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@@ -867,7 +867,7 @@ h1{color: white}
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Egmont, Mercenaries, Mayenne</div>
-<div class="action_effect">1 hit per action. 1 self per action.</div>
+<div class="action_effect">1 hit. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -2718,26 +2718,2497 @@ h1{color: white}
</div><h2>EXPANSION - C3I #32</h2><div class="list">
</div><h2></h2><div class="list">
</div><h2>GAINES'S MILL</h2><div class="list">
+<div class="formation card">
+<div class="name blue">Morell</div>
+<div class="strength">4</div>
+<div class="dice_area">5</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">A.P. Hill, Longstreet</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">A.P. Hill, Longstreet</div>
+<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+</div>
+<div class="reserve">RETIRE</div>
+<div class="number">83A</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name blue">McCall</div>
+<div class="strength">4</div>
+<div class="dice_area">6</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">A.P. Hill, Longstreet</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">A.P. Hill, Longstreet</div>
+<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+</div>
+<div class="reserve">IN RESERVE (Morell)</div>
+<div class="number">84A</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name blue">Sykes</div>
+<div class="strength">4</div>
+<div class="dice_area">5/6</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">D.H. Hill, A.P. Hill</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">D.H. Hill, A.P. Hill</div>
+<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+</div>
+<div class="number">85A</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">Union Artillery</div>
+<div class="strength">II</div>
+<div class="dice_area">Straight 3</div>
+<div class="action_row">
+<div class="action_type">Screen</div>
+<div class="action_requirement"></div>
+<div class="action_target">Any enemy formation</div>
+</div>
+<div class="number">86A</div>
+<div class="extra">♠</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">Reinforcements</div>
+<div class="strength">4</div>
+<div class="dice_area">Doubles</div>
+<div class="action_row">
+<div class="action_type">Absorb</div>
+<div class="action_requirement">Pair, Voluntary</div>
+<div class="action_target">Any friendly formation</div>
+<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
+</div>
+<div class="number">87A</div>
+<div class="extra">♠</div>
+</div>
+<div class="formation card">
+<div class="name red">A.P. Hill</div>
+<div class="strength">6</div>
+<div class="dice_area">(5)/(6)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Morell, McCall, Sykes</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Morell, McCall</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="number">88A</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name red">Longstreet</div>
+<div class="strength">6</div>
+<div class="dice_area">(4)/(5)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Morell, McCall, Sykes</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Morell, McCall</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="number">89A</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name pink">D.H. Hill</div>
+<div class="strength">6</div>
+<div class="dice_area">(6)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Sykes, Morell, McCall</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Sykes</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="number">90A</div>
+<div class="extra">♥</div>
+</div>
+<div class="formation card">
+<div class="name pink">Jackson</div>
+<div class="strength">4</div>
+<div class="dice_area">(5)/(6)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Sykes</div>
+<div class="action_effect">1 hit PLUS 1 hit per die. 1 self per action.</div>
+</div>
+<div class="rule_text">This Formation may only place dice on its card if D.H. Hill has dice on its card. This Formation may only Attack if both D.H. Hill and at least one other Formation (i.e. A.P. Hill and/or Longstreet) have dice on their cards.</div>
+<div class="number">91A</div>
+<div class="extra">♥</div>
+</div>
</div><h2></h2><div class="list">
</div><h2>BOUVINES</h2><div class="list">
+<div class="formation card">
+<div class="name blue">Ponthieu</div>
+<div class="strength">4</div>
+<div class="dice_area">5/6<div class="star">&#x2605;</div></div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Boulogne, German Infantry</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement"></div>
+<div class="action_target">Boulogne</div>
+</div>
+<div class="number">83B</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name blue">Philip Augustus</div>
+<div class="strength">6</div>
+<div class="dice_area">3/4<div class="star">&#x2605;</div></div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">German Infantry</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">German Infantry</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="reserve">RETIRE</div>
+<div class="number">84B</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name blue">Burgundy</div>
+<div class="strength">4</div>
+<div class="dice_area">5/6<div class="star">&#x2605;</div></div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Flanders, German Infantry</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement"></div>
+<div class="action_target">Flanders</div>
+</div>
+<div class="number">85B</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">French Knights</div>
+<div class="strength">6</div>
+<div class="dice_area">Doubles<div class="star">&#x2605;</div></div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">German Infantry, German Knights</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">German Knights</div>
+</div>
+<div class="reserve">IN RESERVE (Philip Augustus)</div>
+<div class="number">86B</div>
+<div class="extra">♠</div>
+</div>
+<div class="formation card">
+<div class="name red">Flanders</div>
+<div class="strength">4</div>
+<div class="dice_area">5/6</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Burgundy</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Burgundy</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="number">87B</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name red">German Infantry</div>
+<div class="strength">6</div>
+<div class="dice_area">(4)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Philip Augustus, French Knights</div>
+<div class="action_effect">1 hit per die (but see below). 1 hit self per action.</div>
+</div>
+<div class="rule_text">Whenever this Formation takes an Action, BEFORE resolving it, take all the dice from the Saxon Infantry card and place it on this one: these dice are also expended, and also score Hits. There must be at least one die on this card to take the action however.</div>
+<div class="number">88B</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name pink">Saxon Infantry</div>
+<div class="strength">6</div>
+<div class="dice_area">(3)</div>
+<div class="action_row">
+<div class="action_type">Absorb</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">German Infantry</div>
+<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div>
+</div>
+<div class="rule_text">Note that any/all dice on this card are removed when German Infantry takes an Action. <p>When the German Infantry Formation Routs, this Formation also Routs.</div>
+<div class="number">89B</div>
+<div class="extra">♥</div>
+</div>
+<div class="formation card">
+<div class="name red">Boulogne</div>
+<div class="strength">4</div>
+<div class="dice_area">5/6</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Ponthieu</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Ponthieu</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="number">90B</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name pink">German Knights</div>
+<div class="strength">4</div>
+<div class="dice_area">4</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">French Knights</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">French Knights</div>
+</div>
+<div class="rule_text">No, that's not a typo below: this Formation comes out of Reserve when the enemy Formation Philip Augustus Routs/Retires.</div>
+<div class="reserve">IN RESERVE (Philip Augustus)</div>
+<div class="number">91B</div>
+<div class="extra">♥</div>
+</div>
</div><h2></h2><div class="list">
</div><h2>EXPANSION 2 - AGE OF ALEXANDER</h2><div class="list">
</div><h2></h2><div class="list">
</div><h2>CHAERONEA</h2><div class="list">
+<div class="formation card">
+<div class="name pink">Alexander</div>
+<div class="strength">4</div>
+<div class="dice_area">5/6</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Sacred Band, Thebans, Allies</div>
+<div class="action_effect">1 hit per die.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Sacred Band, Thebans, Allies</div>
+</div>
+<div class="number">92A</div>
+<div class="extra">♥</div>
+</div>
+<div class="formation card">
+<div class="name pink">Left Phalanx</div>
+<div class="strength">4</div>
+<div class="dice_area">(1-3)<div class="star">&#x2605;</div></div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Thebans, Allies</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Absorb</div>
+<div class="action_requirement">Pair, Voluntary</div>
+<div class="action_target">Center Phalanx</div>
+<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div>
+</div>
+<div class="number">93A</div>
+<div class="extra">♥</div>
+</div>
+<div class="formation card">
+<div class="name red">Center Phalanx</div>
+<div class="strength">4</div>
+<div class="dice_area">(2-4)<div class="star">&#x2605;</div></div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Allies</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Absorb</div>
+<div class="action_requirement">Pair, Voluntary</div>
+<div class="action_target">Left Phalanx, Right Phalanx</div>
+<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div>
+</div>
+<div class="number">94A</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name red">Right Phalanx</div>
+<div class="strength">4</div>
+<div class="dice_area">(3-5)<div class="star">&#x2605;</div></div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Athenian Right, Allies</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Absorb</div>
+<div class="action_requirement">Pair, Voluntary</div>
+<div class="action_target">Center Phalanx</div>
+<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div>
+</div>
+<div class="number">95A</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name red">Philip's Hypaspists</div>
+<div class="strength">2</div>
+<div class="dice_area">Doubles</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Athenian Left, Athenian Right</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Athenian Left, Athenian Right</div>
+</div>
+<div class="rule_text">This Formation ALWAYS suffers one less Hit when Attacked and NEVER suffers more than one Hit in any given Attack.</div>
+<div class="reserve">RETIRE</div>
+<div class="number">96A</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name blue">Athenian Left</div>
+<div class="strength">4</div>
+<div class="dice_area">(3)/(4)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Philip's Hypaspists</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Philip's Hypaspists, Right Phalanx</div>
+</div>
+<div class="reserve">PURSUIT</div>
+<div class="number">97A</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name blue">Athenian Right</div>
+<div class="strength">4</div>
+<div class="dice_area">(5)/(6)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Right Phalanx, Center Phalanx</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Right Phalanx</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="number">98A</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name blue">Allies</div>
+<div class="strength">4</div>
+<div class="dice_area">(3)/(4)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Center Phalanx</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Center Phalanx</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="number">99A</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">Thebans</div>
+<div class="strength">4</div>
+<div class="dice_area">(5)/(6)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Left Phalanx, Center Phalanx</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Any enemy attacking it</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="number">100A</div>
+<div class="extra">♠</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">Sacred Band</div>
+<div class="strength">2</div>
+<div class="dice_area">1-2</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Left Phalanx, Alexander</div>
+<div class="action_effect">1 hit per die.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Alexander</div>
+<div class="action_effect">1 hit. This unit suffers TWO less hits and never more than one.</div>
+</div>
+<div class="number">101A</div>
+<div class="extra">♠</div>
+</div>
</div><h2></h2><div class="list">
</div><h2>THE GRANICUS</h2><div class="list">
+<div class="formation card">
+<div class="name blue">Persian Far Left</div>
+<div class="strength">4</div>
+<div class="dice_area">Doubles</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Companions, Hypaspists</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Companions, Hypaspists, Right Phalanx</div>
+</div>
+<div class="number">102A</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name blue">Persian Left</div>
+<div class="strength">4</div>
+<div class="dice_area">Doubles</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Hypaspists, Right Phalanx</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Right Phalanx</div>
+</div>
+<div class="number">103A</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name blue">Persian Center</div>
+<div class="strength">4</div>
+<div class="dice_area">Doubles</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Center Phalanx</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Center Phalanx</div>
+</div>
+<div class="rule_text">While this card is in play, you may place dice on TWO Blue cards per Turn.</div>
+<div class="number">104A</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name blue">Persian Right</div>
+<div class="strength">4</div>
+<div class="dice_area">Doubles</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Thessalians, Left Phalanx</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Left Phalanx</div>
+</div>
+<div class="number">105A</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name blue">Persian Far Right</div>
+<div class="strength">4</div>
+<div class="dice_area">Doubles</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Thessalians, Left Phalanx</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Thessalians, Left Phalanx</div>
+</div>
+<div class="number">106A</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">Memnon's Left</div>
+<div class="strength">6</div>
+<div class="dice_area">(5)/(6)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Hypaspists, Right Phalanx</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Hypaspists</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="reserve">IN RESERVE (Persian Left)</div>
+<div class="number">107A</div>
+<div class="extra">♠</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">Memnon's Right</div>
+<div class="strength">6</div>
+<div class="dice_area">(3)/(4)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Left Phalanx</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Left Phalanx</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="reserve">IN RESERVE (Persian Right)</div>
+<div class="number">108A</div>
+<div class="extra">♠</div>
+</div>
+<div class="formation card">
+<div class="name red">Thessalians</div>
+<div class="strength">4</div>
+<div class="dice_area">(1)/(2)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Persian Far Right, Persian Right, Memnon's Right</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Persian Far Right, Persian Right</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="number">109A</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name pink">Left Phalanx</div>
+<div class="strength">4</div>
+<div class="dice_area">(2)/(3)<div class="star">&#x2605;</div></div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Persian Far Right, Persian Right, Memnon's Right</div>
+<div class="action_effect">1 hit, PLUS 1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Absorb</div>
+<div class="action_requirement">Pair, Voluntary</div>
+<div class="action_target">Center Phalanx</div>
+<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
+</div>
+<div class="number">110A</div>
+<div class="extra">♥</div>
+</div>
+<div class="formation card">
+<div class="name pink">Center Phalanx</div>
+<div class="strength">4</div>
+<div class="dice_area">(3)/(4)<div class="star">&#x2605;</div></div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Persian Center</div>
+<div class="action_effect">1 hit, PLUS 1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Absorb</div>
+<div class="action_requirement">Pair, Voluntary</div>
+<div class="action_target">Left Phalanx, Right Phalanx</div>
+<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
+</div>
+<div class="number">111A</div>
+<div class="extra">♥</div>
+</div>
+<div class="formation card">
+<div class="name pink">Right Phalanx</div>
+<div class="strength">4</div>
+<div class="dice_area">(4)/(5)<div class="star">&#x2605;</div></div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Persian Left, Persian Center</div>
+<div class="action_effect">1 hit, PLUS 1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Absorb</div>
+<div class="action_requirement">Pair, Voluntary</div>
+<div class="action_target">Center Phalanx</div>
+<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
+</div>
+<div class="number">112A</div>
+<div class="extra">♥</div>
+</div>
+<div class="formation card">
+<div class="name red">Hypaspists</div>
+<div class="strength">4</div>
+<div class="dice_area">(5)/(6)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Persian Far Left, Persian Left, Memnon's Left</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Persian Far Left, Persian Left</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="number">113A</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name red">Companions</div>
+<div class="strength">4</div>
+<div class="dice_area">Doubles</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Persian Far Left, Persian Left, Memnon's Left</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Persian Far Left</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="number">114A</div>
+<div class="extra">♦</div>
+</div>
</div><h2></h2><div class="list">
</div><h2>ISSUS</h2><div class="list">
+<div class="formation card">
+<div class="name blue">Light Infantry</div>
+<div class="strength">1</div>
+<div class="dice_area">Doubles</div>
+<div class="action_row">
+<div class="action_type">Screen</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Companions, Hypaspists</div>
+</div>
+<div class="lore_text">This small detachment was tasked with preventing Alexander and his Companion cavalry from crossing the river. <p>It didn't work. <p>You had one job.</div>
+<div class="number">115A</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name blue">Cardaces Left</div>
+<div class="strength">6</div>
+<div class="dice_area">(6)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Companions, Hypaspists</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="number">116A</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name blue">Greek Left</div>
+<div class="strength">4</div>
+<div class="dice_area">(5)/(6)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Hypaspists, Right Phalanx</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Right Phalanx</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="number">117A</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">Greek Right</div>
+<div class="strength">4</div>
+<div class="dice_area">(5)/(6)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Center Phalanx, Left Phalanx</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Center Phalanx</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="number">118A</div>
+<div class="extra">♠</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">Cardaces Right</div>
+<div class="strength">6</div>
+<div class="dice_area">(6)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Left Phalanx</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="number">119A</div>
+<div class="extra">♠</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">Persian Horse</div>
+<div class="strength">6</div>
+<div class="dice_area">4</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Thessalians, Left Phalanx</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Thessalians</div>
+</div>
+<div class="number">120A</div>
+<div class="extra">♠</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">The Immortals</div>
+<div class="strength">2</div>
+<div class="dice_area">Doubles<div class="star">&#x2605;</div></div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Hypaspists, Companions</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Companions</div>
+<div class="action_effect">1 hit. This unit suffers ONE less hit and never more than one.</div>
+</div>
+<div class="reserve">IN RESERVE (Greek Left)</div>
+<div class="number">121A</div>
+<div class="extra">♠</div>
+</div>
+<div class="formation card">
+<div class="name pink">Thessalians</div>
+<div class="strength">4</div>
+<div class="dice_area">5/6</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Persian Horse, Cardaces Right</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Persian Horse</div>
+</div>
+<div class="number">122A</div>
+<div class="extra">♥</div>
+</div>
+<div class="formation card">
+<div class="name pink">Skirmishers</div>
+<div class="strength">1</div>
+<div class="dice_area">Doubles</div>
+<div class="action_row">
+<div class="action_type">Screen</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Cardaces Right, Greek Left, Greek Right</div>
+</div>
+<div class="lore_text">Often these battles began with skirmishing forces up-front fighting with each other before the heavier infantry was engaged. Usually these preliminaries aren't a great fit for the scale and emphasis of this system. <p>If you feel like their absence in the other scenarios is a deal-breaker, use this optional rule: roll a die. If it's a 1-3 your skirmishers beat the other side's, and if it's a 4-6, theirs beat yours. This does not constitute routing and no morale cubes change hands.</div>
+<div class="number">123A</div>
+<div class="extra">♥</div>
+</div>
+<div class="formation card">
+<div class="name pink">Left Phalanx</div>
+<div class="strength">3</div>
+<div class="dice_area">(1)/(2)<div class="star">&#x2605;</div></div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Cardaces Right, Greek Right</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Persian Horse, Cardaces Right</div>
+<div class="action_effect">1 hit. This unit suffers ONE less hit and never more than one.</div>
+</div>
+<div class="number">124A</div>
+<div class="extra">♥</div>
+</div>
+<div class="formation card">
+<div class="name pink">Center Phalanx</div>
+<div class="strength">3</div>
+<div class="dice_area">(2-4)<div class="star">&#x2605;</div></div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Greek Right, Greek Left</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Greek Right</div>
+<div class="action_effect">1 hit. This unit suffers ONE less hit and never more than one.</div>
+</div>
+<div class="number">125A</div>
+<div class="extra">♥</div>
+</div>
+<div class="formation card">
+<div class="name pink">Right Phalanx</div>
+<div class="strength">3</div>
+<div class="dice_area">(4)/(5)<div class="star">&#x2605;</div></div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Greek Left, Greek Right</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Greek Left</div>
+<div class="action_effect">1 hit. This unit suffers ONE less hit and never more than one.</div>
+</div>
+<div class="number">126A</div>
+<div class="extra">♥</div>
+</div>
+<div class="formation card">
+<div class="name red">Hoplite Reserve</div>
+<div class="strength">8</div>
+<div class="dice_area">(6)<div class="star">&#x2605;</div></div>
+<div class="action_row">
+<div class="action_type">Absorb</div>
+<div class="action_requirement">Voluntary</div>
+<div class="action_target">Any friendly formation</div>
+<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div>
+</div>
+<div class="number">127A</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name red">Hypaspists</div>
+<div class="strength">3</div>
+<div class="dice_area">(5)/(6)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Light Infantry, Cardaces Left, Greek Left, The Immortals</div>
+<div class="action_effect">1 hit per die.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Cardaces Left, Greek Left, The Immortals</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="number">128A</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name red">Companions</div>
+<div class="strength">4</div>
+<div class="dice_area">Doubles</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Light Infantry, Cardaces Left, Greek Left, The Immortals</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Cardaces Left, The Immortals</div>
+<div class="action_effect">1 hit. This unit suffers ONE less hit and never more than one.</div>
+</div>
+<div class="number">129A</div>
+<div class="extra">♦</div>
+</div>
</div><h2></h2><div class="list">
</div><h2>GAUGAMELA</h2><div class="list">
+<div class="formation card">
+<div class="name pink">Skirmishers</div>
+<div class="strength">1</div>
+<div class="dice_area">Doubles</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Left Chariots OR Right Chariots</div>
+<div class="action_effect">1 hit. You CHOOSE the target.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Any enemy formation</div>
+<div class="action_effect">If either Chariot formation is screened, it suffers one Hit!</div>
+</div>
+<div class="number">130A</div>
+<div class="extra">♥</div>
+</div>
+<div class="formation card">
+<div class="name pink">Thessalians</div>
+<div class="strength">4</div>
+<div class="dice_area">5/6<div class="star">&#x2605;</div></div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Bessus, Greeks</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Bessus, Greeks</div>
+</div>
+<div class="number">131A</div>
+<div class="extra">♥</div>
+</div>
+<div class="formation card">
+<div class="name pink">Phalanx</div>
+<div class="strength">6</div>
+<div class="dice_area">(1-3)<div class="star">&#x2605;</div></div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Greeks, The Immortals, Right Reserve</div>
+<div class="action_effect">1 hit, PLUS 1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Any enemy attacking it</div>
+<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+</div>
+<div class="number">132A</div>
+<div class="extra">♥</div>
+</div>
+<div class="formation card">
+<div class="name red">Hoplites</div>
+<div class="strength">6</div>
+<div class="dice_area">(4-6)<div class="star">&#x2605;</div></div>
+<div class="action_row">
+<div class="action_type">Absorb</div>
+<div class="action_requirement">Voluntary</div>
+<div class="action_target">Any friendly formation</div>
+<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div>
+</div>
+<div class="lore_text">As the years of campaigning wore on, the elite Macedonian Phalanx grew smaller, and Alexander had to increasingly rely on Greek mercenaries and allies to plug holes in his line.</div>
+<div class="number">133A</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name red">Hypaspists</div>
+<div class="strength">4</div>
+<div class="dice_area">(5)/(6)<div class="star">&#x2605;</div></div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Mazaeus, Kinsmen, The Immortals</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Mazaeus, Kinsmen, The Immortals</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="number">134A</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name red">Companions</div>
+<div class="strength">4</div>
+<div class="dice_area">Doubles<div class="star">&#x2605;</div></div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Kinsmen, The Immortals, Left Reserve</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Left Chariots</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="number">135A</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">Left Chariots</div>
+<div class="strength">2</div>
+<div class="dice_area">Doubles</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Companions</div>
+<div class="action_effect">1 hit per action. 1 self per action.</div>
+</div>
+<div class="number">92B</div>
+<div class="extra">♠</div>
+</div>
+<div class="formation card">
+<div class="name blue">Mazaeus</div>
+<div class="strength">6</div>
+<div class="dice_area">6</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Companions, Hypaspists</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="number">93B</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name blue">Kinsmen</div>
+<div class="strength">3</div>
+<div class="dice_area">5</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Companions, Hypaspists</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Companions</div>
+</div>
+<div class="number">94B</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">The Immortals</div>
+<div class="strength">2</div>
+<div class="dice_area">Doubles</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Phalanx, Companions, Hypaspists</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Any enemy attacking it</div>
+<div class="action_effect">1 hit. This unit suffers ONE less hit and never more than one.</div>
+</div>
+<div class="number">95B</div>
+<div class="extra">♠</div>
+</div>
+<div class="formation card">
+<div class="name blue">Greeks</div>
+<div class="strength">3</div>
+<div class="dice_area">(4)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Phalanx</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Phalanx</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="number">96B</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name blue">Bessus</div>
+<div class="strength">6</div>
+<div class="dice_area">3</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Thessalians, Phalanx</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="number">97B</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">Right Chariots</div>
+<div class="strength">2</div>
+<div class="dice_area">Doubles</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Phalanx</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="number">98B</div>
+<div class="extra">♠</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">Left Reserve</div>
+<div class="strength">6</div>
+<div class="dice_area">(6)<div class="star">&#x2605;</div></div>
+<div class="action_row">
+<div class="action_type">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Companions</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="reserve">IN RESERVE (Kinsmen)</div>
+<div class="number">99B</div>
+<div class="extra">♠</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">Right Reserve</div>
+<div class="strength">6</div>
+<div class="dice_area">(6)<div class="star">&#x2605;</div></div>
+<div class="action_row">
+<div class="action_type">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Phalanx</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="reserve">IN RESERVE (The Immortals)</div>
+<div class="number">100B</div>
+<div class="extra">♠</div>
+</div>
</div><h2></h2><div class="list">
</div><h2>THE HYDASPES</h2><div class="list">
+<div class="formation card">
+<div class="name pink">Left Phalanx</div>
+<div class="strength">3</div>
+<div class="dice_area">(2)/(3)<div class="star">&#x2605;</div></div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Right Elephants, Right Infantry</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Right Infantry</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="number">101B</div>
+<div class="extra">♥</div>
+</div>
+<div class="formation card">
+<div class="name pink">Center Phalanx</div>
+<div class="strength">4</div>
+<div class="dice_area">(3)/(4)<div class="star">&#x2605;</div></div>
+<div class="action_row">
+<div class="action_type">Absorb</div>
+<div class="action_requirement">Voluntary</div>
+<div class="action_target">Left Phalanx, Right Phalanx</div>
+<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
+</div>
+<div class="rule_text">When either the Left or the Right Phalanx makes an Attack, if there are dice on this card, remove them and use them as part of that formation's Attack.</div>
+<div class="number">102B</div>
+<div class="extra">♥</div>
+</div>
+<div class="formation card">
+<div class="name pink">Right Phalanx</div>
+<div class="strength">3</div>
+<div class="dice_area">(4)/(5)<div class="star">&#x2605;</div></div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Left Elephants, Left Infantry</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Left Infantry</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="number">103B</div>
+<div class="extra">♥</div>
+</div>
+<div class="formation card">
+<div class="name red">Hypaspists</div>
+<div class="strength">3</div>
+<div class="dice_area">5/6</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Left Elephants, Left Infantry</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Command</div>
+<div class="action_requirement">Two Pairs</div>
+<div class="action_target">Craterus out of reserve</div>
+</div>
+<div class="number">104B</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name red">Companions</div>
+<div class="strength">4</div>
+<div class="dice_area">Doubles</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Left Cavalry, Right Cavalry, Left Infantry</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Left Cavalry, Right Cavalry</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="number">105B</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name red">Coenus</div>
+<div class="strength">3</div>
+<div class="dice_area">Doubles</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Right Cavalry</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="rule_text">Yes, the below is correct: this Formation comes out of Reserve when the enemy player's Left Cavalry Routs.</div>
+<div class="reserve">IN RESERVE (Left Cavalry)</div>
+<div class="number">106B</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name red">Craterus</div>
+<div class="strength">1</div>
+<div class="dice_area">Triples</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement">Triplet</div>
+<div class="action_target">Left Infantry, Right Infantry</div>
+<div class="action_effect">5 hits.</div>
+</div>
+<div class="rule_text">This Formation can Attack its targets even when those targets are in Reserve.</div>
+<div class="reserve">IN RESERVE (Commanded)</div>
+<div class="number">107B</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name blue">Left Cavalry</div>
+<div class="strength">4</div>
+<div class="dice_area">Doubles</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Companions</div>
+<div class="action_effect">1 hit per action. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Companions</div>
+</div>
+<div class="number">108B</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">Left Elephants</div>
+<div class="strength">4</div>
+<div class="dice_area">(6)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Right Phalanx</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="rule_text">This Formation ALWAYS suffers one less Hit when Attacked.</div>
+<div class="lore_text">If playing with Mary Holland, this Formation suffers zero hits, because that would be mean, and you should be nice to elephants.</div>
+<div class="number">109B</div>
+<div class="extra">♠</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">Right Elephants</div>
+<div class="strength">4</div>
+<div class="dice_area">(5)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Left Phalanx</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="rule_text">This Formation ALWAYS suffers one less Hit when Attacked.</div>
+<div class="lore_text">If playing with Mary Holland, this Formation suffers zero hits, because that would be mean, and you should be nice to elephants.</div>
+<div class="number">110B</div>
+<div class="extra">♠</div>
+</div>
+<div class="formation card">
+<div class="name blue">Right Cavalry</div>
+<div class="strength">4</div>
+<div class="dice_area">Doubles</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Companions</div>
+<div class="action_effect">1 hit per action. 1 self per action.</div>
+</div>
+<div class="reserve">IN RESERVE (Left Cavalry)</div>
+<div class="number">111B</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name blue">Left Infantry</div>
+<div class="strength">6</div>
+<div class="dice_area">(5)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Right Phalanx</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="reserve">IN RESERVE (Left Elephants)</div>
+<div class="number">112B</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name blue">Right Infantry</div>
+<div class="strength">6</div>
+<div class="dice_area">(6)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Left Phalanx</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="reserve">IN RESERVE (Right Elephants)</div>
+<div class="number">113B</div>
+<div class="extra">♣</div>
+</div>
</div><h2></h2><div class="list">
</div><h2>GABIENE</h2><div class="list">
+<div class="formation card">
+<div class="name red">E. Heavy Cavalry</div>
+<div class="strength">4</div>
+<div class="dice_area">1-3</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">A. Heavy Cavalry, A. Phalanx</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">A. Heavy Cavalry</div>
+</div>
+<div class="number">114B</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name red">E. Elephants</div>
+<div class="strength">4</div>
+<div class="dice_area">5/6</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">A. Elephants</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">A. Elephants</div>
+<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+</div>
+<div class="reserve">PURSUIT</div>
+<div class="number">115B</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name pink">E. Light Cavalry</div>
+<div class="strength">4</div>
+<div class="dice_area">Doubles</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">A. Light Cavalry</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">A. Light Cavalry, A. Phalanx</div>
+</div>
+<div class="number">116B</div>
+<div class="extra">♥</div>
+</div>
+<div class="formation card">
+<div class="name pink">Eumenes's Camp</div>
+<div class="strength">1</div>
+<div class="rule_text">While this card is in play, the Silver Shields suffer one less hit when Attacked and never more than one hit.</div>
+<div class="number">117B</div>
+<div class="extra">♥</div>
+</div>
+<div class="formation card">
+<div class="name pink">The Silver Shields</div>
+<div class="strength">2</div>
+<div class="dice_area">(5)/(6)<div class="star">&#x2605;</div></div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">A. Phalanx</div>
+<div class="action_effect">1 hit per die (plus dice from E. Phalanx).</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement"></div>
+<div class="action_target">A. Phalanx</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="reserve">IN RESERVE (E. Elephants)</div>
+<div class="number">118B</div>
+<div class="extra">♥</div>
+</div>
+<div class="formation card">
+<div class="name pink">E. Phalanx</div>
+<div class="strength">4</div>
+<div class="dice_area">4/5</div>
+<div class="action_row">
+<div class="action_type">Absorb</div>
+<div class="action_requirement"></div>
+<div class="action_target">The Silver Shields</div>
+<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div>
+</div>
+<div class="rule_text">Whenever the Silver Shields make an Attack, remove the dice from this card and use them as part of the Attack.</div>
+<div class="reserve">IN RESERVE (E. Elephants)</div>
+<div class="number">119B</div>
+<div class="extra">♥</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">A. Light Cavalry</div>
+<div class="strength">6</div>
+<div class="dice_area">Doubles</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Eumenes's Camp</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">E. Light Cavalry, The Silver Shields</div>
+</div>
+<div class="reserve">PURSUIT</div>
+<div class="number">120B</div>
+<div class="extra">♠</div>
+</div>
+<div class="formation card">
+<div class="name blue">A. Elephants</div>
+<div class="strength">3</div>
+<div class="dice_area">5/6</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">E. Elephants</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">E. Elephants</div>
+<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+</div>
+<div class="reserve">PURSUIT</div>
+<div class="number">121B</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">A. Heavy Cavalry</div>
+<div class="strength">6</div>
+<div class="dice_area">1-3</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">E. Heavy Cavalry, The Silver Shields</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">E. Heavy Cavalry</div>
+</div>
+<div class="number">122B</div>
+<div class="extra">♠</div>
+</div>
+<div class="formation card">
+<div class="name blue">A. Phalanx</div>
+<div class="strength">8</div>
+<div class="dice_area">(4)/(5)<div class="star">&#x2605;</div></div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">The Silver Shields, E. Phalanx</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">The Silver Shields</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="reserve">IN RESERVE (A. Elephants)</div>
+<div class="number">123B</div>
+<div class="extra">♣</div>
+</div>
</div><h2></h2><div class="list">
</div><h2>IPSUS</h2><div class="list">
+<div class="formation card">
+<div class="name blue">A. Light Cavalry</div>
+<div class="strength">4</div>
+<div class="dice_area">1/2</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">S. Light Cavalry</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">S. Light Cavalry</div>
+</div>
+<div class="number">124B</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name blue">A. Elephants</div>
+<div class="strength">4</div>
+<div class="dice_area">5/6</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">S. Elephants, S. Light Cavalry</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">S. Elephants</div>
+<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+</div>
+<div class="reserve">RETIRE</div>
+<div class="number">125B</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name blue">Demetrius</div>
+<div class="strength">6</div>
+<div class="dice_area">5/6</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Antiochus</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Antiochus</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="reserve">PURSUIT</div>
+<div class="number">126B</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name blue">Antigonus</div>
+<div class="strength">4</div>
+<div class="dice_area">Doubles<div class="star">&#x2605;</div></div>
+<div class="action_row">
+<div class="action_type">Screen</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">S. Left Phalanx, S. Right Phalanx</div>
+</div>
+<div class="number">127B</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">A. Left Phalanx</div>
+<div class="strength">6</div>
+<div class="dice_area">(2)/(3)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">S. Right Phalanx, S. Left Phalanx</div>
+<div class="action_effect">1 hit per die (plus dice from A. Right Phalanx). 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">S. Right Phalanx</div>
+<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+</div>
+<div class="reserve">IN RESERVE (A. Elephants)</div>
+<div class="number">128B</div>
+<div class="extra">♠</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">A. Right Phalanx</div>
+<div class="strength">6</div>
+<div class="dice_area">(3)/(4)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">S. Left Phalanx, S. Right Phalanx</div>
+<div class="action_effect">1 hit per die (plus dice from A. Left Phalanx). 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">S. Left Phalanx</div>
+<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+</div>
+<div class="reserve">IN RESERVE (A. Elephants)</div>
+<div class="number">129B</div>
+<div class="extra">♠</div>
+</div>
+<div class="formation card">
+<div class="name red">Antiochus</div>
+<div class="strength">6</div>
+<div class="dice_area">5/6</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Demetrius</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Demetrius</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="reserve">PURSUIT</div>
+<div class="number">130B</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name red">S. Elephants</div>
+<div class="strength">5</div>
+<div class="dice_area">5/6</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">A. Elephants, A. Light Cavalry</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">A. Elephants</div>
+<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+</div>
+<div class="reserve">RETIRE</div>
+<div class="number">131B</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name red">S. Light Cavalry</div>
+<div class="strength">4</div>
+<div class="dice_area">1/2</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Antigonus</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">A. Light Cavalry</div>
+</div>
+<div class="number">132B</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name red">Seleucus</div>
+<div class="strength">1</div>
+<div class="dice_area">Doubles</div>
+<div class="action_row">
+<div class="action_type">Screen</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">A. Left Phalanx, A. Right Phalanx</div>
+</div>
+<div class="rule_text">If Antiochus Routs or Pursues, remove this Formation from play (this removal does not constitute a Rout).</div>
+<div class="lore_text">Historically Antiochus was chased off the field by Demetrius. Seleucus then moved his elephant reserve to block Demetrius from returning.</div>
+<div class="number">133B</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name pink">S. Left Phalanx</div>
+<div class="strength">6</div>
+<div class="dice_area">(3)/(4)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">A. Right Phalanx, A. Left Phalanx</div>
+<div class="action_effect">1 hit per die (plus dice from S. Right Phalanx). 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">A. Right Phalanx</div>
+<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+</div>
+<div class="reserve">IN RESERVE (S. Elephants)</div>
+<div class="number">134B</div>
+<div class="extra">♥</div>
+</div>
+<div class="formation card">
+<div class="name pink">S. Right Phalanx</div>
+<div class="strength">6</div>
+<div class="dice_area">(2)/(3)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">A. Left Phalanx, A. Right Phalanx</div>
+<div class="action_effect">1 hit per die (plus dice from S. Left Phalanx). 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">A. Left Phalanx</div>
+<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+</div>
+<div class="reserve">IN RESERVE (S. Elephants)</div>
+<div class="number">135B</div>
+<div class="extra">♥</div>
+</div>
</div><h2></h2><div class="list">
</div><h2>EXPANSION 3 - GETTYSBURG</h2><div class="list">
+</div><h2></h2><div class="list">
+</div><h2>LITTLE ROUND TOP</h2><div class="list">
+<div class="formation card">
+<div class="name blue">Sharpshooters</div>
+<div class="strength">1</div>
+<div class="dice_area">Doubles</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">15th Alabama</div>
+</div>
+<div class="rule_text">If there are dice on this card when the 20th Maine attacks, remove these dice and deal one additional hit. <p>When the 15th Alabama Routs, remove this card from play (this does not constitute a Rout).</div>
+<div class="number">136A</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">20th Maine</div>
+<div class="strength">4</div>
+<div class="dice_area">(5)/(6)<div class="star">&#x2605;</div></div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">15th Alabama, 47th Alabama</div>
+<div class="action_effect">1 hit per die. 1 self per action. (But see Sharpshooters.)</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">15th Alabama</div>
+<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+</div>
+<div class="number">137A</div>
+<div class="extra">♠</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">83rd Pennsylvania</div>
+<div class="strength">4</div>
+<div class="dice_area">(4)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">47th Alabama, 4th Alabama, 15th Alabama</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">47th Alabama, 4th Alabama</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="number">138A</div>
+<div class="extra">♠</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">44th New York</div>
+<div class="strength">4</div>
+<div class="dice_area">(3)<div class="star">&#x2605;</div></div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">5th Texas, 4th Texas, 4th Alabama</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">5th Texas</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="number">139A</div>
+<div class="extra">♠</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">16th Michigan</div>
+<div class="strength">4</div>
+<div class="dice_area">(2)<div class="star">&#x2605;</div></div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">4th Texas, 5th Texas</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">4th Texas</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="lore_text">Hurray, Michigan!</div>
+<div class="number">140A</div>
+<div class="extra">♠</div>
+</div>
+<div class="formation card">
+<div class="name blue">Artillery</div>
+<div class="strength">III</div>
+<div class="dice_area">Straight 3</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement">Voluntary</div>
+<div class="action_target">Any enemy formation</div>
+</div>
+<div class="number">141A</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name blue">Weed's Brigade</div>
+<div class="strength">8</div>
+<div class="dice_area">Any<div class="star">&#x2605;</div></div>
+<div class="action_row">
+<div class="action_type">Absorb</div>
+<div class="action_requirement">Voluntary</div>
+<div class="action_target">Any friendly formation</div>
+<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Absorb</div>
+<div class="action_requirement">Pair, Voluntary</div>
+<div class="action_target">Any friendly formation</div>
+<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
+</div>
+<div class="number">142A</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name blue">Devil's Den</div>
+<div class="strength">4</div>
+<div class="rule_text">When this Formation Routs, the Union does not lose a morale cube. (If the Confederate Formation that Routs this Formation also Routs simultaneously, they DO lose a morale cube.)</div>
+<div class="number">143A</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name pink">48th Alabama</div>
+<div class="strength">5</div>
+<div class="dice_area">(6)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Devil's Den, Weed's Brigade</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="number">144A</div>
+<div class="extra">♥</div>
+</div>
+<div class="formation card">
+<div class="name pink">4th Texas</div>
+<div class="strength">5</div>
+<div class="dice_area">(1)/(2)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">16th Michigan, 44th New York</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">16th Michigan</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="number">145A</div>
+<div class="extra">♥</div>
+</div>
+<div class="formation card">
+<div class="name pink">5th Texas</div>
+<div class="strength">5</div>
+<div class="dice_area">(2)/(3)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">44th New York, 16th Michigan</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">44th New York</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="number">146A</div>
+<div class="extra">♥</div>
+</div>
+<div class="formation card">
+<div class="name red">4th Alabama</div>
+<div class="strength">5</div>
+<div class="dice_area">(3)/(4)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">83rd Pennsylvania, 44th New York</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="rule_text">Whenever the 47th Alabama makes an Attack, you MAY remove the dice from this card and use them as part of the Attack.</div>
+<div class="number">147A</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name red">47th Alabama</div>
+<div class="strength">5</div>
+<div class="dice_area">(4)/(5)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">83rd Pennsylvania, 20th Maine</div>
+<div class="action_effect">1 hit per die. 1 self per action. (But see 4th Alabama.)</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">83rd Pennsylvania</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="number">148A</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name red">15th Alabama</div>
+<div class="strength">5</div>
+<div class="dice_area">(5)/(6)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">20th Maine, 83rd Pennsylvania</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">20th Maine</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="number">149A</div>
+<div class="extra">♦</div>
+</div>
+</div><h2></h2><div class="list">
+</div><h2>THE WHEATFIELD</h2><div class="list">
+</div><h2></h2><div class="list">
+</div><h2>THE PEACH ORCHARD</h2><div class="list">
+</div><h2></h2><div class="list">
+</div><h2>CEMETERY RIDGE</h2><div class="list">
+</div><h2></h2><div class="list">
+</div><h2>CULP'S HILL</h2><div class="list">
+</div><h2></h2><div class="list">
+</div><h2>GETTYSBURG 2ND</h2><div class="list">
+</div><h2></h2><div class="list">
</div><h2>EXPANSION 4 - THE ENGLISH CIVIL WAR</h2><div class="list">
+</div><h2></h2><div class="list">
+</div><h2>EDGEHILL</h2><div class="list">
+</div><h2></h2><div class="list">
+</div><h2>1ST NEWBURY</h2><div class="list">
+</div><h2></h2><div class="list">
+</div><h2>2ND NEWBURY</h2><div class="list">
+</div><h2></h2><div class="list">
+</div><h2>NASEBY</h2><div class="list">
+</div><h2></h2><div class="list">
+</div><h2>TIPPERMUIR</h2><div class="list">
+</div><h2></h2><div class="list">
+</div><h2>AULDEARN</h2><div class="list">
+</div><h2></h2><div class="list">
+</div><h2>BASE GAME - 2ND EDITION</h2><div class="list">
+</div><h2></h2><div class="list">
+</div><h2>PHARSALUS</h2><div class="list">
+<div class="formation card">
+<div class="name pink">Labienus</div>
+<div class="strength">4</div>
+<div class="dice_area">Doubles</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Caesar's Horse, Sulla</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Sulla</div>
+</div>
+<div class="lore_text">Pompey's cavalry and auxilia, protecting his left flank. His right was anchored by the Enipeus River.</div>
+<div class="number">217A</div>
+<div class="extra">♥</div>
+</div>
+<div class="formation card">
+<div class="name red">Pompey</div>
+<div class="strength">6</div>
+<div class="dice_area">(5)/(6)<div class="star">&#x2605;</div></div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Sulla, Domitius</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Sulla</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="number">218A</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name red">Metellus Scipio</div>
+<div class="strength">6</div>
+<div class="dice_area">3/4</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Domitius</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Absorb</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Cilicians, Pompey</div>
+<div class="action_effect">When target suffers Hits, this card suffers them instead.</div>
+</div>
+<div class="number">219A</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name red">Cilicians</div>
+<div class="strength">6</div>
+<div class="dice_area">1/2</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Antony</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Antony</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="number">220A</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name blue">Antony</div>
+<div class="strength">4</div>
+<div class="dice_area">5/6<div class="star">&#x2605;</div></div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Cilicians</div>
+<div class="action_effect">1 hit, PLUS 1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Cilicians</div>
+<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
+</div>
+<div class="number">221A</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name blue">Domitius</div>
+<div class="strength">4</div>
+<div class="dice_area">3/4<div class="star">&#x2605;</div></div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Metellus Scipio</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Metellus Scipio</div>
+<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
+</div>
+<div class="number">222A</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">Sulla</div>
+<div class="strength">4</div>
+<div class="dice_area">(5)/(6)<div class="star">&#x2605;</div></div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Pompey</div>
+<div class="action_effect">1 hit per die. Inflicts 1 extra hit if Fourth Line is in play.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Pompey</div>
+<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
+</div>
+<div class="number">223A</div>
+<div class="extra">♠</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">Caesar's Horse</div>
+<div class="strength">2</div>
+<div class="dice_area">1-3</div>
+<div class="action_row">
+<div class="action_type">Screen</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Pompey, Labienus</div>
+</div>
+<div class="lore_text">Caesar knew his outnumbered cavalry would be driven off the field by their counterparts under Labienus. Cleverly, he peeled off some of his infantry to form a fourth line hidden behind his horse. Once his horse was routed, the fourth line surprised Labienus, then turned into Pompey's undefended left flank, routing an army that outnumbered Caesar's nearly two to one.</div>
+<div class="reserve">RETIRE</div>
+<div class="number">224A</div>
+<div class="extra">♠</div>
+</div>
+<div class="formation card">
+<div class="name blue">The Fourth Line</div>
+<div class="strength">1</div>
+<div class="dice_area">4-6</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Labienus, Pompey</div>
+<div class="action_effect">1 hit, PLUS 1 hit per die.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Labienus</div>
+</div>
+<div class="reserve">IN RESERVE (Caesar's Horse)</div>
+<div class="number">225A</div>
+<div class="extra">♣</div>
+</div>
+</div><h2></h2><div class="list">
+</div><h2>INKERMAN</h2><div class="list">
+<div class="formation card">
+<div class="name blue">Pauloff's Left</div>
+<div class="strength">8</div>
+<div class="dice_area">3/4</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Sandbag Battery, French Troops</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">French Troops</div>
+<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+</div>
+<div class="reserve">IN RESERVE (Commanded)</div>
+<div class="number">217B</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">Shell Hill</div>
+<div class="strength">III</div>
+<div class="dice_area">Straight 4</div>
+<div class="action_row">
+<div class="action_type">Screen</div>
+<div class="action_requirement"></div>
+<div class="action_target">Any enemy attack</div>
+</div>
+<div class="number">218B</div>
+<div class="extra">♠</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">Pauloff's Right</div>
+<div class="strength">6</div>
+<div class="dice_area">(4)/(5)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Home Ridge, British Troops</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Command</div>
+<div class="action_requirement">Triplet</div>
+<div class="action_target">Pauloff's Left out of reserve</div>
+</div>
+<div class="rule_text">When this card Commands Pauloff's Left, add one new Morale Cube to the Russian side.</div>
+<div class="reserve">IN RESERVE (Commanded)</div>
+<div class="number">219B</div>
+<div class="extra">♠</div>
+</div>
+<div class="formation card">
+<div class="name blue">Soimonoff</div>
+<div class="strength">8</div>
+<div class="dice_area">(5)/(6)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Home Ridge, British Troops</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Command</div>
+<div class="action_requirement">Triplet</div>
+<div class="action_target">Pauloff's Right out of reserve</div>
+</div>
+<div class="rule_text">Until the first Fog Cube is lifted, this card suffers one less hit when it is Attacked.</div>
+<div class="number">220B</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name red">Home Ridge</div>
+<div class="strength">4</div>
+<div class="dice_area">5/6<div class="star">&#x2605;</div></div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Pauloff's Right, Soimonoff</div>
+<div class="action_effect">1 hit per die. Ignore first target until it comes out of Reserve.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Any enemy attacking it</div>
+<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+</div>
+<div class="number">221B</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name red">Sandbag Battery</div>
+<div class="strength">4</div>
+<div class="dice_area">3/4</div>
+<div class="action_row">
+<div class="action_type">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Pauloff's Left</div>
+<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement"></div>
+<div class="action_target">Pauloff's Right</div>
+</div>
+<div class="lore_text">Though it had little strategic significance, fighting over the Sandbag Battery was intense and it changed hands many times.</div>
+<div class="number">222B</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name red">British Troops</div>
+<div class="strength">4</div>
+<div class="dice_area">1/2<div class="star">&#x2605;</div></div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Soimonoff, Pauloff's Right</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Absorb</div>
+<div class="action_requirement"></div>
+<div class="action_target">Home Ridge</div>
+<div class="action_effect">When target suffers Hits, this card suffers 1 less hit per die.</div>
+</div>
+<div class="reserve">IN RESERVE (Commanded)</div>
+<div class="number">223B</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name pink">French Troops</div>
+<div class="strength">6</div>
+<div class="dice_area">4-6<div class="star">&#x2605;</div></div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Pauloff's Left</div>
+<div class="action_effect">1 hit, PLUS one hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Pauloff's Left</div>
+<div class="action_effect">1 hit per die.</div>
+</div>
+<div class="reserve">IN RESERVE (Commanded)</div>
+<div class="number">224B</div>
+<div class="extra">♥</div>
+</div>
+<div class="formation card">
+<div class="name pink">The Fog</div>
+<div class="strength">1</div>
+<div class="dice_area">Doubles</div>
+<div class="action_row">
+<div class="action_type">Command</div>
+<div class="action_requirement">Two Pairs</div>
+<div class="action_target">The Fog Lifts...</div>
+</div>
+<div class="rule_text">At the start of the battle, place three cubes below. When this Command action is used, remove the cubes in order from top to bottom, resolving the effect given.<ol><li>Soimonoff special text negated.<li>British Troops out of reserve.<li>French Troops out of reserve.</ol></div>
+<div class="number">225B</div>
+<div class="extra">♥</div>
+</div>
+</div><h2></h2><div class="list">
</div><h2>EXPANSION 5 - THE GRAND ALLIANCE</h2><div class="list">
-</div><h2>EXPANSION 6 - GREAT BATTLES OF PRINCE CHARLES ALEXANDER OF LORRAINE</h2><div class="list"> \ No newline at end of file
+</div><h2></h2><div class="list">
+</div><h2>FLEURUS</h2><div class="list">
+</div><h2></h2><div class="list">
+</div><h2>MARSAGLIA</h2><div class="list">
+</div><h2></h2><div class="list">
+</div><h2>CHIARI</h2><div class="list">
+</div><h2></h2><div class="list">
+</div><h2>BLENHEIM</h2><div class="list">
+</div><h2></h2><div class="list">
+</div><h2>RAMILLIES</h2><div class="list">
+</div><h2></h2><div class="list">
+</div><h2>DENAIN</h2><div class="list">
+</div><h2></h2><div class="list">
+</div><h2>EXPANSION 6 - GREAT BATTLES OF PRINCE CHARLES ALEXANDER OF LORRAINE</h2><div class="list">
+</div><h2></h2><div class="list">
+</div><h2>HOTHENFRIEDBERG</h2><div class="list">
+</div><h2></h2><div class="list">
+</div><h2>SOOR</h2><div class="list">
+</div><h2></h2><div class="list">
+</div><h2>ROCOUX</h2><div class="list">
+</div><h2></h2><div class="list">
+</div><h2>PRAGUE</h2><div class="list">
+</div><h2></h2><div class="list">
+</div><h2>BRESLAU</h2><div class="list">
+</div><h2></h2><div class="list">
+</div><h2>LEUTHEN</h2><div class="list"> \ No newline at end of file