diff options
Diffstat (limited to 'docs')
-rw-r--r-- | docs/index.md | 30 | ||||
-rw-r--r-- | docs/module/rules.md | 2 | ||||
-rw-r--r-- | docs/overview/architecture.md | 2 | ||||
-rw-r--r-- | docs/overview/module.md | 2 |
4 files changed, 18 insertions, 18 deletions
diff --git a/docs/index.md b/docs/index.md index 254cc74..b9ade23 100644 --- a/docs/index.md +++ b/docs/index.md @@ -6,32 +6,32 @@ server instance and how to create new modules. ## For players -* [Tips & Tricks](/docs/tips) -* [Tournaments](/docs/tournaments) +* [Tips & Tricks](tips.md) +* [Tournaments](tournaments.md) ## For developers -* [Installing the server](/docs/server/install) -* [Running a public server](/docs/server/production) -* [Toolbox](/docs/server/toolbox) +* [Installing the server](server/install.md) +* [Running a public server](server/production.md) +* [Toolbox](server/toolbox.md) ## System overview -* [Server architecture](/docs/overview/architecture) -* [Database schema](/docs/overview/database) -* [Module architecture](/docs/overview/module) +* [Server architecture](overview/architecture.md) +* [Database schema](overview/database.md) +* [Module architecture](overview/module.md) ## Module implementation -* [General tips and where to start](/docs/module/guide) -* [Rules framework](/docs/module/rules) - * [Script syntax](/docs/module/script) - * [Utility library](/docs/module/library) +* [General tips and where to start](module/guide.md) +* [Rules framework](module/rules.md) + * [Script syntax](module/script.md) + * [Utility library](module/library.md) * Create the user interface (todo) * Prepare the art assets (todo) -* [Test with the Fuzzer](/docs/module/fuzzer) +* [Test with the Fuzzer](module/fuzzer.md) <!-- -* [Preparing the art assets](/docs/module/assets) -* [How to write the client](/docs/module/play) +* [Preparing the art assets](/docs/module/assets.md) +* [How to write the client](/docs/module/play.md) --> diff --git a/docs/module/rules.md b/docs/module/rules.md index a2135f1..ed99188 100644 --- a/docs/module/rules.md +++ b/docs/module/rules.md @@ -7,7 +7,7 @@ This is exposed to the system via a handful of exported properties and functions All of the board state is represented as a plain JS object that is passed to and returned from these functions. -See the [module overview](/docs/overview/module) for the details. +See the [module overview](../overview/module.md) for the details. ## Copy & Paste diff --git a/docs/overview/architecture.md b/docs/overview/architecture.md index 6413386..5865de8 100644 --- a/docs/overview/architecture.md +++ b/docs/overview/architecture.md @@ -11,7 +11,7 @@ The "join" page is the most complicated, and also uses javascript and server sen ## Database -See the [database overview](/docs/overview/database) for a brief introduction to the tables involved. +See the [database overview](database.md) for a brief introduction to the tables involved. ## Client/Server diff --git a/docs/overview/module.md b/docs/overview/module.md index 2a12461..ca1bd63 100644 --- a/docs/overview/module.md +++ b/docs/overview/module.md @@ -233,7 +233,7 @@ See rommel-in-the-desert and wilderness-war for examples of using the query mech The rules.js script is loaded by the server. Certain properties and functions must be provided by the rules module. -> NOTE: See the [module rules](/docs/module/rules) documentation if you want to +> NOTE: See the [module rules](../module/rules.md) documentation if you want to > use the shared rules framework that provides a structured approach to > implementing game rules. |