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author | Mischa Untaga <99098079+MischaU8@users.noreply.github.com> | 2023-10-17 15:34:28 +0200 |
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committer | Mischa Untaga <99098079+MischaU8@users.noreply.github.com> | 2023-10-17 15:34:28 +0200 |
commit | edf716d268ac87a7522f76c2b6b9880f7f2e7405 (patch) | |
tree | 356c2ae43d20db72eee7b22d2fb215bc114da327 /rules.js | |
parent | 0a62f387c84b607319b9c6c560b02f1d0e13d158 (diff) | |
download | algeria-edf716d268ac87a7522f76c2b6b9880f7f2e7405.tar.gz |
remove unused
Diffstat (limited to 'rules.js')
-rw-r--r-- | rules.js | 1 |
1 files changed, 0 insertions, 1 deletions
@@ -3343,7 +3343,6 @@ function end_combat() { // Remaining involved units of the side that received the largest number of 'hits' // (according to the table, whether implemented or not) are Neutralized (no one is neutralized if equal results). - let contact_loc = unit_loc(game.contacted[0]) if (game.combat.hits_on_gov > game.combat.hits_on_fln) { log(`>Gov. units neutralized`) |