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-rw-r--r--data.js25
1 files changed, 23 insertions, 2 deletions
diff --git a/data.js b/data.js
index 4aa6363..59ddb4c 100644
--- a/data.js
+++ b/data.js
@@ -14789,7 +14789,10 @@ cards: [
"choice": 1
}
],
- "rule_text_1": "*- Ignore first target until it comes out of Reserve."
+ "rule_text_1": "*- Ignore first target until it comes out of Reserve.",
+ "rules": {
+ "ignore_reserve": 1
+ }
},
{
"scenario": 37,
@@ -17434,6 +17437,9 @@ cards: [
533
],
"rule_text_1": "If neither target is in play, may attack Charles and suffers no self hits.",
+ "rules": {
+ "ignore_reserve": 1
+ },
"reserve": "Commanded"
},
{
@@ -17475,6 +17481,9 @@ cards: [
534
],
"rule_text_1": "If neither target is in play, may attack Charles and suffers no self hits.",
+ "rules": {
+ "ignore_reserve": 1
+ },
"reserve": "Commanded"
},
{
@@ -17514,6 +17523,9 @@ cards: [
533
],
"rule_text_1": "If neither target is in play, may attack Charles and suffers no self hits.",
+ "rules": {
+ "ignore_reserve": 1
+ },
"reserve": "Commanded"
},
{
@@ -18705,6 +18717,9 @@ cards: [
],
"cavalry": 1,
"rule_text_1": "*- If not yet in play, skip this target.",
+ "rules": {
+ "ignore_reserve": 1
+ },
"reserve": "Commanded"
},
{
@@ -19046,6 +19061,9 @@ cards: [
],
"cavalry": 1,
"rule_text_1": "*- If not yet in play, skip this target.",
+ "rules": {
+ "ignore_reserve": 1
+ },
"reserve": "Commanded"
},
{
@@ -19490,7 +19508,10 @@ cards: [
}
],
"infantry": 1,
- "rule_text_1": "* - Skip targets if not yet in play."
+ "rule_text_1": "* - Skip targets if not yet in play.",
+ "rules": {
+ "ignore_reserve": 1
+ }
},
{
"scenario": 49,