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-rw-r--r--rules.js10
1 files changed, 6 insertions, 4 deletions
diff --git a/rules.js b/rules.js
index 4350a40..2417b2e 100644
--- a/rules.js
+++ b/rules.js
@@ -10,7 +10,7 @@
// TODO: june 15 special rules
-// TODO: pause after last battle before next turn
+// TODO: pause after last battle before next turn (do not auto-pass move and attack?)
// TODO: confirm attack step?
// TODO: roll attack step?
@@ -360,9 +360,11 @@ function eliminate_detachments_stacked_with_corps(c) {
}
function recall_grand_battery_alone() {
- let x = piece_hex(GRAND_BATTERY)
- if (is_map_hex(x) && !hex_has_any_piece(x, friendly_corps()))
- recall_detachment(GRAND_BATTERY)
+ if (game.active === P1) {
+ let x = piece_hex(GRAND_BATTERY)
+ if (is_map_hex(x) && !hex_has_any_piece(x, friendly_corps()))
+ recall_detachment(GRAND_BATTERY)
+ }
}
function recall_detachment(p) {