diff options
Diffstat (limited to 'rules.js')
-rw-r--r-- | rules.js | 21 |
1 files changed, 16 insertions, 5 deletions
@@ -4569,6 +4569,11 @@ function vm_clean_p() { vm_next() } +function vm_clean_cmd() { + reset_cmd() + vm_next() +} + function vm_current() { if (vm_operand(1) !== game.current) game.state = "vm_current" @@ -4782,6 +4787,8 @@ function vm_endrepeat() { } function vm_return() { + reset_cmd() + game.decree = {} if (!is_succession()) game.state = "vm_return" else @@ -5984,7 +5991,8 @@ CODE[1 * 2 + 1] = [ [ vm_log, ()=>`Opposing Units to Rebelling in ${SPACE_NAME[game.vm.s]}.` ], [ vm_endif ], [ vm_endspace ], - [ vm_prompt, "Free Attack in selected space." ], + [ vm_clean_cmd ], + [ vm_prompt, ()=>`Free Attack in ${SPACE_NAME[game.vm.m[0]]}.` ], [ vm_space, true, 1, 1, (s)=>(s === game.vm.m[0] && can_attack_in_space(s)) ], [ vm_free_attack ], [ vm_endspace ], @@ -6013,6 +6021,7 @@ CODE[2 * 2 + 1] = [ [ vm_space, true, 1, 1, (s)=>((s === S_MOUNTAIN_PASSES || s === S_PUNJAB) && has_ds_unit(s) && has_piece(s, MI, TROOPS)) ], [ vm_free_attack ], [ vm_endspace ], + [ vm_clean_cmd ], [ vm_prompt, "Rearrange up to 6 Units among Mountain Passes and Punjab and one other space." ], [ vm_space, true, 1, 1, (s)=>(s !== S_MOUNTAIN_PASSES && s !== S_PUNJAB) ], [ vm_mark_space ], @@ -6168,7 +6177,7 @@ CODE[8 * 2 + 0] = [ // SHADED 8 CODE[8 * 2 + 1] = [ [ vm_current, DS ], - [ vm_prompt, ()=>`In each Province adjacent to Devagiri and/or Gulbarga, Govern for free ignoring location requirements and place a Troop.` ], + [ vm_prompt, ()=>`In each Province adjacent clean_cmto Devagiri and/or Gulbarga, Govern for free ignoring location requirements and place a Troop.` ], [ vm_asm, ()=>game.vm.ignore_loc_req = true ], [ vm_space, true, 0, 999, (s)=>(is_adjacent_to_city(C_DEVAGIRI, s) || is_adjacent_to_city(C_GULBARGA, s)) && can_govern_in_space(s) ], [ vm_free_govern_in_space ], @@ -6532,11 +6541,11 @@ CODE[20 * 2 + 0] = [ [ vm_free_migrate ], [ vm_endif ], [ vm_endspace ], - [ vm_prompt, ()=>`Rally in ${SPACE_NAME[game.vm.s]} for free.` ], + [ vm_prompt, ()=>`Rally in ${SPACE_NAME[game.vm.m[0]]} for free.` ], [ vm_space, true, 0, 1, (s)=>(game.vm.m[0] === s && can_rally_in_space(s)) ], [ vm_free_rally ], [ vm_endspace ], - [ vm_prompt, ()=>`Build in ${SPACE_NAME[game.vm.s]}.` ], + [ vm_prompt, ()=>`Build in ${SPACE_NAME[game.vm.m[0]]}.` ], [ vm_space, true, 0, 1, (s)=>(game.vm.m[0] === s && can_build_in_space(s)) ], [ vm_free_build ], [ vm_endspace ], @@ -6826,13 +6835,14 @@ CODE[31 * 2 + 0] = [ [ vm_space, true, 0, 1, (s)=>(is_adjacent_to_city(C_VIJAYANAGARA, s) && can_migrate_in_space(s)) ], [ vm_mark_space ], [ vm_free_migrate ], + [ vm_clean_cmd ], [ vm_clean_p ], [ vm_prompt, ()=>`Remove an opposing Unit from ${SPACE_NAME[game.vm.s]}.` ], [ vm_piece, false, 1, 1, (p,s)=>(is_piece_in_event_space(p) && is_enemy_unit(p)) ], [ vm_remove ], [ vm_endpiece ], [ vm_endspace ], - [ vm_prompt, ()=>`Free Attack in ${SPACE_NAME[game.vm.s]}.` ], + [ vm_prompt, ()=>`Free Attack in ${SPACE_NAME[game.vm.m[0]]}.` ], [ vm_space, true, 0, 1, (s)=>(s === game.vm.m[0] && can_attack_in_space(s)) ], [ vm_free_attack ], [ vm_endspace ], @@ -6995,6 +7005,7 @@ CODE[2 * 2 + 74] = [ [ vm_else ], [ vm_cav_resources, ()=>(Math.min(game.prosperity[BK],3)) ], [ vm_endif ], + [ vm_clean_cmd ], [ vm_force_current, VE ], [ vm_log_succ, VE, "Sangama brothers establish an empire." ], [ vm_any_limited_command ], |