diff options
Diffstat (limited to 'rules.js')
-rw-r--r-- | rules.js | 118 |
1 files changed, 43 insertions, 75 deletions
@@ -442,42 +442,6 @@ function move_all_pieces(list, from, to) { } } -function fire_3(what, n, hit_on = 6) { - let hits = 0; - for (let i = 0; i < n; ++i) { - let a = roll_d6(); - let b = roll_d6(); - let c = roll_d6(); - if (a >= hit_on) ++hits; - if (b >= hit_on) ++hits; - if (c >= hit_on) ++hits; - log(what + " fires " + a + ", " + b + ", " + c + "."); - } - return hits; -} - -function fire_2(what, n, hit_on = 6) { - let hits = 0; - for (let i = 0; i < n; ++i) { - let a = roll_d6(); - let b = roll_d6(); - if (a >= hit_on) ++hits; - if (b >= hit_on) ++hits; - log(what + " fires " + a + ", " + b + "."); - } - return hits; -} - -function fire_1(what, n, hit_on = 6) { - let hits = 0; - for (let i = 0; i < n; ++i) { - let roll = roll_d6(); - if (roll >= hit_on) ++hits; - } - log(what + " fires " + rolls.join(", ") + "."); - return hits; -} - function roll_many_dice(what, n, hit=6) { let hits = 0; if (n > 0) { @@ -1118,11 +1082,11 @@ function naval_bombardment_round() { let n_infantry = count_tripolitan_infantry(game.where); let n_hits = 0; log("Naval Bombardment in " + SPACES[game.where] + "."); - n_hits += fire_2("American frigate", n_frigates); - n_hits += fire_1("American gunboat", n_gunboats); + n_hits += roll_many_dice("American frigates:\n", n_frigates * 2, 6); + n_hits += roll_many_dice("American gunboats:\n", n_gunboats, 6); if (n_hits > n_infantry) n_hits = n_infantry; - log(n_hits + " Tripolitan infantry eliminated."); + log("Infantry eliminated: " + n_hits + "."); for (let i = 0; i < n_hits; ++i) move_one_piece(TR_INFANTRY, game.where, TRIPOLITAN_SUPPLY); } @@ -1214,17 +1178,20 @@ function goto_naval_battle_round() { game.n_tr_hits = 0; if (game.prebles_boys_take_aim) - game.n_tr_hits += fire_3("American frigate", n_us_frigates); + game.n_tr_hits += roll_many_dice("American frigates:\n", n_us_frigates * 3, 6); else - game.n_tr_hits += fire_2("American frigate", n_us_frigates); - game.n_tr_hits += fire_1("American gunboat", n_us_gunboats); + game.n_tr_hits += roll_many_dice("American frigates:\n", n_us_frigates * 2, 6); + game.n_tr_hits += roll_many_dice("American gunboats:\n", n_us_gunboats, 6); game.n_us_hits = 0; if (game.the_guns_of_tripoli) - game.n_us_hits += fire_1("The Guns of Tripoli", 12); - game.n_us_hits += fire_2("Tripolitan frigate", n_tr_frigates); - game.n_us_hits += fire_1("Tripolitan corsair", n_tr_corsairs); - game.n_us_hits += fire_1("Allied corsair", n_al_corsairs); + game.n_us_hits += roll_many_dice("The Guns of Tripoli:\n", 12, 6); + game.n_us_hits += roll_many_dice("Tripolitan frigates:\n", n_tr_frigates * 2, 6); + game.n_us_hits += roll_many_dice("Tripolitan corsairs:\n", n_tr_corsairs, 6); + game.n_us_hits += roll_many_dice("Allied corsairs:\n", n_al_corsairs, 6); + + log("United States scores " + game.n_tr_hits + (game.n_tr_hits == 1 ? " hit." : " hits.")); + log("Tripolitania scores " + game.n_us_hits + (game.n_us_hits == 1 ? " hit." : " hits.")); if (game.active == US) goto_allocate_american_hits(); @@ -1458,8 +1425,8 @@ states.land_battle_move_frigates = { function goto_land_battle() { naval_bombardment_round(); - move_all_pieces(US_FRIGATES, TRIPOLI, MALTA); - move_all_pieces(US_GUNBOATS, TRIPOLI, MALTA); + move_all_pieces(US_FRIGATES, game.where, MALTA); + move_all_pieces(US_GUNBOATS, game.where, MALTA); log("Land Battle in " + SPACES[game.where] + "."); @@ -1545,14 +1512,10 @@ states.land_battle_tripolitan_card = { }, card_event: function (card) { play_battle_card(game.tr, MERCENARIES_DESERT); - let n = count_arab_infantry(game.where); - for (let i = 0; i < n; ++i) { - let roll = roll_d6(); - log("Arab infantry rolls " + roll + "."); - if (roll == 6) - move_one_piece(AR_INFANTRY, game.where, UNITED_STATES_SUPPLY); - } - log("Deserters: " + (n - count_arab_infantry(game.where)) + "."); + let n = roll_many_dice("Mercenaries Desert:\n", count_arab_infantry(game.where), 6);; + for (let i = 0; i < n; ++i) + move_one_piece(AR_INFANTRY, game.where, UNITED_STATES_SUPPLY); + log("Deserters: " + n + " Arab infantry."); goto_land_battle_round(); }, next: function (card) { @@ -1587,24 +1550,26 @@ function goto_land_battle_round() { let n_tr_hits = 0; if (game.lieutenant_obannon_leads_the_charge && n_us_mar > 0) { if (game.marine_sharpshooters) { - n_tr_hits += fire_3("O'Bannon", 1, 5); - n_tr_hits += fire_1("American marine", n_us_mar - 1, 5); + n_tr_hits += roll_many_dice("Lieutenant O'Bannon: ", 3, 5); + n_tr_hits += roll_many_dice("American marines: ", n_us_mar - 1, 5); } else { - n_tr_hits += fire_3("O'Bannon", 1, 6); - n_tr_hits += fire_1("American marine", n_us_mar - 1, 6); + n_tr_hits += roll_many_dice("Lieutenant O'Bannon: ", 3, 6); + n_tr_hits += roll_many_dice("American marines: ", n_us_mar - 1, 6); } } else { if (game.marine_sharpshooters) - n_tr_hits += fire_1("American marine", n_us_mar, 5); + n_tr_hits += roll_many_dice("American marines: ", n_us_mar, 5); else - n_tr_hits += fire_1("American marine", n_us_mar, 6); + n_tr_hits += roll_many_dice("American marines: ", n_us_mar, 6); } - n_tr_hits += fire_1("Arab infantry", n_ar_inf); + n_tr_hits += roll_many_dice("Arab infantry: ", n_ar_inf); - let n_us_hits = fire_1("Tripolitan infantry", n_tr_inf); + let n_us_hits = roll_many_dice("Tripolitan infantry: ", n_tr_inf); - apply_tr_hits(n_tr_hits); - apply_us_hits(n_us_hits); + let msg = "Losses:"; + msg += apply_tr_hits(n_tr_hits); + msg += apply_us_hits(n_us_hits); + log(msg); } } @@ -1612,9 +1577,9 @@ function apply_tr_hits(n) { let max = count_tripolitan_infantry(game.where); if (n > max) n = max; - log(n + " Tripolitan infantry eliminated."); for (let i = 0; i < n; ++i) move_one_piece(TR_INFANTRY, game.where, TRIPOLITAN_SUPPLY); + return "\n" + n + " Tripolitan infantry" } function apply_us_hits(total) { @@ -1622,17 +1587,20 @@ function apply_us_hits(total) { let max_ar = count_arab_infantry(game.where); if (n > max_ar) n = max_ar; - log(n + " Arab infantry eliminated."); for (let i = 0; i < n; ++i) move_one_piece(AR_INFANTRY, game.where, UNITED_STATES_SUPPLY); + let msg = "\n" + n + " Arab infantry" n = total - n; let max_us = count_american_marines(game.where); if (n > max_us) n = max_us; - log(n + " American marines eliminated."); for (let i = 0; i < n; ++i) move_one_piece(US_MARINES, game.where, UNITED_STATES_SUPPLY); + if (n == 1) + return msg + "\n" + n + " American marine" + else + return msg + "\n" + n + " American marines" } // TRIPOLITAN EVENTS @@ -1728,6 +1696,7 @@ states.yusuf_qaramanli = { gen_action(view, 'next'); }, space: function (space) { + log(""); log("Pirate Raid from " + SPACES[space] + "."); remove_from_array(game.raids, space); switch (space) { @@ -2165,12 +2134,9 @@ function can_play_assault_on_tripoli() { } function play_assault_on_tripoli() { - if (hamets_army_location() == BENGHAZI) { - move_all_pieces(US_MARINES, BENGHAZI, TRIPOLI); - move_all_pieces(AR_INFANTRY, BENGHAZI, TRIPOLI); - } else { - // TODO: force play of SEND_IN_THE_MARINES? - } + // TODO: force play of SEND_IN_THE_MARINES if no hamet's army in benghazi + move_all_pieces(US_MARINES, BENGHAZI, TRIPOLI); + move_all_pieces(AR_INFANTRY, BENGHAZI, TRIPOLI); move_all_pieces(US_GUNBOATS, MALTA, TRIPOLI); for (let space of FRIGATE_SPACES) if (space != TRIPOLI) @@ -2549,6 +2515,7 @@ function can_play_general_eaton_attacks_derne() { function play_general_eaton_attacks_derne() { move_all_pieces(US_MARINES, ALEXANDRIA, DERNE); move_all_pieces(AR_INFANTRY, ALEXANDRIA, DERNE); + move_all_pieces(US_GUNBOATS, MALTA, DERNE); game.where = DERNE; game.moves = 3; game.state = 'land_battle_move_frigates'; @@ -2561,6 +2528,7 @@ function can_play_general_eaton_attacks_benghazi() { function play_general_eaton_attacks_benghazi() { move_all_pieces(US_MARINES, DERNE, BENGHAZI); move_all_pieces(AR_INFANTRY, DERNE, BENGHAZI); + move_all_pieces(US_GUNBOATS, MALTA, BENGHAZI); game.where = BENGHAZI; game.moves = 3; game.state = 'land_battle_move_frigates'; |