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authorTor Andersson <tor@ccxvii.net>2021-06-15 17:52:18 +0200
committerTor Andersson <tor@ccxvii.net>2022-11-16 19:12:55 +0100
commit76386d85a9279792e14a1fb4f1b422b8248f3eed (patch)
tree58cbd60ffa2053fb53c45eb391179cf6e0f6c315 /ui.js
parentbe2d48acc6fba15a2fbf5b99c85d0a8a16d7c6c6 (diff)
downloadrichard-iii-76386d85a9279792e14a1fb4f1b422b8248f3eed.tar.gz
Add "Rematch" button for easier repeat match making.
Diffstat (limited to 'ui.js')
-rw-r--r--ui.js10
1 files changed, 3 insertions, 7 deletions
diff --git a/ui.js b/ui.js
index d6b5402..ea170cb 100644
--- a/ui.js
+++ b/ui.js
@@ -48,8 +48,6 @@ function toggle_blocks() {
document.getElementById("map").classList.toggle("hide_blocks");
}
-let game = null;
-
let ui = {
cards: {},
areas: {},
@@ -629,7 +627,7 @@ function update_cards() {
document.querySelector("#york_card").className = "small_card " + CARDS[game.y_card].image;
}
-function update_battle(player) {
+function update_battle() {
function fill_cell(name, list, reserve) {
let cell = window[name];
@@ -717,9 +715,7 @@ function update_battle(player) {
}
}
-function on_update(state, player) {
- game = state;
-
+function on_update() {
show_action_button("#undo_button", "undo");
show_action_button("#pass_button", "pass");
show_action_button("#end_action_phase_button", "end_action_phase");
@@ -743,7 +739,7 @@ function on_update(state, player) {
document.querySelector(".battle_header").textContent = game.battle.title;
document.querySelector(".battle_message").textContent = game.battle.flash;
document.querySelector(".battle").classList.add("show");
- update_battle(player);
+ update_battle();
} else {
document.querySelector(".battle").classList.remove("show");
}