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+<!doctype html>
+<html lang="en">
+<head>
+<meta charset="utf-8">
+<meta name="viewport" content="width=device-width, initial-scale=1">
+<title>27 - Cemetery Ridge</title>
+<link rel="stylesheet" href="/fonts/fonts.css">
+<link rel="stylesheet" href="/table-battles/cards.css">
+<style>
+body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url(../images/background.png)}
+.list{display:flex;flex-wrap:wrap;gap:20px;margin-bottom:40px}
+</style>
+</head>
+<body>
+<h1>27 - Cemetery Ridge</h1>
+<div class="list">
+<div id="scenario_27" class="scenario card">
+<div class="scenario_title">
+<div class="battle_name">Cemetery Ridge</div>
+<div class="battle_date">2 July 1863</div>
+</div>
+<div class="scenario_player">
+<div class="scenario_player_name">Confederate</div>
+<div class="scenario_line">Cards 144B-147B</div>
+<div class="scenario_line">Morale: 1</div>
+<div class="scenario_line"></div>
+</div>
+<div class="scenario_player">
+<div class="scenario_player_name">Union</div>
+<div class="scenario_line">Cards 148B-154B</div>
+<div class="scenario_line">Morale: 3</div>
+<div class="scenario_line"></div>
+</div>
+<div class="rule_text"></div>
+<div class="lore_text">Anderson's attack on the Union center came close to breaking it, opening a gap in the line. The line &ndash; perhaps even the Union &ndash; was saved byt he 262 men of the First Minnesota Volunteer Infantry Regiment, which charged a brigade over five times its size, suffering 215 casualties.</div>
+<div class="number">27</div>
+</div>
+</div><div class="list">
+<div class="formation card">
+<div class="name red">Posey</div>
+<div class="strength">5</div>
+<div class="dice_area">(6)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Hays's Division</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="rule_text">Posey may Attack Hays's Division even while that Division is in Reserve.</div>
+<div class="number">144B</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name red">Wright</div>
+<div class="strength">5</div>
+<div class="dice_area">(4-6)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Carr, Hall, Webb</div>
+<div class="action_effect">1 hit per die. 1 self per action. (But see Lang.)</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Hall, Webb</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="number">145B</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name pink">Lang</div>
+<div class="strength">3</div>
+<div class="dice_area">(1-3)</div>
+<div class="action_row">
+<div class="action_type reaction">Absorb</div>
+<div class="action_requirement">Voluntary</div>
+<div class="action_target">Any attack on Wilcox or Wright</div>
+<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
+</div>
+<div class="rule_text">Whenever an Attack is made by Wilcox or Wright, you MUST remove the dice from this card and use them as part of the Attack.</div>
+<div class="number">146B</div>
+<div class="extra">♥</div>
+</div>
+<div class="formation card">
+<div class="name red">Wilcox</div>
+<div class="strength">6</div>
+<div class="dice_area">4/5/6</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Carr, 1st Minnesota, Hall</div>
+<div class="action_effect">1 hit per die. 1 self per action. (But see Lang.)</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Carr</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="number">147B</div>
+<div class="extra">♦</div>
+</div>
+</div><div class="list">
+<div class="formation card">
+<div class="name blue">Brewster</div>
+<div class="strength">4</div>
+<div class="dice_area">(1)/(2)</div>
+<div class="action_row">
+<div class="action_type reaction">Absorb</div>
+<div class="action_requirement">Voluntary</div>
+<div class="action_target">Carr</div>
+<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div>
+</div>
+<div class="rule_text">When Carr Routs or Retires, Brewster Routs automatically.</div>
+<div class="number">148B</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">Carr</div>
+<div class="strength">4</div>
+<div class="dice_area">(3)/(4)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Wilcox, Wright</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="reserve">RETIRE</div>
+<div class="number">149B</div>
+<div class="extra">♠</div>
+</div>
+<div class="formation card">
+<div class="name blue">1st Minnesota</div>
+<div class="strength">2</div>
+<div class="dice_area">Doubles</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Wilcox</div>
+<div class="action_effect">2 hits.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Wilcox</div>
+<div class="action_effect">1 hit. This unit suffers TWO less hits and never more than one.</div>
+</div>
+<div class="reserve">IN RESERVE (Carr)</div>
+<div class="number">150B</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">Hall</div>
+<div class="strength">4</div>
+<div class="dice_area">(5)/(6)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Wright, Posey, Wilcox</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Wright</div>
+<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+</div>
+<div class="reserve">RETIRE</div>
+<div class="number">151B</div>
+<div class="extra">♠</div>
+</div>
+<div class="formation card">
+<div class="name blue">Webb</div>
+<div class="strength">4</div>
+<div class="dice_area">(6)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Wright, Posey, Wilcox</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Wright</div>
+<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+</div>
+<div class="reserve">IN RESERVE (Hall)</div>
+<div class="number">152B</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">Hays's Division</div>
+<div class="strength">5</div>
+<div class="dice_area">Doubles</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Posey</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Wright</div>
+</div>
+<div class="reserve">IN RESERVE (Carr)</div>
+<div class="number">153B</div>
+<div class="extra">♠</div>
+</div>
+<div class="formation card">
+<div class="name blue">Union Artillery</div>
+<div class="strength">II</div>
+<div class="dice_area">Straight 4</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement"></div>
+<div class="action_target">Any enemy formation</div>
+</div>
+<div class="number">154B</div>
+<div class="extra">♣</div>
+</div> \ No newline at end of file