diff options
-rw-r--r-- | rules.js | 3 |
1 files changed, 2 insertions, 1 deletions
@@ -7634,7 +7634,8 @@ function action_assign_hits(lord, type) { if (lord_has_capability(lord, AOW_TEUTONIC_HALBBRUDER)) protection += 1 - if (evade > 0 && !game.battle.storm) { + // Evade only in Battle Melee steps + if (evade > 0 && !game.battle.storm && game.battle.step >= 2) { let die = roll_die() if (die <= evade) { logi(`${FORCE_TYPE_NAME[type]} ${die} <= ${evade}`) |