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-rw-r--r--rules.js6
1 files changed, 4 insertions, 2 deletions
diff --git a/rules.js b/rules.js
index bd820ab..2c2dbe5 100644
--- a/rules.js
+++ b/rules.js
@@ -1867,6 +1867,7 @@ function recapture_french_fortress(s) {
set_all_pieces_outside(s)
set_delete(game.british.fortresses, s)
set_add(game.french.fortresses, s)
+ delete game.sieges[s]
award_french_vp(3)
}
@@ -1875,6 +1876,7 @@ function recapture_british_fortress(s) {
set_all_pieces_outside(s)
set_delete(game.french.fortresses, s)
set_add(game.british.fortresses, s)
+ delete game.sieges[s]
award_british_vp(3)
}
@@ -1952,10 +1954,10 @@ function lift_sieges_and_amphib() {
// Recapture abandoned enemy fortresses.
for (let s of originally_french_fortresses)
- if (set_has(game.british.fortresses, s) && is_french_controlled_space(s))
+ if (set_has(game.british.fortresses, s) && !has_british_units(s) && !has_amphib(s))
recapture_french_fortress(s)
for (let s of originally_british_fortresses)
- if (set_has(game.french.fortresses, s) && is_british_controlled_space(s))
+ if (set_has(game.french.fortresses, s) && !has_french_units(s))
recapture_british_fortress(s)
// Remove forts u/c if solely occupied by enemy drilled troops