From 0141c61d7293f8ba9f58b6978e466775b1f97bc9 Mon Sep 17 00:00:00 2001 From: Tor Andersson <tor@ccxvii.net> Date: Thu, 20 Apr 2023 12:53:58 +0200 Subject: Skeleton. --- about.html | 27 +++++++++++++++++++++++++++ 1 file changed, 27 insertions(+) create mode 100644 about.html (limited to 'about.html') diff --git a/about.html b/about.html new file mode 100644 index 0000000..1b35398 --- /dev/null +++ b/about.html @@ -0,0 +1,27 @@ +<p> +Time of Crisis is a game for two to four players set in the Roman +Empire during the 3rd century. Each player represents the head +of a great family, and attempts to use that family's influence +to manipulate people and situations to ensure that the family's +name is remembered by history rather than being lost in the +mists of time. + +<br clear="left"> + +<p> +Game Design by Wray Ferrell and Brad Johnson. + +<p> +Copyright © 2017 +<a href="https://www.gmtgames.com/p-704-time-of-crisis-2nd-printing.aspx">GMT Games, LLC</a>. +<br> +Cover art by Rodger B. MacGowan © 2017 + +<ul> +<li><a href="/time-of-crisis/info/rules.html">Rules of Play</a> +<!-- +<li><a href="/time-of-crisis/info/expansion.html">Expansion Rules</a> +--> +<li><a href="/time-of-crisis/info/cards.html">Card Gallery</a> +<li><a href="/time-of-crisis/info/notes.html">Implementation Notes</a> +</ul> -- cgit v1.2.3