diff options
-rw-r--r-- | play.js | 27 |
1 files changed, 12 insertions, 15 deletions
@@ -8,16 +8,15 @@ const SUF_NAME = "Suffragist" const OPP_NAME = "Opposition" const REGION_NAMES = [ - null, - "West", - "Plains", - "South", - "Midwest", - "Atlantic & Appalachia", - "Northeast" + null, + "West", + "Plains", + "South", + "Midwest", + "Atlantic & Appalachia", + "Northeast" ] - const US_STATES = [ null, { code: "AZ", name: "Arizona", region: 1 }, @@ -459,7 +458,7 @@ function build_user_interface() { }) } - for (let c = 1; c <= last_card; ++c) { + for (let c = 1; c <= last_card; ++c) { elt = ui.cards[c] = create("div", { className: `card card_${c} ${CARDS[c].type}`, my_card: c, @@ -688,8 +687,6 @@ function layout_cubes(list, xorig, yorig) { } function on_update() { // eslint-disable-line no-unused-vars - console.log("VIEW", view) - switch (player) { case SUF_NAME: ui.favicon.href = "images/badge1.png"; break case OPP_NAME: ui.favicon.href = "images/badge5.png"; break @@ -736,7 +733,7 @@ function on_update() { // eslint-disable-line no-unused-vars document.getElementById("states_draw").replaceChildren() document.getElementById("strategy_draw").replaceChildren() - if (view.hand.length) { + if (view.hand.length) { document.getElementById("hand_panel").classList.remove("hide") for (let c of view.hand) document.getElementById("hand").appendChild(ui.cards[c]) @@ -876,19 +873,19 @@ function on_update() { // eslint-disable-line no-unused-vars action_button("match", "Match") action_button("supersede", "Supersede") - action_button("draw", "Draw") - action_button("next", "Next") + action_button("draw", "Draw") action_button("buttons", "Buttons") action_button("move", "Move") action_button("purple", "Purple") action_button("yellow", "Yellow") action_button("roll", "Roll") action_button("reroll", "Re-roll") + action_button("next", "Next") action_button("end_event", "End Event") action_button("next_turn", "Next Turn") action_button("final_voting", "Final Voting") - action_button("skip", "Skip") + action_button("skip", "Skip") action_button("pass", "Pass") action_button("done", "Done") action_button("undo", "Undo") |