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authorTor Andersson <tor@ccxvii.net>2023-04-29 13:50:45 +0200
committerTor Andersson <tor@ccxvii.net>2023-05-03 10:28:30 +0200
commit0492e7ce8e27684c5331acb09ca35833bd556c01 (patch)
tree6364dccaed99b78b61602c1f741f28c2afeb624d
parent856e4296d5de43130aef823db7a9510c6c8dea71 (diff)
downloadwilderness-war-0492e7ce8e27684c5331acb09ca35833bd556c01.tar.gz
Tweak stacking of highlights when mixing unit stacks and spaces.
Mainly affects restoring Indians that are already at home.
-rw-r--r--play.css8
-rw-r--r--play.js8
2 files changed, 13 insertions, 3 deletions
diff --git a/play.css b/play.css
index 340c9ae..b5a87a7 100644
--- a/play.css
+++ b/play.css
@@ -211,7 +211,7 @@ body:not(.shift) #popup #menu_discard { display: none; }
background-color: black;
opacity: 50%;
box-shadow: 0 0 5px black;
- z-index: 100;
+ z-index: 200;
}
.offmap { display: none; }
@@ -221,7 +221,11 @@ body:not(.shift) #popup #menu_discard { display: none; }
z-index: 200;
}
-body.shift .highlight {
+body.shift .box.highlight,
+body.shift .mountain.highlight,
+body.shift .wilderness.highlight,
+body.shift .cultivated.highlight
+{
pointer-events: none;
z-index: 0;
}
diff --git a/play.js b/play.js
index 538e69d..45904b3 100644
--- a/play.js
+++ b/play.js
@@ -1065,7 +1065,13 @@ const MAXX = 2550 - 15
function layout_stack(stack, x, y, dx) {
let dim = style_dims[style]
- let z = (stack === focus) ? 101 : 1
+ let z = 1
+ if (stack === focus)
+ z = 201
+ else
+ for (let [p, elt] of stack)
+ if (is_action_piece(p))
+ z = 201
let n = stack.length
if (n > 32) n = Math.ceil(n / 4)