summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--play.js93
-rw-r--r--rules.js57
2 files changed, 124 insertions, 26 deletions
diff --git a/play.js b/play.js
index 9dc7f40..1558960 100644
--- a/play.js
+++ b/play.js
@@ -16,18 +16,66 @@ const DICE = {
D6: '<span class="dice d6"></span>',
}
-const FORBIDDEN = [
- [
- 2800, 2801, 2900, 2901, 3000, 3001, 3002, 3040, 3041,
- 3100, 3101, 3139, 3140, 3141, 3200, 3201, 3239, 3240,
- 3241, 3339, 3340, 3341, 3440, 3441, 3814, 3815, 3816,
- 3913, 3914, 3915, 3916, 4013, 4014, 4015, 4016, 4017,
- ],
- [
- 1013, 1014, 1015, 1016, 1017, 1018, 1019, 1020, 1021,
- 1022, 1114, 1115, 1116, 1117, 1120, 1121, 1215, 1216,
- 1218, 1221,
- ],
+const FORBIDDEN1 = [
+ 2800, [ 15, 17 ],
+ 2801, [ 15, 17 ],
+ 2900, [ 15, 17 ],
+ 2901, [ 15, 17 ],
+ 3000, [ 15, 17 ],
+ 3001, [ 15, 17 ],
+ 3002, [ 15, 17 ],
+ 3040, [ 21 ],
+ 3041, [ 21 ],
+ 3100, [ 15, 17 ],
+ 3101, [ 15, 17 ],
+ 3139, [ 21 ],
+ 3140, [ 21 ],
+ 3141, [ 21 ],
+ 3200, [ 15, 17 ],
+ 3201, [ 15, 17 ],
+ 3239, [ 21 ],
+ 3240, [ 21 ],
+ 3241, [ 21 ],
+ 3339, [ 21 ],
+ 3340, [ 21 ],
+ 3341, [ 21 ],
+ 3440, [ 21 ],
+ 3441, [ 21 ],
+ 3814, [ 16 ],
+ 3815, [ 16 ],
+ 3816, [ 16 ],
+ 3913, [ 16 ],
+ 3914, [ 16 ],
+ 3915, [ 16 ],
+ 3916, [ 16 ],
+ 4013, [ 16 ],
+ 4014, [ 16 ],
+ 4015, [ 16 ],
+ 4016, [ 16 ],
+ 4017, [ 16 ],
+]
+
+const FORBIDDEN2 = [
+ 1013, [ 5, 6 ],
+ 1014, [ 5, 6 ],
+ 1015, [ 5, 6, 7, 8, 9, 12 ],
+ 1016, [ 5, 6, 7, 8, 9, 12 ],
+ 1017, [ 5, 6, 7, 8, 9, 12 ],
+ 1018, [ 7, 8, 9, 10, 11, 12 ],
+ 1019, [ 7, 8, 9, 10, 11, 12 ],
+ 1020, [ 7, 8, 9, 10, 11, 12 ],
+ 1021, [ 10, 11 ],
+ 1022, [ 10, 11 ],
+ 1114, [ 5, 6 ],
+ 1115, [ 5, 6, 7, 8, 9, 12 ],
+ 1116, [ 5, 6, 7, 8, 9, 12 ],
+ 1117, [ 7, 8, 9, 12 ],
+ 1120, [ 10, 11 ],
+ 1121, [ 10, 11 ],
+ 1215, [ 5, 6 ],
+ 1216, [ 5, 6, 7, 8, 9, 12 ],
+ 1218, [ 7, 8, 9, 12 ],
+ 1221, [ 10, 11 ],
]
const yoff = 1555
@@ -197,12 +245,6 @@ for (let row = 0; row < data.map.rows; ++row) {
hex.my_name = String(hex_id) + " (" + data.map.names[hex_id] + ")"
else
hex.my_name = String(hex_id)
-
- if (set_has(FORBIDDEN[0], hex_id))
- hex.classList.add("p1forbidden")
- if (set_has(FORBIDDEN[1], hex_id))
- hex.classList.add("p2forbidden")
-
document.getElementById("hexes").appendChild(hex)
}
}
@@ -414,6 +456,19 @@ function is_piece_support(id) {
return false
}
+function is_forbidden_hex_for(map, x) {
+ let reinf = map_get(map, x, null)
+ if (reinf) {
+ // check if reinforcements affecting this hex are yet to enter
+ for (let p of reinf) {
+ let x = piece_hex(p)
+ if (x === REINFORCEMENTS || (x >= 1 && x <= 20))
+ return true
+ }
+ }
+ return false
+}
+
function on_update() {
ui.stack.fill(0)
@@ -440,6 +495,8 @@ function on_update() {
ui.hexes[id].classList.toggle("p2zoi", is_p2_zoi(id))
ui.hexes[id].classList.toggle("p1hq", is_in_range(id, 0) || is_in_range(id, 1) || is_in_range(id, 2))
ui.hexes[id].classList.toggle("p2hq", is_in_range(id, 3) || is_in_range(id, 4))
+ ui.hexes[id].classList.toggle("p1forbidden", is_forbidden_hex_for(FORBIDDEN1, id))
+ ui.hexes[id].classList.toggle("p2forbidden", is_forbidden_hex_for(FORBIDDEN2, id))
}
}
diff --git a/rules.js b/rules.js
index d10a4f7..b521fd1 100644
--- a/rules.js
+++ b/rules.js
@@ -165,23 +165,37 @@ for (let road_id = 0; road_id < data.map.roads.length; ++road_id) {
const p1_forbidden = []
const p2_forbidden = []
-function calc_forbidden(set, a) {
- set_add(set, a)
+function add_forbidden(map, hex, list) {
+ let set = map_get(map, hex, null)
+ if (!set)
+ map_set(map, hex, set=[])
+ for (let u of list)
+ set_add(set, u)
+}
+
+function calc_forbidden(side, map, a) {
+ let units = null
+ for (let info of data.reinforcements) {
+ if (info.side === side)
+ if (info.hex === a || (Array.isArray(info.hex) && info.hex.includes(a)))
+ units = info.list
+ }
+ add_forbidden(map, a, units)
for_each_adjacent(a, b => {
if (!is_river(a, b)) {
- set_add(set, b)
+ add_forbidden(map, b, units)
for_each_adjacent(b, c => {
if (!is_river(b, c))
- set_add(set, c)
+ add_forbidden(map, c, units)
})
}
})
}
for (let entry of p1_forbidden_entry)
- calc_forbidden(p1_forbidden, entry)
+ calc_forbidden("Coalition", p1_forbidden, entry)
for (let entry of p2_forbidden_entry)
- calc_forbidden(p2_forbidden, entry)
+ calc_forbidden("French", p2_forbidden, entry)
function make_piece_list(f) {
let list = []
@@ -310,9 +324,20 @@ function piece_is_in_zoc_of_hex(p, x) {
}
function is_forbidden_hex(x) {
+ let reinf = null
if (game.active === P1)
- return set_has(p1_forbidden, x)
- return set_has(p2_forbidden, x)
+ reinf = map_get(p1_forbidden, x, null)
+ else
+ reinf = map_get(p2_forbidden, x, null)
+ if (reinf) {
+ // check if reinforcements affecting this hex are yet to enter
+ for (let p of reinf) {
+ let x = piece_hex(p)
+ if (x === REINFORCEMENTS || (x >= 1 && x <= 20))
+ return true
+ }
+ }
+ return false
}
function is_river(a, b) {
@@ -2906,6 +2931,22 @@ function set_delete(set, item) {
// Map as plain sorted array of key/value pairs
+function map_get(map, key, missing) {
+ let a = 0
+ let b = (map.length >> 1) - 1
+ while (a <= b) {
+ let m = (a + b) >> 1
+ let x = map[m<<1]
+ if (key < x)
+ b = m - 1
+ else if (key > x)
+ a = m + 1
+ else
+ return map[(m<<1)+1]
+ }
+ return missing
+}
+
function map_set(map, key, value) {
let a = 0
let b = (map.length >> 1) - 1