diff options
-rw-r--r-- | rules.js | 3 |
1 files changed, 3 insertions, 0 deletions
@@ -1234,6 +1234,7 @@ states.attack_select = { function goto_attack_space() { game.cmd.n_units = [0, 0] + game.cmd.cavalry = false for_each_movable(game.cmd.target, p => { if (piece_space(p) === game.cmd.where) { @@ -1335,6 +1336,7 @@ states.attack_space = { } function next_attack_cavalry_step() { + game.cmd.cavalry = false if (game.cmd.step === 0) { goto_attack_cavalry(game.cmd.attacker) } else if (game.cmd.step === 1) { @@ -1398,6 +1400,7 @@ states.attack_cavalry = { die(d) { push_undo() if (!game.cmd.cavalry) { + log_br() log(`${faction_flags[game.current]} used Cavalry.`) game.cmd.cavalry = true } |