diff options
-rw-r--r-- | rules.js | 4 |
1 files changed, 4 insertions, 0 deletions
@@ -2507,6 +2507,8 @@ states.designate_force = { for_each_friendly_leader_in_node(where, p => { if (game.force.reason === 'avoid' && is_piece_inside(p)) return; // continue + if (game.activation && game.activation.includes(p)) + return; // continue if (p !== commander && leader_command(p) <= leader_command(commander)) { can_pick_up = true; gen_action_piece(p); @@ -2576,6 +2578,8 @@ states.designate_force = { for_each_friendly_leader_in_node(where, p => { if (game.force.reason === 'avoid' && is_piece_inside(p)) return; // continue + if (game.activation && game.activation.includes(p)) + return; // continue if (p !== commander && leader_command(p) <= leader_command(commander)) move_piece_to(p, box); }); |