span></p>
<p style="top:729.6pt;left:55.3pt"><span style="color:#231f20">(3.3.3, 3.4.3) is now available for the remainder of the game.</span></p>
<p style="top:69.1pt;left:392.8pt;font-size:21.4pt"><b><span style="color:#f26650">3.0 Commands</span></b></p>
<p style="top:97.1pt;left:392.8pt;font-size:14.3pt"><b><span style="color:#231f20">3.1 Commands in General</span></b></p>
<p style="top:114.1pt;left:392.8pt"><span style="color:#231f20">A Faction executing a Command chooses one of the four Com-</span></p>
<p style="top:129.1pt;left:392.8pt"><span style="color:#231f20">mands listed on its Faction Aid Sheet and selects the map spaces </span></p>
<p style="top:144.1pt;left:392.8pt"><span style="color:#231f20">to be involved. A Limited Command is a Command which is only </span></p>
<p style="top:159.1pt;left:392.8pt"><span style="color:#231f20">performed in a single space (2.3.5).</span></p>
<p style="top:183.1pt;left:392.8pt"><b><span style="color:#231f20">3.1.1 Selecting Spaces. </span></b><span style="color:#231f20">Spaces may only be selected once for </span></p>
<p style="top:198.1pt;left:392.8pt"><span style="color:#231f20">any Command in one Faction&#x2019;s turn, and may be selected in any </span></p>
<p style="top:213.1pt;left:392.8pt"><span style="color:#231f20">order and at any time during the turn. The allowed spaces for each </span></p>
<p style="top:228.1pt;left:392.8pt"><span style="color:#231f20">Command are indicated on the Faction Aid Sheet as &#x201c;Locations&#x201d;.</span></p>
<p style="top:252.1pt;left:392.8pt"><span style="color:#231f20">Delhi and both Mongol Invasion Regions are not selectable by </span></p>
<p style="top:267.1pt;left:392.8pt"><span style="color:#231f20">the Bahmani Kingdom and Vijayanagara Empire for any of  their </span></p>
<p style="top:282.1pt;left:392.8pt"><span style="color:#231f20">Commands or Decrees (4.0).</span><b><span style="color:#231f20"> </span></b><span style="color:#231f20">These map spaces are not Provinces.</span></p>
<p style="top:306.1pt;left:392.8pt"><b><span style="color:#231f20">3.1.2 Single use per piece.</span></b><span style="color:#231f20"> No piece may be used more than once </span></p>
<p style="top:321.1pt;left:392.8pt"><span style="color:#231f20">during one Command (e.g., in more than one Migrate/March, </span></p>
<p style="top:336.1pt;left:392.8pt"><span style="color:#231f20">Attack, or Govern).</span></p>
<p style="top:360.1pt;left:392.8pt"><b><span style="color:#231f20">3.1.3 Free Commands. </span></b><span style="color:#231f20">Event or Succession cards may some-</span></p>
<p style="top:375.1pt;left:392.8pt"><span style="color:#231f20">times grant free Commands that cost no Resources. A Faction </span></p>
<p style="top:390.1pt;left:392.8pt"><span style="color:#231f20">performing a free Migrate Command (3.3.2; 3.4.2) must still pay </span></p>
<p style="top:405.1pt;left:392.8pt"><span style="color:#231f20">an additional Resource to shift Influence (if desired).</span></p>
<p style="top:429.1pt;left:392.8pt"><b><span style="color:#231f20">3.1.4 Pawns. </span></b><span style="color:#231f20">Players may mark spaces selected for any type of </span></p>
<p style="top:444.1pt;left:392.8pt"><span style="color:#231f20">actions with pawns. The pawns are for convenience, and do not </span></p>
<p style="top:459.1pt;left:392.8pt"><span style="color:#231f20">limit or affect play in any way.</span></p>
<p style="top:485.8pt;left:392.8pt;font-size:14.3pt"><b><span style="color:#231f20">3.2 Delhi Sultanate Commands</span></b></p>
<p style="top:502.8pt;left:392.8pt"><span style="color:#231f20">The Delhi Sultanate may choose from Conscript, March, Govern, </span></p>
<p style="top:517.8pt;left:392.8pt"><span style="color:#231f20">and Attack Commands.</span></p>
<p style="top:541.8pt;left:392.8pt"><b><span style="color:#231f20">3.2.1 Conscript. </span></b><span style="color:#231f20">Conscript augments Sultanate forces by plac-</span></p>
<p style="top:556.8pt;left:392.8pt"><span style="color:#231f20">ing Available Troops (1.4.3) onto the map. Select any Tributary </span></p>
<p style="top:571.8pt;left:392.8pt"><span style="color:#231f20">Provinces, spaces with a Qasbah, and/or Delhi. Spend 1 Resource </span></p>
<p style="top:586.8pt;left:392.8pt"><span style="color:#231f20">for each selected space.</span></p>
<p style="top:610.8pt;left:392.8pt"><span style="color:#231f20">PROCEDURE: Place up to five Troops in Delhi, or two Troops </span></p>
<p style="top:625.8pt;left:392.8pt"><span style="color:#231f20">in a space with a Qasbah, or one Troop in a Tributary Province </span></p>
<p style="top:640.8pt;left:392.8pt"><span style="color:#231f20">without a Qasbah.</span></p>
<p style="top:664.8pt;left:392.8pt"><b><span style="color:#231f20">3.2.2 March. </span></b><span style="color:#231f20">March moves Troops and Governors into adjacent </span></p>
<p style="top:679.8pt;left:392.8pt"><span style="color:#231f20">spaces. Any spaces may be selected as destinations. Spend 1 </span></p>
<p style="top:694.8pt;left:392.8pt"><span style="color:#231f20">Resource for each selected destination space.</span></p>
<p style="top:718.8pt;left:392.8pt"><span style="color:#231f20">PROCEDURE: Move any number of Troops and Governors from </span></p>
<p style="top:733.8pt;left:392.8pt"><span style="color:#231f20">adjacent spaces into destination spaces.</span></p>
<p style="top:757.8pt;left:404.0pt"><i><span style="color:#231f20">PLAY NOTE: Units moved to each destination may come </span></i></p>
<p style="top:772.8pt;left:404.0pt"><i><span style="color:#231f20">from any (e.g., multiple) adjacent spaces. Units may only </span></i></p>
<p style="top:787.8pt;left:404.0pt"><i><span style="color:#231f20">ever be moved once during a single March Command </span></i></p>
<p style="top:802.8pt;left:404.0pt"><i><span style="color:#231f20">(3.1.2).</span></i></p>
<p style="top:826.8pt;left:392.8pt"><b><span style="color:#231f20">3.2.3 Govern. </span></b><span style="color:#231f20">Govern places Available Governors (1.4.3) onto </span></p>
<p style="top:841.8pt;left:392.8pt"><span style="color:#231f20">the map, or uses Governors already on the map to remove Obe-</span></p>
<p style="top:856.8pt;left:392.8pt"><span style="color:#231f20">dient Units and/or to construct a Qasbah. Select any number of </span></p>
<p style="top:871.8pt;left:392.8pt"><span style="color:#231f20">Tributaries, Sultanate Controlled Provinces, Mongol Invasion </span></p>
<p style="top:886.8pt;left:392.8pt"><span style="color:#231f20">Regions, and/or Delhi. Spend 1 Resource for each selected space.</span></p>
</div>

<div id="page11" style="background-image:url('rulebook11.webp');width:768pt;height:993pt">
<p style="top:37.8pt;left:696.8pt"><span style="color:#231f20">11</span></p>
<p style="top:36.8pt;left:346.3pt"><b><i><span style="color:#231f20">Vijayanagara</span></i></b></p>
<p style="top:940.9pt;left:334.7pt;font-size:9.5pt"><i><span style="color:#231f20">&#xa9; 2023 GMT Games, LLC</span></i></p>
<p style="top:66.3pt;left:55.3pt"><span style="color:#231f20">PROCEDURE: In each selected space either place a Governor, </span></p>
<p style="top:81.3pt;left:55.3pt"><span style="color:#231f20">OR if the space already contains a Governor remove up to two </span></p>
<p style="top:96.3pt;left:55.3pt"><span style="color:#231f20">Obedient Units and/or place a Qasbah. </span></p>
<p style="top:120.3pt;left:66.5pt"><i><span style="color:#231f20">PLAY NOTE: Govern where there is already a Governor </span></i></p>
<p style="top:135.3pt;left:66.5pt"><i><span style="color:#231f20">may both remove up to two Obedient Units and place a </span></i></p>
<p style="top:150.3pt;left:66.5pt"><i><span style="color:#231f20">Qasbah, or may perform either option without performing </span></i></p>
<p style="top:165.3pt;left:66.5pt"><i><span style="color:#231f20">the other.</span></i></p>
<p style="top:189.3pt;left:55.3pt"><b><span style="color:#231f20">3.2.4 Attack. </span></b><span style="color:#231f20">Attack may remove opposing pieces. Select </span></p>
<p style="top:204.3pt;left:55.3pt"><span style="color:#231f20">any spaces containing Rebelling (1.4.5) Units, or an opposing </span></p>
<p style="top:219.3pt;left:55.3pt"><span style="color:#231f20">Structure without any pieces of the same Faction present (it </span></p>
<p style="top:234.3pt;left:55.3pt"><span style="color:#231f20">may or may not contain Sultanate Units). Spend 1 Resource per </span></p>
<p style="top:249.3pt;left:55.3pt"><span style="color:#231f20">selected space. </span></p>
<p style="top:273.3pt;left:55.3pt"><span style="color:#231f20">PROCEDURE: In each selected space, choose one Faction </span></p>
<p style="top:288.3pt;left:55.3pt"><span style="color:#231f20">with at least one Rebelling Unit or a Structure with none of that </span></p>
<p style="top:303.3pt;left:55.3pt"><span style="color:#231f20">Faction&#x2019;s Units to target as the defender. Set all Units of that </span></p>
<p style="top:318.3pt;left:55.3pt"><span style="color:#231f20">Faction in the space to Rebelling (Mongol Invaders are always </span></p>
<p style="top:333.3pt;left:55.3pt"><span style="color:#231f20">Rebelling).</span></p>
<p style="top:357.3pt;left:55.3pt"><span style="color:#231f20">All Troops and Governors in that space are attacking, unless they </span></p>
<p style="top:372.3pt;left:55.3pt"><span style="color:#231f20">were already involved in an attack in an adjacent space during </span></p>
<p style="top:387.3pt;left:55.3pt"><span style="color:#231f20">this Command (3.1.2). Up to two (total) Troops and/or Gover-</span></p>
<p style="top:402.3pt;left:55.3pt"><span style="color:#231f20">nors may join the attack from one adjacent space with a Qasbah </span></p>
<p style="top:417.3pt;left:55.3pt"><span style="color:#231f20">(they do not move into the attacked Province, but contribute to </span></p>
<p style="top:432.3pt;left:55.3pt"><span style="color:#231f20">the attack and may be removed as casualties).</span></p>
<p style="top:456.3pt;left:55.3pt"><span style="color:#231f20">The attacker rolls four dice (or three if attacking the Bahmani </span></p>
<p style="top:471.3pt;left:55.3pt"><span style="color:#231f20">Kingdom and a Fort is in the space) and the defender rolls two </span></p>
<p style="top:486.3pt;left:55.3pt"><span style="color:#231f20">dice. Then the attacker may use any Cavalry tokens to reduce </span></p>
<p style="top:501.3pt;left:55.3pt"><span style="color:#231f20">any die rolls or to remove the opponent&#x2019;s dice, after which the </span></p>
<p style="top:516.3pt;left:55.3pt"><span style="color:#231f20">defender may do the same (including Mongol Invaders, see 1.10). </span></p>
<p style="top:531.3pt;left:55.3pt"><span style="color:#231f20">Finally, each side scores one hit for each of their modified rolls </span></p>
<p style="top:546.3pt;left:55.3pt"><span style="color:#231f20">that is equal to or less than the number of their Units involved </span></p>
<p style="top:561.3pt;left:55.3pt"><span style="color:#231f20">in the Attack, up to a maximum of five (rolls of 6 always miss).</span></p>
<p style="top:585.3pt;left:55.3pt"><span style="color:#231f20">Each Faction removes its own pieces equal to the number of the </span></p>
<p style="top:600.3pt;left:55.3pt"><span style="color:#231f20">opponent&#x2019;s hits (returning them to Available). Attacking pieces </span></p>
<p style="top:615.3pt;left:55.3pt"><span style="color:#231f20">from an adjacent space may be removed either before or after </span></p>
<p style="top:630.3pt;left:55.3pt"><span style="color:#231f20">those in the selected space.</span></p>
<p style="top:654.3pt;left:66.5pt"><i><span style="color:#231f20">PLAY NOTE: Obedient Amirs and Rajas may be attacked </span></i></p>
<p style="top:669.3pt;left:66.5pt"><i><span style="color:#231f20">in Tributaries if even one Rebelling Unit of that Faction is </span></i></p>
<p style="top:684.3pt;left:66.5pt"><i><span style="color:#231f20">present. Units may only ever be involved in a single attack </span></i></p>
<p style="top:699.3pt;left:66.5pt"><i><span style="color:#231f20">during any Command (3.1.2). There need not be Sultanate </span></i></p>
<p style="top:714.3pt;left:66.5pt"><i><span style="color:#231f20">Units in the space being attacked; a pure raid by only </span></i></p>
<p style="top:729.3pt;left:66.5pt"><i><span style="color:#231f20">supporting Sultanate Units from one adjacent space with </span></i></p>
<p style="top:744.3pt;left:66.5pt"><i><span style="color:#231f20">a Qasbah is allowed.</span></i></p>
<p style="top:771.1pt;left:55.3pt;font-size:14.3pt"><b><span style="color:#231f20">3.3 Bahmani Kingdom Commands</span></b></p>
<p style="top:788.1pt;left:55.3pt"><span style="color:#231f20">The Bahmani Kingdom may choose from Rally, Migrate, Rebel, </span></p>
<p style="top:803.1pt;left:55.3pt"><span style="color:#231f20">and Attack Commands.</span></p>
<p style="top:827.1pt;left:55.3pt"><b><span style="color:#231f20">3.3.1 Rally. </span></b><span style="color:#231f20">Rally persuades minor rulers to join the Bahmanis, </span></p>
<p style="top:842.1pt;left:55.3pt"><span style="color:#231f20">placing Available Amirs (1.4.3) onto the map. Select any Prov-</span></p>
<p style="top:857.1pt;left:55.3pt"><span style="color:#231f20">inces which already contain a Bahmani piece, and/or Maharashtra </span></p>
<p style="top:872.1pt;left:55.3pt"><span style="color:#231f20">Province (even without a Bahmani piece). Spend 1 Resource for </span></p>
<p style="top:887.1pt;left:55.3pt"><span style="color:#231f20">each selected Province.</span></p>
<p style="top:66.3pt;left:392.8pt"><span style="color:#231f20">PROCEDURE: Place one Amir in the Province, plus up to one </span></p>
<p style="top:81.3pt;left:392.8pt"><span style="color:#231f20">additional Amir if the Province is Maharashtra, plus up to one ad-</span></p>
<p style="top:96.3pt;left:392.8pt"><span style="color:#231f20">ditional Amir if the Province is Bahmani Controlled. Placed Amirs </span></p>
<p style="top:111.3pt;left:392.8pt"><span style="color:#231f20">are Obedient unless the selected Province is Bahmani Controlled, </span></p>
<p style="top:126.3pt;left:392.8pt"><span style="color:#231f20">in which case they are placed Rebelling (1.4.5). </span></p>
<p style="top:150.3pt;left:392.8pt"><b><span style="color:#231f20">3.3.2 Migrate. </span></b><span style="color:#231f20">Migrate moves Amirs to nearby regions to begin </span></p>
<p style="top:165.3pt;left:392.8pt"><span style="color:#231f20">life anew. Any Provinces may be selected as destinations. Spend </span></p>
<p style="top:180.3pt;left:392.8pt"><span style="color:#231f20">1 Resource for each selected destination Province.  </span></p>
<p style="top:204.3pt;left:392.8pt"><span style="color:#231f20">PROCEDURE: Move up to three Amirs from any adjacent Prov-</span></p>
<p style="top:219.3pt;left:392.8pt"><span style="color:#231f20">inces into the destination. They become Rebelling if they enter a </span></p>
<p style="top:234.3pt;left:392.8pt"><span style="color:#231f20">Bahmani Controlled Province, and Obedient if they enter a Trib-</span></p>
<p style="top:249.3pt;left:392.8pt"><span style="color:#231f20">utary Province, otherwise they retain their original orientation.</span></p>
<p style="top:273.3pt;left:404.0pt"><i><span style="color:#231f20">PLAY NOTE: Amirs moved to each destination may come </span></i></p>
<p style="top:288.3pt;left:404.0pt"><i><span style="color:#231f20">from any (e.g., multiple) adjacent Provinces. Amirs may </span></i></p>
<p style="top:303.3pt;left:404.0pt"><i><span style="color:#231f20">only ever be moved once during a single Migrate Com-</span></i></p>
<p style="top:318.3pt;left:404.0pt"><i><span style="color:#231f20">mand (3.1.2).</span></i></p>
<p style="top:342.3pt;left:392.8pt"><i><span style="color:#231f20">Shift Influence:</span></i><span style="color:#231f20"> In up to one destination which contains a </span></p>
<p style="top:357.3pt;left:392.8pt"><span style="color:#231f20">Vijayanagara piece, the Bahmani Kingdom may spend 1 Re-</span></p>
<p style="top:372.3pt;left:392.8pt"><span style="color:#231f20">source to increase their own Influence by one and decrease the </span></p>
<p style="top:387.3pt;left:392.8pt"><span style="color:#231f20">Vijayanagara Empire&#x2019;s Influence by one (1.9). If an Event allows </span></p>
<p style="top:402.3pt;left:392.8pt"><span style="color:#231f20">for a free Migrate, Influence may only be shifted in this way at </span></p>
<p style="top:417.3pt;left:392.8pt"><span style="color:#231f20">the normal cost of 1 Resource.</span></p>
<p style="top:441.3pt;left:392.8pt"><b><span style="color:#231f20">3.3.3 Rebel. </span></b><span style="color:#231f20">Rebel signals a sudden shift against the Delhi Sultan-</span></p>
<p style="top:456.3pt;left:392.8pt"><span style="color:#231f20">ate. Select any number of Tributary Provinces in which Bahmani </span></p>
<p style="top:471.3pt;left:392.8pt"><span style="color:#231f20">pieces are in the majority (i.e. outnumber all opposing pieces </span></p>
<p style="top:486.3pt;left:392.8pt"><span style="color:#231f20">there combined).</span><b><span style="color:#231f20"> </span></b><span style="color:#231f20">Spend 1 Resource for each selected Province.</span></p>
<p style="top:510.3pt;left:392.7pt"><span style="color:#231f20">PROCEDURE: Flip all Amirs in the targeted Province to Rebel-</span></p>
<p style="top:525.3pt;left:392.7pt"><span style="color:#231f20">ling (1.4.5) and remove the Tributary marker. The Province will </span></p>
<p style="top:540.3pt;left:392.7pt"><span style="color:#231f20">now be Bahmani Controlled &#x2013; place the appropriate marker to </span></p>
<p style="top:555.3pt;left:392.7pt"><span style="color:#231f20">indicate the Province&#x2019;s new status.</span></p>
<p style="top:583.6pt;left:398.4pt"><b><span style="color:#231f20">IMPORTANT</span></b><span style="color:#231f20">&#x2014;Remember that the Rebel Command is nor-</span></p>
<p style="top:598.6pt;left:398.4pt"><span style="color:#231f20">mally only possible during the Tughlaq Dynasty (2.7).</span></p>
<p style="top:623.2pt;left:392.8pt"><b><span style="color:#231f20">3.3.4 Attack. </span></b><span style="color:#231f20">Attack may remove opposing pieces. Select any </span></p>
<p style="top:638.2pt;left:392.8pt"><span style="color:#231f20">Provinces containing opposing pieces (it may or may not contain </span></p>
<p style="top:653.2pt;left:392.8pt"><span style="color:#231f20">Amirs). Spend 1 Resource per selected space. </span></p>
<p style="top:677.2pt;left:392.8pt"><span style="color:#231f20">PROCEDURE: In each selected Province, choose one Faction </span></p>
<p style="top:692.2pt;left:392.8pt"><span style="color:#231f20">with at least one piece present to target as the defender.</span></p>
<p style="top:716.2pt;left:392.8pt"><span style="color:#231f20">All Amirs in that space are attacking, unless they were already </span></p>
<p style="top:731.2pt;left:392.8pt"><span style="color:#231f20">involved in an attack in an adjacent space during this Command. </span></p>
<p style="top:746.2pt;left:392.8pt"><span style="color:#231f20">Up to two Amirs may join the attack from one adjacent Province </span></p>
<p style="top:761.2pt;left:392.8pt"><span style="color:#231f20">with a Fort (they do not move into the attacked Province, but </span></p>
<p style="top:776.2pt;left:392.8pt"><span style="color:#231f20">contribute to the attack and may be removed as casualties).</span></p>
<p style="top:800.2pt;left:392.8pt"><span style="color:#231f20">The attacker rolls four dice and the defender rolls two dice. Then </span></p>
<p style="top:815.2pt;left:392.8pt"><span style="color:#231f20">the attacker may use any Cavalry tokens to reduce any die rolls </span></p>
<p style="top:830.2pt;left:392.8pt"><span style="color:#231f20">or to remove the opponent&#x2019;s dice, after which the defender may </span></p>
<p style="top:845.2pt;left:392.8pt"><span style="color:#231f20">do the same. Finally, each side scores one hit for each of their </span></p>
<p style="top:860.2pt;left:392.8pt"><span style="color:#231f20">modified rolls that is equal to or less than the number of their </span></p>
<p style="top:875.2pt;left:392.8pt"><span style="color:#231f20">Units involved in the Attack, up to a maximum of five (rolls of </span></p>
<p style="top:890.2pt;left:392.8pt"><span style="color:#231f20">6 always miss).</span></p>
</div>

<div id="page12" style="background-image:url('rulebook12.webp');width:768pt;height:993pt">
<p style="top:37.8pt;left:55.3pt"><span style="color:#231f20">12</span></p>
<p style="top:37.8pt;left:348.3pt"><b><i><span style="color:#231f20">Vijayanagara</span></i></b></p>
<p style="top:940.9pt;left:334.4pt;font-size:9.5pt"><i><span style="color:#231f20">&#xa9; 2023 GMT Games, LLC</span></i></p>
<p style="top:66.3pt;left:55.3pt"><span style="color:#231f20">Each Faction removes its own pieces equal to the number of the </span></p>
<p style="top:81.3pt;left:55.3pt"><span style="color:#231f20">opponent&#x2019;s hits (returning them to Available). Attacking pieces </span></p>
<p style="top:96.3pt;left:55.3pt"><span style="color:#231f20">from an adjacent space may be removed either before or after </span></p>
<p style="top:111.3pt;left:55.3pt"><span style="color:#231f20">those in the selected space.</span></p>
<p style="top:135.3pt;left:55.3pt"><i><span style="color:#231f20">Influence Shift:</span></i><span style="color:#231f20"> In any battle between the Bahmani Kingdom </span></p>
<p style="top:150.3pt;left:55.3pt"><span style="color:#231f20">and the Vijayanagara Empire, the winning Faction (the Faction </span></p>
<p style="top:165.3pt;left:55.3pt"><span style="color:#231f20">that loses the fewest pieces) increases its Influence by one on </span></p>
<p style="top:180.3pt;left:55.3pt"><span style="color:#231f20">the Deccan Influence track (if possible), while the other Faction </span></p>
<p style="top:195.3pt;left:55.3pt"><span style="color:#231f20">decreases its Influence by one (if possible). If the two Factions </span></p>
<p style="top:210.3pt;left:55.3pt"><span style="color:#231f20">remove the same number of pieces there is no adjustment to the </span></p>
<p style="top:225.3pt;left:55.3pt"><span style="color:#231f20">Deccan Influence track.</span></p>
<p style="top:249.3pt;left:66.5pt"><i><span style="color:#231f20">PLAY NOTE: Units may only ever be involved in a single </span></i></p>
<p style="top:264.3pt;left:66.5pt"><i><span style="color:#231f20">attack during any Command (3.1.2). There need not be </span></i></p>
<p style="top:279.3pt;left:66.5pt"><i><span style="color:#231f20">Amirs in the Province being attacked; a pure raid by only </span></i></p>
<p style="top:294.3pt;left:66.5pt"><i><span style="color:#231f20">supporting Amirs from one adjacent Province with a Fort </span></i></p>
<p style="top:309.3pt;left:66.5pt"><i><span style="color:#231f20">is allowed.</span></i></p>
<p style="top:336.1pt;left:55.3pt;font-size:14.3pt"><b><span style="color:#231f20">3.4 Vijayanagara Empire Commands</span></b></p>
<p style="top:353.1pt;left:55.3pt"><span style="color:#231f20">The Vijayanagara Empire may choose from Rally, Migrate, </span></p>
<p style="top:368.1pt;left:55.3pt"><span style="color:#231f20">Rebel, and Attack Commands.</span></p>
<p style="top:392.1pt;left:55.3pt"><b><span style="color:#231f20">3.4.1 Rally. </span></b><span style="color:#231f20">Rally persuades minor rulers to join the Vijayanagara </span></p>
<p style="top:407.1pt;left:55.3pt"><span style="color:#231f20">Empire, placing Available Rajas (1.4.3) onto the map. Select any </span></p>
<p style="top:422.1pt;left:55.3pt"><span style="color:#231f20">Provinces which already contain a Vijayanagara piece, and/or </span></p>
<p style="top:437.1pt;left:55.3pt"><span style="color:#231f20">Karnataka Province (even without a Vijayanagara piece). Spend </span></p>
<p style="top:452.1pt;left:55.3pt"><span style="color:#231f20">1 Resource for each selected Province.</span></p>
<p style="top:476.1pt;left:55.3pt"><span style="color:#231f20">PROCEDURE: Place one Raja in the Province, plus up to one </span></p>
<p style="top:491.1pt;left:55.3pt"><span style="color:#231f20">additional Raja if the Province is Karnataka, plus up to one addi-</span></p>
<p style="top:506.1pt;left:55.3pt"><span style="color:#231f20">tional Raja if there is a Temple present, plus up to one additional </span></p>
<p style="top:521.1pt;left:55.3pt"><span style="color:#231f20">Raja if the Province is Vijayanagara Controlled. Placed Rajas are </span></p>
<p style="top:536.1pt;left:55.3pt"><span style="color:#231f20">Obedient unless the selected Province is Vijayanagara Controlled, </span></p>
<p style="top:551.1pt;left:55.3pt"><span style="color:#231f20">in which case they are placed Rebelling (1.4.5). </span></p>
<p style="top:575.1pt;left:55.3pt"><b><span style="color:#231f20">3.4.2 Migrate. </span></b><span style="color:#231f20">Migrate moves Rajas to nearby regions to begin </span></p>
<p style="top:590.1pt;left:55.3pt"><span style="color:#231f20">life anew. Any Provinces may be selected as destinations. Spend </span></p>
<p style="top:605.1pt;left:55.3pt"><span style="color:#231f20">1 Resource for each selected destination Province.  </span></p>
<p style="top:629.1pt;left:55.3pt"><span style="color:#231f20">PROCEDURE: Move up to three Rajas from any adjacent Prov-</span></p>
<p style="top:644.1pt;left:55.3pt"><span style="color:#231f20">inces into the destination. They become Rebelling if they enter </span></p>
<p style="top:659.1pt;left:55.3pt"><span style="color:#231f20">a Vijayanagra Controlled Province, and Obedient if they enter a </span></p>
<p style="top:674.1pt;left:55.3pt"><span style="color:#231f20">Tributary Province, otherwise they retain their original orientation.</span></p>
<p style="top:698.1pt;left:66.5pt"><i><span style="color:#231f20">PLAY NOTE: Rajas moved to each destination may come </span></i></p>
<p style="top:713.1pt;left:66.5pt"><i><span style="color:#231f20">from any (e.g., multiple) adjacent Provinces. Rajas may </span></i></p>
<p style="top:728.1pt;left:66.5pt"><i><span style="color:#231f20">only ever be moved once during a single Migrate Com-</span></i></p>
<p style="top:743.1pt;left:66.5pt"><i><span style="color:#231f20">mand (3.1.2).</span></i></p>
<p style="top:767.1pt;left:55.3pt"><i><span style="color:#231f20">Shift Influence:</span></i><span style="color:#231f20"> In up to one destination which contains a Bah-</span></p>
<p style="top:782.1pt;left:55.3pt"><span style="color:#231f20">mani piece, the Vijayanagara Empire  may spend 1 Resource to </span></p>
<p style="top:797.1pt;left:55.3pt"><span style="color:#231f20">increase their own Influence by one and decrease the Bahmani </span></p>
<p style="top:812.1pt;left:55.3pt"><span style="color:#231f20">Kingdom&#x2019;s Influence by one (1.9). If an Event allows for a free </span></p>
<p style="top:827.1pt;left:55.3pt"><span style="color:#231f20">Migrate, Influence may only be shifted in this way at the normal </span></p>
<p style="top:842.1pt;left:55.3pt"><span style="color:#231f20">cost of 1 Resource.</span></p>
<p style="top:866.1pt;left:55.3pt"><b><span style="color:#231f20">3.4.3 Rebel. </span></b><span style="color:#231f20">Rebel signals a sudden shift against the Delhi Sultan-</span></p>
<p style="top:881.1pt;left:55.3pt"><span style="color:#231f20">ate. Select any number of Tributary Provinces in which Vijayanaga-</span></p>
<p style="top:896.1pt;left:55.3pt"><span style="color:#231f20">ra pieces are in the majority (i.e., outnumber all opposing pieces </span></p>
<p style="top:911.1pt;left:55.3pt"><span style="color:#231f20">there combined).</span><b><span style="color:#231f20"> </span></b><span style="color:#231f20">Spend 1 Resource for each selected Province.</span></p>
<p style="top:66.3pt;left:392.8pt"><span style="color:#231f20">PROCEDURE: Flip all Rajas in the targeted Province to Rebel-</span></p>
<p style="top:81.3pt;left:392.8pt"><span style="color:#231f20">ling (1.4.5) and remove the Tributary marker. The Province will </span></p>
<p style="top:96.3pt;left:392.8pt"><span style="color:#231f20">now be Vijayanagara Controlled &#x2013; place the appropriate marker </span></p>
<p style="top:111.3pt;left:392.8pt"><span style="color:#231f20">to indicate the Province&#x2019;s new status.</span></p>
<p style="top:139.6pt;left:398.4pt"><b><span style="color:#231f20">IMPORTANT</span></b><span style="color:#231f20">&#x2014;Remember that the Rebel Command is nor-</span></p>
<p style="top:154.6pt;left:398.4pt"><span style="color:#231f20">mally only possible during the Tughlaq Dynasty (2.7).</span></p>
<p style="top:179.2pt;left:392.8pt"><b><span style="color:#231f20">3.4.4 Attack. </span></b><span style="color:#231f20">Attack may remove opposing pieces. Select any </span></p>
<p style="top:194.2pt;left:392.8pt"><span style="color:#231f20">Provinces containing opposing pieces (it may or may not contain </span></p>
<p style="top:209.2pt;left:392.8pt"><span style="color:#231f20">Rajas). Spend 1 Resource per selected space. </span></p>
<p style="top:233.2pt;left:392.8pt"><span style="color:#231f20">PROCEDURE: In each selected Province, choose one Faction </span></p>
<p style="top:248.2pt;left:392.8pt"><span style="color:#231f20">with at least one piece present to target as the defender.</span></p>
<p style="top:272.2pt;left:392.8pt"><span style="color:#231f20">All Rajas in that space are attacking, unless they were already </span></p>
<p style="top:287.2pt;left:392.8pt"><span style="color:#231f20">involved in an attack in an adjacent space during this Command. </span></p>
<p style="top:302.2pt;left:392.8pt"><span style="color:#231f20">Up to one Raja may join the attack from one adjacent Province </span></p>
<p style="top:317.2pt;left:392.8pt"><span style="color:#231f20">with a Temple (they do not move into the attacked Province, </span></p>
<p style="top:332.2pt;left:392.8pt"><span style="color:#231f20">but contribute to the attack and may be removed as casualties).</span></p>
<p style="top:356.2pt;left:392.8pt"><span style="color:#231f20">The attacker rolls four dice (or three if attacking the Bahmani </span></p>
<p style="top:371.2pt;left:392.8pt"><span style="color:#231f20">Kingdom and a Fort is in the Province) and the defender rolls </span></p>
<p style="top:386.2pt;left:392.8pt"><span style="color:#231f20">two dice. Then the attacker may use any Cavalry tokens to re-</span></p>
<p style="top:401.2pt;left:392.8pt"><span style="color:#231f20">duce any die rolls or to remove the opponent&#x2019;s dice, after which </span></p>
<p style="top:416.2pt;left:392.8pt"><span style="color:#231f20">the defender may do the same. Finally, each side scores one hit </span></p>
<p style="top:431.2pt;left:392.8pt"><span style="color:#231f20">for each of their modified rolls that is equal to or less than the </span></p>
<p style="top:446.2pt;left:392.8pt"><span style="color:#231f20">number of their Units involved in the Attack, up to a maximum </span></p>
<p style="top:461.2pt;left:392.8pt"><span style="color:#231f20">of five (rolls of 6 always miss). Each Faction removes its own </span></p>
<p style="top:476.2pt;left:392.8pt"><span style="color:#231f20">pieces equal to the number of the opponent&#x2019;s hits (returning them </span></p>
<p style="top:491.2pt;left:392.8pt"><span style="color:#231f20">to Available). Attacking pieces from an adjacent space may be </span></p>
<p style="top:506.2pt;left:392.8pt"><span style="color:#231f20">removed either before or after those in the selected space.</span></p>
<p style="top:530.2pt;left:392.8pt"><i><span style="color:#231f20">Influence Shift:</span></i><span style="color:#231f20"> In any battle between the Bahmani Kingdom </span></p>
<p style="top:545.2pt;left:392.8pt"><span style="color:#231f20">and the Vijayanagara Empire, the winning Faction (the Faction </span></p>
<p style="top:560.2pt;left:392.8pt"><span style="color:#231f20">that loses the fewest pieces) increases its Influence by one on </span></p>
<p style="top:575.2pt;left:392.8pt"><span style="color:#231f20">the Deccan Influence track (if possible), while the other Faction </span></p>
<p style="top:590.2pt;left:392.8pt"><span style="color:#231f20">decreases its Influence by one (if possible). If the two Factions </span></p>
<p style="top:605.2pt;left:392.8pt"><span style="color:#231f20">remove the same number of pieces there is no adjustment to the </span></p>
<p style="top:620.2pt;left:392.8pt"><span style="color:#231f20">Deccan Influence track.</span></p>
<p style="top:644.2pt;left:404.0pt"><i><span style="color:#231f20">PLAY NOTE: Units may only ever be involved in a single </span></i></p>
<p style="top:659.2pt;left:404.0pt"><i><span style="color:#231f20">attack during any Command (3.1.2). There need not be </span></i></p>
<p style="top:674.2pt;left:404.0pt"><i><span style="color:#231f20">Rajas in the Province being attacked; a pure raid by a </span></i></p>
<p style="top:689.2pt;left:404.0pt"><i><span style="color:#231f20">single supporting Raja from one adjacent Province with a </span></i></p>
<p style="top:704.2pt;left:404.0pt"><i><span style="color:#231f20">Temple is allowed.</span></i></p>
<p style="top:731.0pt;left:392.8pt;font-size:14.3pt"><b><span style="color:#231f20">3.5 Mongol Invader Commands</span></b></p>
<p style="top:748.0pt;left:392.8pt"><span style="color:#231f20">When a Mongol Invasion card (2.4) is drawn from the Event deck, </span></p>
<p style="top:763.0pt;left:392.8pt"><span style="color:#231f20">the Faction indicated on the card (either the Bahmani Kingdom or </span></p>
<p style="top:778.0pt;left:392.8pt"><span style="color:#231f20">Vijayanagara Empire) selects two Mongol Commands to execute </span></p>
<p style="top:793.0pt;left:392.8pt"><span style="color:#231f20">sequentially. The Mongol Commands are Amass, Advance, and </span></p>
<p style="top:808.0pt;left:392.8pt"><span style="color:#231f20">Attack and Plunder (treated as a single Command). The same </span></p>
<p style="top:823.0pt;left:392.8pt"><span style="color:#231f20">Command may be chosen twice.</span></p>
<p style="top:847.0pt;left:392.8pt"><b><span style="color:#231f20">3.5.1 Amass. </span></b><span style="color:#231f20">Amass gathers Mongol forces in the mountainous </span></p>
<p style="top:862.0pt;left:392.8pt"><span style="color:#231f20">region to the northwest of India.</span></p>
<p style="top:886.0pt;left:392.8pt"><span style="color:#231f20">PROCEDURE: Place three Mongol Invaders from Available </span></p>
</div>

<div id="page13" style="background-image:url('rulebook13.webp');width:768pt;height:993pt">
<p style="top:37.8pt;left:696.4pt"><span style="color:#231f20">13</span></p>
<p style="top:36.8pt;left:346.3pt"><b><i><span style="color:#231f20">Vijayanagara</span></i></b></p>
<p style="top:940.9pt;left:334.7pt;font-size:9.5pt"><i><span style="color:#231f20">&#xa9; 2023 GMT Games, LLC</span></i></p>
<p style="top:66.3pt;left:55.3pt"><span style="color:#231f20">into Mountain Passes. Move any now there beyond four into </span></p>
<p style="top:81.3pt;left:55.3pt"><span style="color:#231f20">Punjab, then any now in Punjab beyond four into Delhi. This </span></p>
<p style="top:96.3pt;left:55.3pt"><span style="color:#231f20">Command may only be chosen if there is at least one Available </span></p>
<p style="top:111.3pt;left:55.3pt"><span style="color:#231f20">Mongol Invader.</span></p>
<p style="top:135.3pt;left:55.3pt"><b><span style="color:#231f20">3.5.2 Advance. </span></b><span style="color:#231f20">Advance marches the Mongol forces towards </span></p>
<p style="top:150.3pt;left:55.3pt"><span style="color:#231f20">Delhi.</span></p>
<p style="top:174.3pt;left:55.3pt"><span style="color:#231f20">PROCEDURE: Move one or more Mongol Invaders from </span></p>
<p style="top:189.3pt;left:55.3pt"><span style="color:#231f20">Mountain Passes into Punjab, or from Punjab into Delhi. This </span></p>
<p style="top:204.3pt;left:55.3pt"><span style="color:#231f20">Command may only be chosen if there is at least one Mongol </span></p>
<p style="top:219.3pt;left:55.3pt"><span style="color:#231f20">Invader in Mountain Passes or Punjab, and must move at least </span></p>
<p style="top:234.3pt;left:55.3pt"><span style="color:#231f20">one Invader.</span></p>
<p style="top:258.3pt;left:55.3pt"><b><span style="color:#231f20">3.5.3 Attack and Plunder. </span></b><span style="color:#231f20">Attack and Plunder assaults Sultanate </span></p>
<p style="top:273.3pt;left:55.3pt"><span style="color:#231f20">forces in one region and plunders the region for Sultanate Re-</span></p>
<p style="top:288.3pt;left:55.3pt"><span style="color:#231f20">sources. There need not be a Sultanate piece in the selected space.</span></p>
<p style="top:312.3pt;left:55.3pt"><span style="color:#231f20">PROCEDURE: In one space with at least one Mongol Invader, </span></p>
<p style="top:327.3pt;left:55.3pt"><span style="color:#231f20">the player selecting the Mongol Commands carries out a Mongol </span></p>
<p style="top:342.3pt;left:55.3pt"><span style="color:#231f20">attack (if any Sultanate pieces are present). All Mongol Invaders </span></p>
<p style="top:357.3pt;left:55.3pt"><span style="color:#231f20">in that space are attacking.</span></p>
<p style="top:381.3pt;left:55.3pt"><span style="color:#231f20">The player currently controlling the Mongol Invaders rolls four </span></p>
<p style="top:396.3pt;left:55.3pt"><span style="color:#231f20">dice (three if attacking in Delhi) while the Delhi Sultanate player </span></p>
<p style="top:411.3pt;left:55.3pt"><span style="color:#231f20">rolls two. The Mongol Invaders always have one Cavalry token in </span></p>
<p style="top:426.3pt;left:55.3pt"><span style="color:#231f20">any battle, which is always used to Charge (1.10) if possible, and </span></p>
<p style="top:441.3pt;left:55.3pt"><span style="color:#231f20">never for Screen. The Charge must be used to convert a miss to a </span></p>
<p style="top:456.3pt;left:55.3pt"><span style="color:#231f20">hit if possible, then to reduce a 2 to a 1 if possible. The Sultanate </span></p>
<p style="top:471.3pt;left:55.3pt"><span style="color:#231f20">player may then use any Cavalry tokens to reduce any die rolls </span></p>
<p style="top:486.3pt;left:55.3pt"><span style="color:#231f20">or to remove the attacker&#x2019;s dice as normal (1.10). </span></p>
<p style="top:510.3pt;left:55.3pt"><span style="color:#231f20">Finally, each side scores one hit for each of their modified rolls </span></p>
<p style="top:525.3pt;left:55.3pt"><span style="color:#231f20">that is equal to or less than the number of their Units involved </span></p>
<p style="top:540.3pt;left:55.3pt"><span style="color:#231f20">in the Attack, up to a maximum of five (rolls of 6 always miss). </span></p>
<p style="top:555.3pt;left:55.3pt"><span style="color:#231f20">Each Faction removes its own pieces equal to the number of the </span></p>
<p style="top:570.3pt;left:55.3pt"><span style="color:#231f20">opponent&#x2019;s hits (returning them to Available).</span></p>
<p style="top:594.3pt;left:55.3pt"><span style="color:#231f20">Then, there are further consequences depending on where the </span></p>
<p style="top:609.3pt;left:55.3pt"><span style="color:#231f20">Attack and Plunder Command took place, and regardless of </span></p>
<p style="top:624.3pt;left:55.3pt"><span style="color:#231f20">whether any attack actually occurred:</span></p>
<p style="top:648.3pt;left:55.3pt"><i><span style="color:#231f20">Mountain Passes</span></i><span style="color:#231f20">. For each Mongol Invader remaining there, </span></p>
<p style="top:663.3pt;left:55.3pt"><span style="color:#231f20">reduce Sultanate Resources by 1 (down to a minimum of 3).</span></p>
<p style="top:687.3pt;left:55.3pt"><i><span style="color:#231f20">Punjab.</span></i><span style="color:#231f20"> For each Mongol Invader remaining there, reduce the </span></p>
<p style="top:702.3pt;left:55.3pt"><span style="color:#231f20">Sultanate Resources by 1 (down to a minimum of 3) and the </span></p>
<p style="top:717.3pt;left:55.3pt"><span style="color:#231f20">Sultanate player must remove one Troop from any Province on </span></p>
<p style="top:732.3pt;left:55.3pt"><span style="color:#231f20">the map (if possible).</span></p>
<p style="top:756.3pt;left:55.3pt"><i><span style="color:#231f20">Delhi.</span></i><span style="color:#231f20"> For each Mongol Invader remaining there, reduce the </span></p>
<p style="top:771.3pt;left:55.3pt"><span style="color:#231f20">Sultanate Resources by 1 (down to a minimum of 3) and the </span></p>
<p style="top:786.3pt;left:55.3pt"><span style="color:#231f20">Sultanate Player must remove two Troops from any Provinces </span></p>
<p style="top:801.3pt;left:55.3pt"><span style="color:#231f20">on the map (if possible).</span></p>
<p style="top:825.3pt;left:55.3pt"><span style="color:#231f20">Finally, return any Mongol Invaders in excess of three in the </span></p>
<p style="top:840.3pt;left:55.3pt"><span style="color:#231f20">selected space to the Mongol Invaders holding box.</span></p>
<p style="top:64.3pt;left:392.8pt;font-size:21.4pt"><b><span style="color:#f26650">4.0 Decrees</span></b></p>
<p style="top:92.3pt;left:392.8pt;font-size:14.3pt"><b><span style="color:#231f20">4.1 Decrees in General</span></b></p>
<p style="top:109.3pt;left:392.8pt"><span style="color:#231f20">A Faction executing the Command &amp; Decree option per the </span></p>
<p style="top:124.3pt;left:392.8pt"><span style="color:#231f20">sequence of play (2.3.3) must choose one of the Decrees listed </span></p>
<p style="top:139.3pt;left:392.8pt"><span style="color:#231f20">on its Faction Aid Sheet to perform. All Decrees can be used in </span></p>
<p style="top:154.3pt;left:392.8pt"><span style="color:#231f20">conjunction with all Commands, and the Decree may be used </span></p>
<p style="top:169.3pt;left:392.8pt"><span style="color:#231f20">either before or after the full Command is carried out.</span></p>
<p style="top:196.1pt;left:392.8pt;font-size:14.3pt"><b><span style="color:#231f20">4.2 Delhi Sultanate Decrees</span></b></p>
<p style="top:213.1pt;left:392.8pt"><span style="color:#231f20">The Delhi Sultanate may choose from Collect Tribute, Campaign, </span></p>
<p style="top:228.1pt;left:392.8pt"><span style="color:#231f20">and Demand Obedience Decrees.</span></p>
<p style="top:252.1pt;left:392.8pt"><b><span style="color:#231f20">4.2.1 Collect Tribute. </span></b><span style="color:#231f20">Collect Tribute raises Resources and </span></p>
<p style="top:267.1pt;left:392.8pt"><span style="color:#231f20">Cavalry from the Dehli Sultanate&#x2019;s tributaries.</span></p>
<p style="top:291.1pt;left:392.8pt"><span style="color:#231f20">PROCEDURE: Gain Resources equal to half the total Tributary </span></p>
<p style="top:306.1pt;left:392.8pt"><span style="color:#231f20">Prosperity (rounded down), and gain two Cavalry.</span></p>
<p style="top:330.1pt;left:392.8pt"><b><span style="color:#231f20">4.2.2 Campaign. </span></b><span style="color:#231f20">Campaign redeploys Troops and Governors </span></p>
<p style="top:345.1pt;left:392.8pt"><span style="color:#231f20">over long distances along a single route.</span></p>
<p style="top:369.1pt;left:392.8pt"><span style="color:#231f20">PROCEDURE: Move any number of Sultanate Units (Troops </span></p>
<p style="top:384.1pt;left:392.8pt"><span style="color:#231f20">and Governors) from a single origin space to a single destination </span></p>
<p style="top:399.1pt;left:392.8pt"><span style="color:#231f20">space up to three spaces away. Troops and Governors may be </span></p>
<p style="top:414.1pt;left:392.8pt"><span style="color:#231f20">picked up and dropped off in any spaces along the way.</span></p>
<p style="top:438.1pt;left:392.8pt"><b><span style="color:#231f20">4.2.3 Demand Obedience.</span></b><span style="color:#231f20"> Demand Obedience places a Trib-</span></p>
<p style="top:453.1pt;left:392.8pt"><span style="color:#231f20">utary marker in Sultanate Controlled Independent Provinces, </span></p>
<p style="top:468.1pt;left:392.8pt"><span style="color:#231f20">immediately extracts Resources equal to the Prosperity of those </span></p>
<p style="top:483.1pt;left:392.8pt"><span style="color:#231f20">Provinces, and flips Amirs and Rajas there to Obedient. </span></p>
<p style="top:507.1pt;left:392.8pt"><span style="color:#231f20">PROCEDURE: In any number of Sultanate Controlled</span><i><span style="color:#231f20"> </span></i><span style="color:#231f20">(1.7) </span></p>
<p style="top:522.1pt;left:392.8pt"><span style="color:#231f20">Provinces with a Governor, replace the Sultanate Controlled </span></p>
<p style="top:537.1pt;left:392.8pt"><span style="color:#231f20">marker with a Tributary marker (1.6) and flip all Rebelling Units </span></p>
<p style="top:552.1pt;left:392.8pt"><span style="color:#231f20">there to Obedient (1.4.5). Increase Sultanate Resources by the </span></p>
<p style="top:567.1pt;left:392.8pt"><span style="color:#231f20">combined Prosperity of all affected Provinces (1.3.1).</span></p>
<p style="top:593.8pt;left:392.8pt;font-size:14.3pt"><b><span style="color:#231f20">4.3 Bahmani Kingdom Decrees</span></b></p>
<p style="top:610.8pt;left:392.8pt"><span style="color:#231f20">The Bahmani Kingdom may choose from Trade, Build, and </span></p>
<p style="top:625.8pt;left:392.8pt"><span style="color:#231f20">Conspire Decrees.</span></p>
<p style="top:649.8pt;left:392.8pt"><b><span style="color:#231f20">4.3.1 Trade. </span></b><span style="color:#231f20">Trade enhances the Bahmani&#x2019;s Resources and </span></p>
<p style="top:664.8pt;left:392.8pt"><span style="color:#231f20">Cavalry through economic engagement in the Deccan and with </span></p>
<p style="top:679.8pt;left:392.8pt"><span style="color:#231f20">foreign powers. Cavalry is acquired more readily when Bahmani </span></p>
<p style="top:694.8pt;left:392.8pt"><span style="color:#231f20">Influence is high.</span></p>
<p style="top:718.8pt;left:392.8pt"><span style="color:#231f20">PROCEDURE: Gain Resources equal to the number of Provinces </span></p>
<p style="top:733.8pt;left:392.8pt"><span style="color:#231f20">containing a Bahmani piece, then gain one Cavalry.</span></p>
<p style="top:757.8pt;left:392.8pt"><i><span style="color:#231f20">Influential:</span></i><span style="color:#231f20"> If Bahmani Influence (1.9) is 1 or 2, gain two Cavalry </span></p>
<p style="top:772.8pt;left:392.8pt"><span style="color:#231f20">instead of one. If Bahmani Influence is 3 or 4, gain three Cavalry </span></p>
<p style="top:787.8pt;left:392.8pt"><span style="color:#231f20">instead of one.</span></p>
<p style="top:811.8pt;left:392.8pt"><b><span style="color:#231f20">4.3.2 Build. </span></b><span style="color:#231f20">Build constructs a Fort in one Province which </span></p>
<p style="top:826.8pt;left:392.8pt"><span style="color:#231f20">contains an Amir.</span></p>
<p style="top:850.8pt;left:392.8pt"><span style="color:#231f20">PROCEDURE: Place a Fort in one Province that contains an </span></p>
<p style="top:865.8pt;left:392.8pt"><span style="color:#231f20">Amir. Each space may contain only one Fort (1.4.4). The Fort </span></p>
<p style="top:880.8pt;left:392.8pt"><span style="color:#231f20">must come from the Bahmani Available box.</span></p>
</div>

<div id="page14" style="background-image:url('rulebook14.webp');width:768pt;height:993pt">
<p style="top:37.8pt;left:55.3pt"><span style="color:#231f20">14</span></p>
<p style="top:37.8pt;left:348.3pt"><b><i><span style="color:#231f20">Vijayanagara</span></i></b></p>
<p style="top:940.9pt;left:334.4pt;font-size:9.5pt"><i><span style="color:#231f20">&#xa9; 2023 GMT Games, LLC</span></i></p>
<p style="top:66.1pt;left:55.3pt"><b><span style="color:#231f20">4.3.3 Conspire. </span></b><span style="color:#231f20">Conspire represents the formation of new bonds </span></p>
<p style="top:81.1pt;left:55.3pt"><span style="color:#231f20">with aggrieved powers, particularly when Bahmani Influence </span></p>
<p style="top:96.1pt;left:55.3pt"><span style="color:#231f20">is high.</span></p>
<p style="top:120.1pt;left:55.3pt"><span style="color:#231f20">PROCEDURE: In up to two different Provinces with a Bahma</span><span style="color:#231f20">-</span></p>
<p style="top:135.1pt;left:55.3pt"><span style="color:#231f20">ni piece, replace a Governor with an Amir (either Obedient or </span></p>
<p style="top:150.1pt;left:55.3pt"><span style="color:#231f20">Rebelling as desired).</span></p>
<p style="top:174.1pt;left:55.3pt"><i><span style="color:#231f20">Influential:</span></i><span style="color:#231f20"> If Bahmani Influence (1.9) is at 2 or more, the Bah</span><span style="color:#231f20">-</span></p>
<p style="top:189.1pt;left:55.3pt"><span style="color:#231f20">mani Kingdom may instead replace Governors </span><i><span style="color:#231f20">or </span></i><span style="color:#231f20">Rajas, in </span><i><span style="color:#231f20">or</span></i><span style="color:#231f20"> </span></p>
<p style="top:204.1pt;left:55.3pt"><span style="color:#231f20">adjacent to Provinces containing Bahmani pieces. Rebelling </span></p>
<p style="top:219.1pt;left:55.3pt"><span style="color:#231f20">Rajas must be replaced with Rebelling Amirs, otherwise Amirs </span></p>
<p style="top:234.1pt;left:55.3pt"><span style="color:#231f20">may be placed either Obedient or Rebelling as desired.</span></p>
<p style="top:260.9pt;left:55.3pt;font-size:14.3pt"><b><span style="color:#231f20">4.4 Vijayanagara Empire Decrees</span></b></p>
<p style="top:277.9pt;left:55.3pt"><span style="color:#231f20">The Vijayanagara Empire may choose from Tax, Build, and </span></p>
<p style="top:292.9pt;left:55.3pt"><span style="color:#231f20">Compel Decrees.</span></p>
<p style="top:316.9pt;left:55.3pt"><b><span style="color:#231f20">4.4.1 Tax. </span></b><span style="color:#231f20">Tax provides Vijayanagara Resources from Provinces </span></p>
<p style="top:331.9pt;left:55.3pt"><span style="color:#231f20">which it Controls.</span></p>
<p style="top:355.9pt;left:55.3pt"><span style="color:#231f20">PROCEDURE: Gain Resources equal to the combined Prosperity </span></p>
<p style="top:370.9pt;left:55.3pt"><span style="color:#231f20">of all Vijayanagara Controlled Provinces, plus the number of </span></p>
<p style="top:385.9pt;left:55.3pt"><span style="color:#231f20">Temples on the map.</span></p>
<p style="top:409.9pt;left:55.3pt"><b><span style="color:#231f20">4.4.2 Build.</span></b><span style="color:#231f20"> Build constructs a Temple in one Province which </span></p>
<p style="top:424.9pt;left:55.3pt"><span style="color:#231f20">contains a Raja.</span></p>
<p style="top:448.9pt;left:55.3pt"><span style="color:#231f20">PROCEDURE: Place a Temple in one Province that contains </span></p>
<p style="top:463.9pt;left:55.3pt"><span style="color:#231f20">a Raja. Each space may contain only one Temple (1.4.4). The </span></p>
<p style="top:478.9pt;left:55.3pt"><span style="color:#231f20">Temple must come from the Vijayanagara Available box.</span></p>
<p style="top:502.9pt;left:55.3pt"><b><span style="color:#231f20">4.4.3 Compel. </span></b><span style="color:#231f20">The Compel Decree forms ties with minor king-</span></p>
<p style="top:517.9pt;left:55.3pt"><span style="color:#231f20">doms in nearby regions, relationships which are more immedi-</span></p>
<p style="top:532.9pt;left:55.3pt"><span style="color:#231f20">ately useful when Vijayanagara Influence is high.</span></p>
<p style="top:556.9pt;left:55.3pt"><span style="color:#231f20">PROCEDURE: In one Province with or adjacent to a Vijayanaga-</span></p>
<p style="top:571.9pt;left:55.3pt"><span style="color:#231f20">ra piece, place up to two Available Rajas, or move in up to two </span></p>
<p style="top:586.9pt;left:55.3pt"><span style="color:#231f20">Rajas from one adjacent Province. If desired, one new Raja can </span></p>
<p style="top:601.9pt;left:55.3pt"><span style="color:#231f20">be placed and one existing Raja can be moved. Placed Rajas </span></p>
<p style="top:616.9pt;left:55.3pt"><span style="color:#231f20">begin Obedient unless the selected Province is Vijayanagara </span></p>
<p style="top:631.9pt;left:55.3pt"><span style="color:#231f20">Controlled, in which case they are placed Rebelling. </span></p>
<p style="top:655.9pt;left:55.3pt"><i><span style="color:#231f20">Influential:</span></i><span style="color:#231f20"> If Vijayanagara Influence (1.9) is at 2 or higher, also </span></p>
<p style="top:670.9pt;left:55.3pt"><span style="color:#231f20">gain one Cavalry token (1.10) and remove up to one Troop, Gov-</span></p>
<p style="top:685.9pt;left:55.3pt"><span style="color:#231f20">ernor, or Amir in the selected Province. If removing a Sultanate </span></p>
<p style="top:700.9pt;left:55.3pt"><span style="color:#231f20">Unit, flip any Rajas just placed or moved to Rebelling.</span></p>
<p style="top:64.1pt;left:392.8pt;font-size:21.4pt"><b><span style="color:#f26650">5.0 Victory</span></b></p>
<p style="top:89.3pt;left:392.8pt"><span style="color:#231f20">Each Faction has unique ways of gaining Victory Points, cov-</span></p>
<p style="top:104.3pt;left:392.8pt"><span style="color:#231f20">ered below and on the Faction Aid Sheets. Keep track of victory </span></p>
<p style="top:119.3pt;left:392.8pt"><span style="color:#231f20">points as the game progresses using markers on the numbered </span></p>
<p style="top:134.3pt;left:392.8pt"><span style="color:#231f20">edge track at the top of the game board.</span></p>
<p style="top:158.3pt;left:392.8pt"><span style="color:#231f20">The winning Faction is the one with the greatest number of vic-</span></p>
<p style="top:173.3pt;left:392.8pt"><span style="color:#231f20">tory points after the </span><i><span style="color:#231f20">Timur Invades Delhi</span></i><span style="color:#231f20"> sequence is carried out </span></p>
<p style="top:188.3pt;left:392.8pt"><span style="color:#231f20">(2.6). Any ties are broken by the number of Resources held. An </span></p>
<p style="top:203.3pt;left:392.8pt"><span style="color:#231f20">optional second tiebreaker is the winner of a game of Aadu-Huli </span></p>
<p style="top:218.3pt;left:392.8pt"><span style="color:#231f20">aata (Goat-Tiger game, 5.5).</span></p>
<p style="top:245.1pt;left:454.6pt;font-size:14.3pt"><b><span style="color:#231f20">5.1 Delhi Sultanate victory points </span></b></p>
<p style="top:262.1pt;left:454.6pt"><span style="color:#231f20">The Delhi Sultanate&#x2019;s base victory points (VP) are </span></p>
<p style="top:277.1pt;left:454.6pt"><span style="color:#231f20">given by the total Prosperity of all Tributary Provinc-</span></p>
<p style="top:292.1pt;left:454.6pt"><span style="color:#231f20">es (1.3.1). At the end of the game the Delhi Sultanate </span></p>
<p style="top:307.1pt;left:454.6pt"><span style="color:#231f20">also adds Victory Points equal to: 3 minus the num-</span></p>
<p style="top:322.1pt;left:392.8pt"><span style="color:#231f20">ber of Mongol Invaders left in Delhi (to a minimum of -3 VP). </span></p>
<p style="top:346.1pt;left:392.8pt"><i><span style="color:#231f20">EXAMPLE: The Delhi Sultanate earns 3 additional VP if no </span></i></p>
<p style="top:361.1pt;left:392.8pt"><i><span style="color:#231f20">Mongol Invaders remain in Delhi at the end of Timur&#x2019;s Invasion, </span></i></p>
<p style="top:376.1pt;left:392.8pt"><i><span style="color:#231f20">and loses 3 VP if six or more Invaders remain in Delhi at the end </span></i></p>
<p style="top:391.1pt;left:392.8pt"><i><span style="color:#231f20">of the final assault. If there were three Mongol Invaders remaining </span></i></p>
<p style="top:406.1pt;left:392.8pt"><i><span style="color:#231f20">in Delhi, the Sultanate would not gain or lose any victory points.</span></i></p>
<p style="top:432.8pt;left:454.6pt;font-size:14.3pt"><b><span style="color:#231f20">5.2 Bahmani Kingdom victory points</span></b></p>
<p style="top:449.8pt;left:454.6pt"><span style="color:#231f20">The Bahmani Kingdom victory points are given by </span></p>
<p style="top:464.8pt;left:454.6pt"><span style="color:#231f20">the total Prosperity (1.3.1) of Bahmani Controlled </span></p>
<p style="top:479.8pt;left:454.6pt"><span style="color:#231f20">Provinces (1.7), plus the number of Forts on the </span></p>
<p style="top:494.8pt;left:454.6pt"><span style="color:#231f20">map, plus their Deccan Influence (1.9).</span></p>
<p style="top:521.6pt;left:454.6pt;font-size:14.3pt"><b><span style="color:#231f20">5.3 Vijayanagara Empire victory points</span></b></p>
<p style="top:538.6pt;left:454.6pt"><span style="color:#231f20">The Vijayanagara Empire victory points are given </span></p>
<p style="top:553.6pt;left:454.6pt"><span style="color:#231f20">by the total Prosperity (1.3.1) of Vijayanagara Con-</span></p>
<p style="top:568.6pt;left:454.6pt"><span style="color:#231f20">trolled Provinces (1.7), plus the number of Temples </span></p>
<p style="top:583.6pt;left:454.6pt"><span style="color:#231f20">on the map, plus their Deccan Influence (1.9).</span></p>
<p style="top:610.3pt;left:392.8pt;font-size:14.3pt"><b><span style="color:#231f20">5.4 Narrative outcomes</span></b></p>
<p style="top:627.3pt;left:392.8pt"><span style="color:#231f20">The historical outcome saw a Delhi Sultanate shrinking away </span></p>
<p style="top:642.3pt;left:392.8pt"><span style="color:#231f20">from the Deccan Plateau even before the arrival of Timur. With </span></p>
<p style="top:657.3pt;left:392.8pt"><span style="color:#231f20">tributes being denied by rebelling provinces, the Tughlaqs were </span></p>
<p style="top:672.3pt;left:392.8pt"><span style="color:#231f20">unable to maintain a large standing army, opening it to further </span></p>
<p style="top:687.3pt;left:392.8pt"><span style="color:#231f20">economic deterioration and a near total inability to defend Del-</span></p>
<p style="top:702.3pt;left:392.8pt"><span style="color:#231f20">hi from the invading Mongol army in 1398. Further south, the </span></p>
<p style="top:717.3pt;left:392.8pt"><span style="color:#231f20">century&#x2019;s end would find a stable Bahmani Kingdom, but one </span></p>
<p style="top:732.3pt;left:392.8pt"><span style="color:#231f20">with growing internal divisions that would cause it to falter in the </span></p>
<p style="top:747.3pt;left:392.8pt"><span style="color:#231f20">coming decades. Finally, the Vijayanagara Empire was on a steep </span></p>
<p style="top:762.3pt;left:392.8pt"><span style="color:#231f20">ascent, fast incorporating the military techniques of their rivals </span></p>
<p style="top:777.3pt;left:392.8pt"><span style="color:#231f20">to the north into their own defensive capabilities and growing </span></p>
<p style="top:792.3pt;left:392.8pt"><span style="color:#231f20">in population and economic output.</span></p>
<p style="top:816.3pt;left:392.8pt"><span style="color:#231f20">If the Delhi Sultanate wins the game, it is because the player </span></p>
<p style="top:831.3pt;left:392.8pt"><span style="color:#231f20">has reduced the speed of the Sultanate&#x2019;s collapse, successfully </span></p>
<p style="top:846.3pt;left:392.8pt"><span style="color:#231f20">protecting Delhi from Mongol Invasions and retaining the south-</span></p>
<p style="top:861.3pt;left:392.8pt"><span style="color:#231f20">ern Provinces for its economic support, though its future in the </span></p>
<p style="top:876.3pt;left:392.8pt"><span style="color:#231f20">Deccan may still look bleak.</span></p>
</div>

<div id="page15" style="background-image:url('rulebook15.webp');width:768pt;height:993pt">
<p style="top:37.8pt;left:696.3pt"><span style="color:#231f20">15</span></p>
<p style="top:36.8pt;left:346.3pt"><b><i><span style="color:#231f20">Vijayanagara</span></i></b></p>
<p style="top:940.9pt;left:334.7pt;font-size:9.5pt"><i><span style="color:#231f20">&#xa9; 2023 GMT Games, LLC</span></i></p>
<p style="top:66.3pt;left:55.3pt"><span style="color:#231f20">If the Bahmani Kingdom wins the game, it is because the player </span></p>
<p style="top:81.3pt;left:55.3pt"><span style="color:#231f20">has successfully conspired with the Governors of Delhi to rebel </span></p>
<p style="top:96.3pt;left:55.3pt"><span style="color:#231f20">against it, better leveraged its early advantage in military tech-</span></p>
<p style="top:111.3pt;left:55.3pt"><span style="color:#231f20">nologies to claim a wider range of territories, and has spread its </span></p>
<p style="top:126.3pt;left:55.3pt"><span style="color:#231f20">influence to enjoy the benefits of large scale immigration and the </span></p>
<p style="top:141.3pt;left:55.3pt"><span style="color:#231f20">attraction of great minds from afar.</span></p>
<p style="top:165.3pt;left:55.3pt"><span style="color:#231f20">If the Vijayanagara Empire wins the game, it is because the </span></p>
<p style="top:180.3pt;left:55.3pt"><span style="color:#231f20">player has ensured the growth of the southern kingdom through </span></p>
<p style="top:195.3pt;left:55.3pt"><span style="color:#231f20">a large population and a strong economy, spread its influence </span></p>
<p style="top:210.3pt;left:55.3pt"><span style="color:#231f20">widely, and weaved its origin stories into regional cult mythology </span></p>
<p style="top:225.3pt;left:55.3pt"><span style="color:#231f20">throughout the Deccan.</span></p>
<p style="top:252.1pt;left:55.3pt;font-size:14.3pt"><b><span style="color:#231f20">5.5 Aadu-Huli aata (Goat-Tiger game) </span></b></p>
<p style="top:269.1pt;left:55.3pt"><span style="color:#231f20">In the event of a tie in both victory points and Resources the </span></p>
<p style="top:284.1pt;left:55.3pt"><span style="color:#231f20">winner of the game may optionally be determined by a game of </span></p>
<p style="top:299.1pt;left:55.3pt"><span style="color:#231f20">Aadu-Huli aata, played on a separate board which is included in </span></p>
<p style="top:314.1pt;left:55.3pt"><span style="color:#231f20">the box. The rules of the game are as follows.</span></p>
<p style="top:338.1pt;left:55.3pt"><span style="color:#231f20">Decide randomly who will be Player One and who will be Player </span></p>
<p style="top:353.1pt;left:55.3pt"><span style="color:#231f20">Two. Player One controls fifteen Goats. Player Two controls three </span></p>
<p style="top:368.1pt;left:55.3pt"><span style="color:#231f20">Tigers (use any game pieces to represent them).</span></p>
<p style="top:392.1pt;left:55.3pt"><span style="color:#231f20">Setup: The three Tigers are placed onto the three specially marked </span></p>
<p style="top:407.1pt;left:55.3pt"><span style="color:#231f20">vertices. Player One is first to act.</span></p>
<p style="top:431.1pt;left:55.3pt"><span style="color:#231f20">On Player One&#x2019;s turn, they may:</span></p>
<p style="top:455.1pt;left:66.5pt"><span style="color:#231f20">1. Place a Goat from their supply onto an empty vertex -</span><i><span style="color:#231f20">or</span></i><span style="color:#231f20">-</span></p>
<p style="top:479.1pt;left:66.5pt"><span style="color:#231f20">2. Move one Goat to an adjacent vertex </span><i><span style="color:#231f20">but only once all Goats </span></i></p>
<p style="top:494.1pt;left:77.8pt"><i><span style="color:#231f20">have been placed</span></i><span style="color:#231f20">.</span></p>
<p style="top:518.1pt;left:55.3pt"><span style="color:#231f20">On Player Two&#x2019;s turn, they may:</span></p>
<p style="top:542.1pt;left:66.5pt"><span style="color:#231f20">1. Move one Tiger to an adjacent vertex -</span><i><span style="color:#231f20">or</span></i><span style="color:#231f20">-</span></p>
<p style="top:566.1pt;left:66.5pt"><span style="color:#231f20">2. Permanently capture a Goat with a Tiger by leaping over it </span></p>
<p style="top:581.1pt;left:77.8pt"><span style="color:#231f20">to a free vertex (as in checkers/draughts). Captured pieces </span></p>
<p style="top:596.1pt;left:77.8pt"><span style="color:#231f20">are removed from play.</span></p>
<p style="top:620.1pt;left:55.3pt"><span style="color:#231f20">A move that would return the game to the same state as the turn </span></p>
<p style="top:635.1pt;left:55.3pt"><span style="color:#231f20">before last is not allowed by either player (to avoid a stalemate).</span></p>
<p style="top:659.1pt;left:55.3pt"><span style="color:#231f20">Player One wins by trapping the Tigers (so that the Tigers have </span></p>
<p style="top:674.1pt;left:55.3pt"><span style="color:#231f20">no available moves). Player Two wins by capturing five Goats.</span></p>
<p style="top:698.1pt;left:55.3pt"><span style="color:#231f20">This game and its variants were played at least as early as the </span></p>
<p style="top:713.1pt;left:55.3pt"><span style="color:#231f20">14th century in southern India, as evidenced by carved markings </span></p>
<p style="top:728.1pt;left:55.3pt"><span style="color:#231f20">on ancient ruins. It is elsewhere known as Aadu puli attam, Huli </span></p>
<p style="top:743.1pt;left:55.3pt"><span style="color:#231f20">gatta, and Pulijudam. The game has much in common with other </span></p>
<p style="top:758.1pt;left:55.3pt"><span style="color:#231f20">such asymmetric &#x2018;hunting games&#x2019; of the distant past as Rimau-</span></p>
<p style="top:773.1pt;left:55.3pt"><span style="color:#231f20">rimau (Malaysia), Bagh-Chal (Nepal), Halatafl (Scandinavia), </span></p>
<p style="top:788.1pt;left:55.3pt"><span style="color:#231f20">Komikan (Chile/Argentina), Catch the Hare (Spain), and Hare </span></p>
<p style="top:803.1pt;left:55.3pt"><span style="color:#231f20">and Hounds (France). A common theme runs through these </span></p>
<p style="top:818.1pt;left:55.3pt"><span style="color:#231f20">hunting games: a fearsome enemy can be defeated by weaker </span></p>
<p style="top:833.1pt;left:55.3pt"><span style="color:#231f20">forces through unity.</span></p>
<p style="top:857.1pt;left:55.3pt"><span style="color:#231f20">Play may be handicapped by adjusting the number of Tigers and </span></p>
<p style="top:872.1pt;left:55.3pt"><span style="color:#231f20">Goats in the game. The reader is left to ponder the evolution of </span></p>
<p style="top:887.1pt;left:55.3pt"><span style="color:#231f20">asymmetric games throughout human history.</span></p>
<p style="top:252.3pt;left:400.1pt;font-size:10.7pt"><i><span style="color:#231f20">Aadu-Huli aata, the Goat-Tiger game, etched into stone at Vitthala and </span></i></p>
<p style="top:266.0pt;left:442.3pt;font-size:10.7pt"><i><span style="color:#231f20">Pattabhi Rama temples in Hampi, Karnataka, India  </span></i></p>
<p style="top:279.8pt;left:470.1pt;font-size:10.7pt"><i><span style="color:#231f20">(from Vasantha [2003], see Playbook).</span></i></p>
<p style="top:314.9pt;left:398.4pt"><b><span style="color:#231f20">TIMUR&#x2019;S SHADOW</span></b><span style="color:#231f20">&#x2014;As an optional variant, players may </span></p>
<p style="top:329.9pt;left:398.4pt"><span style="color:#231f20">wish to restrict all Commands to selecting only a single space </span></p>
<p style="top:344.9pt;left:398.4pt"><span style="color:#231f20">after the first Timurid Empire </span><span style="color:#231f20">card has been drawn (possibly </span></p>
<p style="top:359.9pt;left:398.4pt"><span style="color:#231f20">combined with a Decree, if that option is available). This will </span></p>
<p style="top:374.9pt;left:398.4pt"><span style="color:#231f20">tend to reduce uncertainty in the final stages of the game, </span></p>
<p style="top:389.9pt;left:398.4pt"><span style="color:#231f20">promoting longer term planning over big gambles in the final </span></p>
<p style="top:404.9pt;left:398.4pt"><span style="color:#231f20">turns of the game. Players should agree at the beginning of </span></p>
<p style="top:419.9pt;left:398.4pt"><span style="color:#231f20">the game if they are going to use this variant.</span></p>
</div>

<div id="page16" style="background-image:url('rulebook16.webp');width:768pt;height:993pt">
<p style="top:37.8pt;left:55.3pt"><span style="color:#231f20">16</span></p>
<p style="top:37.8pt;left:348.3pt"><b><i><span style="color:#231f20">Vijayanagara</span></i></b></p>
<p style="top:940.9pt;left:334.4pt;font-size:9.5pt"><i><span style="color:#231f20">&#xa9; 2023 GMT Games, LLC</span></i></p>
<p style="top:69.1pt;left:55.3pt;font-size:21.4pt"><b><span style="color:#f26650">Key Terms Index</span></b></p>
<p style="top:100.6pt;left:55.3pt"><b><span style="color:#231f20">Adjacent:</span></b><span style="color:#231f20"> Spaces that share a border or vertex, used for actions </span></p>
<p style="top:115.6pt;left:55.3pt"><span style="color:#231f20">or Events. Gondwana and Andhra are adjacent, as are Madhy-</span></p>
<p style="top:130.6pt;left:55.3pt"><span style="color:#231f20">adesh and Orissa. Jaunpur and Punjab are not adjacent. (1.3.5)</span></p>
<p style="top:160.8pt;left:55.3pt"><b><span style="color:#231f20">Amirs:</span></b><span style="color:#231f20"> Bahmani Kingdom Units, turquoise hexagonal cylinders. </span></p>
<p style="top:175.8pt;left:55.3pt"><span style="color:#231f20">(1.4.1)</span></p>
<p style="top:206.1pt;left:55.3pt"><b><span style="color:#231f20">Attack:</span></b><span style="color:#231f20"> Command that may remove opposing pieces. (3.2.4; </span></p>
<p style="top:221.1pt;left:55.3pt"><span style="color:#231f20">3.3.4; 3.4.4; 3.5.3)</span></p>
<p style="top:251.3pt;left:55.3pt"><b><span style="color:#231f20">Attacker:</span></b><span style="color:#231f20"> Faction initiating an Attack. (3.2.4; 3.3.4; 3.4.4; 3.5.3)</span></p>
<p style="top:281.6pt;left:55.3pt"><b><span style="color:#231f20">Available:</span></b><span style="color:#231f20"> Forces in holding boxes which may be placed on the </span></p>
<p style="top:296.6pt;left:55.3pt"><span style="color:#231f20">map through Commands, Decrees, and Events. (1.4.3)</span></p>
<p style="top:326.8pt;left:55.3pt"><b><span style="color:#231f20">Bahmani Kingdom: </span></b><span style="color:#231f20">Playable Faction. (1.5)</span></p>
<p style="top:357.1pt;left:55.3pt"><b><span style="color:#231f20">Build:</span></b><span style="color:#231f20"> Decree to construct Forts or Temples. (4.3.2; 4.4.2)</span></p>
<p style="top:387.3pt;left:55.3pt"><b><span style="color:#231f20">Campaign:</span></b><span style="color:#231f20"> Decree to redeploy Sultanate forces across long </span></p>
<p style="top:402.3pt;left:55.3pt"><span style="color:#231f20">distances. (4.2.2)</span></p>
<p style="top:432.6pt;left:55.3pt"><b><span style="color:#231f20">Cavalry pool:</span></b><span style="color:#231f20"> All available Cavalry tokens are kept in a pool </span></p>
<p style="top:447.6pt;left:55.3pt"><span style="color:#231f20">on the side of the board. Spent Cavalry tokens are returned to </span></p>
<p style="top:462.6pt;left:55.3pt"><span style="color:#231f20">the pool. If there are no tokens in the pool, they may instead be </span></p>
<p style="top:477.6pt;left:55.3pt"><span style="color:#231f20">taken from any other Factions. (1.10)</span></p>
<p style="top:507.8pt;left:55.3pt"><b><span style="color:#231f20">Cavalry tokens:</span></b><span style="color:#231f20"> Representing a broad range of military advanc-</span></p>
<p style="top:522.8pt;left:55.3pt"><span style="color:#231f20">es, Cavalry tokens are gained by card effects and some Decrees </span></p>
<p style="top:537.8pt;left:55.3pt"><span style="color:#231f20">and are spent during battles to either Charge or for Screen. (1.10)</span></p>
<p style="top:568.1pt;left:55.3pt"><b><span style="color:#231f20">Charge:</span></b><span style="color:#231f20"> One possible use of a Cavalry token, which reduces a </span></p>
<p style="top:583.1pt;left:55.3pt"><span style="color:#231f20">die roll by one. Multiple Cavalry tokens may be used to reduce </span></p>
<p style="top:598.1pt;left:55.3pt"><span style="color:#231f20">a single die value multiple times. Mongol Invaders always use </span></p>
<p style="top:613.1pt;left:55.3pt"><span style="color:#231f20">a single Charge in every battle, converting a miss to a hit if </span></p>
<p style="top:628.1pt;left:55.3pt"><span style="color:#231f20">possible. (1.10)</span></p>
<p style="top:658.3pt;left:55.3pt"><b><span style="color:#231f20">City:</span></b><span style="color:#231f20"> Cities are labeled vertices on the map. Delhi is not a City. </span></p>
<p style="top:673.3pt;left:55.3pt"><span style="color:#231f20">(1.3.4)</span></p>
<p style="top:703.6pt;left:55.3pt"><b><span style="color:#231f20">Collect Tribute:</span></b><span style="color:#231f20"> Decree to collect Resources from Tributary </span></p>
<p style="top:718.6pt;left:55.3pt"><span style="color:#231f20">Provinces and gain Cavalry tokens.(4.2.1)</span></p>
<p style="top:748.8pt;left:55.3pt"><b><span style="color:#231f20">Command:</span></b><span style="color:#231f20"> Basic actions available to each Faction. (3.0)</span></p>
<p style="top:779.1pt;left:55.3pt"><b><span style="color:#231f20">Compel:</span></b><span style="color:#231f20"> Decree to augment Vijayanagara forces, and possibly </span></p>
<p style="top:794.1pt;left:55.3pt"><span style="color:#231f20">remove an enemy piece and gain Cavalry. (4.4.3)</span></p>
<p style="top:824.3pt;left:55.3pt"><b><span style="color:#231f20">Conspire:</span></b><span style="color:#231f20"> Decree to augment Bahmani forces. (4.3.3)</span></p>
<p style="top:854.6pt;left:55.3pt"><b><span style="color:#231f20">Control:</span></b><span style="color:#231f20"> A Faction Controls an Independent Province if it </span></p>
<p style="top:869.6pt;left:55.3pt"><span style="color:#231f20">has the majority of pieces there. A Tributary Province is never </span></p>
<p style="top:884.6pt;left:55.3pt"><span style="color:#231f20">Controlled. (1.7)</span></p>
<p style="top:66.1pt;left:392.8pt"><b><span style="color:#231f20">Deccan Influence:</span></b><span style="color:#231f20"> Enhances certain Commands and Decrees, </span></p>
<p style="top:81.1pt;left:392.8pt"><span style="color:#231f20">increases the Available pool of Units, and contributes to Bahmani </span></p>
<p style="top:96.1pt;left:392.8pt"><span style="color:#231f20">and Vijayanagara victory; tracked by Influence markers on the </span></p>
<p style="top:111.1pt;left:392.8pt"><span style="color:#231f20">Deccan Influence track next to the map. (1.9)</span></p>
<p style="top:141.4pt;left:392.8pt"><b><span style="color:#231f20">Decree:</span></b><span style="color:#231f20"> Special actions available to each Faction. (4.0)</span></p>
<p style="top:171.6pt;left:392.8pt"><b><span style="color:#231f20">Defender:</span></b><span style="color:#231f20"> Faction subject to an attack. (3.2.4; 3.3.4; 3.4.4)</span></p>
<p style="top:201.9pt;left:392.8pt"><b><span style="color:#231f20">Delhi: </span></b><span style="color:#231f20">Special map space, capital of the Delhi Sultanate. (1.3.3) </span></p>
<p style="top:232.1pt;left:392.8pt"><b><span style="color:#231f20">Delhi Sultanate: </span></b><span style="color:#231f20">Playable Faction. (1.5)</span></p>
<p style="top:262.4pt;left:392.8pt"><b><span style="color:#231f20">Demand Obedience:</span></b><span style="color:#231f20"> Decree to return Independent Provinces </span></p>
<p style="top:277.4pt;left:392.8pt"><span style="color:#231f20">back to Tributaries. (4.2.3)</span></p>
<p style="top:307.6pt;left:392.8pt"><b><span style="color:#231f20">Eligible:</span></b><span style="color:#231f20"> Faction able to execute Event or Command: per Faction </span></p>
<p style="top:322.6pt;left:392.8pt"><span style="color:#231f20">order on Event card, 1st, 2nd, and 3rd Eligible. (2.3.1)</span></p>
<p style="top:352.9pt;left:392.8pt"><b><span style="color:#231f20">Event:</span></b><span style="color:#231f20"> Card with Faction order and text that a Faction may </span></p>
<p style="top:367.9pt;left:392.8pt"><span style="color:#231f20">execute. (2.3)</span></p>
<p style="top:398.1pt;left:392.8pt"><b><span style="color:#231f20">Execute:</span></b><span style="color:#231f20"> Implement Event or conduct Command or Decree. (2.3)</span></p>
<p style="top:428.4pt;left:392.8pt"><b><span style="color:#231f20">Faction:</span></b><span style="color:#231f20"> Delhi Sultanate, Bahmani Kingdom, and Vijayanagara </span></p>
<p style="top:443.4pt;left:392.8pt"><span style="color:#231f20">Empire are the three playable Factions. Mongol Invaders are a </span></p>
<p style="top:458.4pt;left:392.8pt"><span style="color:#231f20">non-player Faction. (1.5)</span></p>
<p style="top:488.6pt;left:392.8pt"><b><span style="color:#231f20">Flip:</span></b><span style="color:#231f20"> Switch status of an Amir or Raja between Obedient and </span></p>
<p style="top:503.6pt;left:392.8pt"><span style="color:#231f20">Rebelling. (1.4.5)</span></p>
<p style="top:533.9pt;left:392.8pt"><b><span style="color:#231f20">Forces:</span></b><span style="color:#231f20"> Troops, Governors, Amirs, Rajas, Mongol Invaders, </span></p>
<p style="top:548.9pt;left:392.8pt"><span style="color:#231f20">and Structures. (1.4)</span></p>
<p style="top:579.1pt;left:392.8pt"><b><span style="color:#231f20">Free:</span></b><span style="color:#231f20"> Command granted by an Event or Succession Card that </span></p>
<p style="top:594.1pt;left:392.8pt"><span style="color:#231f20">does not cost Resources (3.1.3)</span></p>
<p style="top:624.4pt;left:392.8pt"><b><span style="color:#231f20">Friendly:</span></b><span style="color:#231f20"> Relationship of a Faction to itself. (1.5)</span></p>
<p style="top:654.6pt;left:392.8pt"><b><span style="color:#231f20">Govern:</span></b><span style="color:#231f20"> Command to either place Governors or to remove </span></p>
<p style="top:669.6pt;left:392.8pt"><span style="color:#231f20">Obedient Amirs or Rajas and place Qasbahs. (3.2.3)</span></p>
<p style="top:699.9pt;left:392.8pt"><b><span style="color:#231f20">Governors:</span></b><span style="color:#231f20"> Delhi Sultanate Units, black hexagonal cylinders. </span></p>
<p style="top:714.9pt;left:392.8pt"><span style="color:#231f20">(1.4)</span></p>
<p style="top:745.1pt;left:392.8pt"><b><span style="color:#231f20">Independent:</span></b><span style="color:#231f20"> A Province that is not a Tributary, can be either </span></p>
<p style="top:760.1pt;left:392.8pt"><span style="color:#231f20">Controlled or Uncontrolled. (1.6)</span></p>
<p style="top:790.4pt;left:392.8pt"><b><span style="color:#231f20">Ineligible:</span></b><span style="color:#231f20"> Faction position in Sequence of Play. (2.3.1)</span></p>
<p style="top:820.6pt;left:392.8pt"><b><span style="color:#231f20">Influence:</span></b><span style="color:#231f20"> See Deccan Influence.</span></p>
<p style="top:850.9pt;left:392.8pt"><b><span style="color:#231f20">Limited Command:</span></b><span style="color:#231f20"> Command in one space only without a </span></p>
<p style="top:865.9pt;left:392.8pt"><span style="color:#231f20">Decree. (2.3.5)</span></p>
<p style="top:896.1pt;left:392.8pt"><b><span style="color:#231f20">Map:</span></b><span style="color:#231f20"> Board spaces; Provinces, Mongol Invasion Regions </span></p>
<p style="top:911.1pt;left:392.8pt"><span style="color:#231f20">(Mountain Passes and Punjab), and Delhi. (1.3)</span></p>
</div>

<div id="page17" style="background-image:url('rulebook17.webp');width:768pt;height:993pt">
<p style="top:37.8pt;left:696.5pt"><span style="color:#231f20">17</span></p>
<p style="top:36.8pt;left:346.3pt"><b><i><span style="color:#231f20">Vijayanagara</span></i></b></p>
<p style="top:940.9pt;left:334.7pt;font-size:9.5pt"><i><span style="color:#231f20">&#xa9; 2023 GMT Games, LLC</span></i></p>
<p style="top:66.3pt;left:55.3pt"><b><span style="color:#231f20">March:</span></b><span style="color:#231f20"> Command to move Troops and Governors. (3.2.2)</span></p>
<p style="top:96.6pt;left:55.3pt"><b><span style="color:#231f20">Migrate:</span></b><span style="color:#231f20"> Command to move Amirs or Rajas. (3.3.2; 3.4.2)</span></p>
<p style="top:126.8pt;left:55.3pt"><b><span style="color:#231f20">Mongol Invaders:</span></b><span style="color:#231f20"> Mongol Units, red cubes. (1.4.1)</span></p>
<p style="top:157.1pt;left:55.3pt"><b><span style="color:#231f20">Mongol Invasion Regions:</span></b><span style="color:#231f20"> The Mountain Passes and Punjab </span></p>
<p style="top:172.1pt;left:55.3pt"><span style="color:#231f20">spaces on the map. (1.3.2)</span></p>
<p style="top:202.3pt;left:55.3pt"><b><span style="color:#231f20">Obedient:</span></b><span style="color:#231f20"> Status of an Amir or Raja, indicated by its symbol </span></p>
<p style="top:217.3pt;left:55.3pt"><span style="color:#231f20">end facing down. (1.4.5)</span></p>
<p style="top:247.6pt;left:55.3pt"><b><span style="color:#231f20">Pass:</span></b><span style="color:#231f20"> Decline to execute Event, Command, or Decree when </span></p>
<p style="top:262.6pt;left:55.3pt"><span style="color:#231f20">Eligible. (2.3.6)</span></p>
<p style="top:292.8pt;left:55.3pt"><b><span style="color:#231f20">Pawn:</span></b><span style="color:#231f20"> Token to designate/remember spaces selected for Com-</span></p>
<p style="top:307.8pt;left:55.3pt"><span style="color:#231f20">mand or Degree, with no other game effect. (3.1.4)</span></p>
<p style="top:338.1pt;left:55.3pt"><b><span style="color:#231f20">Piece:</span></b><span style="color:#231f20"> All Units and Structures. (1.4)</span></p>
<p style="top:368.3pt;left:55.3pt"><b><span style="color:#231f20">Place:</span></b><span style="color:#231f20"> Move a piece to the map from Available. (1.4.6)</span></p>
<p style="top:398.6pt;left:55.3pt"><b><span style="color:#231f20">Prosperity:</span></b><span style="color:#231f20"> Economic productivity indicated in each Province, </span></p>
<p style="top:413.6pt;left:55.3pt"><span style="color:#231f20">either 1 or 2. (1.3.1)</span></p>
<p style="top:443.8pt;left:55.3pt"><b><span style="color:#231f20">Province:</span></b><span style="color:#231f20"> All map regions other than Delhi and Mongol Invasion </span></p>
<p style="top:458.8pt;left:55.3pt"><span style="color:#231f20">regions. (1.3.1)</span></p>
<p style="top:489.1pt;left:55.3pt"><b><span style="color:#231f20">Rajas:</span></b><span style="color:#231f20"> Vijayanagara Empire Units, yellow octagonal cylinders. </span></p>
<p style="top:504.1pt;left:55.3pt"><span style="color:#231f20">(1.4.1)</span></p>
<p style="top:534.3pt;left:55.3pt"><b><span style="color:#231f20">Rally:</span></b><span style="color:#231f20"> Command to place pieces. (3.3.1, 3.4.1)</span></p>
<p style="top:564.6pt;left:55.3pt"><b><span style="color:#231f20">Rebel:</span></b><span style="color:#231f20"> Command to assert Independence in a Tributary Province. </span></p>
<p style="top:579.6pt;left:55.3pt"><span style="color:#231f20">(3.3.3; 3.4.3)</span></p>
<p style="top:609.8pt;left:55.3pt"><b><span style="color:#231f20">Rebelling:</span></b><span style="color:#231f20"> Status of an Amir or Raja, indicated by its symbol </span></p>
<p style="top:624.8pt;left:55.3pt"><span style="color:#231f20">end facing up. Mongol Invaders are always Rebelling. (1.4.5)</span></p>
<p style="top:655.1pt;left:55.3pt"><b><span style="color:#231f20">Remove:</span></b><span style="color:#231f20"> Return a piece from the map to Available. (1.4.3)</span></p>
<p style="top:685.3pt;left:55.3pt"><b><span style="color:#231f20">Replace:</span></b><span style="color:#231f20"> Remove pieces and, if desired, place other pieces in </span></p>
<p style="top:700.3pt;left:55.3pt"><span style="color:#231f20">their stead. (1.4.6)</span></p>
<p style="top:730.6pt;left:55.3pt"><b><span style="color:#231f20">Resources:</span></b><span style="color:#231f20"> Economic capacity to execute Commands. (1.8)</span></p>
<p style="top:760.8pt;left:55.3pt"><b><span style="color:#231f20">Screen:</span></b><span style="color:#231f20"> One possible use of a Cavalry token, which removes an </span></p>
<p style="top:775.8pt;left:55.3pt"><span style="color:#231f20">opponent&#x2019;s die (unless it is showing a 1) from the battle. (1.10)</span></p>
<p style="top:806.1pt;left:55.3pt"><b><span style="color:#231f20">Select:</span></b><span style="color:#231f20"> Choose an action&#x2019;s locations or targets. (3.1.1)</span></p>
<p style="top:836.3pt;left:55.3pt"><b><span style="color:#231f20">Shaded:</span></b><span style="color:#231f20"> Second choice on an Event card, may be selected by </span></p>
<p style="top:851.3pt;left:55.3pt"><span style="color:#231f20">any Faction; often favorable to the Delhi Sultanate. (2.3.4)</span></p>
<p style="top:881.6pt;left:55.3pt"><b><span style="color:#231f20">Space:</span></b><span style="color:#231f20"> Map area that may hold pieces; Provinces, Mongol In-</span></p>
<p style="top:896.6pt;left:55.3pt"><span style="color:#231f20">vasion Regions, and Delhi. (1.3)</span></p>
<p style="top:66.3pt;left:392.8pt"><b><span style="color:#231f20">Stacking: </span></b><span style="color:#231f20">Limits on the pieces that may occupy a space; each </span></p>
<p style="top:81.3pt;left:392.8pt"><span style="color:#231f20">space can hold up to one of each Faction&#x2019;s Structures. (1.4.4)</span></p>
<p style="top:111.6pt;left:392.8pt"><b><span style="color:#231f20">Structure:</span></b><span style="color:#231f20"> Qasbahs, Forts, and Temples are all Structures. </span></p>
<p style="top:126.6pt;left:392.8pt"><span style="color:#231f20">Structures can affect Rally, Resources, and Victory, among other </span></p>
<p style="top:141.6pt;left:392.8pt"><span style="color:#231f20">functions. (1.4.2)</span></p>
<p style="top:171.8pt;left:392.8pt"><b><span style="color:#231f20">Target:</span></b><span style="color:#231f20"> Opposing Faction or piece that is the object of an action.</span></p>
<p style="top:202.1pt;left:392.8pt"><b><span style="color:#231f20">Tax:</span></b><span style="color:#231f20"> Decree to collect Resources from Vijayanagara-Controlled </span></p>
<p style="top:217.1pt;left:392.8pt"><span style="color:#231f20">Independent Provinces. (4.4.1)</span></p>
<p style="top:247.3pt;left:392.8pt"><b><span style="color:#231f20">Trade:</span></b><span style="color:#231f20"> Decree to collect Cavalry and Resources from Provinces </span></p>
<p style="top:262.3pt;left:392.8pt"><span style="color:#231f20">with Bahmani pieces. (4.3.1)</span></p>
<p style="top:292.6pt;left:392.8pt"><b><span style="color:#231f20">Tributary:</span></b><span style="color:#231f20"> State of a Province indicated by a marker, opposite </span></p>
<p style="top:307.6pt;left:392.8pt"><span style="color:#231f20">of Independent. A Tributary Province is never Controlled or </span></p>
<p style="top:322.6pt;left:392.8pt"><span style="color:#231f20">Uncontrolled. (1.6) </span></p>
<p style="top:352.8pt;left:392.8pt"><b><span style="color:#231f20">Troops:</span></b><span style="color:#231f20"> Delhi Sultanate Units, gray cubes. (1.4)</span></p>
<p style="top:383.1pt;left:392.8pt"><b><span style="color:#231f20">Uncontrolled:</span></b><span style="color:#231f20"> An Independent Province that no Faction Con-</span></p>
<p style="top:398.1pt;left:392.8pt"><span style="color:#231f20">trols, indicated by the absence of a Control marker. (1.7)</span></p>
<p style="top:428.3pt;left:392.8pt"><b><span style="color:#231f20">Unit:</span></b><span style="color:#231f20"> Troops, Governors, Amirs, Rajas, and Mongol Invaders </span></p>
<p style="top:443.3pt;left:392.8pt"><span style="color:#231f20">are Units that may be used to March/Migrate and Attack, among </span></p>
<p style="top:458.3pt;left:392.8pt"><span style="color:#231f20">other functions. (1.4.1)</span></p>
<p style="top:488.6pt;left:392.8pt"><b><span style="color:#231f20">Unshaded:</span></b><span style="color:#231f20"> First choice on an Event card, may be selected by </span></p>
<p style="top:503.6pt;left:392.8pt"><span style="color:#231f20">any faction; often unfavorable to the Delhi Sultanate. (2.3.4)</span></p>
<p style="top:533.8pt;left:392.8pt"><b><span style="color:#231f20">Vindhya Range: </span></b><span style="color:#231f20">Impassable map feature. (1.3.6)</span></p>
<p style="top:564.1pt;left:392.8pt"><b><span style="color:#231f20">Vijayanagara Empire: </span></b><span style="color:#231f20">Playable Faction. (1.5)</span></p>
<p style="top:648.1pt;left:521.7pt;font-size:14.3pt"><b><span style="color:#231f20">Delhi Sultanate</span></b></p>
<p style="top:686.1pt;left:521.7pt;font-size:14.3pt"><b><span style="color:#231f20">Bahmani Kingdom</span></b></p>
<p style="top:724.1pt;left:521.7pt;font-size:14.3pt"><b><span style="color:#231f20"> Vijayanagara Empire</span></b></p>
<p style="top:762.1pt;left:521.7pt;font-size:14.3pt"><b><span style="color:#231f20">Resources</span></b></p>
<p style="top:800.1pt;left:521.7pt;font-size:14.3pt"><b><span style="color:#231f20">Cavalry</span></b></p>
<p style="top:838.1pt;left:521.7pt;font-size:14.3pt"><b><span style="color:#231f20">Bahmani Influence</span></b></p>
<p style="top:876.1pt;left:521.7pt;font-size:14.3pt"><b><span style="color:#231f20">Vijayanagara Influence </span></b></p>
<p style="top:605.4pt;left:521.8pt;font-size:14.3pt"><b><span style="color:#231f20">Icon Key</span></b></p>
</div>

<div id="page18" style="background-image:url('rulebook18.webp');width:768pt;height:993pt">
<p style="top:37.8pt;left:55.3pt"><span style="color:#231f20">18</span></p>
<p style="top:37.8pt;left:348.3pt"><b><i><span style="color:#231f20">Vijayanagara</span></i></b></p>
<p style="top:940.9pt;left:334.4pt;font-size:9.5pt"><i><span style="color:#231f20">&#xa9; 2023 GMT Games, LLC</span></i></p>
<p style="top:69.1pt;left:55.3pt;font-size:21.4pt"><b><span style="color:#f26650">Counter Scans</span></b></p>
</div>

<div id="page19" style="background-image:url('rulebook19.webp');width:768pt;height:993pt">
<p style="top:37.8pt;left:696.3pt"><span style="color:#231f20">19</span></p>
<p style="top:36.8pt;left:346.3pt"><b><i><span style="color:#231f20">Vijayanagara</span></i></b></p>
<p style="top:940.9pt;left:334.7pt;font-size:9.5pt"><i><span style="color:#231f20">&#xa9; 2023 GMT Games, LLC</span></i></p>
</div>

<div id="page20" style="background-image:url('rulebook20.webp');width:768pt;height:993pt">
<p style="top:37.8pt;left:55.3pt"><span style="color:#231f20">20</span></p>
<p style="top:37.8pt;left:348.3pt"><b><i><span style="color:#231f20">Vijayanagara</span></i></b></p>
<p style="top:940.9pt;left:334.4pt;font-size:9.5pt"><i><span style="color:#231f20">&#xa9; 2023 GMT Games, LLC</span></i></p>
<p style="top:161.1pt;left:595.4pt;font-size:4.3pt"><b><span style="color:#fdfae4">CAVALRY</span></b></p>
<p style="top:182.1pt;left:601.2pt;font-size:4.0pt"><b><span style="color:#231f20">CHARGE</span></b></p>
<p style="top:157.7pt;left:631.1pt;font-size:4.3pt"><b><span style="color:#fdfae4">CAVALRY</span></b></p>
<p style="top:179.4pt;left:632.4pt;font-size:4.0pt"><b><span style="color:#231f20">CHARGE</span></b></p>
<p style="top:164.2pt;left:66.7pt;font-size:4.2pt"><b><span style="color:#fdfae4">MONGOL</span></b></p>
<p style="top:184.6pt;left:71.8pt;font-size:3.8pt"><b><span style="color:#231f20">CHARGE</span></b></p>
<p style="top:69.1pt;left:62.8pt;font-size:21.4pt"><b><span style="color:#f26650">Setup</span></b></p>
</div>

</body>
</html>