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author | Tor Andersson <tor@ccxvii.net> | 2022-03-04 20:37:23 +0100 |
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committer | Tor Andersson <tor@ccxvii.net> | 2023-02-18 11:54:52 +0100 |
commit | 84d0c37cfcb038665bc522223740fd157745e3f7 (patch) | |
tree | 703df21a5dd84e9c0149a6f4c58432429ecaf2c3 | |
parent | b9049ea6f0d821bdbb6dcfa46933b1159f1bd872 (diff) | |
download | wilderness-war-84d0c37cfcb038665bc522223740fd157745e3f7.tar.gz |
Remove useless push_undo().
-rw-r--r-- | rules.js | 2 |
1 files changed, 0 insertions, 2 deletions
@@ -14,7 +14,6 @@ // UI: show discard/removed card list in UI // UI: show pool leaders in their own box // UI: show dead leaders as grayed out in own box -// UI: siege marker on top of besieged stack in fortresses // TODO: summary of step losses in log (brief/verbose) // TODO: s/define/declare/ ? @@ -2267,7 +2266,6 @@ states.pick_move = { game.activation.forEach(gen_action_piece); }, piece(p) { - push_undo(); remove_from_array(game.activation, p); goto_move_piece(p); }, |