diff options
author | Mischa Untaga <99098079+MischaU8@users.noreply.github.com> | 2023-10-15 15:48:13 +0200 |
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committer | Mischa Untaga <99098079+MischaU8@users.noreply.github.com> | 2023-10-15 15:48:13 +0200 |
commit | 1b1e4856fdb296cb486999231fe12abab1237474 (patch) | |
tree | 0edb7856122f6f6f903250762c6391913c7b53bd /rules.js | |
parent | 4f9209e78680190eedb70752c161c5d4d952b36c (diff) | |
download | algeria-1b1e4856fdb296cb486999231fe12abab1237474.tar.gz |
After the first setup, you don't need to player switch before rolling for the event
Diffstat (limited to 'rules.js')
-rw-r--r-- | rules.js | 5 |
1 files changed, 2 insertions, 3 deletions
@@ -1346,9 +1346,8 @@ states.scenario_setup = { } function end_scenario_setup() { - set_next_player() - - if (has_friendly_unit_in_loc(DEPLOY)) { + if (has_enemy_unit_in_loc(DEPLOY)) { + set_next_player() goto_scenario_setup() } else { begin_game() |