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-rw-r--r--rules.js2
1 files changed, 1 insertions, 1 deletions
diff --git a/rules.js b/rules.js
index f1b334e..43704e7 100644
--- a/rules.js
+++ b/rules.js
@@ -2028,7 +2028,7 @@ function goto_resolve_attack() {
log(">D" + a_die + " Attack")
if (game.rain > 0)
- a_drm += log_drm(-1, "Artillery Ricochet Ineffective")
+ a_drm += log_drm(-1, "Artillery Ineffective")
// Unless Cav charging into town
if (!(town && piece_is_cavalry(a_unit)))