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authorTor Andersson <tor@ccxvii.net>2025-04-12 19:38:32 +0200
committerTor Andersson <tor@ccxvii.net>2025-04-12 19:40:22 +0200
commitb3385b7824590525acd3852611bd1532eb512000 (patch)
tree620bb08c5e006bdd1f3ea2d687b19a6b16585b55
parentc8419de71d5f474580e0a5e707644bfee69b1eb1 (diff)
downloadvijayanagara-b3385b7824590525acd3852611bd1532eb512000.tar.gz
More log message tweaking.
-rw-r--r--play.css6
-rw-r--r--rules.js10
2 files changed, 10 insertions, 6 deletions
diff --git a/play.css b/play.css
index 3c75ba4..08b82eb 100644
--- a/play.css
+++ b/play.css
@@ -7,16 +7,16 @@ main { background-color: #777; }
*/
#role_Delhi_Sultanate { background-color: hsl(75, 5%, 65%) }
-#role_Bahmani_Kingdom { background-color: hsl(180, 60%, 70%) }
+#role_Bahmani_Kingdom { background-color: hsl(160, 60%, 70%) }
#role_Vijayanagara_Empire { background-color: hsl(40, 100%, 70%) }
header.your_turn.ds { background-color: hsl(75, 5%, 70%) }
-header.your_turn.bk { background-color: hsl(180, 60%, 70%) }
+header.your_turn.bk { background-color: hsl(160, 60%, 70%) }
header.your_turn.ve { background-color: hsl(40, 100%, 70%) }
#log { background-color: white }
#log .h2.ds { background-color: hsl(75, 5%, 85%) }
-#log .h2.bk { background-color: hsl(180, 60%, 85%) }
+#log .h2.bk { background-color: hsl(160, 60%, 85%) }
#log .h2.ve { background-color: hsl(40, 100%, 85%) }
#log .h2.mi { background-color: pink }
diff --git a/rules.js b/rules.js
index 343cdf9..2011ef6 100644
--- a/rules.js
+++ b/rules.js
@@ -2861,7 +2861,7 @@ states.plunder_remove = {
push_undo()
game.cmd.count -= 1
let p = find_piece(s, DS, TROOPS)
- log_summary_move_from(p)
+ log_summary_remove_from(p)
remove_piece(p)
},
next: end_plunder
@@ -2881,7 +2881,7 @@ function end_plunder() {
remove_piece(p)
}
log_br()
- log(`${n} Invaders returned from ${SPACE_NAME[game.cmd.where]} with spoils.`)
+ log(`Returned ${n} CMI from S${game.cmd.where}.`)
}
change_current(game.cmd.sa_faction)
goto_strategic_assistance()
@@ -3487,7 +3487,7 @@ states.deccan_influence_track = {
},
piece(p) {
push_undo()
- log_summary_move_from(p)
+ log_summary_remove_from(p)
to_obedient(p)
place_piece(p, game.inf_shift.s)
game.inf_shift.n -= 1
@@ -3998,6 +3998,10 @@ function log_summary_move_from(p) {
log_summary("Moved % " + piece_symbol(p) + " from S" + piece_space(p))
}
+function log_summary_remove_from(p) {
+ log_summary("Removed % " + piece_symbol(p) + " from S" + piece_space(p))
+}
+
function log_summary_remove(p) {
log_summary("Removed % " + piece_symbol(p))
}