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authorTor Andersson <tor@ccxvii.net>2023-10-01 16:00:56 +0200
committerTor Andersson <tor@ccxvii.net>2023-10-01 16:11:22 +0200
commit2c9ccad08c841e38efeee3eb49304a05613894d5 (patch)
tree45bf98743ffee787bbd4d4d909e5739675113b2e /rules.js
parent00963d6a6beb9b3b5dbf2c5f6db7bd8b528a8346 (diff)
downloadwaterloo-campaign-1815-2c9ccad08c841e38efeee3eb49304a05613894d5.tar.gz
Fix eslint issues.
Diffstat (limited to 'rules.js')
-rw-r--r--rules.js39
1 files changed, 9 insertions, 30 deletions
diff --git a/rules.js b/rules.js
index a6151f9..91bde78 100644
--- a/rules.js
+++ b/rules.js
@@ -600,7 +600,7 @@ states.place_hq_where = {
}
}
},
- piece(p) {
+ piece(_) {
pop_undo()
},
hex(x) {
@@ -722,7 +722,7 @@ states.return_blown_where = {
}
gen_action_piece(game.who)
},
- piece(p) {
+ piece(_) {
pop_undo()
},
hex(x) {
@@ -772,7 +772,6 @@ function begin_detachment_placement_step() {
for (let hq of friendly_hqs()) {
for (let p of friendly_detachments()) {
- search_detachment(p, hq)
if (can_place_detachment(p, hq))
return
}
@@ -802,7 +801,7 @@ function can_place_detachment_at(x) {
)
}
-function can_place_detachment_anywhere(p, hq) {
+function can_place_detachment_anywhere() {
// NOTE: must have run search_detachment before calling!
for (let row = 0; row < data.map.rows; ++row)
for (let col = 0; col < data.map.cols; ++col)
@@ -812,15 +811,15 @@ function can_place_detachment_anywhere(p, hq) {
}
function can_place_detachment(p, hq) {
- // NOTE: must have run search_detachment before calling!
+ search_detachment(p, hq)
let x = piece_hex(p)
if (x === AVAILABLE_P1 || x === AVAILABLE_P2) {
if (pieces_are_associated(p, hq)) {
if (p === GRAND_BATTERY || p === OLD_GUARD) {
if (hq === NAPOLEON_HQ && piece_mode(NAPOLEON_HQ))
- return can_place_detachment_anywhere(p, hq)
+ return can_place_detachment_anywhere()
} else {
- return can_place_detachment_anywhere(p, hq)
+ return can_place_detachment_anywhere()
}
}
}
@@ -863,7 +862,6 @@ states.place_detachment_who = {
gen_action_piece(game.target)
for (let p of friendly_detachments()) {
- search_detachment(p, game.target)
if (can_place_detachment(p, game.target))
gen_action_piece(p)
}
@@ -908,7 +906,7 @@ states.place_detachment_where = {
if (can_place_detachment_at(1000 + row * 100 + col))
gen_action_hex(1000 + row * 100 + col)
},
- piece(p) {
+ piece(_) {
game.who = -1
game.state = "place_detachment_who"
},
@@ -1107,7 +1105,7 @@ states.withdrawal_to = {
gen_action_piece(game.who)
},
- piece(p) {
+ piece(_) {
pop_undo()
},
blow() {
@@ -1345,7 +1343,7 @@ states.movement_to = {
gen_action_piece(game.who)
},
- piece(p) {
+ piece(_) {
pop_undo()
},
stop_hex(x) {
@@ -1582,14 +1580,12 @@ function search_move(p) {
let x = piece_hex(p)
let m = piece_movement_allowance(p)
- let u = 0
if (x === REINFORCEMENTS) {
let xs = find_reinforcement_hex(p)
if (typeof xs === "number") {
x = xs
if (!hex_has_any_piece(x, all_corps)) {
- u = 1
move_seen[x-1000] = 1
move_flip[x-1000] = 0
search_move_imp(p, m, 1, x)
@@ -1597,7 +1593,6 @@ function search_move(p) {
} else {
for (x of xs) {
if (!hex_has_any_piece(x, all_corps)) {
- u = 1
move_seen[x-1000] = 1
move_flip[x-1000] = 0
search_move_imp(p, m, 1, x)
@@ -2846,22 +2841,6 @@ function set_delete(set, item) {
// Map as plain sorted array of key/value pairs
-function map_has(map, key) {
- let a = 0
- let b = (map.length >> 1) - 1
- while (a <= b) {
- let m = (a + b) >> 1
- let x = map[m<<1]
- if (key < x)
- b = m - 1
- else if (key > x)
- a = m + 1
- else
- return true
- }
- return false
-}
-
function map_set(map, key, value) {
let a = 0
let b = (map.length >> 1) - 1