diff options
-rw-r--r-- | events.txt | 6 | ||||
-rw-r--r-- | rules.js | 4 |
2 files changed, 7 insertions, 3 deletions
@@ -173,11 +173,13 @@ SHADED 8 current DS prompt `In each Province adjacent to Devagiri and/or Gulbarga, Govern for free ignoring location requirements and place a Troop.` asm game.vm.ignore_loc_req = true - space_opt all (is_adjacent_to_city(C_DEVAGIRI, s) || is_adjacent_to_city(C_GULBARGA, s)) && (can_govern_in_space(s) || can_place_piece(s, game.current, TROOPS)) + space_opt all (is_adjacent_to_city(C_DEVAGIRI, s) || is_adjacent_to_city(C_GULBARGA, s)) && (can_govern_in_space(s) || can_place_piece(s, DS, TROOPS)) if (can_govern_in_space(game.vm.s)) free_govern_in_space_skip endif - place_opt 1 DS TROOPS + if (can_place_piece(game.vm.s, DS, TROOPS)) + place_opt 1 DS TROOPS + endif endspace EVENT 9 @@ -6189,11 +6189,13 @@ CODE[8 * 2 + 1] = [ [ vm_current, DS ], [ vm_prompt, ()=>`In each Province adjacent to Devagiri and/or Gulbarga, Govern for free ignoring location requirements and place a Troop.` ], [ vm_asm, ()=>game.vm.ignore_loc_req = true ], - [ vm_space, true, 0, 999, (s)=>(is_adjacent_to_city(C_DEVAGIRI, s) || is_adjacent_to_city(C_GULBARGA, s)) && (can_govern_in_space(s) || can_place_piece(s, game.current, TROOPS)) ], + [ vm_space, true, 0, 999, (s)=>(is_adjacent_to_city(C_DEVAGIRI, s) || is_adjacent_to_city(C_GULBARGA, s)) && (can_govern_in_space(s) || can_place_piece(s, DS, TROOPS)) ], [ vm_if, ()=>(can_govern_in_space(game.vm.s)) ], [ vm_free_govern_in_space_skip ], [ vm_endif ], + [ vm_if, ()=>(can_place_piece(game.vm.s, DS, TROOPS)) ], [ vm_place, false, 1, 1, DS, TROOPS ], + [ vm_endif ], [ vm_endspace ], [ vm_return ], ] |