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authorTor Andersson <tor@ccxvii.net>2021-06-12 18:08:56 +0200
committerTor Andersson <tor@ccxvii.net>2023-02-18 12:12:42 +0100
commit0757dc37aae809924d22f38c9d53ca7fe1e14e53 (patch)
tree50422c5240761466c54069c61f6a4d2ffbfd8c14 /rules.js
parentd4b33ff76e4845bd2e8c167f32a6bd5bc3acee99 (diff)
downloadshores-of-tripoli-0757dc37aae809924d22f38c9d53ca7fe1e14e53.tar.gz
tripoli: Clean up battle messages.
Diffstat (limited to 'rules.js')
-rw-r--r--rules.js118
1 files changed, 43 insertions, 75 deletions
diff --git a/rules.js b/rules.js
index a611edf..e0c9d74 100644
--- a/rules.js
+++ b/rules.js
@@ -442,42 +442,6 @@ function move_all_pieces(list, from, to) {
}
}
-function fire_3(what, n, hit_on = 6) {
- let hits = 0;
- for (let i = 0; i < n; ++i) {
- let a = roll_d6();
- let b = roll_d6();
- let c = roll_d6();
- if (a >= hit_on) ++hits;
- if (b >= hit_on) ++hits;
- if (c >= hit_on) ++hits;
- log(what + " fires " + a + ", " + b + ", " + c + ".");
- }
- return hits;
-}
-
-function fire_2(what, n, hit_on = 6) {
- let hits = 0;
- for (let i = 0; i < n; ++i) {
- let a = roll_d6();
- let b = roll_d6();
- if (a >= hit_on) ++hits;
- if (b >= hit_on) ++hits;
- log(what + " fires " + a + ", " + b + ".");
- }
- return hits;
-}
-
-function fire_1(what, n, hit_on = 6) {
- let hits = 0;
- for (let i = 0; i < n; ++i) {
- let roll = roll_d6();
- if (roll >= hit_on) ++hits;
- }
- log(what + " fires " + rolls.join(", ") + ".");
- return hits;
-}
-
function roll_many_dice(what, n, hit=6) {
let hits = 0;
if (n > 0) {
@@ -1118,11 +1082,11 @@ function naval_bombardment_round() {
let n_infantry = count_tripolitan_infantry(game.where);
let n_hits = 0;
log("Naval Bombardment in " + SPACES[game.where] + ".");
- n_hits += fire_2("American frigate", n_frigates);
- n_hits += fire_1("American gunboat", n_gunboats);
+ n_hits += roll_many_dice("American frigates:\n", n_frigates * 2, 6);
+ n_hits += roll_many_dice("American gunboats:\n", n_gunboats, 6);
if (n_hits > n_infantry)
n_hits = n_infantry;
- log(n_hits + " Tripolitan infantry eliminated.");
+ log("Infantry eliminated: " + n_hits + ".");
for (let i = 0; i < n_hits; ++i)
move_one_piece(TR_INFANTRY, game.where, TRIPOLITAN_SUPPLY);
}
@@ -1214,17 +1178,20 @@ function goto_naval_battle_round() {
game.n_tr_hits = 0;
if (game.prebles_boys_take_aim)
- game.n_tr_hits += fire_3("American frigate", n_us_frigates);
+ game.n_tr_hits += roll_many_dice("American frigates:\n", n_us_frigates * 3, 6);
else
- game.n_tr_hits += fire_2("American frigate", n_us_frigates);
- game.n_tr_hits += fire_1("American gunboat", n_us_gunboats);
+ game.n_tr_hits += roll_many_dice("American frigates:\n", n_us_frigates * 2, 6);
+ game.n_tr_hits += roll_many_dice("American gunboats:\n", n_us_gunboats, 6);
game.n_us_hits = 0;
if (game.the_guns_of_tripoli)
- game.n_us_hits += fire_1("The Guns of Tripoli", 12);
- game.n_us_hits += fire_2("Tripolitan frigate", n_tr_frigates);
- game.n_us_hits += fire_1("Tripolitan corsair", n_tr_corsairs);
- game.n_us_hits += fire_1("Allied corsair", n_al_corsairs);
+ game.n_us_hits += roll_many_dice("The Guns of Tripoli:\n", 12, 6);
+ game.n_us_hits += roll_many_dice("Tripolitan frigates:\n", n_tr_frigates * 2, 6);
+ game.n_us_hits += roll_many_dice("Tripolitan corsairs:\n", n_tr_corsairs, 6);
+ game.n_us_hits += roll_many_dice("Allied corsairs:\n", n_al_corsairs, 6);
+
+ log("United States scores " + game.n_tr_hits + (game.n_tr_hits == 1 ? " hit." : " hits."));
+ log("Tripolitania scores " + game.n_us_hits + (game.n_us_hits == 1 ? " hit." : " hits."));
if (game.active == US)
goto_allocate_american_hits();
@@ -1458,8 +1425,8 @@ states.land_battle_move_frigates = {
function goto_land_battle() {
naval_bombardment_round();
- move_all_pieces(US_FRIGATES, TRIPOLI, MALTA);
- move_all_pieces(US_GUNBOATS, TRIPOLI, MALTA);
+ move_all_pieces(US_FRIGATES, game.where, MALTA);
+ move_all_pieces(US_GUNBOATS, game.where, MALTA);
log("Land Battle in " + SPACES[game.where] + ".");
@@ -1545,14 +1512,10 @@ states.land_battle_tripolitan_card = {
},
card_event: function (card) {
play_battle_card(game.tr, MERCENARIES_DESERT);
- let n = count_arab_infantry(game.where);
- for (let i = 0; i < n; ++i) {
- let roll = roll_d6();
- log("Arab infantry rolls " + roll + ".");
- if (roll == 6)
- move_one_piece(AR_INFANTRY, game.where, UNITED_STATES_SUPPLY);
- }
- log("Deserters: " + (n - count_arab_infantry(game.where)) + ".");
+ let n = roll_many_dice("Mercenaries Desert:\n", count_arab_infantry(game.where), 6);;
+ for (let i = 0; i < n; ++i)
+ move_one_piece(AR_INFANTRY, game.where, UNITED_STATES_SUPPLY);
+ log("Deserters: " + n + " Arab infantry.");
goto_land_battle_round();
},
next: function (card) {
@@ -1587,24 +1550,26 @@ function goto_land_battle_round() {
let n_tr_hits = 0;
if (game.lieutenant_obannon_leads_the_charge && n_us_mar > 0) {
if (game.marine_sharpshooters) {
- n_tr_hits += fire_3("O'Bannon", 1, 5);
- n_tr_hits += fire_1("American marine", n_us_mar - 1, 5);
+ n_tr_hits += roll_many_dice("Lieutenant O'Bannon: ", 3, 5);
+ n_tr_hits += roll_many_dice("American marines: ", n_us_mar - 1, 5);
} else {
- n_tr_hits += fire_3("O'Bannon", 1, 6);
- n_tr_hits += fire_1("American marine", n_us_mar - 1, 6);
+ n_tr_hits += roll_many_dice("Lieutenant O'Bannon: ", 3, 6);
+ n_tr_hits += roll_many_dice("American marines: ", n_us_mar - 1, 6);
}
} else {
if (game.marine_sharpshooters)
- n_tr_hits += fire_1("American marine", n_us_mar, 5);
+ n_tr_hits += roll_many_dice("American marines: ", n_us_mar, 5);
else
- n_tr_hits += fire_1("American marine", n_us_mar, 6);
+ n_tr_hits += roll_many_dice("American marines: ", n_us_mar, 6);
}
- n_tr_hits += fire_1("Arab infantry", n_ar_inf);
+ n_tr_hits += roll_many_dice("Arab infantry: ", n_ar_inf);
- let n_us_hits = fire_1("Tripolitan infantry", n_tr_inf);
+ let n_us_hits = roll_many_dice("Tripolitan infantry: ", n_tr_inf);
- apply_tr_hits(n_tr_hits);
- apply_us_hits(n_us_hits);
+ let msg = "Losses:";
+ msg += apply_tr_hits(n_tr_hits);
+ msg += apply_us_hits(n_us_hits);
+ log(msg);
}
}
@@ -1612,9 +1577,9 @@ function apply_tr_hits(n) {
let max = count_tripolitan_infantry(game.where);
if (n > max)
n = max;
- log(n + " Tripolitan infantry eliminated.");
for (let i = 0; i < n; ++i)
move_one_piece(TR_INFANTRY, game.where, TRIPOLITAN_SUPPLY);
+ return "\n" + n + " Tripolitan infantry"
}
function apply_us_hits(total) {
@@ -1622,17 +1587,20 @@ function apply_us_hits(total) {
let max_ar = count_arab_infantry(game.where);
if (n > max_ar)
n = max_ar;
- log(n + " Arab infantry eliminated.");
for (let i = 0; i < n; ++i)
move_one_piece(AR_INFANTRY, game.where, UNITED_STATES_SUPPLY);
+ let msg = "\n" + n + " Arab infantry"
n = total - n;
let max_us = count_american_marines(game.where);
if (n > max_us)
n = max_us;
- log(n + " American marines eliminated.");
for (let i = 0; i < n; ++i)
move_one_piece(US_MARINES, game.where, UNITED_STATES_SUPPLY);
+ if (n == 1)
+ return msg + "\n" + n + " American marine"
+ else
+ return msg + "\n" + n + " American marines"
}
// TRIPOLITAN EVENTS
@@ -1728,6 +1696,7 @@ states.yusuf_qaramanli = {
gen_action(view, 'next');
},
space: function (space) {
+ log("");
log("Pirate Raid from " + SPACES[space] + ".");
remove_from_array(game.raids, space);
switch (space) {
@@ -2165,12 +2134,9 @@ function can_play_assault_on_tripoli() {
}
function play_assault_on_tripoli() {
- if (hamets_army_location() == BENGHAZI) {
- move_all_pieces(US_MARINES, BENGHAZI, TRIPOLI);
- move_all_pieces(AR_INFANTRY, BENGHAZI, TRIPOLI);
- } else {
- // TODO: force play of SEND_IN_THE_MARINES?
- }
+ // TODO: force play of SEND_IN_THE_MARINES if no hamet's army in benghazi
+ move_all_pieces(US_MARINES, BENGHAZI, TRIPOLI);
+ move_all_pieces(AR_INFANTRY, BENGHAZI, TRIPOLI);
move_all_pieces(US_GUNBOATS, MALTA, TRIPOLI);
for (let space of FRIGATE_SPACES)
if (space != TRIPOLI)
@@ -2549,6 +2515,7 @@ function can_play_general_eaton_attacks_derne() {
function play_general_eaton_attacks_derne() {
move_all_pieces(US_MARINES, ALEXANDRIA, DERNE);
move_all_pieces(AR_INFANTRY, ALEXANDRIA, DERNE);
+ move_all_pieces(US_GUNBOATS, MALTA, DERNE);
game.where = DERNE;
game.moves = 3;
game.state = 'land_battle_move_frigates';
@@ -2561,6 +2528,7 @@ function can_play_general_eaton_attacks_benghazi() {
function play_general_eaton_attacks_benghazi() {
move_all_pieces(US_MARINES, DERNE, BENGHAZI);
move_all_pieces(AR_INFANTRY, DERNE, BENGHAZI);
+ move_all_pieces(US_GUNBOATS, MALTA, BENGHAZI);
game.where = BENGHAZI;
game.moves = 3;
game.state = 'land_battle_move_frigates';