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authorJoël Simoneau <simoneaujoel@gmail.com>2025-04-18 09:38:10 -0400
committerJoël Simoneau <simoneaujoel@gmail.com>2025-04-18 09:38:10 -0400
commit33c8519ee2236a03406c316bf7cf8fc17a49c860 (patch)
tree3ea35b3961662442828c40b3980bed820b06a72f
parent7510fae1718ca1249b3517f7452844f865fa729e (diff)
downloadvijayanagara-33c8519ee2236a03406c316bf7cf8fc17a49c860.tar.gz
Capital R
-rw-r--r--rules.js12
1 files changed, 6 insertions, 6 deletions
diff --git a/rules.js b/rules.js
index d5f24f0..8261cc9 100644
--- a/rules.js
+++ b/rules.js
@@ -1053,7 +1053,7 @@ function prompt_end_cmd(cost) {
if (game.cmd.limited && game.cmd.spaces && game.cmd.spaces.length > 0)
view.prompt = game.cmd.type + ": Done."
else if (!game.cmd.free && game.resources[game.current] < cost)
- view.prompt = game.cmd.type + ": No resources."
+ view.prompt = game.cmd.type + ": No Resources."
else
view.prompt = game.cmd.type + ": Done."
}
@@ -2828,14 +2828,14 @@ states.plunder = {
inactive: "Attack & Plunder",
prompt() {
if (game.resources[DS] <= 3) {
- view.prompt = "Attack & Plunder: Plunder cannot reduce Delhi Sultanate resources below 3."
+ view.prompt = "Attack & Plunder: Plunder cannot reduce Delhi Sultanate Resources below 3."
view.actions.next = 1
} else {
let n = Math.min(game.resources[DS] - 3, count_pieces(game.cmd.where, MI, TROOPS))
if (game.active === DS)
- view.prompt = `Attack & Plunder: Lose ${n} resources from the plundering Mongol Invaders!`
+ view.prompt = `Attack & Plunder: Lose ${n} Resources from the plundering Mongol Invaders!`
else
- view.prompt = `Attack & Plunder: The Sultanate loses ${n} resources from the plundering Mongol Invaders!`
+ view.prompt = `Attack & Plunder: The Sultanate loses ${n} Resources from the plundering Mongol Invaders!`
gen_action_resources(DS)
}
},
@@ -5575,7 +5575,7 @@ states.vm_influence_succession = {
gen_action_influence(VE)
} else {
let f2 = other_rebel_faction(game.cmd.who)
- event_prompt(`Spend 3 resources to shift ${faction_name[game.cmd.who]}'s Influence (${game.cmd.count} remaining).`)
+ event_prompt(`Spend 3 Resources to shift ${faction_name[game.cmd.who]}'s Influence (${game.cmd.count} remaining).`)
gen_action_influence(f2)
if (game.inf[game.cmd.who] < 4)
view.actions.add_influence = 1
@@ -7012,7 +7012,7 @@ CODE[0 * 2 + 74] = [
[ vm_log_succ, BK, "Military labor market thrives." ],
[ vm_gain_cavalry, ()=>(game.inf[BK] + count_pieces_on_map(BK, DISC)) ],
[ vm_force_current, VE ],
- [ vm_prompt, "Gain resources equal to Influence and Temples." ],
+ [ vm_prompt, "Gain Resources equal to Influence and Temples." ],
[ vm_log_succ, VE, "Temple towns emerge anew." ],
[ vm_resources, false, VE, ()=>(game.inf[VE] + count_pieces_on_map(VE, DISC)) ],
[ vm_return ],