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author | Joël Simoneau <simoneaujoel@gmail.com> | 2025-04-18 09:38:10 -0400 |
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committer | Joël Simoneau <simoneaujoel@gmail.com> | 2025-04-18 09:38:10 -0400 |
commit | 33c8519ee2236a03406c316bf7cf8fc17a49c860 (patch) | |
tree | 3ea35b3961662442828c40b3980bed820b06a72f | |
parent | 7510fae1718ca1249b3517f7452844f865fa729e (diff) | |
download | vijayanagara-33c8519ee2236a03406c316bf7cf8fc17a49c860.tar.gz |
Capital R
-rw-r--r-- | rules.js | 12 |
1 files changed, 6 insertions, 6 deletions
@@ -1053,7 +1053,7 @@ function prompt_end_cmd(cost) { if (game.cmd.limited && game.cmd.spaces && game.cmd.spaces.length > 0) view.prompt = game.cmd.type + ": Done." else if (!game.cmd.free && game.resources[game.current] < cost) - view.prompt = game.cmd.type + ": No resources." + view.prompt = game.cmd.type + ": No Resources." else view.prompt = game.cmd.type + ": Done." } @@ -2828,14 +2828,14 @@ states.plunder = { inactive: "Attack & Plunder", prompt() { if (game.resources[DS] <= 3) { - view.prompt = "Attack & Plunder: Plunder cannot reduce Delhi Sultanate resources below 3." + view.prompt = "Attack & Plunder: Plunder cannot reduce Delhi Sultanate Resources below 3." view.actions.next = 1 } else { let n = Math.min(game.resources[DS] - 3, count_pieces(game.cmd.where, MI, TROOPS)) if (game.active === DS) - view.prompt = `Attack & Plunder: Lose ${n} resources from the plundering Mongol Invaders!` + view.prompt = `Attack & Plunder: Lose ${n} Resources from the plundering Mongol Invaders!` else - view.prompt = `Attack & Plunder: The Sultanate loses ${n} resources from the plundering Mongol Invaders!` + view.prompt = `Attack & Plunder: The Sultanate loses ${n} Resources from the plundering Mongol Invaders!` gen_action_resources(DS) } }, @@ -5575,7 +5575,7 @@ states.vm_influence_succession = { gen_action_influence(VE) } else { let f2 = other_rebel_faction(game.cmd.who) - event_prompt(`Spend 3 resources to shift ${faction_name[game.cmd.who]}'s Influence (${game.cmd.count} remaining).`) + event_prompt(`Spend 3 Resources to shift ${faction_name[game.cmd.who]}'s Influence (${game.cmd.count} remaining).`) gen_action_influence(f2) if (game.inf[game.cmd.who] < 4) view.actions.add_influence = 1 @@ -7012,7 +7012,7 @@ CODE[0 * 2 + 74] = [ [ vm_log_succ, BK, "Military labor market thrives." ], [ vm_gain_cavalry, ()=>(game.inf[BK] + count_pieces_on_map(BK, DISC)) ], [ vm_force_current, VE ], - [ vm_prompt, "Gain resources equal to Influence and Temples." ], + [ vm_prompt, "Gain Resources equal to Influence and Temples." ], [ vm_log_succ, VE, "Temple towns emerge anew." ], [ vm_resources, false, VE, ()=>(game.inf[VE] + count_pieces_on_map(VE, DISC)) ], [ vm_return ], |