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<link rel="stylesheet" href="/fonts/fonts.css">
<link rel="stylesheet" href="/table-battles/cards.css">
<style>
-body{background-color:dimgray;color:whitesmoke;max-width:1600px;margin:0 auto;padding:20px;background-image:url(../background.png)}
+body{background-color:dimgray;color:whitesmoke;max-width:1600px;margin:0 auto;padding:20px;background-image:url(../images/background.png)}
h1{color: white}
.list{display:flex;flex-wrap:wrap;gap:20px;}
</style>
@@ -5989,16 +5989,1401 @@ h1{color: white}
</div><h2>EXPANSION 4 - THE ENGLISH CIVIL WAR</h2><div class="list">
</div><h2></h2><div class="list">
</div><h2>EDGEHILL</h2><div class="list">
+<div class="formation card">
+<div class="name red">Royalist Guns</div>
+<div class="strength">I</div>
+<div class="dice_area">Full House</div>
+<div class="action_row">
+<div class="action_type">Screen</div>
+<div class="action_requirement"></div>
+<div class="action_target">Any enemy formation</div>
+</div>
+<div class="rule_text">To earn a cube for this card, you must have five dice comprising a Double and Triple in a single roll.</div>
+<div class="number">178A</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name red">Wilmot</div>
+<div class="strength">4</div>
+<div class="dice_area">Doubles</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Basil Fielding</div>
+<div class="action_effect">2 hits.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Meldrum</div>
+</div>
+<div class="reserve">PURSUIT</div>
+<div class="number">179A</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name pink">Wentworth</div>
+<div class="strength">4</div>
+<div class="dice_area">1/2</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Meldrum, Charles Essex</div>
+<div class="action_effect">1 hit per die. 1 self per action. (But see William Fielding.)</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Meldrum</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="reserve">RETIRE</div>
+<div class="number">180A</div>
+<div class="extra">♥</div>
+</div>
+<div class="formation card">
+<div class="name pink">William Fielding</div>
+<div class="strength">4</div>
+<div class="dice_area">3/4</div>
+<div class="action_row">
+<div class="action_type">Absorb</div>
+<div class="action_requirement">Voluntary</div>
+<div class="action_target">Any other Pink formation</div>
+<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instad.</div>
+</div>
+<div class="rule_text">When either Wentworth or Gerard makes an Attack, if there are dice on this card, you may (but don't have to) remove them and use them as part of that formation's Attack. <p>This is the Royalist father of Basil Fielding, Parliamentary cavalry commander.</div>
+<div class="number">181A</div>
+<div class="extra">♥</div>
+</div>
+<div class="formation card">
+<div class="name pink">Gerard</div>
+<div class="strength">4</div>
+<div class="dice_area">5/6</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Charles Essex, Ballard</div>
+<div class="action_effect">1 hit per die (1 extra vs Essex). 1 self per action. (See W. Fielding.)</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Charles Essex, Ballard</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="reserve">RETIRE</div>
+<div class="number">182A</div>
+<div class="extra">♥</div>
+</div>
+<div class="formation card">
+<div class="name red">Rupert of the Rhine</div>
+<div class="strength">4</div>
+<div class="dice_area">Doubles</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Ramsay</div>
+<div class="action_effect">2 hits.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Charles Essex</div>
+</div>
+<div class="reserve">PURSUIT</div>
+<div class="number">183A</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name red">Byron</div>
+<div class="strength">4</div>
+<div class="dice_area">5/6</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Meldrum, Charles Essex, Ballard</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="reserve">IN RESERVE (Wentworth)</div>
+<div class="number">184A</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name red">Belasyse</div>
+<div class="strength">4</div>
+<div class="dice_area">1/2</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Charles Essex, Ballard</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="reserve">IN RESERVE (Gerard)</div>
+<div class="number">185A</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name blue">Roundhead Guns</div>
+<div class="strength">I</div>
+<div class="dice_area">Full House</div>
+<div class="action_row">
+<div class="action_type">Screen</div>
+<div class="action_requirement"></div>
+<div class="action_target">Any enemy formation</div>
+</div>
+<div class="rule_text">To earn a cube for this card, you must have five dice comprising a Double and Triple in a single roll.</div>
+<div class="number">186A</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">Ramsay</div>
+<div class="strength">4</div>
+<div class="dice_area">5/6</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Rupert of the Rhine</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Gerard, Belasyse</div>
+</div>
+<div class="reserve">PURSUIT</div>
+<div class="number">187A</div>
+<div class="extra">♠</div>
+</div>
+<div class="formation card">
+<div class="name blue">Charles Essex</div>
+<div class="strength">6</div>
+<div class="dice_area">(5)/(6)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Gerard, William Fielding, Belasyse</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="lore_text">Colonel Charles Essex was no relation to, and should not be confused with, the Earl of Essex, who led the Parliamentarian army. The colonel was kind enough not to survive this battle, thus preventing any such potential confusion going forward.</div>
+<div class="reserve">RETIRE</div>
+<div class="number">188A</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name blue">Meldrum</div>
+<div class="strength">6</div>
+<div class="dice_area">3/4</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Wentworth, William Fielding, Byron</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Wentworth, Byron</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="number">189A</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">Basil Fielding</div>
+<div class="strength">4</div>
+<div class="dice_area">3/4</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Wilmot</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Wentworth, Byron</div>
+</div>
+<div class="lore_text">The son of Royalist William Fielding. His father would die in battle the following spring.</div>
+<div class="reserve">PURSUIT</div>
+<div class="number">190A</div>
+<div class="extra">♠</div>
+</div>
+<div class="formation card">
+<div class="name blue">Ballard</div>
+<div class="strength">6</div>
+<div class="dice_area">5/6</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Gerard, William Fielding, Belasyse</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Gerard, Belasyse</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="reserve">IN RESERVE (Charles Essex)</div>
+<div class="number">191A</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">Balfour</div>
+<div class="strength">1</div>
+<div class="dice_area">1-3</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Gerard, William Fielding, Belasyse</div>
+<div class="action_effect">1 hit per die.</div>
+</div>
+<div class="rule_text">When both Rupert of the Rhine and Wilmot have left play (either via Rout or Pursuit), this card comes out of reserve.</div>
+<div class="reserve">IN RESERVE (See Above)</div>
+<div class="number">192A</div>
+<div class="extra">♠</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">Stapleton</div>
+<div class="strength">1</div>
+<div class="dice_area">4-6</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Wentworth, William Fielding, Byron</div>
+<div class="action_effect">1 hit per die.</div>
+</div>
+<div class="rule_text">When both Rupert of the Rhine and Wilmot have left play (either via Rout or Pursuit), this card comes out of reserve.</div>
+<div class="reserve">IN RESERVE (See Above)</div>
+<div class="number">193A</div>
+<div class="extra">♠</div>
+</div>
</div><h2></h2><div class="list">
</div><h2>1ST NEWBURY</h2><div class="list">
+<div class="formation card">
+<div class="name blue">Round Hill</div>
+<div class="strength">I</div>
+<div class="dice_area">Straight 4</div>
+<div class="action_row">
+<div class="action_type">Screen</div>
+<div class="action_requirement"></div>
+<div class="action_target">Any enemy formation</div>
+</div>
+<div class="rule_text">When Skippon routs, this card is removed from play (this does not constitute a rout).</div>
+<div class="lore_text">Parliamentarian artillery was concentrated atop Round Hill, the position that Skippon occupied. Surrounding terrain funneled the enemy into narrow lanes within the firing zone. Dislodging Skippon and taking Round Hill in turn neutered the artillery, making that a key Royalist objective.</div>
+<div class="number">194A</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name blue">Fortescue</div>
+<div class="strength">6</div>
+<div class="dice_area">(3)/(4)<div class="star">&#x2605;</div></div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Vavasour</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Vavasour</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="number">195A</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name blue">Skippon</div>
+<div class="strength">6</div>
+<div class="dice_area">1-3</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Wentworth, Byron</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Absorb</div>
+<div class="action_requirement">Voluntary</div>
+<div class="action_target">Any friendly formation</div>
+<div class="action_effect">When target suffers Hits, this card suffers one less Hit instead.</div>
+</div>
+<div class="number">196A</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">Essex</div>
+<div class="strength">6</div>
+<div class="dice_area">(5)/(6)<div class="star">&#x2605;</div></div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Rupert, Wentworth</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Rupert</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="number">197A</div>
+<div class="extra">♠</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">Stapleton</div>
+<div class="strength">4</div>
+<div class="dice_area">Doubles<div class="star">&#x2605;</div></div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Rupert</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Rupert</div>
+</div>
+<div class="number">198A</div>
+<div class="extra">♠</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">London Trained Bands</div>
+<div class="strength">4</div>
+<div class="dice_area">3/4<div class="star">&#x2605;</div></div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Gerard</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="rule_text">This unit always suffers 1 less Hit when attacked.</div>
+<div class="reserve">IN RESERVE (Skippon)</div>
+<div class="number">199A</div>
+<div class="extra">♠</div>
+</div>
+<div class="formation card">
+<div class="name red">Royalist Guns</div>
+<div class="strength">I</div>
+<div class="dice_area">Straight 4/3</div>
+<div class="action_row">
+<div class="action_type">Screen</div>
+<div class="action_requirement"></div>
+<div class="action_target">Any enemy formation</div>
+</div>
+<div class="rule_text">While Skippon is in play, a Straight 4 is needed to earn a cube for this card. After Skippon Routs, only a Straight 3 is needed.</div>
+<div class="number">200A</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name red">Gerard</div>
+<div class="strength">4</div>
+<div class="dice_area">3/4</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">London Trained Bands</div>
+<div class="action_effect">1 hit, PLUS 1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement"></div>
+<div class="action_target">Stapleton</div>
+</div>
+<div class="rule_text">Once London Trained Bands enters play, this formation can no longer Screen Stapleton.</div>
+<div class="number">201A</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name red">Rupert of the Rhine</div>
+<div class="strength">6</div>
+<div class="dice_area">(5)/(6)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Essex OR Stapleton</div>
+<div class="action_effect">1 hit per die. 1 self per action. You CHOOSE the target.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement"></div>
+<div class="action_target">Essex</div>
+</div>
+<div class="number">202A</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name pink">Wentworth</div>
+<div class="strength">6</div>
+<div class="dice_area">(3)/(4)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Skippon, Essex</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Skippon, Essex</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="number">203A</div>
+<div class="extra">♥</div>
+</div>
+<div class="formation card">
+<div class="name pink">Byron</div>
+<div class="strength">4</div>
+<div class="dice_area">Doubles</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Skippon</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="rule_text">If there are dice on this card and Skippon is in play, Wentworth inflicts one extra Hit when Attacking, and suffers one less Hit when Attacked.</div>
+<div class="number">204A</div>
+<div class="extra">♥</div>
+</div>
+<div class="formation card">
+<div class="name pink">Vavasour</div>
+<div class="strength">6</div>
+<div class="dice_area">1/2</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Fortescue</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Fortescue</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="number">205A</div>
+<div class="extra">♥</div>
+</div>
+<div class="formation card">
+<div class="name red">Infantry Reserve</div>
+<div class="strength">4</div>
+<div class="dice_area">1/2</div>
+<div class="action_row">
+<div class="action_type">Absorb</div>
+<div class="action_requirement"></div>
+<div class="action_target">Vavasour or Wentworth</div>
+<div class="action_effect">When target suffers Hits, this unit suffers 1 less hit per die.</div>
+</div>
+<div class="rule_text">For example, if three Hits are to be inflicted and there are two dice on this card, this card suffers only one instead; if there are three dice, it suffers zero. Before you ask, no, it can't suffer less than zero or regain sticks or anything silly like that.</div>
+<div class="number">206A</div>
+<div class="extra">♦</div>
+</div>
</div><h2></h2><div class="list">
</div><h2>2ND NEWBURY</h2><div class="list">
+<div class="formation card">
+<div class="name dkblue">Manchester</div>
+<div class="strength">4</div>
+<div class="dice_area">Doubles</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Astley, Blagge</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Astley</div>
+</div>
+<div class="rule_text">If there are dice on this card, all other friendly Formations inflict one extra Hit when attacking.</div>
+<div class="number">207A</div>
+<div class="extra">♠</div>
+</div>
+<div class="formation card">
+<div class="name blue">Skippon</div>
+<div class="strength">8</div>
+<div class="dice_area">(5)/(6)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Cornish Foot</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Cornish Foot</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="number">208A</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name blue">Balfour</div>
+<div class="strength">4</div>
+<div class="dice_area">(3)/(4)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Maurice, Blagge</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Maurice</div>
+</div>
+<div class="number">209A</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">Waller</div>
+<div class="strength">6</div>
+<div class="dice_area">3/4</div>
+<div class="action_row">
+<div class="action_type">Absorb</div>
+<div class="action_requirement">Pair, Voluntary</div>
+<div class="action_target">Skippon</div>
+<div class="action_effect">When target suffers Hits, this card suffers them instead.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Command</div>
+<div class="action_requirement">Full House</div>
+<div class="action_target">Cromwell out of reserve</div>
+</div>
+<div class="number">210A</div>
+<div class="extra">♠</div>
+</div>
+<div class="formation card">
+<div class="name blue">Cromwell</div>
+<div class="strength">6</div>
+<div class="dice_area">1/2</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Maurice, Goring</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement"></div>
+<div class="action_target">Goring</div>
+</div>
+<div class="lore_text">An obscure back-bencher who no one ever heard of again.</div>
+<div class="reserve">IN RESERVE (Commanded)</div>
+<div class="number">211A</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name pink">Cornish Foot</div>
+<div class="strength">4</div>
+<div class="dice_area">6</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Skippon</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Skippon</div>
+<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+</div>
+<div class="number">212A</div>
+<div class="extra">♥</div>
+</div>
+<div class="formation card">
+<div class="name pink">Maurice</div>
+<div class="strength">4</div>
+<div class="dice_area">Doubles</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Balfour</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement"></div>
+<div class="action_target">Skippon</div>
+</div>
+<div class="reserve">RETIRE</div>
+<div class="number">213A</div>
+<div class="extra">♥</div>
+</div>
+<div class="formation card">
+<div class="name red">Goring</div>
+<div class="strength">4</div>
+<div class="dice_area">5/6</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Cromwell</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Absorb</div>
+<div class="action_requirement"></div>
+<div class="action_target">Any friendly formation</div>
+<div class="action_effect">When target suffers Hits, this unit suffers 1 less hit per die.</div>
+</div>
+<div class="number">214A</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name red">Blagge</div>
+<div class="strength">4</div>
+<div class="dice_area">3/4</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Balfour</div>
+<div class="action_effect">1 hit, PLUS 1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Balfour</div>
+<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+</div>
+<div class="reserve">IN RESERVE (Maurice or Astley)</div>
+<div class="number">215A</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name red">Astley</div>
+<div class="strength">4</div>
+<div class="dice_area">(5)/(6)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Manchester</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Manchester</div>
+</div>
+<div class="lore_text">Never gonna give you up</div>
+<div class="number">216A</div>
+<div class="extra">♦</div>
+</div>
</div><h2></h2><div class="list">
</div><h2>NASEBY</h2><div class="list">
+<div class="formation card">
+<div class="name red">Langdale</div>
+<div class="strength">4</div>
+<div class="dice_area">5/6</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Cromwell</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Cromwell, Fairfax</div>
+</div>
+<div class="reserve">PURSUIT</div>
+<div class="number">178B</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name pink">Lisle</div>
+<div class="strength">4</div>
+<div class="dice_area">(1)/(2)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Fairfax, Montagu</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Fairfax</div>
+<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+</div>
+<div class="number">179B</div>
+<div class="extra">♥</div>
+</div>
+<div class="formation card">
+<div class="name pink">Bard</div>
+<div class="strength">6</div>
+<div class="dice_area">(3)/(4)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Pickering</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Pickering</div>
+<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+</div>
+<div class="number">180B</div>
+<div class="extra">♥</div>
+</div>
+<div class="formation card">
+<div class="name pink">Astley</div>
+<div class="strength">4</div>
+<div class="dice_area">(5)/(6)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Skippon, Waller</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Skippon</div>
+<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+</div>
+<div class="lore_text">Never gonna let you down</div>
+<div class="number">181B</div>
+<div class="extra">♥</div>
+</div>
+<div class="formation card">
+<div class="name red">Rupert of the Rhine</div>
+<div class="strength">6</div>
+<div class="dice_area">1-3</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Ireton</div>
+<div class="action_effect">1 hit per die (also take all dice from Astley). 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Ireton, Skippon</div>
+</div>
+<div class="reserve">PURSUIT</div>
+<div class="number">182B</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name red">Bluecoats</div>
+<div class="strength">4</div>
+<div class="dice_area">5/6<div class="star">&#x2605;</div></div>
+<div class="action_row">
+<div class="action_type">Absorb</div>
+<div class="action_requirement"></div>
+<div class="action_target">Any Pink formation</div>
+<div class="action_effect">When target suffers Hits, this unit suffers 1 less hit per die.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Any enemy attacking it</div>
+<div class="action_effect">1 hit. This unit suffers ONE less hit and never more than one.</div>
+</div>
+<div class="lore_text">Yeah, I know the card is red</div>
+<div class="number">183B</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">Ireton</div>
+<div class="strength">5</div>
+<div class="dice_area">5/6</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Rupert of the Rhine, Astley</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Rupert of the Rhine, Astley</div>
+</div>
+<div class="lore_text">Cromwell's son-in-law and a regicide. He died in 1651, and would be executed ten years later.</div>
+<div class="number">184B</div>
+<div class="extra">♠</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">Skippon</div>
+<div class="strength">5</div>
+<div class="dice_area">(5)/(6)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Astley</div>
+<div class="action_effect">1 hit per die (also take all dice from Waller). 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Astley</div>
+<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+</div>
+<div class="number">185B</div>
+<div class="extra">♠</div>
+</div>
+<div class="formation card">
+<div class="name blue">Waller</div>
+<div class="strength">5</div>
+<div class="dice_area">(5)/(6)</div>
+<div class="action_row">
+<div class="action_type">Absorb</div>
+<div class="action_requirement"></div>
+<div class="action_target">Skippon or Pickering</div>
+<div class="action_effect">When target suffers Hits, this unit suffers 1 less hit.</div>
+</div>
+<div class="lore_text">This is Hardresse Waller, cousin to the more famous Sir William. A regicide, he was condemned to death once Charles II was restored, but his life was spared due to the intervention of well-connected friends.</div>
+<div class="number">186B</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name blue">Pickering</div>
+<div class="strength">5</div>
+<div class="dice_area">(3)/(4)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Bard</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Bard</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="number">187B</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name blue">Montagu</div>
+<div class="strength">5</div>
+<div class="dice_area">(1)/(2)</div>
+<div class="action_row">
+<div class="action_type">Absorb</div>
+<div class="action_requirement"></div>
+<div class="action_target">Fairfax or Pickering</div>
+<div class="action_effect">When target suffers Hits, this unit suffers 1 less hit.</div>
+</div>
+<div class="lore_text">Montagu was reliably Cromwell's man up until the future Lord Protector's death. Seeing the restoration as inevitable, he was instrumental in bringing Charles II to the throne, not only saving his own neck, but being created the first Earl of Sandwich. Decades later, his great-grandson decided to put stuff between two slices of bread.</div>
+<div class="number">188B</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">Fairfax</div>
+<div class="strength">5</div>
+<div class="dice_area">(1)/(2)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Lisle, Bluecoats</div>
+<div class="action_effect">1 hit per die (also take all dice from Montagu). 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Lisle</div>
+<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+</div>
+<div class="number">189B</div>
+<div class="extra">♠</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">Cromwell</div>
+<div class="strength">5</div>
+<div class="dice_area">1-3</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Langdale, Lisle, Bluecoats</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Langdale, Lisle</div>
+</div>
+<div class="number">190B</div>
+<div class="extra">♠</div>
+</div>
</div><h2></h2><div class="list">
</div><h2>TIPPERMUIR</h2><div class="list">
+<div class="formation card">
+<div class="name dkblue">Scott of Rossie</div>
+<div class="strength">4</div>
+<div class="dice_area">Doubles</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Montrose</div>
+<div class="action_effect">1 hit per pair.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Montrose, Macdonnell</div>
+</div>
+<div class="number">191B</div>
+<div class="extra">♠</div>
+</div>
+<div class="formation card">
+<div class="name blue">Tullibardine</div>
+<div class="strength">6</div>
+<div class="dice_area">3</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Macdonnell</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Macdonnell</div>
+<div class="action_effect">This unit suffers one less hit.</div>
+</div>
+<div class="number">192B</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name blue">Perth Trained Bands</div>
+<div class="strength">6</div>
+<div class="dice_area">4</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">O'Cahan</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">O'Cahan</div>
+<div class="action_effect">This unit suffers one less hit.</div>
+</div>
+<div class="number">193B</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name blue">Lord Elcho</div>
+<div class="strength">6</div>
+<div class="dice_area">5/6</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Laghtnan</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Laghtnan</div>
+<div class="action_effect">This unit suffers one less hit.</div>
+</div>
+<div class="number">194B</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">Drummond</div>
+<div class="strength">4</div>
+<div class="dice_area">Doubles</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">MacDonalds</div>
+<div class="action_effect">1 hit per pair.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">MacDonalds, Kilpont</div>
+</div>
+<div class="number">195B</div>
+<div class="extra">♠</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">Levies</div>
+<div class="strength">4</div>
+<div class="dice_area">(1)/(2)</div>
+<div class="action_row">
+<div class="action_type">Absorb</div>
+<div class="action_requirement"></div>
+<div class="action_target">Any Blue formation</div>
+<div class="action_effect">When target suffers Hits, this unit suffers 1 less hit per die.</div>
+</div>
+<div class="number">196B</div>
+<div class="extra">♠</div>
+</div>
+<div class="formation card">
+<div class="name red">MacDonalds</div>
+<div class="strength">4</div>
+<div class="dice_area">(3)/(4)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Drummond</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="lore_text">Specifically, these are highlanders from Clan MacDonald of Keppoch.</div>
+<div class="number">197B</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name red">Kilpont</div>
+<div class="strength">4</div>
+<div class="dice_area">(5)/(6)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Elcho</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Absorb</div>
+<div class="action_requirement"></div>
+<div class="action_target">Laghtnan</div>
+<div class="action_effect">When target suffers Hits, this unit suffers 1 less hit per die.</div>
+</div>
+<div class="lore_text">These were raised by Elcho but immediately defected.</div>
+<div class="number">198B</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name pink">Laghtnan</div>
+<div class="strength">4</div>
+<div class="dice_area">1/2</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Elcho</div>
+<div class="action_effect">1 hit per die (also take all dice from Kilpont). 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Elcho</div>
+<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
+</div>
+<div class="number">199B</div>
+<div class="extra">♥</div>
+</div>
+<div class="formation card">
+<div class="name pink">O'Cahan</div>
+<div class="strength">4</div>
+<div class="dice_area">3/4</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Perth Trained Bands</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Perth Trained Bands</div>
+<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
+</div>
+<div class="number">200B</div>
+<div class="extra">♥</div>
+</div>
+<div class="formation card">
+<div class="name pink">Macdonnell</div>
+<div class="strength">4</div>
+<div class="dice_area">5/6</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Tullibardine</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Tullibardine</div>
+<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
+</div>
+<div class="number">201B</div>
+<div class="extra">♥</div>
+</div>
+<div class="formation card">
+<div class="name red">Montrose</div>
+<div class="strength">4</div>
+<div class="dice_area">5/6</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Scott of Rossie, Tullibardine</div>
+<div class="action_effect">1 hit per die (1 extra vs Tullibardine). 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement"></div>
+<div class="action_target">Scott of Rossie</div>
+</div>
+<div class="rule_text">If there are dice on this card, all Pink Formations inflict one extra Hit when attacking.</div>
+<div class="number">202B</div>
+<div class="extra">♦</div>
+</div>
</div><h2></h2><div class="list">
</div><h2>AULDEARN</h2><div class="list">
+<div class="formation card">
+<div class="name dkblue">Lawers's Horse</div>
+<div class="strength">1</div>
+<div class="dice_area">4</div>
+<div class="action_row">
+<div class="action_type">Screen</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Garlic Hill, Irish Right</div>
+</div>
+<div class="lore_text">A single troop of about thirty men (and presumably the same number of horses) that would be easily routed by the arrival of two hundred cavalry under Gordon.</div>
+<div class="number">203B</div>
+<div class="extra">♠</div>
+</div>
+<div class="formation card">
+<div class="name blue">Campbell of Lawers</div>
+<div class="strength">6</div>
+<div class="dice_area">(4-6)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Garlic Hill, MacColla's Lifeguard</div>
+<div class="action_effect">1 hit per die (also take all dice from Lawers's Horse). 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Any enemy attacking it</div>
+<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
+</div>
+<div class="reserve">RETIRE</div>
+<div class="number">204B</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name blue">Seaforth</div>
+<div class="strength">4</div>
+<div class="dice_area">Doubles</div>
+<div class="action_row">
+<div class="action_type">Absorb</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Campbell of Lawers</div>
+<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
+</div>
+<div class="rule_text">If Campbell of Lawers Routs or Retires, Seaforth immediately Routs.</div>
+<div class="lore_text">Rather than deploying in a battleline, the Covenanter regiments were secunded - one after the other. Once Lawers's men broke, they ran into and through the men behind them; the result was anarchy.</div>
+<div class="number">205B</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">Drummond</div>
+<div class="strength">2</div>
+<div class="dice_area">3/4</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Aboyne</div>
+<div class="action_effect">1 hit per die.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Aboyne</div>
+</div>
+<div class="number">206B</div>
+<div class="extra">♠</div>
+</div>
+<div class="formation card">
+<div class="name blue">Lothian</div>
+<div class="strength">4</div>
+<div class="dice_area">3/4</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Irish Right</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Irish Right</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="reserve">IN RESERVE (Campbell of Lawers)</div>
+<div class="number">207B</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name blue">Lord Chancellor's</div>
+<div class="strength">4</div>
+<div class="dice_area">5/6</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Irish Left</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Irish Left</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="reserve">IN RESERVE (Drummond)</div>
+<div class="number">208B</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name red">Garlic Hill</div>
+<div class="strength">4</div>
+<div class="dice_area">(5)/(6)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Campbell of Lawers</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Campbell of Lawers</div>
+<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
+</div>
+<div class="reserve">RETIRE</div>
+<div class="number">209B</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name pink">Moneymore</div>
+<div class="strength">1</div>
+<div class="dice_area">3/4</div>
+<div class="action_row">
+<div class="action_type">Screen</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Campbell of Lawers</div>
+</div>
+<div class="rule_text">When Garlic Hill Retires, so does this card; they are all falling back to the position represented by the MacColla's Lifeguard card, in Auldearn.</div>
+<div class="number">210B</div>
+<div class="extra">♥</div>
+</div>
+<div class="formation card">
+<div class="name red">MacColla's Lifeguard</div>
+<div class="strength">3</div>
+<div class="dice_area">(5)/(6)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Campbell of Lawers</div>
+<div class="action_effect">1 hit, PLUS 1 hit per die.</div>
+</div>
+<div class="rule_text">This Formation ALWAYS suffers one less Hit when Attacked and NEVER suffers more than one Hit in any given Attack.</div>
+<div class="lore_text">Forced to abandon his position on Garlic Hill, MacColla fell back to Auldearn itself. The fighting there was fierce, and Mungo Campbell of Lawers was killed in action.</div>
+<div class="reserve">IN RESERVE (Garlic Hill)</div>
+<div class="number">211B</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name pink">Montrose</div>
+<div class="strength">1</div>
+<div class="dice_area">1-3</div>
+<div class="action_row">
+<div class="action_type">Command</div>
+<div class="action_requirement">Full House</div>
+<div class="action_target">Gordon and Aboyne out of reserve</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Command</div>
+<div class="action_requirement">Two Pairs</div>
+<div class="action_target">Irish Left and Irish Right out of reserve</div>
+</div>
+<div class="rule_text">Montrose may only perform the second action after having previously performed the first.</div>
+<div class="lore_text">Montrose's horse went around the village and smashed the enemy wings; then his foot came through the village to engage.</div>
+<div class="number">212B</div>
+<div class="extra">♥</div>
+</div>
+<div class="formation card">
+<div class="name pink">Aboyne</div>
+<div class="strength">4</div>
+<div class="dice_area">4-6</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Drummond, Lord Chancellor's</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Drummond, Lord Chancellor's</div>
+</div>
+<div class="reserve">IN RESERVE (Commanded)</div>
+<div class="number">213B</div>
+<div class="extra">♥</div>
+</div>
+<div class="formation card">
+<div class="name pink">Gordon</div>
+<div class="strength">4</div>
+<div class="dice_area">1-3</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Lawers's Horse, Campbell of Lawers</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Campbell of Lawers, Lothian</div>
+</div>
+<div class="reserve">IN RESERVE (Commanded)</div>
+<div class="number">214B</div>
+<div class="extra">♥</div>
+</div>
+<div class="formation card">
+<div class="name red">Irish Left</div>
+<div class="strength">4</div>
+<div class="dice_area">1-3</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Campbell of Lawers, Drummond, Lord Chancellor's</div>
+<div class="action_effect">1 hit, PLUS hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Lord Chancellor's</div>
+<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
+</div>
+<div class="reserve">IN RESERVE (Commanded)</div>
+<div class="number">215B</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name red">Irish Right</div>
+<div class="strength">4</div>
+<div class="dice_area">4-6</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Campbell of Lawers, Lothian</div>
+<div class="action_effect">1 hit, PLUS hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Lothian</div>
+<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
+</div>
+<div class="reserve">IN RESERVE (Commanded)</div>
+<div class="number">216B</div>
+<div class="extra">♦</div>
+</div>
</div><h2></h2><div class="list">
</div><h2>BASE GAME - 2ND EDITION</h2><div class="list">
</div><h2></h2><div class="list">