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author | Tor Andersson <tor@ccxvii.net> | 2023-04-24 00:32:49 +0200 |
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committer | Tor Andersson <tor@ccxvii.net> | 2023-05-03 18:48:16 +0200 |
commit | 3763ffe1363a9e5837d2ae9d048dc7d66ef39005 (patch) | |
tree | bc51ff12f2fa07627d96bca777690d1b15fb95e3 /rules.js | |
parent | edb79efb38e6f8ac70967f29f45f37d3d15694ae (diff) | |
download | andean-abyss-3763ffe1363a9e5837d2ae9d048dc7d66ef39005.tar.gz |
Remove unused event non-automatic implementations.
Diffstat (limited to 'rules.js')
-rw-r--r-- | rules.js | 67 |
1 files changed, 0 insertions, 67 deletions
@@ -8624,17 +8624,9 @@ CODE[33 * 2 + 0] = [ // SHADED 33 CODE[33 * 2 + 1] = [ [ vm_capability, EVT_SUCUMBIOS ], - [ vm_if, ()=>AUTOMATIC ], [ vm_set_space, ECUADOR ], [ vm_place, false, 0, ()=>(game.current), ANY_PIECE ], [ vm_place, false, 0, ()=>(game.current), ANY_PIECE ], - [ vm_else ], - [ vm_prompt, "Place 2 pieces in Ecuador." ], - [ vm_space, true, 1, 1, (s)=>s === ECUADOR ], - [ vm_place, false, 0, ()=>(game.current), ANY_PIECE ], - [ vm_place, false, 0, ()=>(game.current), ANY_PIECE ], - [ vm_endspace ], - [ vm_endif ], [ vm_return ], ] @@ -8819,16 +8811,9 @@ CODE[41 * 2 + 0] = [ // SHADED 41 CODE[41 * 2 + 1] = [ - [ vm_if, ()=>AUTOMATIC ], [ vm_count_spaces, (s)=>has_auc_piece(s) && has_cartels_piece(s) ], [ vm_log, ()=>`${game.vm.count} spaces with AUC and Cartels pieces.` ], [ vm_resources, AUC, ()=>(3*game.vm.count) ], - [ vm_else ], - [ vm_prompt, "AUC Resources +3 for each space with AUC and Cartels pieces." ], - [ vm_space, true, 999, 999, (s)=>has_auc_piece(s) && has_cartels_piece(s) ], - [ vm_auto_resources, AUC, 3 ], - [ vm_endspace ], - [ vm_endif ], [ vm_return ], ] @@ -8920,16 +8905,9 @@ CODE[45 * 2 + 0] = [ // SHADED 45 CODE[45 * 2 + 1] = [ - [ vm_if, ()=>AUTOMATIC ], [ vm_count_spaces, (s)=>has_faction_piece(s, AUC) ], [ vm_log, ()=>`${game.vm.count} spaces with AUC pieces.` ], [ vm_aid, ()=>(-game.vm.count) ], - [ vm_else ], - [ vm_prompt, "Aid -1 for each space with AUC pieces." ], - [ vm_space, true, 999, 999, (s)=>has_auc_piece(s) ], - [ vm_auto_aid, -1 ], - [ vm_endspace ], - [ vm_endif ], [ vm_roll ], [ vm_resources, GOVT, ()=>(-game.vm.die) ], [ vm_return ], @@ -9123,14 +9101,7 @@ CODE[52 * 2 + 1] = [ [ vm_space, true, 1, 1, (s)=>has_auc_piece(s) && can_stack_base(s, AUC) ], [ vm_auto_place, false, 0, AUC, BASE ], [ vm_endspace ], - [ vm_if, ()=>AUTOMATIC ], [ vm_resources, AUC, ()=>(count_pieces_on_map(AUC,BASE)) ], - [ vm_else ], - [ vm_prompt, "AUC Resources +1 per AUC Base." ], - [ vm_piece, false, 999, 999, (p,s)=>is_auc_base(p) ], - [ vm_auto_resources, AUC, 1 ], - [ vm_endpiece ], - [ vm_endif ], [ vm_return ], ] @@ -9223,16 +9194,9 @@ CODE[56 * 2 + 0] = [ // SHADED 56 CODE[56 * 2 + 1] = [ - [ vm_if, ()=>AUTOMATIC ], [ vm_count_pieces, (p,s)=>is_cartels_piece(p) && is_city(s) ], [ vm_log, ()=>`${game.vm.count} Cartels pieces in Cities.` ], [ vm_resources, CARTELS, ()=>(2*game.vm.count) ], - [ vm_else ], - [ vm_prompt, "Add twice Cartels pieces in Cities to Cartels Resources." ], - [ vm_piece, false, 999, 999, (p,s)=>is_cartels_piece(p) && is_city(s) ], - [ vm_auto_resources, CARTELS, 2 ], - [ vm_endpiece ], - [ vm_endif ], [ vm_prompt, "Place a Cartels Base in each of 2 Cities." ], [ vm_space, true, 2, 2, (s)=>is_city(s) && can_stack_base(s, CARTELS) ], [ vm_auto_place, false, 0, CARTELS, BASE ], @@ -9431,7 +9395,6 @@ CODE[64 * 2 + 0] = [ // SHADED 64 CODE[64 * 2 + 1] = [ - [ vm_if, ()=>AUTOMATIC ], [ vm_asm, ()=>game.vm.total = 0 ], [ vm_count_pieces, (p,s)=>is_cartels_base(p) && is_city(s) ], [ vm_log, ()=>`${game.vm.count} Cartels Bases in Cities.` ], @@ -9440,16 +9403,6 @@ CODE[64 * 2 + 1] = [ [ vm_log, ()=>`${game.vm.count} Cartels Bases in Departments.` ], [ vm_asm, ()=>game.vm.total += game.vm.count ], [ vm_resources, CARTELS, ()=>(game.vm.total) ], - [ vm_else ], - [ vm_prompt, "Cartels Resources +2 for each Cartels Base in a City." ], - [ vm_piece, false, 999, 999, (p,s)=>is_cartels_base(p) && is_city(s) ], - [ vm_auto_resources, CARTELS, 2 ], - [ vm_endpiece ], - [ vm_prompt, "Cartels Resources +1 for each Cartels Base in a Department." ], - [ vm_piece, false, 999, 999, (p,s)=>is_cartels_base(p) && is_dept(s) ], - [ vm_auto_resources, CARTELS, 1 ], - [ vm_endpiece ], - [ vm_endif ], [ vm_return ], ] @@ -9521,16 +9474,9 @@ CODE[68 * 2 + 0] = [ // SHADED 68 CODE[68 * 2 + 1] = [ - [ vm_if, ()=>AUTOMATIC ], [ vm_count_pieces, (p,s)=>is_cartels_piece(p) && is_coastal_space(s) ], [ vm_log, ()=>`${game.vm.count} Cartels pieces in coastal spaces.` ], [ vm_resources, CARTELS, ()=>(2*game.vm.count) ], - [ vm_else ], - [ vm_prompt, "Cartels Resources +2 per Cartels piece in coastal spaces." ], - [ vm_piece, false, 999, 999, (p,s)=>is_cartels_piece(p) && is_coastal_space(s) ], - [ vm_auto_resources, CARTELS, 2 ], - [ vm_endpiece ], - [ vm_endif ], [ vm_return ], ] @@ -9567,16 +9513,9 @@ CODE[69 * 2 + 0] = [ // EVENT 70 CODE[70 * 2 + 0] = [ - [ vm_if, ()=>AUTOMATIC ], [ vm_count_spaces, (s)=>is_forest(s) && !has_any_guerrilla(s) ], [ vm_log, ()=>`${game.vm.count} Forests without Guerrillas.` ], [ vm_resources, GOVT, ()=>(6*game.vm.count) ], - [ vm_else ], - [ vm_prompt, "Government Resources +6 for each Forest without Guerrillas." ], - [ vm_space, false, 999, 999, (s)=>is_forest(s) && !has_any_guerrilla(s) ], - [ vm_auto_resources, GOVT, 6 ], - [ vm_endspace ], - [ vm_endif ], [ vm_return ], ] @@ -9609,17 +9548,11 @@ CODE[71 * 2 + 0] = [ // SHADED 71 CODE[71 * 2 + 1] = [ [ vm_capability, EVT_DARIEN ], - [ vm_if, ()=>AUTOMATIC ], - [ vm_set_space, PANAMA ], - [ vm_place, false, 0, ()=>(game.current), BASE ], - [ vm_place, false, 1, ()=>(game.current), BASE ], - [ vm_else ], [ vm_prompt, "Place 1-2 Bases in Panamá." ], [ vm_space, true, 1, 1, (s)=>s === PANAMA ], [ vm_auto_place, false, 0, ()=>(game.current), BASE ], [ vm_place, false, 1, ()=>(game.current), BASE ], [ vm_endspace ], - [ vm_endif ], [ vm_return ], ] |