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authorJoël Simoneau <simoneaujoel@gmail.com>2025-04-03 14:14:39 -0400
committerJoël Simoneau <simoneaujoel@gmail.com>2025-04-03 14:14:39 -0400
commitf5a050a159b58181f7ed82b4129bcce15e04f725 (patch)
tree50b3322ab29e44b88be445ab0ab2a0888afa4a71
parent56846b64880053551828148b5ec7db534e6d99d4 (diff)
downloadvijayanagara-f5a050a159b58181f7ed82b4129bcce15e04f725.tar.gz
Return troops from events
-rw-r--r--rules.js25
1 files changed, 19 insertions, 6 deletions
diff --git a/rules.js b/rules.js
index 7b3d059..ebef8cc 100644
--- a/rules.js
+++ b/rules.js
@@ -713,7 +713,13 @@ states.cavalry = {
prompt() {
if (game.cav.n > 0) {
view.prompt = `Gain Cavalry: Take ${game.cav.n} Calvary token${game.cav.n > 1 ? "s" : ""}.`
- gen_take_cavalry(game.current)
+ let can_take = gen_take_cavalry(game.current)
+ if (can_take)
+ view.prompt = `Gain Cavalry: Take ${game.cav.n} Calvary token${game.cav.n > 1 ? "s" : ""}.`
+ else {
+ view.prompt = "Gain Cavalry: No more available Cavalry token."
+ view.actions.end_cavalry = 1
+ }
} else {
view.prompt = "Gain Cavalry: Done."
view.actions.end_cavalry = 1
@@ -2034,7 +2040,7 @@ function can_demand_in_space(s) {
}
function can_tax() {
- return tax_count() > 0
+ return true
}
function tax_count() {
@@ -2512,7 +2518,7 @@ states.conspire_space = {
}
function can_trade() {
- return trade_count() > 0
+ return true
}
function trade_count() {
@@ -3349,6 +3355,8 @@ function troops_to_inf_track(faction, s) {
function goto_return_troops(faction, n_troops, s) {
push_summary()
+ if (game.inf_shift === null)
+ game.inf_shift = {}
game.inf_shift.n = n_troops
game.inf_shift.s = s
game.inf_shift.save_current = game.current
@@ -5597,13 +5605,13 @@ states.vm_govern_attack_demand = {
}
function vm_any_limited_command() {
+ reset_cmd()
game.state = "vm_any_limited_command"
}
states.vm_any_limited_command = {
prompt() {
event_prompt("Execute a free limited Command.")
- reset_cmd()
view.actions.rally = can_rally() ? 1 : 0
view.actions.migrate = can_migrate() ? 1 : 0
view.actions.rebel = can_rebel() ? 1 : 0
@@ -5731,8 +5739,13 @@ function vm_shaded_29() {
states.shaded_29 = {
prompt() {
if (game.cmd.count > 0) {
- event_prompt(`Spend Resources to gain Cavalry token (${game.cmd.count} left).`)
- gen_take_cavalry(game.current)
+ let can_take = gen_take_cavalry(game.current)
+ if (can_take)
+ event_prompt(`Spend Resources to gain Cavalry token (${game.cmd.count} left).`)
+ else {
+ event_prompt("Gain Cavalry: No more available Cavalry token.")
+ view.actions.next = 1
+ }
} else {
event_prompt("No more Cavalry token to acquire.")
}