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authorMischa Untaga <99098079+MischaU8@users.noreply.github.com>2023-11-24 15:07:18 +0100
committerMischa Untaga <99098079+MischaU8@users.noreply.github.com>2023-11-24 15:08:03 +0100
commit8374f92352f322b93b855e17ac6cb35590e6fda8 (patch)
tree9daecf73ac2ddbf13bfc101d34d269da96dd0bda /rules.js
parent1f1747b893d213cb48372ba3177bd4c3eed0eef1 (diff)
downloadvotes-for-women-8374f92352f322b93b855e17ac6cb35590e6fda8.tar.gz
draw 2 play 1 event action
Diffstat (limited to 'rules.js')
-rw-r--r--rules.js77
1 files changed, 64 insertions, 13 deletions
diff --git a/rules.js b/rules.js
index bb0d0f4..00f55d9 100644
--- a/rules.js
+++ b/rules.js
@@ -142,6 +142,14 @@ function player_claimed() {
}
}
+function player_deck() {
+ if (game.active === SUF) {
+ return game.support_deck
+ } else {
+ return game.opposition_deck
+ }
+}
+
function player_discard() {
if (game.active === SUF) {
return game.support_discard
@@ -614,19 +622,19 @@ exports.VIEW_SCHEMA = {
support_deck: {type: "integer", minimum: 0, maximum: 52},
support_discard: {type: "array", items: {type: "integer", minimum: 1, maximum: 128}},
- support_hand: {type: "integer", minimum: 1, maximum: 7},
+ support_hand: {type: "integer", minimum: 1},
support_claimed: {type: "array", items: {type: "integer", minimum: 1, maximum: 128}},
support_buttons: {type: "integer", minimum: 0, maximum: MAX_SUPPORT_BUTTONS},
opposition_deck: {type: "integer", minimum: 0, maximum: 52},
opposition_discard: {type: "array", items: {type: "integer", minimum: 1, maximum: 128}},
- opposition_hand: {type: "integer", minimum: 1, maximum: 7},
+ opposition_hand: {type: "integer", minimum: 1},
opposition_claimed: {type: "array", items: {type: "integer", minimum: 1, maximum: 128}},
opposition_buttons: {type: "integer", minimum: 0, maximum: MAX_OPPOSITION_BUTTONS},
out_of_play: {type: "array", items: {type: "integer", minimum: 1, maximum: 128}},
- hand: {type: "array", maxItems: 7, items: {type: "integer", minimum: 1, maximum: 128}},
+ hand: {type: "array", items: {type: "integer", minimum: 1, maximum: 128}},
},
required: [
@@ -940,7 +948,6 @@ function discard_card_from_hand(c, is_persistent) {
}
function end_play_card(c, is_persistent) {
- clear_undo()
if (is_player_claimed_card(c)) {
game.has_played_claimed = 1
remove_claimed_card(c)
@@ -1019,11 +1026,7 @@ states.operations_phase = {
},
card_event(c) {
push_undo()
- log_h3(`C${c} - Event`)
- if (has_extra_event_cost())
- decrease_player_buttons(1)
- log_br()
- goto_event(c)
+ play_card_event(c)
},
card_campaigning(c) {
push_undo()
@@ -1048,6 +1051,14 @@ states.operations_phase = {
}
}
+function play_card_event(c) {
+ log_h3(`C${c} - Event`)
+ if (has_extra_event_cost())
+ decrease_player_buttons(1)
+ log_br()
+ goto_event(c)
+}
+
function begin_player_round() {
log_round(`Round ${game.round}`)
}
@@ -2056,8 +2067,6 @@ function vm_requires_not_persistent() {
vm_next()
}
-
-
function vm_discard_persistent() {
let type = vm_operand(1)
let card = vm_operand(2)
@@ -2094,8 +2103,16 @@ function vm_counter_strat() {
}
function vm_draw_2_play_1_event() {
- log("TODO draw_2_play_1_event")
- vm_next()
+ clear_undo()
+ game.vm.draw = []
+ for (let i = 0; i < 2; ++i) {
+ let card = draw_card(player_deck())
+ game.vm.draw.push(card)
+ player_hand().push(card)
+ }
+
+ log(`${game.active} drew 2 cards.`)
+ game.state = "vm_draw_2_play_1_event"
}
function vm_draw_6_place_any_on_top_of_draw() {
@@ -2673,6 +2690,40 @@ states.vm_counter_strat = {
+states.vm_draw_2_play_1_event = {
+ inactive: "choose which card to play.",
+ prompt() {
+ event_prompt("Select which card to play for its event.")
+ let can_play = false
+ for (let c of game.vm.draw) {
+ if (can_play_event(c)) {
+ gen_action_card(c)
+ can_play = true
+ }
+ }
+
+ if (!can_play)
+ gen_action("skip")
+
+ },
+ card(c) {
+ push_undo()
+ end_play_card(game.played_card)
+ let other = game.vm.draw.find(x => x !== c)
+ discard_card_from_hand(other)
+ log(`C${other} discarded.`)
+ delete game.vm.draw
+ play_card_event(c)
+ },
+ skip() {
+ log(`None of the drawn cards could be played.`)
+ for (let c of game.vm.draw) {
+ discard_card_from_hand(c)
+ }
+ delete game.vm.draw
+ vm_next()
+ }
+}
// #endregion