summaryrefslogtreecommitdiff
path: root/about.html
diff options
context:
space:
mode:
authorTor Andersson <tor@ccxvii.net>2023-04-20 12:53:58 +0200
committerTor Andersson <tor@ccxvii.net>2023-04-23 01:45:45 +0200
commit0141c61d7293f8ba9f58b6978e466775b1f97bc9 (patch)
tree3e1dbd18571d46d69412037b170bab9f90fa6a44 /about.html
parente10df1b6f83177516340c3c4b3c5fab29e2f8ac7 (diff)
downloadtime-of-crisis-0141c61d7293f8ba9f58b6978e466775b1f97bc9.tar.gz
Skeleton.
Diffstat (limited to 'about.html')
-rw-r--r--about.html27
1 files changed, 27 insertions, 0 deletions
diff --git a/about.html b/about.html
new file mode 100644
index 0000000..1b35398
--- /dev/null
+++ b/about.html
@@ -0,0 +1,27 @@
+<p>
+Time of Crisis is a game for two to four players set in the Roman
+Empire during the 3rd century. Each player represents the head
+of a great family, and attempts to use that family's influence
+to manipulate people and situations to ensure that the family's
+name is remembered by history rather than being lost in the
+mists of time.
+
+<br clear="left">
+
+<p>
+Game Design by Wray Ferrell and Brad Johnson.
+
+<p>
+Copyright &copy; 2017
+<a href="https://www.gmtgames.com/p-704-time-of-crisis-2nd-printing.aspx">GMT Games, LLC</a>.
+<br>
+Cover art by Rodger B. MacGowan &copy; 2017
+
+<ul>
+<li><a href="/time-of-crisis/info/rules.html">Rules of Play</a>
+<!--
+<li><a href="/time-of-crisis/info/expansion.html">Expansion Rules</a>
+-->
+<li><a href="/time-of-crisis/info/cards.html">Card Gallery</a>
+<li><a href="/time-of-crisis/info/notes.html">Implementation Notes</a>
+</ul>