diff options
author | Tor Andersson <tor@ccxvii.net> | 2023-02-21 20:08:49 +0100 |
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committer | Tor Andersson <tor@ccxvii.net> | 2023-02-23 12:58:45 +0100 |
commit | 47446095ce57908dd4d83452a9430905e9fcc263 (patch) | |
tree | df824bace1d269721f03068f089455760b764e19 /views | |
parent | 6bc0c7f7352779ff3b39e5053ca62f332e4228e7 (diff) | |
download | server-47446095ce57908dd4d83452a9430905e9fcc263.tar.gz |
Limit number of games shown on public games page.
Diffstat (limited to 'views')
-rw-r--r-- | views/games_public.pug | 8 | ||||
-rw-r--r-- | views/info.pug | 10 |
2 files changed, 9 insertions, 9 deletions
diff --git a/views/games_public.pug b/views/games_public.pug index e1a5387..b91dd61 100644 --- a/views/games_public.pug +++ b/views/games_public.pug @@ -1,8 +1,8 @@ //- vim:ts=4:sw=4: -- let open_games = games.filter(game => game.status === 0 && !game.is_ready) -- let ready_games = games.filter(game => game.status === 0 && game.is_ready) -- let replacement_games = games.filter(game => game.status === 1 && !game.is_ready) -- let active_games = games.filter(game => game.status === 1 && game.is_ready) +- let open_games = games0.filter(game => game.status === 0 && !game.is_ready) +- let ready_games = games0.filter(game => game.status === 0 && game.is_ready) +- let replacement_games = games0.filter(game => game.status === 1 && !game.is_ready) +- let active_games = games1.filter(game => game.status === 1 && game.is_ready) doctype html html head diff --git a/views/info.pug b/views/info.pug index d60f79f..8eb1d40 100644 --- a/views/info.pug +++ b/views/info.pug @@ -1,9 +1,9 @@ //- vim:ts=4:sw=4: -- let open_games = games.filter(game => game.status === 0 && !game.is_ready) -- let ready_games = games.filter(game => game.status === 0 && game.is_ready) -- let replacement_games = games.filter(game => game.status === 1 && !game.is_ready) -- let active_games = games.filter(game => game.status === 1 && game.is_ready) -- let finished_games = games.filter(game => game.status === 2) +- let open_games = games0.filter(game => game.status === 0 && !game.is_ready) +- let ready_games = games0.filter(game => game.status === 0 && game.is_ready) +- let replacement_games = games1.filter(game => game.status === 1 && !game.is_ready) +- let active_games = games1.filter(game => game.status === 1 && game.is_ready) +- let finished_games = games2 doctype html html head |