diff options
-rw-r--r-- | rules.js | 18 |
1 files changed, 9 insertions, 9 deletions
@@ -1153,9 +1153,9 @@ function goto_cleanup_phase() { if (game.turn < 6) { // any cards in the “Cards in Effect for the Rest of the Turn box” // are placed in the appropriate discard pile. - for (let c of game.persistent_turn) { - discard_persistent_card(game.persistent_turn, c) - } + for (let c of game.persistent_turn) + log(`C${c} discarded.`) + game.persistent_turn = [] if (game.support_hand.length !== 1) throw Error("ASSERT game.support_hand.length === 1") @@ -1178,12 +1178,12 @@ function goto_cleanup_phase() { // Any cards in the “Cards in Effect for the Rest of the Turn box” // and “Cards in Effect for the Rest of the Game box” are placed in // the appropriate discard pile. - for (let c of game.persistent_turn) { - discard_persistent_card(game.persistent_turn, c) - } - for (let c of game.persistent_game) { - discard_persistent_card(game.persistent_game, c) - } + for (let c of game.persistent_turn) + log(`C${c} discarded.`) + game.persistent_turn = [] + for (let c of game.persistent_game) + log(`C${c} discarded.`) + game.persistent_game = [] } game.state = "cleanup_phase" |