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-rw-r--r--docs/index.md30
-rw-r--r--docs/module/rules.md2
-rw-r--r--docs/overview/architecture.md2
-rw-r--r--docs/overview/module.md2
4 files changed, 18 insertions, 18 deletions
diff --git a/docs/index.md b/docs/index.md
index 254cc74..b9ade23 100644
--- a/docs/index.md
+++ b/docs/index.md
@@ -6,32 +6,32 @@ server instance and how to create new modules.
## For players
-* [Tips & Tricks](/docs/tips)
-* [Tournaments](/docs/tournaments)
+* [Tips & Tricks](tips.md)
+* [Tournaments](tournaments.md)
## For developers
-* [Installing the server](/docs/server/install)
-* [Running a public server](/docs/server/production)
-* [Toolbox](/docs/server/toolbox)
+* [Installing the server](server/install.md)
+* [Running a public server](server/production.md)
+* [Toolbox](server/toolbox.md)
## System overview
-* [Server architecture](/docs/overview/architecture)
-* [Database schema](/docs/overview/database)
-* [Module architecture](/docs/overview/module)
+* [Server architecture](overview/architecture.md)
+* [Database schema](overview/database.md)
+* [Module architecture](overview/module.md)
## Module implementation
-* [General tips and where to start](/docs/module/guide)
-* [Rules framework](/docs/module/rules)
- * [Script syntax](/docs/module/script)
- * [Utility library](/docs/module/library)
+* [General tips and where to start](module/guide.md)
+* [Rules framework](module/rules.md)
+ * [Script syntax](module/script.md)
+ * [Utility library](module/library.md)
* Create the user interface (todo)
* Prepare the art assets (todo)
-* [Test with the Fuzzer](/docs/module/fuzzer)
+* [Test with the Fuzzer](module/fuzzer.md)
<!--
-* [Preparing the art assets](/docs/module/assets)
-* [How to write the client](/docs/module/play)
+* [Preparing the art assets](/docs/module/assets.md)
+* [How to write the client](/docs/module/play.md)
-->
diff --git a/docs/module/rules.md b/docs/module/rules.md
index a2135f1..ed99188 100644
--- a/docs/module/rules.md
+++ b/docs/module/rules.md
@@ -7,7 +7,7 @@ This is exposed to the system via a handful of exported properties and functions
All of the board state is represented as a plain JS object that is passed to
and returned from these functions.
-See the [module overview](/docs/overview/module) for the details.
+See the [module overview](../overview/module.md) for the details.
## Copy & Paste
diff --git a/docs/overview/architecture.md b/docs/overview/architecture.md
index 6413386..5865de8 100644
--- a/docs/overview/architecture.md
+++ b/docs/overview/architecture.md
@@ -11,7 +11,7 @@ The "join" page is the most complicated, and also uses javascript and server sen
## Database
-See the [database overview](/docs/overview/database) for a brief introduction to the tables involved.
+See the [database overview](database.md) for a brief introduction to the tables involved.
## Client/Server
diff --git a/docs/overview/module.md b/docs/overview/module.md
index 2a12461..ca1bd63 100644
--- a/docs/overview/module.md
+++ b/docs/overview/module.md
@@ -233,7 +233,7 @@ See rommel-in-the-desert and wilderness-war for examples of using the query mech
The rules.js script is loaded by the server.
Certain properties and functions must be provided by the rules module.
-> NOTE: See the [module rules](/docs/module/rules) documentation if you want to
+> NOTE: See the [module rules](../module/rules.md) documentation if you want to
> use the shared rules framework that provides a structured approach to
> implementing game rules.