diff options
author | Tor Andersson <tor@ccxvii.net> | 2024-07-04 12:31:39 +0200 |
---|---|---|
committer | Tor Andersson <tor@ccxvii.net> | 2024-07-04 12:31:39 +0200 |
commit | 69fbfe3f0d79a374cc5bc2366358a19a4656db5c (patch) | |
tree | 12a0c0154b9e682cb7950a911aa09cf852339b46 | |
parent | 50113262dec35af2f6228cce8d6e83e66c64b7b1 (diff) | |
download | plantagenet-69fbfe3f0d79a374cc5bc2366358a19a4656db5c.tar.gz |
fix rulebook formatting next to > arrows and headers
-rw-r--r-- | info/rulebook.html | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/info/rulebook.html b/info/rulebook.html index c06d008..21b31b1 100644 --- a/info/rulebook.html +++ b/info/rulebook.html @@ -619,7 +619,7 @@ p{font-family:Tinos,Times New Roman,Times,serif;font-size:12.5pt;line-height:1.0 <p style="top:746.8pt;left:393.7pt"><span class="h3">1.7.2 Greed.</span> Lords may discard (rather than use) Assets only </p> <p style="top:762.8pt;left:393.7pt">as needed to help them move (4.3, 4.6.1) or as rules or card text </p> <p style="top:777.8pt;left:393.7pt">require.</p> -<p style="top:796.5pt;left:393.7pt"><span style="color:#9e552b">▶</span> 1.7.3 English Ships. No more than nine Lords may have </p> +<p style="top:796.5pt;left:393.7pt"><span class="h3"><span style="color:#9e552b">▶</span> 1.7.3 English Ships.</span> No more than nine Lords may have </p> <p style="top:811.5pt;left:393.7pt">Ships. No Lord may have more than two Ships.</p> <p style="top:830.3pt;left:393.7pt"><b><i>NOTE:</i></b><i> In effect, Ship counters limit play, while other Assets do </i></p> <p style="top:845.3pt;left:393.7pt"><i>not. If other Asset counters run out, stack unused markers below </i></p> @@ -845,7 +845,7 @@ p{font-family:Tinos,Times New Roman,Times,serif;font-size:12.5pt;line-height:1.0 <p style="top:155.6pt;left:393.7pt">unless permitted by a rule. </p> <p style="top:174.3pt;left:393.7pt"><b><i><span style="color:#626366">EXAMPLE:</span></i></b><i><span style="color:#626366"> Hold Events only return to their deck once used per </span></i></p> <p style="top:189.3pt;left:393.7pt"><i><span style="color:#626366">card text or discarded at Campaign’s end (4.8.6).</span></i></p> -<p style="top:221.6pt;left:393.7pt"><span style="color:#9e552b">▶</span> 3.2 Pay</p> +<p style="top:220.6pt;left:393.7pt;font-size:17.5pt" class="h2"><span style="color:#9e552b">▶</span> 3.2 Pay</p> <p style="top:242.8pt;left:393.7pt">After drawing cards, <i>unless</i> it is the Levy for the scenario’s first </p> <p style="top:257.8pt;left:393.7pt">Turn, Rebels’ then the King’s sides Pay Coin for their Mustered </p> <p style="top:272.8pt;left:393.7pt">Troops and Influence points for their Lords and Vassals. Failure to </p> @@ -938,7 +938,7 @@ p{font-family:Tinos,Times New Roman,Times,serif;font-size:12.5pt;line-height:1.0 <p style="top:721.8pt;left:44.9pt">to six minus the Vassal’s Service rating.</p> <p style="top:740.6pt;left:44.9pt"><b><i>NOTE: </i></b><i>A facedown Disbanded Vassal will return to its Seat when </i></p> <p style="top:755.6pt;left:44.9pt"><i>the Turn reaches its Calendar box (3.3.2).</i></p> -<p style="top:785.3pt;left:44.9pt"><span style="color:#9e552b">▶</span> 3.3 Exiles and Vassals</p> +<p style="top:783.3pt;left:44.9pt;font-size:17.5pt" class="h2""><span style="color:#9e552b">▶</span> 3.3 Exiles and Vassals</p> <p style="top:806.6pt;left:44.9pt">Sides after Pay and any Pillage or Disband may Muster Exiled </p> <p style="top:821.6pt;left:44.9pt">Lords and make Ready Vassals who Disbanded earlier.</p> <p style="top:839.3pt;left:44.9pt"><span class="h3">3.3.1 Muster Exiles.</span> Each side may now Muster (3.4.2) any </p> @@ -970,7 +970,7 @@ p{font-family:Tinos,Times New Roman,Times,serif;font-size:12.5pt;line-height:1.0 <p style="top:415.1pt;left:401.2pt">in Enemy or Neutral Strongholds may use remaining Lordship </p> <p style="top:430.1pt;left:401.2pt">normally if Parley (3.4.1) has rendered their current location </p> <p style="top:445.1pt;left:401.2pt">Friendly.</p> -<p style="top:471.4pt;left:393.7pt"><span style="color:#9e552b">▶</span> 3.4.1. Parley. A Lord may use a Levy action (one point of </p> +<p style="top:471.4pt;left:393.7pt"><span style="color:#9e552b">▶</span> <span class="h3">3.4.1. Parley.</span> A Lord may use a Levy action (one point of </p> <p style="top:486.4pt;left:393.7pt">Lordship) to attempt to remove Enemy Favour or gain Friendly </p> <p style="top:501.4pt;left:393.7pt">Favour at that Lord’s Stronghold location or another Stronghold </p> <p style="top:516.4pt;left:393.7pt">that is connected to that Lord by a Route—an uninterrupted chain </p> @@ -1042,7 +1042,7 @@ p{font-family:Tinos,Times New Roman,Times,serif;font-size:12.5pt;line-height:1.0 <p style="top:629.1pt;left:44.9pt">• Place the Vassal’s other marker face up on the Calendar, a num-</p> <p style="top:644.1pt;left:54.9pt">ber of boxes to the right of the current Turn equal to the Vassal’s </p> <p style="top:659.1pt;left:54.9pt">Service rating (1.5.4).</p> -<p style="top:679.1pt;left:44.9pt"><span style="color:#9e552b">▶</span> 3.4.4 Levy Troops. A Lord at a Friendly Stronghold—<i>not</i> </p> +<p style="top:679.1pt;left:44.9pt"><span class="h3"><span style="color:#9e552b">▶</span> 3.4.4 Levy Troops.</span> A Lord at a Friendly Stronghold—<i>not</i> </p> <p style="top:694.1pt;left:44.9pt">in an Exile box—that is not yet Exhausted (1.3.1) may use a Levy </p> <p style="top:709.1pt;left:44.9pt">action to Muster Troops. </p> <p style="top:727.8pt;left:44.9pt"><b>PROCEDURE:</b> The Levying Lord adds Troops from the pool </p> @@ -1217,7 +1217,7 @@ p{font-family:Tinos,Times New Roman,Times,serif;font-size:12.5pt;line-height:1.0 <p style="top:945.7pt;left:322.5pt;font-size:11.2pt"><i>© 2023 GMT Games, LLC</i></p> <p style="top:43.0pt;left:316.5pt;font-size:15.7pt" class="hr">Plantagenet Rules</p> <p style="top:45.8pt;left:66.3pt;font-size:13.8pt">14</p> -<p style="top:79.2pt;left:44.9pt"><span style="color:#9e552b">▶</span> 4.3.4 Intercept. Whenever an Active Lord or Group March-</p> +<p style="top:79.2pt;left:44.9pt"><span class="h3"><span style="color:#9e552b">▶</span> 4.3.4 Intercept.</span> Whenever an Active Lord or Group March-</p> <p style="top:94.2pt;left:44.9pt">es to a Stronghold that is adjacent to any Enemy Lord(s) by High-</p> <p style="top:109.2pt;left:44.9pt">way or Road (not Path), a single such Enemy Lord <i>may</i> attempt </p> <p style="top:124.2pt;left:44.9pt">once to Intercept the Marching Lord(s). An Intercepting Marshal </p> @@ -1569,7 +1569,7 @@ p{font-family:Tinos,Times New Roman,Times,serif;font-size:12.5pt;line-height:1.0 <p style="top:76.8pt;left:393.7pt"><b>DEPLETE:</b> If Coin added, mark the Taxed Stronghold as </p> <p style="top:91.8pt;left:444.4pt">Depleted, or—if already Depleted—flip the marker to </p> <p style="top:106.8pt;left:444.3pt">Exhausted. </p> -<p style="top:146.8pt;left:393.7pt"><span style="color:#9e552b">▶</span> 4.6.4 Parley. A Lord can spend Command actions during </p> +<p style="top:146.8pt;left:393.7pt"><span class="h3"><span style="color:#9e552b">▶</span> 4.6.4 Parley.</span> A Lord can spend Command actions during </p> <p style="top:161.8pt;left:393.7pt">Campaign to Parley as during Levy (3.4.1), however— </p> <p style="top:180.6pt;left:393.7pt">• The Route to the Parley’s target Stronghold may extend no fur-</p> <p style="top:195.6pt;left:403.7pt">ther than a Stronghold adjacent to the Active Lord or, via Ship, </p> @@ -1609,7 +1609,7 @@ p{font-family:Tinos,Times New Roman,Times,serif;font-size:12.5pt;line-height:1.0 <p style="top:759.8pt;left:393.7pt;font-size:17.5pt" class="h2">4.8 End Campaign</p> <p style="top:785.1pt;left:393.7pt">After revealing all Command cards in both sides’ Plan stacks, end </p> <p style="top:800.1pt;left:393.7pt">the Turn. </p> -<p style="top:818.8pt;left:393.7pt"><span style="color:#9e552b">▶</span> 4.8.1 Tides of War. At the end of each Campaign, calculate </p> +<p style="top:818.8pt;left:393.7pt"><span class="h3"><span style="color:#9e552b">▶</span> 4.8.1 Tides of War.</span> At the end of each Campaign, calculate </p> <p style="top:833.8pt;left:393.7pt">the amount of Influence points that each side will gain and adjust </p> <p style="top:848.8pt;left:393.7pt">the Influence marker by the net amount. An Influence table on </p> <p style="top:863.8pt;left:393.7pt">the foldout’s Commands page lists these awards. <b><i>NOTE:</i></b><i> Some </i></p> @@ -1641,7 +1641,7 @@ p{font-family:Tinos,Times New Roman,Times,serif;font-size:12.5pt;line-height:1.0 <p style="top:336.8pt;left:54.9pt">ber), each Side gains Influence points equal to the sum of print-</p> <p style="top:351.8pt;left:54.9pt">ed Influence ratings of all its Lords on the map (including those </p> <p style="top:366.8pt;left:54.9pt">in Exile boxes).</p> -<p style="top:386.8pt;left:44.9pt"><span style="color:#9e552b">▶</span> 4.8.2 Disembark. Each Lord currently at Sea (4.6.1), first </p> +<p style="top:386.8pt;left:44.9pt"><span class="h3"><span style="color:#9e552b">▶</span> 4.8.2 Disembark.</span> Each Lord currently at Sea (4.6.1), first </p> <p style="top:401.8pt;left:44.9pt">Rebel then King’s side, now rolls a die. </p> <p style="top:420.6pt;left:44.9pt">• <b>Shipwreck: </b>Lords who roll 1-4 permanently Disband (3.2.4). </p> <p style="top:435.6pt;left:84.9pt">Remove their Seats from the map and their Lord cards, </p> @@ -1704,7 +1704,7 @@ p{font-family:Tinos,Times New Roman,Times,serif;font-size:12.5pt;line-height:1.0 <p style="top:632.5pt;left:393.7pt">immediately—the other side wins regardless of Influence points. </p> <p style="top:651.3pt;left:393.7pt">• If the above applies to both sides, the game instead ends in a </p> <p style="top:666.3pt;left:403.7pt">draw.</p> -<p style="top:697.3pt;left:393.7pt"><span style="color:#9e552b">▶</span> 5.2 Threshold Victory</p> +<p style="top:695.3pt;left:393.7pt;font-size:17.5pt" class="h2"><span style="color:#9e552b">▶</span> 5.2 Threshold Victory</p> <p style="top:718.5pt;left:393.7pt">Several scenarios list Influence point thresholds, some by Turn. </p> <p style="top:733.5pt;left:393.7pt">If a side has reached or exceeded a Turn’s threshold after a Cam-</p> <p style="top:748.5pt;left:393.7pt">paign’s Tides of War and Disembark steps (4.8.3), it wins imme-</p> |