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-rw-r--r-- | rules.js | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -1283,6 +1283,7 @@ function goto_strategy_phase(new_active) { let hand = active_hand() if (hand.length === 0) { + game.did_discard_event = 0 game.active = ENEMY[game.active] hand = active_hand() if (hand.length === 0) |