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-rw-r--r--rules.js68
1 files changed, 55 insertions, 13 deletions
diff --git a/rules.js b/rules.js
index b940de6..3ec2bad 100644
--- a/rules.js
+++ b/rules.js
@@ -425,7 +425,7 @@ exports.setup = function (seed, _scenario, _options) {
active: null,
state: null,
- selected_card: 0,
+ played_card: 0,
turn: 0,
round: 0,
@@ -521,7 +521,7 @@ exports.view = function(state, player) {
prompt: null,
actions: null,
- selected_card: game.selected_card,
+ played_card: game.played_card,
turn: game.turn,
round: game.round,
@@ -689,11 +689,20 @@ states.strategy_phase = {
supersede() {
log(`Opposition superseded.`)
game.opposition_buttons -= (game.support_committed + 1)
- game.state = 'strategy_phase_select_strategy_card'
+ game.state = 'select_strategy_card'
}
}
-states.strategy_phase_select_strategy_card = {
+function claim_strategy_card(c) {
+ log(`${game.active} selected C${c}.`)
+
+ array_remove_item(game.strategy_draw, c)
+ player_claimed().push(c)
+ if (game.strategy_deck.length)
+ game.strategy_draw.push(draw_card(game.strategy_deck))
+}
+
+states.select_strategy_card = {
inactive: "select Strategy card.",
prompt() {
view.prompt = `Select Strategy card.`
@@ -701,13 +710,12 @@ states.strategy_phase_select_strategy_card = {
gen_action("card", c)
},
card(c) {
- log(`${game.active} selected C${c}.`)
-
- array_remove_item(game.strategy_draw, c)
- player_claimed().push(c)
- game.strategy_draw.push(draw_card(game.strategy_deck))
-
- end_strategy_phase()
+ claim_strategy_card(c)
+ if (game.vm) {
+ vm_next()
+ } else {
+ end_strategy_phase()
+ }
}
}
@@ -799,7 +807,7 @@ function end_play_card(c, is_persistent) {
game.has_played_hand = 1
discard_card_from_hand(c, is_persistent)
}
- game.selected_card = 0
+ game.played_card = 0
game.state = "operations_phase"
}
@@ -850,6 +858,7 @@ states.operations_phase = {
card_event(c) {
push_undo()
log(`C${c} - Event`)
+ log_br()
goto_play_event(c)
},
card_campaigning(c) {
@@ -971,7 +980,7 @@ function end_cleanup_phase() {
// #region EVENTS GENERIC
function goto_play_event(c) {
- game.selected_card = c
+ game.played_card = c
goto_vm(c)
}
@@ -1757,6 +1766,39 @@ states.vm_roll = {
}
}
+function goto_vm_select_us_state() {
+ game.state = "vm_select_us_state"
+ delete game.vm.selected_us_state
+}
+
+states.vm_select_us_state = {
+ inactive: "select a state.",
+ prompt() {
+ if (!game.vm.selected_us_state) {
+ event_prompt("Select one state.")
+ for (let s of anywhere()) {
+ gen_action_us_state(s)
+ }
+ } else {
+ // TODO name
+ event_prompt(`Selected S${game.vm.selected_us_state}.`)
+ gen_action("done")
+ }
+ },
+ us_state(s) {
+ push_undo()
+ game.vm.selected_us_state = s
+ },
+ done() {
+ log(`Selected S${game.vm.selected_us_state}.`)
+ vm_next()
+ }
+}
+
+function goto_vm_select_strategy_card() {
+ game.state = "select_strategy_card"
+}
+
// #endregion
// #region LOGGING