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# Events for Vijayanagara

EVENT 1
	log "NOT IMPLEMENTED"

SHADED 1
	log "NOT IMPLEMENTED"

EVENT 2
	log "NOT IMPLEMENTED"

SHADED 2
	log "NOT IMPLEMENTED"

EVENT 3
	current REBEL_FACTIONS
	prompt "Free Rally and gain 2 Resources in each Province adjacent to Warangal with your presence."
	space_opt all (is_adjacent_to_city(C_WARANGAL, s) && has_piece_faction(s, game.current))
		free_rally
		resources (game.current) 2
	endspace

SHADED 3
	current DS
	prompt "In each Province adjacent to Warangal with you presence, steal 2 Resources from each other Faction present."
	space_opt all (is_adjacent_to_city(C_WARANGAL, s) && has_piece_faction(s, DS) && has_piece_enemy_faction(s, DS))
		if has_piece_faction(game.vm.s, BK)
				steal DS BK 2
		endif
		if has_piece_faction(game.vm.s, VE)
				steal DS VE 2
		endif
	endspace

EVENT 4
	log "NOT IMPLEMENTED"

SHADED 4
	log "NOT IMPLEMENTED"

EVENT 5
	current REBEL_FACTIONS
	prompt `Replace up to three Delhi Sultanate Units with Rebelling ${PIECE_FACTION_TYPE_NAME[game.current][ELITE]}.`
	piece_undo_opt 3 (is_adjacent_to_city(C_CHITTOR, piece_space(p)) && can_place_piece(piece_space(p), game.current, ELITE) && is_ds_unit(p))
		set_piece_space
		remove
		auto_place (game.current) ELITE
		set_space -1
	endpiece
	prompt `Place a ${PIECE_FACTION_TYPE_NAME[game.current][DISC]} in Rajput Kingdoms.`
	space_opt 1 (s === S_RAJPUT_KINGDOMS && can_place_piece(s, game.current, DISC))
		auto_place (game.current) DISC
	endspace

SHADED 5
	current DS
	prompt "Replace up to 3 opposing Units adjacent to Chittor."
	piece_undo_opt 3 (is_adjacent_to_city(C_CHITTOR, piece_space(p)) && can_place_piece(piece_space(p), DS, TROOPS) && is_enemy_piece(p))
		set_piece_space
		remove
		auto_place DS TROOPS
		set_space -1
	endpiece
	prompt "Place a Qasbah in Rajput Kingdoms."
	space_opt 1 (s === S_RAJPUT_KINGDOMS && can_place_piece(s, DS, DISC))
		auto_place DS DISC
	endspace

EVENT 6
	log "NOT IMPLEMENTED"

SHADED 6
	log "NOT IMPLEMENTED"

EVENT 7
	log "NOT IMPLEMENTED"

SHADED 7
	log "NOT IMPLEMENTED"

EVENT 8
	log "NOT IMPLEMENTED"

SHADED 8
	log "NOT IMPLEMENTED"

EVENT 9
	log "NOT IMPLEMENTED"

SHADED 9
	log "NOT IMPLEMENTED"

EVENT 10
	prompt "Move up to 4 Delhi Sultanate Units into adjacent Provinces."
	piece_undo_opt 4 is_ds_unit(p)
		prompt "Move Delhi Sultanate Unit into an adjacent space."
		space_no_undo 1 is_adjacent(s, piece_space(game.vm.p))
			move
		endspace
	endpiece
	resources DS -5

SHADED 10
	current DS
	prompt "Move any Qasbah to Spaces containing Governors."
	piece_opt all is_qasbah(p)
		space 1 has_governor(s) && !has_qasbah(s)
			move
		endspace
	endpiece
	prompt "Add up to 2 Troops in each Space with a Qasbah."
	space_opt all has_qasbah(s)
		place_opt DS TROOPS
		place_opt DS TROOPS
	endspace

EVENT 11
	prompt "Place up to two Mongol Invaders in each of Mtn Passes and Punjab."
	space_opt 2 (s === S_PUNJAB || s === S_MOUNTAIN_PASSES)
		place MI TROOPS
		place_opt MI TROOPS
	endspace

SHADED 11
	current DS
	prompt "Remove 4 Mongol Invaders."
	piece 4 is_mongol_invader(p)
		remove
	endpiece

EVENT 12
	log "NOT IMPLEMENTED"

SHADED 12
	log "NOT IMPLEMENTED"

EVENT 13
	log "NOT IMPLEMENTED"

SHADED 13
	log "NOT IMPLEMENTED"

EVENT 14
	log "NOT IMPLEMENTED"

SHADED 14
	log "NOT IMPLEMENTED"

EVENT 15
	log "NOT IMPLEMENTED"

SHADED 15
	log "NOT IMPLEMENTED"

EVENT 16
	log "NOT IMPLEMENTED"

SHADED 16
	log "NOT IMPLEMENTED"

EVENT 17
	log "NOT IMPLEMENTED"

SHADED 17
	log "NOT IMPLEMENTED"

EVENT 18
	log "NOT IMPLEMENTED"

SHADED 18
	log "NOT IMPLEMENTED"

EVENT 19
	log "NOT IMPLEMENTED"

SHADED 19
	log "NOT IMPLEMENTED"

EVENT 20
	log "NOT IMPLEMENTED"

SHADED 20
	log "NOT IMPLEMENTED"

EVENT 21
	log "NOT IMPLEMENTED"

SHADED 21
	log "NOT IMPLEMENTED"

EVENT 22
	log "NOT IMPLEMENTED"

SHADED 22
	log "NOT IMPLEMENTED"

EVENT 23
	log "NOT IMPLEMENTED"

SHADED 23
	log "NOT IMPLEMENTED"

EVENT 24
	log "NOT IMPLEMENTED"

SHADED 24
	log "NOT IMPLEMENTED"

EVENT 25
	log "NOT IMPLEMENTED"

SHADED 25
	log "NOT IMPLEMENTED"

EVENT 26
	log "NOT IMPLEMENTED"

EVENT 27
	log "NOT IMPLEMENTED"

SHADED 27
	log "NOT IMPLEMENTED"

EVENT 28
	log "NOT IMPLEMENTED"

SHADED 28
	log "NOT IMPLEMENTED"

EVENT 29
	log "NOT IMPLEMENTED"

SHADED 29
	log "NOT IMPLEMENTED"

EVENT 30
	log "NOT IMPLEMENTED"

SHADED 30
	log "NOT IMPLEMENTED"

EVENT 31
	log "NOT IMPLEMENTED"

SHADED 31
	log "NOT IMPLEMENTED"

EVENT 32
	log "NOT IMPLEMENTED"

SHADED 32
	log "NOT IMPLEMENTED"

EVENT 33
	current (has_majority_goa())
	prompt "Remove up to 3 Opposing Units adjacent to Goa."
	piece_opt 3 (is_adjacent_to_city(C_GOA, piece_space(p)) && is_enemy_piece(p))
		remove
	endpiece
	resources (game.current) 2

SHADED 33
	current DS
	prompt "Reduce Rebel Factions Resources by half."
	resources_opt BK (-Math.floor(game.resources[BK]/2))
	resources_opt VE (-Math.floor(game.resources[VE]/2))

EVENT 34
	log "NOT IMPLEMENTED"

SHADED 34
	log "NOT IMPLEMENTED"

EVENT 35
	log "NOT IMPLEMENTED"

SHADED 35
	log "NOT IMPLEMENTED"

EVENT 36
	log "NOT IMPLEMENTED"

SHADED 36
	log "NOT IMPLEMENTED"