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authorTor Andersson <tor@ccxvii.net>2023-09-30 00:34:18 +0200
committerTor Andersson <tor@ccxvii.net>2023-10-01 16:11:22 +0200
commit6ecebe1bd199e836cc178ba3bd5234e9ae3d5bfa (patch)
tree7d84ebd748d0c5ec6b1a5c8561b648d2b06f5c8e /play.js
parented37804cfa330a678b61359a7e689229a5b5e5ae (diff)
downloadwaterloo-campaign-1815-6ecebe1bd199e836cc178ba3bd5234e9ae3d5bfa.tar.gz
Big fat arrow.
Diffstat (limited to 'play.js')
-rw-r--r--play.js37
1 files changed, 27 insertions, 10 deletions
diff --git a/play.js b/play.js
index 5fb4f3b..9a5b1c1 100644
--- a/play.js
+++ b/play.js
@@ -13,6 +13,13 @@ const piece_count = 39
const first_hex = 1000
const last_hex = 4041
+const ADJACENT = [
+ [-101,-100,-1,1,99,100],
+ [-100,-99,-1,1,100,101]
+]
+
+const DIRECTION = [ "r3", "r2", "r4", "r1", "r5", "r0" ]
+
function find_piece(name) {
let id = data.pieces.findIndex(pc => pc.name === name)
if (id < 0)
@@ -81,6 +88,8 @@ const REINF_OFFSET = {
}
let ui = {
+ header: document.querySelector("header"),
+ arrow: document.getElementById("arrow"),
hexes: new Array(last_hex+1).fill(null),
sides: new Array((last_hex+1)*3).fill(null),
hex_x: new Array(last_hex+1).fill(0),
@@ -250,16 +259,6 @@ function build_hexes() {
hex.my_name = String(hex_id)
document.getElementById("hexes").appendChild(hex)
-
- //
- for (let s = 0; s < 3; ++s) {
- let side_id = (hex_id << 2) + s
- let elt = ui.sides[side_id] = document.createElement("div")
- elt.className = "hexside + s" + s
- elt.style.left = (hex_x) + "px"
- elt.style.top = (hex_y) + "px"
- document.getElementById("hexes").appendChild(elt)
- }
}
}
@@ -382,6 +381,24 @@ function on_update() {
if (focused_piece <= 4)
show_hq_range(focused_piece)
+ if (view.who >= 0 && view.target >= 0) {
+ let wx = view.pieces[view.who] >> 1
+ let tx = view.pieces[view.target] >> 1
+ if (wx >= 1000 && tx >= 1000 && calc_distance(wx, tx) === 1) {
+ ui.arrow.style.left = (ui.hex_x[wx] - 25) + "px"
+ ui.arrow.style.top = (ui.hex_y[wx] - 50) + "px"
+ for (let i = 0; i < 6; ++i) {
+ let dx = ADJACENT[wx / 100 & 1][i]
+ if (tx - wx === dx)
+ ui.arrow.className = DIRECTION[i]
+ }
+ } else {
+ ui.arrow.className = "hide"
+ }
+ } else {
+ ui.arrow.className = "hide"
+ }
+
for (let id = 0; id < piece_count; ++id) {
let hex = view.pieces[id] >> 1
let z = 0