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author | Joël Simoneau <simoneaujoel@gmail.com> | 2025-01-22 20:54:34 -0500 |
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committer | Joël Simoneau <simoneaujoel@gmail.com> | 2025-01-22 20:54:34 -0500 |
commit | a08c374cda70b94d0e8b5c48df862108180424c4 (patch) | |
tree | 4ed58cfa8e10e130802a50e2c7d204bc961ed13a /rules.js | |
parent | 435a5c4cc61da7470ad2e23e7db72d6a81d05c02 (diff) | |
download | vijayanagara-a08c374cda70b94d0e8b5c48df862108180424c4.tar.gz |
Event 19
Diffstat (limited to 'rules.js')
-rw-r--r-- | rules.js | 37 |
1 files changed, 33 insertions, 4 deletions
@@ -258,7 +258,7 @@ exports.setup = function (seed, scenario, _options) { } function setup_deck() { - game.deck = [ 9, 8, 7, 6, 5, 3, 36, 10, 37, 11, 2, 10, 1, 12, 13, 14 ] + game.deck = [ 19, 8, 7, 6, 5, 3, 36, 10, 37, 11, 2, 10, 1, 12, 13, 14 ] } function setup_standard() { @@ -3845,6 +3845,19 @@ states.vm_steal = { } } +// VM: CONTROL + +function vm_place_tributary() { + add_tributary(game.vm.s) + log("Placed Tributary marker in S" + game.vm.s) + vm_next() +} + +function vm_remove_tributary() { + remove_tributary(game.vm.s) + log("Removed Tributary marker in S" + game.vm.s) + vm_next() +} // VM: BUILD @@ -3983,7 +3996,7 @@ CODE[4 * 2 + 1] = [ // EVENT 5 CODE[5 * 2 + 0] = [ [ vm_current, REBEL_FACTIONS ], - [ vm_prompt, ()=>`Replace up to three Delhi Sultanate Units with Rebelling ${PIECE_FACTION_TYPE_NAME[game.current][ELITE]}.` ], + [ vm_prompt, ()=>`Replace up to 3 Delhi Sultanate Units with Rebelling ${PIECE_FACTION_TYPE_NAME[game.current][ELITE]}.` ], [ vm_piece, true, 0, 3, (p,s)=>(is_adjacent_to_city(C_CHITTOR, piece_space(p)) && can_place_piece(piece_space(p), game.current, ELITE) && is_ds_unit(p)) ], [ vm_set_piece_space ], [ vm_remove ], @@ -4224,13 +4237,29 @@ CODE[18 * 2 + 1] = [ // EVENT 19 CODE[19 * 2 + 0] = [ - [ vm_log, "NOT IMPLEMENTED" ], + [ vm_current, REBEL_FACTIONS ], + [ vm_prompt, ()=>`Place up to 2 ${PIECE_FACTION_TYPE_NAME[game.current][ELITE]} in Jaunpur and Bengal.` ], + [ vm_space, true, 0, 999, (s)=>(s === S_BENGAL || s === S_JAUNPUR) && can_place_piece(s, game.current, ELITE) ], + [ vm_place, false, 1, 2, ()=>(game.current), ELITE ], + [ vm_endspace ], + [ vm_prompt, "Remove a Tributary marker in Jaunpur or Bengal." ], + [ vm_space, true, 0, 1, (s)=>(s === S_BENGAL || s === S_JAUNPUR) && is_tributary(s) ], + [ vm_remove_tributary ], + [ vm_endspace ], [ vm_return ], ] // SHADED 19 CODE[19 * 2 + 1] = [ - [ vm_log, "NOT IMPLEMENTED" ], + [ vm_current, DS ], + [ vm_prompt, ()=>`Place up to 4 ${PIECE_FACTION_TYPE_NAME[game.current][TROOPS]} in Jaunpur and Bengal.` ], + [ vm_space, true, 0, 999, (s)=>(s === S_BENGAL || s === S_JAUNPUR) && can_place_piece(s, game.current, TROOPS) ], + [ vm_place, false, 1, 4, ()=>(game.current), TROOPS ], + [ vm_endspace ], + [ vm_prompt, "Place a Tributary marker in Jaunpur or Bengal." ], + [ vm_space, true, 0, 1, (s)=>(s === S_BENGAL || s === S_JAUNPUR) && !is_tributary(s) ], + [ vm_place_tributary ], + [ vm_endspace ], [ vm_return ], ] |