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-rw-r--r--docs/overview/architecture.md2
-rw-r--r--docs/overview/module.md2
2 files changed, 2 insertions, 2 deletions
diff --git a/docs/overview/architecture.md b/docs/overview/architecture.md
index 6413386..5865de8 100644
--- a/docs/overview/architecture.md
+++ b/docs/overview/architecture.md
@@ -11,7 +11,7 @@ The "join" page is the most complicated, and also uses javascript and server sen
## Database
-See the [database overview](/docs/overview/database) for a brief introduction to the tables involved.
+See the [database overview](database.md) for a brief introduction to the tables involved.
## Client/Server
diff --git a/docs/overview/module.md b/docs/overview/module.md
index 2a12461..ca1bd63 100644
--- a/docs/overview/module.md
+++ b/docs/overview/module.md
@@ -233,7 +233,7 @@ See rommel-in-the-desert and wilderness-war for examples of using the query mech
The rules.js script is loaded by the server.
Certain properties and functions must be provided by the rules module.
-> NOTE: See the [module rules](/docs/module/rules) documentation if you want to
+> NOTE: See the [module rules](../module/rules.md) documentation if you want to
> use the shared rules framework that provides a structured approach to
> implementing game rules.