From 1b1e4856fdb296cb486999231fe12abab1237474 Mon Sep 17 00:00:00 2001 From: Mischa Untaga <99098079+MischaU8@users.noreply.github.com> Date: Sun, 15 Oct 2023 15:48:13 +0200 Subject: After the first setup, you don't need to player switch before rolling for the event --- rules.js | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'rules.js') diff --git a/rules.js b/rules.js index 0bb78d1..c2d8eca 100644 --- a/rules.js +++ b/rules.js @@ -1346,9 +1346,8 @@ states.scenario_setup = { } function end_scenario_setup() { - set_next_player() - - if (has_friendly_unit_in_loc(DEPLOY)) { + if (has_enemy_unit_in_loc(DEPLOY)) { + set_next_player() goto_scenario_setup() } else { begin_game() -- cgit v1.2.3