diff options
-rw-r--r-- | rules.js | 9 |
1 files changed, 3 insertions, 6 deletions
@@ -3495,6 +3495,9 @@ function end_move_step(final=false, overrun=false) { delete game.battle; game.move.did_attempt_intercept = 0; // reset flag for next move step + if (force_has_drilled_troops(who)) + remove_enemy_forts_uc_in_path(where); + if (final) stop_move(); @@ -3657,12 +3660,6 @@ function gen_intercept() { } function goto_intercept() { - let who = moving_piece(); - - let here = moving_piece_space(); - if (force_has_drilled_troops(who)) - remove_enemy_forts_uc_in_path(here); - if (can_be_intercepted()) { game.move.intercepting = 0; clear_undo(); |